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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title>Fallout 3 refused classification in Australia</title><link>http://www.joystiq.com/2008/07/09/fallout-3-refused-classification-in-australia/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/09/fallout-3-refused-classification-in-australia/</guid><comments>http://www.joystiq.com/2008/07/09/fallout-3-refused-classification-in-australia/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a></p><div align="center"><a href="http://www.classification.gov.au/special.html?p=156&amp;record=228415"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/fallout-3-shocker-490.jpg" /></a></div>
We didn't think <em><a href="http://www.joystiq.com/tag/fallout-3">Fallout 3</a> </em>was close enough to completion for a rating, but the Australian Office of Film and Literature Classification has <a href="http://www.classification.gov.au/special.html?p=156&amp;record=228415">already refused to classify the title</a>, effectively banning it from sale in the country. The game be resubmitted, with edits, in the hopes it meets the gudelines for MA15+ rating. If <a href="http://www.joystiq.com/2008/04/10/rockstar-stands-behind-australian-gta-iv-edits-calls-for-18-r/"><em>Grand Theft Auto IV </em>could do it</a>, we have no doubt that Bethesda will find a way to edit the game for sales in the Land Down Under. So much for the Bloody Mess <a href="http://www.joystiq.com/2008/07/09/new-pics-new-perks-and-no-traits-for-fallout-3/">perk</a>.<br /><br />(Alternate captions: "Was it something I said?", "I can has rating now plees?")<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/fallout-3/">Fallout 3</a></strong></p><a href="http://www.joystiq.com/photos/fallout-3/908332/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/pip-boy-skills-1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallout-3/908331/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/shotgun-asplode-1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallout-3/908330/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/mutan-bar-1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallout-3/882279/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/wastelandwalk1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallout-3/882278/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/bookcharisma1_thumbnail.jpg" alt="" title="" /></a></div><br />[Via <a href="http://games.internode.on.net/content.php?mode=news&amp;id=3380">Internode</a>; thanks, Eden]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.classification.gov.au/special.html?p=156&amp;record=228415>Read</a> | <a href="http://www.joystiq.com/2008/07/09/fallout-3-refused-classification-in-australia/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1249982/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/07/09/fallout-3-refused-classification-in-australia/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>australia</category><category>bethesda</category><category>censorship</category><category>fallout</category><category>fallout-3</category><category>oflc</category><dc:creator>Ross Miller</dc:creator><dc:date>2008-07-09T08:30:00+00:00</dc:date></item><item><title>New pics, new perks and no traits for Fallout 3</title><link>http://www.joystiq.com/2008/07/09/new-pics-new-perks-and-no-traits-for-fallout-3/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/09/new-pics-new-perks-and-no-traits-for-fallout-3/</guid><comments>http://www.joystiq.com/2008/07/09/new-pics-new-perks-and-no-traits-for-fallout-3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a></p><div align="center"><a href="http://www.joystiq.com/photos/fallout-3/908330/"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/mutant-at-bar-390.jpg" /></a><br /><font size="1">click to embiggen</font></div>
We talked about the <a href="http://www.joystiq.com/2008/07/08/bethesda-talks-murder-sex-slavery-and-cannibalism-in-fallout-3/">exhaustive <em>Fallout 3</em> Q&amp;A</a> yesterday, but there are a few morsels of information we want to point out specifically, chief among them are new images that reveal the <a href="http://www.joystiq.com/photos/fallout-3/908330/">Megaton Bar</a>, a <a href="http://www.joystiq.com/photos/fallout-3/908331/">"shotgun on robot"</a> and the <a href="http://www.joystiq.com/photos/fallout-3/908332/">Pip-Boy skills menu</a>.<br /><br />For the <em>Fallout </em>purists, chances are you'll be dismayed to hear that traits have been taken out of the game and melded into the perks system, which has been modified to where you're allowed a new perk with every level. "That was a hard decision for us, and one that took, literally, years," said executive producer Todd Howard, who noted that the traits and perks system were so related that many of the <a href="http://www.joystiq.com/2007/11/20/fallout-3-create-a-perk-contest-winner-selected-grim-reapers/">design-a-perk contest entrants</a> were actually traits. <br /><br />According to Howard, if you include ranks, there are about 100 perks available and only 19 chances to pick a perk each game (level cap is 20). No worries, though, because "Bloody Mess" is still available, and that's all we need to hear to be satisfied.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/fallout-3/">Fallout 3</a></strong></p><a href="http://www.joystiq.com/photos/fallout-3/908332/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/pip-boy-skills-1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallout-3/908331/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/shotgun-asplode-1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallout-3/908330/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/mutan-bar-1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallout-3/882279/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/wastelandwalk1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallout-3/882278/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/bookcharisma1_thumbnail.jpg" alt="" title="" /></a></div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.bethsoft.com/bgsforums/index.php?showtopic=856489>Read</a> | <a href="http://www.joystiq.com/2008/07/09/new-pics-new-perks-and-no-traits-for-fallout-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1249766/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/07/09/new-pics-new-perks-and-no-traits-for-fallout-3/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bethesda</category><category>fallout</category><category>fallout-3</category><category>todd-howard</category><dc:creator>Ross Miller</dc:creator><dc:date>2008-07-09T03:00:00+00:00</dc:date></item><item><title>Fallout 3 producer finds Diablo 3 design 'conservative'</title><link>http://www.joystiq.com/2008/07/01/fallout-3-producer-finds-diablo-3-design-conservative/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/01/fallout-3-producer-finds-diablo-3-design-conservative/</guid><comments>http://www.joystiq.com/2008/07/01/fallout-3-producer-finds-diablo-3-design-conservative/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.ashleycheng.com/2008/06/when-ship-runs-out-of-ocean.html"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/diablo_beth_phht.jpg" alt="" /></a><br /> </div>
