While we were given a quick description of the cloud computing at work in the Xbox One version of Titanfall, we weren't able to get an in-depth answer. So we took to a back room at E3 and asked Respawn Entertainment's Fairfax "Mackey" McCandlish, lead designer on Titanfall, to elaborate. ...
Posted on Aug 31st 2014 2:36PM
Posted on Aug 30th 2014 10:30PM
Posted on Aug 30th 2014 1:30PM