The site also speaks with Dene Carter, creative director for Fable 2, who says that the characters introduced in this video don't affect the main storyline, but interacting with them will function as "morality signposts." We're still just excited about having a dog.
IGN introduces us to some Fable 2 NPCs
The site also speaks with Dene Carter, creative director for Fable 2, who says that the characters introduced in this video don't affect the main storyline, but interacting with them will function as "morality signposts." We're still just excited about having a dog.
Become immortalized in the background scenery of Fable 2
It's a neat way to get your mug in what will no doubt be one of this year's blockbuster titles -- though you've only got until next Wednesday to submit your best Pimpernel-esque portrait. We trust you can carve out some time between the big quail hunt and the late night ether frolic to read the rules and regulations before you commit your extravagant visage to film.
Still need insipiration? Look no further than the above image of Joystiq's own Justin McElroy. If there's a man who better embodies the unflappable spirit of a colonial gentleman, we have yet to meet him.
Microsoft Game Studios' 2008 in Gaming: A Yearbook
The 2008 Microsoft Game Studios Yearbook chronicles the graduates, like the soon-to-be released Ninja Gaiden II, and the titles that didn't make it to grad, like Alan Wake. Yep, he had to be held back for a semester or two. Or maybe three, we just don't know yet.
Ladies and gentlemen, allow us to introduce the 2008 Microsoft Game Studios graduating class ...
Xbox 360 Spring Showcase screenshot roundup

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See tons of new Fable 2 screens
There's nothing that really makes these new Fable 2 screenshots and concept art from Microsoft's Gamers' Day stand out from others than we've seen, but that doesn't mean they're not a delectable eye treat. We've got 16 new ones and a box shot just below.
Sadly, we didn't get what we were really hoping for from the event: A release date more concrete than the nebulous "Holiday 2008" it's currently saddled with. Ah well, there's always E3.
See Gears of War 2, Too Human, Viva Piñata 2, Banjo-Kazooie 3 in new video
Keep your browser here today for tons more 360 news featuring not only these games, but (we'd imagine) a few others.
Fable 2 'content complete,' 3 more Fables planned, Danish site reports
- Mini-map has been replaced with a "bread crumb trail;" a dynamic golden line on the ground that directs you to a destination (read: medieval GPS)
- Magic system is divided into focused, single-foe attacks and ranged attacks; attacks can be built up into five levels using various spell combinations
- Speaking of spells, there'll be just eight (but remember, they can be combined)
- Every house in the game is up for sale; each house will unlock a sidequest, item or skill
- Rough estimation: 20-30 times larger than the first Fable [Microsoft says: "a world 10 times the size of the iconic Xbox game"]
- The gameworld features seasons and dynamic weather
- Cutscenes are interactive; the d-pad can be used to issue certain gestures that will steer conversations
- Sex minigame was canned; instead, screen goes dark and moaning ensues (sex can still be unprotected though! Babies, yes; STDs, unconfirmed)
- Female character was almost canned; almost.
- And finally: Three more Fable sequels are being planned. (Lionhead is currently wrapping up Fable 2 and focusing on an announced project.)
Read - NeoGAF post
Read - Xboxlife.dk preview (translation)
Lionhead releases fifth Fable 2 video diary
Something else that strikes us about the video: Doesn't everyone at Lionhead seem really nice? We just want to move into a back office somewhere and live, perhaps paying our way with beta testing and the occasional foot massa -- err, coffee run. Yeah, that's the ticket. A coffee run.
Lionhead's Molyneux open to revisiting his past catalog
Unfortunately, after having the distinct 'pleasure' of being absorbed by larger studios on two separate occasions, many of his most memorable creations have since been left to the pages of history. Even so, while Molyneux is currently courting players with his canine-friendly Fable 2, he recently told Shacknews that he's open to revisiting his earlier games, particularly Syndicate.
"I really would love to redo a version of Syndicate," he commented, adding that while he has not been given the go ahead to knock the dust off his past achievements, "one day, I'm sure that opportunity is going to come up and I'd love to do it." Of course, he's said this all before, but we continue to hold out hope. In a world filled with one mundane first-person shooter after the next, we could really use another Magic Carpet.
Fable 2 will 'talk to' three XBLA games
He hinted at it last month at GDC, but Molyneux detailed the idea on Major Nelson's podcast. Basically, Microsoft's Carbonated Games (of Uno fame) will release "Mage Dice," "Wizard's Tower" and "Keystone" on to XBLA and the money you win from those games will go directly into your account when you boot up Fable 2. It's a neat idea with a lot of possibilities and as long as the games don't start talking to Puppy Luv 8: Dalmationz, we're all for it.
Update: X3F has contacted Lionhead for further clarification. It has yet to be determined whether or not the games will be released separately or as one XBLA download. Regardless, the games will all be included and playable within the Fable 2 gameworld.
[Via CVG]
Molyneux boasts about his post-Fable 2 project
As for a release date, Molyneux said it would come out when "trees still [have] leaves, but with a brownish tint." Though our first thought is September, we've gone ahead and sent to Microsoft a picture of the official Joystiq elm tree spray-painted with the proper color in the hopes of an early review copy.
Highlights from the Game Developers Conference 2008
Join us in the next few pages for a primer on all things GDC 2008. Comments can be found on the last page (Update: comments have been turned on for every page, so go crazy!) as well as a very special image for some of our readers who feel a strong infinity with writer Ludwig Kietzmann. Read on as we recap last week.
Continue reading Highlights from the Game Developers Conference 2008
Heard@GDC: Americans hate nipples
"It's something about you Americans and nipples, there's something you hate! If this was Germany, I'd be romping around naked right now."-Peter Molyneux at his GDC lecture
GDC08: Peter Molyneux talks Fable 2 features

"I'm just going to put the gum on the side of the monitor here. I'll remember to get it."
With that humble beginning, Peter Molyneux took the stage to reveal some features of his RPG adventure, Fable 2.
Continue reading GDC08: Peter Molyneux talks Fable 2 features
GDC08: No gold drops in Fable 2, new co-op details




