While the ballyhoo around Blizzard's announcement of <a href="http://www.joystiq.com/tag/diablo-3"><em>Diablo 3</em></a> kept us all sleep deprived and glued to our screens this last weekend, some were left not as impressed as others. And by some, we mean <em>Fallout 3</em> production director Ashley Cheng, who feels the series' third trip to the well is too 'conservative.'<br /><br /> "I must say," <a href="http://www.ashleycheng.com/2008/06/when-ship-runs-out-of-ocean.html">wrote Cheng on his blog</a>, "I am disappointed that Blizzard has stayed on the conservative side in terms of design with their updates to <em>Diablo </em>and <em>Starcraft</em>." However, he tempered his displeasure with a measure of excitement, writing that he "loved" the game's destructible environments and that the vaunted action RPG looks "pretty amazing." Even so, take heed, dear Blizzard. Try not to be so restrained when you finally get around to revisiting <a href="http://www.joystiq.com/tag/starcraft-ghost"><em>Starcraft: Ghost</em></a>; we think casting <a href="http://en.wikipedia.org/wiki/Nova_%28StarCraft%29#Nova">Nova</a> in a <a href="http://www.joystiq.com/tag/fallout-3">post-apocalyptic wasteland</a> is a guaranteed way to win our hearts.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.ashleycheng.com/2008/06/when-ship-runs-out-of-ocean.html>Read</a> | <a href="http://www.joystiq.com/2008/07/01/fallout-3-producer-finds-diablo-3-design-conservative/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1242511/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/07/01/fallout-3-producer-finds-diablo-3-design-conservative/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bethesda</category><category>blizzard</category><category>diablo-3</category><category>diablo3</category><category>fallout</category><category>fallout-3</category><category>fallout3</category><dc:creator>Jason Dobson</dc:creator><dc:date>2008-07-01T17:55:00+00:00</dc:date></item><item><title>Amazon offering Fallout 3 'Survival Edition'</title><link>http://www.joystiq.com/2008/06/06/amazon-offering-fallout-3-survival-edition/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/06/amazon-offering-fallout-3-survival-edition/</guid><comments>http://www.joystiq.com/2008/06/06/amazon-offering-fallout-3-survival-edition/#comments</comments><description><![CDATA[<div align="center"><a href="http://fallout.bethsoft.com/eng/home/pr-060608.php"><img vspace="4" hspace="0" border="0" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/fallout-3-survival-edition.jpg"  alt="" /></a><br /></div>
As if <a href="http://www.joystiq.com/2008/06/04/fallout-3-collectors-edition-gets-visualized/"><em>Fallout 3's Collector's Edition</em></a> wasn't enough to make you frantically type "DO WANT" in our comments section, Bethesda and Amazon have announced an even grander package, the <a href="http://fallout.bethsoft.com/eng/home/pr-060608.php"><em>Fallout 3 Survival Edition</em></a>. In what's essentially the <em>special</em> edition of the <em>collector's</em> edition, Amazon's offer includes all of the latter item's goodies -- a Vault Boy Bobblehead doll, a hardcover book of art and a behind-the-scenes DVD in a Vault-Tec lunch box -- as well as a  "life-size" replica of the Pip-Boy 3000, the wrist-mounted contraption worn by in-game apocalypse survivors.<br /><br />Of course, being a replica, the Pip-Boy 3000 doesn't offer the <a href="http://www.joystiq.com/2008/06/03/new-fallout-3-screens-show-pip-boy-statuses-leg-dismemberment/">full functionality</a> enjoyed by those wandering Bethesda's wasteland. This one's just a cool digital clock, we're afraid. It's already available for <a href="http://www.amazon.com/fallout3">pre-order</a> on Amazon (<a href="http://www.computerandvideogames.com/article.php?id=190479">but not to Europe</a>, sorry!), with the console and PC versions listed at $129.99 and $119.99, respectively. DO WANT ... ?<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://fallout.bethsoft.com/eng/home/pr-060608.php>Read</a> | <a href="http://www.joystiq.com/2008/06/06/amazon-offering-fallout-3-survival-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1217821/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/06/06/amazon-offering-fallout-3-survival-edition/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Amazon</category><category>Bethesda</category><category>Bethesda-Softworks</category><category>Fallout</category><category>Fallout-3</category><category>RPG</category><category>Special-Edition</category><dc:creator>Ludwig Kietzmann</dc:creator><dc:date>2008-06-06T14:15:00+00:00</dc:date></item><item><title>Fallout 3 Collector's Edition gets visualized</title><link>http://www.joystiq.com/2008/06/04/fallout-3-collectors-edition-gets-visualized/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/04/fallout-3-collectors-edition-gets-visualized/</guid><comments>http://www.joystiq.com/2008/06/04/fallout-3-collectors-edition-gets-visualized/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div align="center"><a href="http://www.joystiq.com/photos/fallout-3/840145/full/"><img vspace="4" hspace="0" border="0" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/fallout-3-ce-promo-490.jpg" alt="" /></a><br /><em><font size="1">Click to embiggen</font></em><font size="1"></font></div>
As if you needed more incentive to pre-order the game, the <a href="http://bethblog.com/index.php/2008/06/03/what-we-packed-for-lunch/ ">Bethesda Blog</a> has now revealed "representational images" of the <em><a href="http://www.joystiq.com/tag/fallout-3">Fallout 3</a> <a href="http://www.joystiq.com/2008/04/14/fallout-3-collectors-edition-sounds-delightful/">Collector's Edition</a></em>. Based on the above design, the Vault Boy bobble head will likely be the same vertical size as the Vault-Tec lunch box, and the hardcover art book about the same diameter as a DVD. Alongside the game, it all looks like it will fit neatly into the carrier, which should be sturdy enough to block its contents from our drool.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/fallout-3/">Fallout 3</a></strong></p><a href="http://www.joystiq.com/photos/fallout-3/908332/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/pip-boy-skills-1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallout-3/908331/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/shotgun-asplode-1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallout-3/908330/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/mutan-bar-1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallout-3/882279/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/wastelandwalk1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallout-3/882278/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/bookcharisma1_thumbnail.jpg" alt="" title="" /></a></div><br />[Via <a href="http://news.bigdownload.com/2008/06/03/fallout-3-collectors-edition-finally-visualized/">Big Download</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://bethblog.com/index.php/2008/06/03/what-we-packed-for-lunch/>Read</a> | <a href="http://www.joystiq.com/2008/06/04/fallout-3-collectors-edition-gets-visualized/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1214699/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/06/04/fallout-3-collectors-edition-gets-visualized/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bethesda</category><category>bethesda-softworks</category><category>collectors-edition</category><category>fallout</category><category>fallout-3</category><category>vault-boy</category><dc:creator>Ross Miller</dc:creator><dc:date>2008-06-04T03:00:00+00:00</dc:date></item><item><title>New Fallout 3 screens show Pip-Boy statuses, leg dismemberment</title><link>http://www.joystiq.com/2008/06/03/new-fallout-3-screens-show-pip-boy-statuses-leg-dismemberment/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/03/new-fallout-3-screens-show-pip-boy-statuses-leg-dismemberment/</guid><comments>http://www.joystiq.com/2008/06/03/new-fallout-3-screens-show-pip-boy-statuses-leg-dismemberment/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div align="center"><a href="http://www.joystiq.com/photos/fallout-3/837936/full/"><img vspace="4" hspace="0" border="1" alt=""  src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/pip-boy-status.jpg" /></a></div>
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<div align="left">Meet. Albert. Poor Albert has a wounded right leg, and an extremely wounded left leg. He's also got some major issues with his head. We haven't seen Albert before, mind you, but we do have <a href="http://www.joystiq.com/photos/fallout-3/837936/full/">an image from his Pip-Boy</a>, one of three new images that Bethesda has released for <em>Fallout 3</em>. The image also gives a good indication as to how menu navigation will work.<br /></div>
<br />Another new screenshot released shows the Vault dweller literally <a href="http://www.joystiq.com/photos/fallout-3/837937/full/">shooting off the leg of a mutant adversary</a>. Come to think of it, we really hope that wasn't Albert he just hurt. Rounding out the trio of new images is a <a href="http://www.joystiq.com/photos/fallout-3/837938/full/">landscape portrait</a> of what we believe is the first town you visit in the game. <em>Fallout 3</em> is due out this Fall.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/fallout-3/">Fallout 3</a></strong></p><a href="http://www.joystiq.com/photos/fallout-3/908332/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/pip-boy-skills-1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallout-3/908331/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/shotgun-asplode-1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallout-3/908330/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/mutan-bar-1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallout-3/882279/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/wastelandwalk1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallout-3/882278/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/bookcharisma1_thumbnail.jpg" alt="" title="" /></a></div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.joystiq.com/photos/fallout-3/837936/full/>Read</a> | <a href="http://www.joystiq.com/2008/06/03/new-fallout-3-screens-show-pip-boy-statuses-leg-dismemberment/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1213490/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/06/03/new-fallout-3-screens-show-pip-boy-statuses-leg-dismemberment/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bethesda</category><category>fallout</category><category>fallout-3</category><category>pip-boy</category><dc:creator>Ross Miller</dc:creator><dc:date>2008-06-03T03:30:00+00:00</dc:date></item><item><title>GameTap to add Fallout titles to its Interplay library</title><link>http://www.joystiq.com/2008/06/02/gametap-to-add-fallout-titles-to-its-interplay-library/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/02/gametap-to-add-fallout-titles-to-its-interplay-library/</guid><comments>http://www.joystiq.com/2008/06/02/gametap-to-add-fallout-titles-to-its-interplay-library/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/mac/" rel="tag">Mac</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a></p><div align="center"><img width="490" vspace="4" hspace="0" height="490" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/fallout-cd-cover-490px.jpg" alt="" /><br /></div>
After <a href="http://www.joystiq.com/2008/05/21/gametap-welcomes-back-interplay-adding-more-take-two/">last month's announcement of Interplay catalog titles coming to GameTap</a>, we surely weren't alone in wondering where the Fallout games were. Sure, <em>MDK</em> and <em>Earthworm Jim</em> are great additions but, with <em><a href="http://www.joystiq.com/tag/Fallout-3/">Fallout 3 </a></em>coming out later this year, the absence was enough to make us reach for the bottle. Now, just a few weeks later, the 'Tap has announced that those previously announced Interplay titles - as well as the "widely successful <em>Fallout</em> titles" - will be available not only through the subscription service but also for free play on the ad-supported website.<br /><br />And just like that, put another check mark on Interplay's ongoing quest to monetize their stable of properties and turn all that red ink black. Next step: <a href="http://www.joystiq.com/2008/04/09/interplay-reaffirms-fallout-mmo-earthworm-jim-mdk-sequels/">sequels and that Fallout MMO</a> they keep talking about.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2008/06/02/gametap-to-add-fallout-titles-to-its-interplay-library/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1213344/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/06/02/gametap-to-add-fallout-titles-to-its-interplay-library/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>BreakingNews</category><category>Fallout</category><category>GameTap</category><category>Interplay</category><dc:creator>Christopher Grant</dc:creator><dc:date>2008-06-02T21:40:00+00:00</dc:date></item><item><title>Don't panic: Fallout 3 concept art linked to terrorism</title><link>http://www.joystiq.com/2008/05/29/dont-panic-fallout-3-concept-art-linked-to-terrorism/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/29/dont-panic-fallout-3-concept-art-linked-to-terrorism/</guid><comments>http://www.joystiq.com/2008/05/29/dont-panic-fallout-3-concept-art-linked-to-terrorism/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><div align="center"><a href="http://www.news.com.au/story/0,23599,23775429-2,00.html"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/05/fallout-3-al-qaeda-490.jpg" alt="" /></a></div>
US-based monitoring group SITE said there has been a video released on Islamic militant forums encouraging terrorists to detonate WMDs in America. According to Australian-based <a href="http://www.news.com.au/story/0,23599,23775429-2,00.html">News.com.au</a>, "SITE also released a computer-generated image, showing Washington DC in the aftermath of a nuclear attack, which reportedly appeared on an Islamist forum." If that released image, featured in the article and reprinted above (<em>sans</em> kangaroo, we added that), looks familiar, that's because it's concept art from <a href="http://www.joystiq.com/tag/fallout-3"><em>Fallout 3</em>,</a> released back in <a href="http://www.joystiq.com/2007/05/14/today-in-joystiq-may-14-2007/">May 2007</a> (a high-resolution image is <a href="http://www.joystiq.com/photos/fallout-3/256924/full/">available here</a>). <br /><br />To be clear, we're not faulting SITE or anyone else involved in this story -- after all, it's an unmarked piece of concept art that does illustrate the terrorist's goal, and SITE doesn't make any claims as to the origins of the image. It's more of an oddity than a joke, but it's interesting to see how a simple thing such as concept art can be interpreted in different ways.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/fallout-3/">Fallout 3</a></strong></p><a href="http://www.joystiq.com/photos/fallout-3/908332/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/pip-boy-skills-1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallout-3/908331/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/shotgun-asplode-1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallout-3/908330/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/mutan-bar-1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallout-3/882279/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/wastelandwalk1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallout-3/882278/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/bookcharisma1_thumbnail.jpg" alt="" title="" /></a></div><br />[Via <a href="http://fallout3.wordpress.com/2008/05/29/fallout-3-the-al-qaeda-connection/">A Post Nuclear Blog</a>; thanks, Andy]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.news.com.au/story/0,23599,23775429-2,00.html>Read</a> | <a href="http://www.joystiq.com/2008/05/29/dont-panic-fallout-3-concept-art-linked-to-terrorism/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1209775/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/05/29/dont-panic-fallout-3-concept-art-linked-to-terrorism/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>al-qaeda</category><category>bethesda</category><category>fallout</category><category>fallout-3</category><category>fallout3</category><category>terrorism</category><dc:creator>Ross Miller</dc:creator><dc:date>2008-05-29T18:30:00+00:00</dc:date></item><item><title>Crysis composer Inon Zur scoring Fallout 3</title><link>http://www.joystiq.com/2008/05/08/crysis-composer-inon-zur-scoring-fallout-3/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/08/crysis-composer-inon-zur-scoring-fallout-3/</guid><comments>http://www.joystiq.com/2008/05/08/crysis-composer-inon-zur-scoring-fallout-3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a></p><a href="http://fallout.bethsoft.com/eng/home/pr-050608.php"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/05/fallout-3-e32k6-poster-copy.jpg" alt="" /></a>No matter what <a href="http://www.joystiq.com/2008/02/18/fallout-3-to-get-simultaneous-release-on-ps3-xbox-360-pc/">platform</a> we choose to take on <a href="http://www.joystiq.com/tag/fallout/"><em>Fallout 3</em></a>'s radioactive wasteland, we will be doing so to the musical styling of seasoned game music composer Inon Zur. <br /><br />If Zur's name isn't familiar to you, it's likely you've hummed along to some of his more notable tracks heard in games like <em><a href="http://www.joystiq.com/tag/crysis">Crysis</a> </em>as well as each of the three expansions to <a href="http://www.joystiq.com/tag/dawn-of-war/"><em>Warhammer 40,000: Dawn of War</em></a>. And speaking of three, a trio of the songs Zur created for Bethesda's hotly anticipated RPG are available to listen to on the <a href="http://fallout.bethsoft.com/eng/downloads/music.html">official <em>Fallout 3</em></a> website, from in-game tracks "Megaton" and "Into the Wasteland," to a bass-heavy title track that has us climbing the walls in our underground shelter in the march up to the game's release this fall.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://fallout.bethsoft.com/eng/home/pr-050608.php>Read</a> | <a href="http://www.joystiq.com/2008/05/08/crysis-composer-inon-zur-scoring-fallout-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1189176/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/05/08/crysis-composer-inon-zur-scoring-fallout-3/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bethesda</category><category>fallout</category><category>fallout-3</category><category>fallout3</category><category>inon-zur</category><category>inonzur</category><category>music</category><dc:creator>Jason Dobson</dc:creator><dc:date>2008-05-08T05:00:00+00:00</dc:date></item><item><title>Bethesda: There will be no demo for Fallout 3</title><link>http://www.joystiq.com/2008/04/21/bethesda-there-will-be-no-demo-for-fallout-3/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/21/bethesda-there-will-be-no-demo-for-fallout-3/</guid><comments>http://www.joystiq.com/2008/04/21/bethesda-there-will-be-no-demo-for-fallout-3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a></p><div align="center"><a href="http://www.joystiq.com/photos/fallout-3/763959/full/"><img vspace="4" hspace="4" border="1" alt=""  src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/04/fallout-3-fearlghouldupont-490.jpg" /></a><br /><small><em>click to enlarge</em></small><br /></div>
<br />Cake, pizza, fabric, all things you can take a chunk out of to judge the quality. But <a href="http://www.joystiq.com/tag/Fallout-3/"><em>Fallout 3</em></a>, it's more like a Jenga tower or a baby: Taking a sample slice out of it won't end up well for anyone. To that end Eurogamer reports that Bethesda's Pete Hines says there will be no demo for the sprawling action RPG.<br /><br /> "When you build it as one thing, there's no way to portion off a section and have it stand on its own without putting the whole game in the demo, which we're just not going to do," Hines told the publication. But honestly, if at their heart demos are to help consumers make wise buying decisions, do you really <em>need </em>one for <em>Fallout 3</em>? We'll be fine waiting to have our minds blown by the whole package. In the interim, enjoy these three new screenshots Bethesda released today, to take the edge off. <br />
<div class="postgallery">
<p><strong>Gallery: <a href="http://www.joystiq.com/photos/fallout-3/">Fallout 3</a></strong></p>
<a href="http://www.joystiq.com/photos/fallout-3/763958/full/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/04/fallout-3-dogmeatscrapyard_thumbnail.jpg" alt="" /></a><a href="http://www.joystiq.com/photos/fallout-3/763959/full/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/04/fallout-3-fearlghouldupont_thumbnail.jpg" alt="" /></a><a href="http://www.joystiq.com/photos/fallout-3/763960/full/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/04/fallout-3-vaultbday_thumbnail.jpg" alt="" /></a></div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.eurogamer.net/article.php?article_id=133899>Read</a> | <a href="http://www.joystiq.com/2008/04/21/bethesda-there-will-be-no-demo-for-fallout-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1173213/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/04/21/bethesda-there-will-be-no-demo-for-fallout-3/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bethesda</category><category>demos</category><category>fallout</category><category>fallout-3</category><dc:creator>Justin McElroy</dc:creator><dc:date>2008-04-21T13:15:00+00:00</dc:date></item><item><title>Joystiq impressions: Fallout 3 (360/PC/PS3)</title><link>http://www.joystiq.com/2008/04/10/joystiq-impressions-fallout-3-360-pc-ps3/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/10/joystiq-impressions-fallout-3-360-pc-ps3/</guid><comments>http://www.joystiq.com/2008/04/10/joystiq-impressions-fallout-3-360-pc-ps3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a>, <a href="http://www.joystiq.com/category/galleries/" rel="tag">Galleries</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/photos/fallout-3/744105/full/"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/04/fallout-3-sunset-shot-490.jpg" /></a><br /><small><em>click to enlarge</em></small> </div>
<br /> <span style="float: left; margin-right: 10px; margin-top: 7px;"> <script> var digg_url = 'http://digg.com/gaming_news/Fallout_3_impressions_new_details_images '; </script> <script src="http://digg.com/api/diggthis.js"></script></span>In a hotel conference room, Bethesda's Pete Hines recently demoed the latest version of the <a href="http://joystiq.com/tag/fallout"><span style="font-style: italic;">Fallout 3</span></a>. He trudged through a collapsed building, firing a machine gun at ambling, radiated mutants. The gore made me wince a little, with blood gurgling from zombie limbs. Earlier, he shot the head off another enemy, and blood arced straight out of the neck, as if it was trying to reach the brain one last time. <br /><br />Only minutes earlier, he'd shown me how the player's character grows up in an underground bunker, with <a href="http://www.joystiq.com/2007/07/01/joystiq-first-look-fallout-3/">those moments</a> acting partly as tutorial and partly as a character creator. Your father, for example, stays hidden in the shadows after your birth until he checks out how the infant will look grown up. Players use a medical gadget to see (read: design) their appearance, then he emerges with roughly similar, paternal features.<br /><br />We've covered the game a <a href="http://www.joystiq.com/2007/07/01/joystiq-first-look-fallout-3/">few</a> <a href="http://www.joystiq.com/2007/07/11/joystiq-impressions-fallout-3/">times</a> <a href="http://joystiq.com/tag/fallout3">before</a>, so in addition to my general impressions, I talked with Hines about some recently revealed features.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/fallout-3/">Fallout 3</a></strong></p><a href="http://www.joystiq.com/photos/fallout-3/908332/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/pip-boy-skills-1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallout-3/908331/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/shotgun-asplode-1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallout-3/908330/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/mutan-bar-1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallout-3/882279/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/wastelandwalk1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallout-3/882278/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/bookcharisma1_thumbnail.jpg" alt="" title="" /></a></div><br /> The number of <span style="font-style: italic;">Fallout</span> <a href="http://www.joystiq.com/2008/03/25/new-details-over-200-endings-for-fallout-3/">endings</a> has been a talking point. "We're up to over 500 now," Hines noted. I asked further about what that means. "That's the big thing. 'What does it mean?' It's not 500 completely different things that happen at the end of the game." <span style="font-style: italic;">Fallout 3</span> follows the spirit of the prior two games by mixing together a slurry of possible cut-scenes and story elements.<br /> <br /> "For folks who played the original games, this isn't news. It's what the original <span style="font-style: italic;">Fallouts</span> did, where you know, <span style="font-style: italic;">did you do this or did you do this?</span> And which one of those you did plays that part of the cut scene."<br /> <br /> As Hines moved around dark corners, he showed off the system that lets gamers choose to play as a real-time or turn-based shooter. Basically, you hit a button to activate turn-based mode, pausing the scene, and queuing up specific attacks to enemies. After running out of your attack slots -- these are based on the firing rate and clip size of a weapon -- the action plays out in a brief movie-like sequence. Other times, he lobbed grenades around corners in real time, giggling once when a random zombie arm flung back across our field of view.<br /> <br /> Above ground, he showed off some of the Washington D.C. landmarks, saying that the city makes up about a fourth of the game. <span style="font-style: italic;">Fallout 3's</span> entire area is <a href="http://www.joystiq.com/2008/02/15/fallout-3s-world-50-to-80-percent-as-large-as-oblivion/">smaller</a> than <span style="font-style: italic;">Oblivion</span>, but Hines says it's denser, with more to do and less traveling.<br /><br />
<div style="text-align: center;"><a href="http://www.joystiq.com/photos/fallout-3/744106/full/"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/04/fallout-armor-dude-490.jpg" /></a><br /><small><em>click to enlarge</em></small> <br /><br /></div>
I asked if downloadable content would follow in that game's path. Hines answered, "[Downloadable expansions are] certainly something -- given the popularity of the ones we did for <span style="font-style: italic;">Oblivion</span> -- that we'll be looking into. Until we get through the content creation part on the [full] game, it's all theoretical."<br /> <br /> He showed off a few voiced characters, including your father played by Liam Neeson, but most of the dialogue was still placeholder. Bethesda is working on finishing the rest of the game before the company can go back and add final lines, but Hines expects more than <span style="font-style: italic;">Oblivion</span>, with roughly 50 to 60 different character voices.<br /> <br /> As far as the total time of recorded lines, he worked me through the math, saying, "I don't know how many hours it is, but I bet it's a lot. 'Cause we're talking about having like three sound studios running 24 hours-a-day for the better part of a month just to get through everything we've got to record, then process and output. There's a lot ... more voice actors than we used [in <span style="font-style: italic;">Oblivion</span>.]"<br /> <br /> At the end of the hour-long demo, I especially learned that <span style="font-style: italic;">Fallout 3</span> will take days and weeks to ease into. From wry touches at the beginning -- the A button calls out "Da-da" -- to a helpful dog that understands your commands to bring back food and useful items, <span style="font-style: italic;">Fallout</span> is full of depth. I'm looking forward to seeing the game's other layers with its worldwide, <a href="http://www.joystiq.com/2008/02/18/fallout-3-to-get-simultaneous-release-on-ps3-xbox-360-pc/">simultaneous release</a> for 360, PC, and PS3 in Fall, 2008.<br /><br />
<div class="tmbholder" style="text-align: center;"><a href="http://www.joystiq.com/photos/fallout-3/744106/"><img vspace="4" hspace="0" border="0" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/04/fallout3_logo490.jpg" id="img1" alt="" /></a></div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2008/04/10/joystiq-impressions-fallout-3-360-pc-ps3/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1163438/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/04/10/joystiq-impressions-fallout-3-360-pc-ps3/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bethesda</category><category>fallout</category><category>fallout-3</category><category>fallout3</category><category>pete-hines</category><category>petehines</category><category>peter-hines</category><category>peterhines</category><category>role-playing-game</category><category>rpg</category><dc:creator>Zack Stern</dc:creator><dc:date>2008-04-10T11:13:00+00:00</dc:date></item><item><title>Interplay reaffirms Fallout MMO; Earthworm Jim, MDK sequels</title><link>http://www.joystiq.com/2008/04/09/interplay-reaffirms-fallout-mmo-earthworm-jim-mdk-sequels/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/09/interplay-reaffirms-fallout-mmo-earthworm-jim-mdk-sequels/</guid><comments>http://www.joystiq.com/2008/04/09/interplay-reaffirms-fallout-mmo-earthworm-jim-mdk-sequels/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/mmo/" rel="tag">MMO</a></p><div align="center"><a href="http://press.page2go2.com/0331290.html"><img width="490" vspace="4" hspace="0" height="297" border="1" align="middle" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/08/falloutmmo.jpg" /></a><br /></div>
It's been awhile since we've had an update on Interplay's long-promised Fallout MMO. To get some of you up to speed: <a href="http://www.joystiq.com/2006/12/13/boardroom-guys-lets-make-a-fallout-mmo/">plans for a Fallout MMO</a> that could revive the ailing company were teased out of a November 2006 SEC filing. In April of the following year, Bethesda - already hard at work on <em>Fallout 3</em> - <a href="http://www.joystiq.com/2007/04/12/great-geiger-bethesda-buys-fallout-ip/">bought the rights to the series from Interplay</a> for $5.75 million. The deal allowed Interplay to be a licensee, paying Bethesda a 12% royalty on net sales of the still-vaporous Fallout MMO. In August, Interplay's CEO stated in an earning statement that "Fallout Online will <a href="http://www.joystiq.com/2007/08/15/interplay-trying-to-gather-funds-for-fallout-mmo/">play a key role in the future of Interplay</a>" and in November the company revealed <a href="http://www.joystiq.com/2007/11/14/fallout-sale-to-help-fund-earthworm-jim-descent-comebacks/">ambitions to rekindle franchises</a> like <em>Earthworm Jim</em>, <em>MDK</em>, <em>Descent</em>, and <em>Dark Alliance</em>. <br /><br />Now, in yet another earnings report wrapping up their 2007 fiscal year, Interplay reaffirms its ambition to secure funding for the <a href="http://www.joystiq.com/tag/Fallout-MMO/">Fallout MMO</a> as well as "creating sequels to some of its most successful games," notably the four listed above. To that end, it's hiring developers and will be launching a new web site "imminently." Regrettably,  we won't be seeing any of these games as "imminently."<br /><br />[Via <a href="http://www.mcvuk.com/news/30142/Interplay-gets-back-in-the-game">MCV</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://press.page2go2.com/0331290.html>Read</a> | <a href="http://www.joystiq.com/2008/04/09/interplay-reaffirms-fallout-mmo-earthworm-jim-mdk-sequels/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1162834/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/04/09/interplay-reaffirms-fallout-mmo-earthworm-jim-mdk-sequels/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Bethesda</category><category>Fallout</category><category>Fallout-MMO</category><category>Interplay</category><dc:creator>Christopher Grant</dc:creator><dc:date>2008-04-09T17:58:00+00:00</dc:date></item><item><title>New details, 'over 200 endings' for Fallout 3</title><link>http://www.joystiq.com/2008/03/25/new-details-over-200-endings-for-fallout-3/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/25/new-details-over-200-endings-for-fallout-3/</guid><comments>http://www.joystiq.com/2008/03/25/new-details-over-200-endings-for-fallout-3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><div align="center"><a href="http://www.oxmpodcast.com/?p=134"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/03/fallout-world-ends-chance-490.jpg"  alt="" /></a></div>
<em>Fallout</em> fans can look forward to over 200 different endings with the upcoming <em>Fallout 3</em>, according to Executive Producer Todd Howard. Speaking on the <a href="http://www.oxmpodcast.com/?p=134">OXM podcast</a> (interview starts at 37-minute mark) Howard said, "Being that we are Bethesda, everything gets a bit big. So as of last week, we're over 200 endings. That is not an exaggeration, but it deserves some descriptions."<br /><br />The clarification is that, like other <em>Fallout</em> games, choices you make in the game will affect aspects of the ending, so that figure is really a combination of many sub-endings. The real question, then, is how many times do you have to beat the game to see every sub-ending?<br /><br />Howard also confirmed that <em>Fallout 3 </em>is twice the size than anticipated and <a href="http://www.joystiq.com/2008/02/15/fallout-3s-world-50-to-80-percent-as-large-as-oblivion/">close to the size</a> of <em>Oblivion. </em>"The game is easily 100 hours," he said. Howard also goes into detail about the dog companion. <em>Fallout 3 </em>is still on track for release this Fall.<br /><br />[Via <a href="http://www.shacknews.com/onearticle.x/51910">Shacknews</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.oxmpodcast.com/?p=134>Read</a> | <a href="http://www.joystiq.com/2008/03/25/new-details-over-200-endings-for-fallout-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1149021/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/03/25/new-details-over-200-endings-for-fallout-3/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bethesda</category><category>fallout</category><category>fallout-3</category><dc:creator>Ross Miller</dc:creator><dc:date>2008-03-25T20:00:00+00:00</dc:date></item><item><title>Fallout, Medal of Honor devs form new studio</title><link>http://www.joystiq.com/2008/03/05/fallout-medal-of-honor-devs-form-new-studio/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/05/fallout-medal-of-honor-devs-form-new-studio/</guid><comments>http://www.joystiq.com/2008/03/05/fallout-medal-of-honor-devs-form-new-studio/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.gamasutra.com/php-bin/news_index.php?story=17730"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/03/whitemoondreamsnewstudio.jpg"  alt="" /></a><br /></div>
A <a href="http://www.gamasutra.com/php-bin/news_index.php?story=17730">new development studio has formed</a> in Pasadena, CA, co-founded by former developers of titles like <em>Fallout</em> and <em>Medal of Honor</em>. The new studio, named WhiteMoon Dreams (huh), will focus on creating original IP for the Xbox 360, Playstation 3, and Nintendo Wii, but is also open to working with developers on titles in need of assistance.<br /><br />Heading the studio are Jay Kootarappallil -- a former EA technical art director for titles like <a href="http://www.joystiq.com/tag/ratchetandclank"><em>Ratchet &amp; Clank</em></a> and <a href="http://moh"><em>Medal of Honor</em></a> -- and R. Scott Campbell -- lead concept and game designer on <a href="http://www.joystiq.com/tag/fallout"><em>Fallout</em></a>. At the moment the team is working with a "major Japanese publisher" on an unannounced title. The team hopes to focus on innovative gameplay, and "new directions in the visual medium." We wish the newly-formed studio the best of luck in its endeavors.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.gamasutra.com/php-bin/news_index.php?story=17730>Read</a> | <a href="http://www.joystiq.com/2008/03/05/fallout-medal-of-honor-devs-form-new-studio/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1132284/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/03/05/fallout-medal-of-honor-devs-form-new-studio/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>fallout</category><category>medal-of-honor</category><category>medalofhonor</category><category>moh</category><category>whitemoon-dreams</category><dc:creator>Scott Jon Siegel</dc:creator><dc:date>2008-03-05T14:40:00+00:00</dc:date></item><item><title>Bethesda calls for Fallout 3 QA testers, shows new concept art</title><link>http://www.joystiq.com/2008/01/09/bethesda-calls-for-fallout-3-qa-testers-shows-new-concept-art/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/09/bethesda-calls-for-fallout-3-qa-testers-shows-new-concept-art/</guid><comments>http://www.joystiq.com/2008/01/09/bethesda-calls-for-fallout-3-qa-testers-shows-new-concept-art/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://bethblog.com/?p=425"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/01/f3-bos-concept-490.jpg" /></a></div>
Are you the kind of vault dweller not wanting to seek life outside your safe vault dwelling but still longing for excitement? Bethesda is <a href="http://bethblog.com/?p=425">hiring Quality Assurance (QA) testers</a> for the upcoming <em>Fallout 3</em>. Sure, you get to play the game before anyone else, but as an added incentive, Bethesda's <a href="http://www.ashleycheng.com/">Ashley Cheng</a> notes that top testers usually get pulled to be interns for the company. <br /><br />The developer diary for <em>Fallout 3</em> has also been updated to give a profile for the <a href="http://fallout.bethsoft.com/eng/vault/diaries_diary3-1.09.08.html">Brotherhood of Steel</a>, as well as show off some concept art for the game that you can also peruse in our gallery below. <em>Fallout 3</em> is still slated for a Fall 2008 release.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://bethblog.com/?p=425>Read</a> | <a href="http://www.joystiq.com/2008/01/09/bethesda-calls-for-fallout-3-qa-testers-shows-new-concept-art/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1082316/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/01/09/bethesda-calls-for-fallout-3-qa-testers-shows-new-concept-art/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bethesda</category><category>fallout</category><category>fallout-3</category><category>jobs</category><dc:creator>Ross Miller</dc:creator><dc:date>2008-01-09T13:30:00+00:00</dc:date></item><item><title>The Joystiq Holiday Weekend, 2007</title><link>http://www.joystiq.com/2007/12/24/the-joystiq-holiday-weekend-2007/</link><guid isPermaLink="true">http://www.joystiq.com/2007/12/24/the-joystiq-holiday-weekend-2007/</guid><comments>http://www.joystiq.com/2007/12/24/the-joystiq-holiday-weekend-2007/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.joystiq.com/tag/dailyrecap"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/12/fallout-gingerbread-490.jpg" /></a></div>
A <strike>Pip</strike> Vault Boy Gingerbread house (of <em>Fallout </em>fame) is delicious and delectable, especially the blood splattered outside the front door. We bet he ate the little gingerbread people and wiped his smiling face on the pavement. Congratulations to Andy Barnes, who submitted this image to <a href="http://bethblog.com/?p=411">Bethesda's blog</a> and won a <em>Fallout 3 </em>t-shirt. Check out the highlights for today:<br /><br /><strong>Joystiquery<br /></strong><a target="_blank" title="View Joystiq interview: NIS America talks PS2 love, Mana Khemia details on Joystiq" href="http://www.joystiq.com/2007/12/24/joystiq-interview-nis-america-talks-ps2-love-mana-khemia-detai/">Joystiq interview: NIS America talks PS2 love, Mana Khemia details</a><br /><a target="_blank" title="View Today's angriest viral video: Judd Apatow, Rock Band and backlash on Joystiq" href="http://www.joystiq.com/2007/12/22/todays-angriest-viral-video-judd-apatow-rock-band-and-backlas/">Today's angriest viral video: Judd Apatow, Rock Band and backlash</a><br /><a target="_blank" title="View Weekly Webcomic Wrapup has gone fishing on Joystiq" href="http://www.joystiq.com/2007/12/22/weekly-webcomic-wrapup-has-gone-fishin/">Weekly Webcomic Wrapup has gone fishing</a><br /><br /><strong>News<br /></strong><a target="_blank" title="View Reminder: Rez HD is a trip on Joystiq" href="http://www.joystiq.com/2007/12/22/reminder-rez-hd-is-a-trip/">Reminder: Rez HD is a trip</a><br /><a target="_blank" title="View HD porn studio swayed to Blu-ray by PS3 owners on Joystiq" href="http://www.joystiq.com/2007/12/22/hd-porn-studio-swayed-to-blu-ray-by-ps3-owners/">HD porn studio swayed to Blu-ray by PS3 owners</a><br /><a target="_blank" title="View Patapon trailer delights some, terrorizes rest on Joystiq" href="http://www.joystiq.com/2007/12/23/patapon-trailer-delights-some-terrorizes-rest/">Patapon trailer delights some, terrorizes rest</a><br /><a target="_blank" title="View NYTimes names Mass Effect game of the year on Joystiq" href="http://www.joystiq.com/2007/12/23/nytimes-names-mass-effect-game-of-the-year-screws-up-details-ag/">NYTimes names Mass Effect game of the year</a><br /><a target="_blank" title="View Rockstar distributing through IGN's Direct2Drive on Joystiq" href="http://www.joystiq.com/2007/12/23/rockstar-distributing-through-igns-direct2drive/">Rockstar distributing through IGN's Direct2Drive</a><br /><a target="_blank" title="View Sessler speaks about X-Play format shift on Joystiq" href="http://www.joystiq.com/2007/12/22/sessler-speaks-about-x-play-format-shift/">Sessler speaks about X-Play format shift</a><br /><a target="_blank" title="View 'Safer Scotland' places anti-drunk driving ads in 360 games on Joystiq" href="http://www.joystiq.com/2007/12/24/safer-scotland-places-anti-drunk-driving-ads-in-360-games/">'Safer Scotland' places anti-drunk driving ads in 360 games</a><br /><a target="_blank" title="View New games this week: Santa hates you edition on Joystiq" href="http://www.joystiq.com/2007/12/24/new-games-this-week-santa-hates-you-edition/">New games this week: Santa hates you edition</a><br /><a target="_blank" title="View Criterion (cockily) responds to Burnout Paradise criticisms on Joystiq" href="http://www.joystiq.com/2007/12/24/criterion-cockily-responds-to-burnout-paradise-criticisms/">Criterion (cockily) responds to Burnout Paradise criticisms</a><br /><a target="_blank" title="View Blades of Steel, Donkey Kong Country 3 and Rolling Thunder 2 land on Virtual Console on Joystiq" href="http://www.joystiq.com/2007/12/24/blades-of-steel-donkey-kong-country-3-and-rolling-thunder-2-lan/">Blades of Steel, Donkey Kong Country 3 and Rolling Thunder 2 land on Virtual Console</a><br /><a target="_blank" title="View SCEA trademarks 'Resistance 2' on Joystiq" href="http://www.joystiq.com/2007/12/24/scea-trademarks-resistance-2/">SCEA trademarks 'Resistance 2'</a><br /><a target="_blank" title="View Nintendo, Monster Hunter score big in part one of Famitsu's end of year list on Joystiq" href="http://www.joystiq.com/2007/12/24/nintendo-monster-hunter-score-big-in-part-one-of-famitsus-end/">Nintendo, Monster Hunter score big in part one of Famitsu's end of year list</a><br /><a target="_blank" title="View Rock Band Weekly: All-American Rejects, 30 Seconds to Mars, The Sounds; PS3 delayed a week on Joystiq" href="http://www.joystiq.com/2007/12/24/rock-band-weekly-all-american-rejects-30-seconds-to-mars-the/">Rock Band Weekly: All-American Rejects, 30 Seconds to Mars, The Sounds; PS3 delayed a week</a><br /><a target="_blank" title="View Crytek gives community Crysis map pack for Christmas on Joystiq" href="http://www.joystiq.com/2007/12/24/crytek-gives-community-crysis-map-pack-for-christmas/">Crytek gives community Crysis map pack for Christmas</a><br /><a target="_blank" title="View Smallville's Kristin Kreuk to play Chun Li in new Street Fighter flick on Joystiq" href="http://www.joystiq.com/2007/12/24/smallvilles-kristin-kreuk-to-play-chun-li-in-new-street-fighter/">Smallville's Kristin Kreuk to play Chun Li in new Street Fighter flick</a><br /><a target="_blank" title="View Lost Planet star signed to G.I. Joe film on Joystiq" href="http://www.joystiq.com/2007/12/24/lost-planet-star-signed-to-g-i-joe-film/">Lost Planet star signed to G.I. Joe film</a><br /><a target="_blank" title="View Steam's last-minute Christmas sale: 10-50% off everything on Joystiq" href="http://www.joystiq.com/2007/12/24/steams-last-minute-christmas-sale-10-50-off-everything/">Steam's last-minute Christmas sale: 10-50% off everything</a><br /><br /><strong>Rumors &amp; Speculation<br /></strong><a target="_blank" title="View Rumor: Indian gaming company to buy out Sony Online Entertainment for $300 million [update] on Joystiq" href="http://www.joystiq.com/2007/12/23/rumor-indian-gaming-company-to-buy-out-sony-online-entertainmen/">Rumor: Indian gaming company to buy out Sony Online Entertainment for $300 million [update]</a><br /><br /><strong>Culture &amp; Community<br /></strong><a target="_blank" title="View Happy (Holiday Name Here) from Aperture Science on Joystiq" href="http://www.joystiq.com/2007/12/22/happy-holiday-name-here-from-aperture-science/">Happy (Holiday Name Here) from Aperture Science</a><br /><a target="_blank" title="View Team Roomba perfects the art of Team Fortress 2 griefing on Joystiq" href="http://www.joystiq.com/2007/12/22/team-roomba-perfects-the-art-of-team-fortress-2-griefing/">Team Roomba perfects the art of Team Fortress 2 griefing</a><br /><a target="_blank" title="View Get your head in the game with Wii remote VR display on Joystiq" href="http://www.joystiq.com/2007/12/23/get-your-head-in-the-game-with-wii-remote-vr-display/">Get your head in the game with Wii remote VR display</a><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2007/12/24/the-joystiq-holiday-weekend-2007/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1070497/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/12/24/the-joystiq-holiday-weekend-2007/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>dailyrecap</category><category>fallout</category><category>fallout-3</category><category>pip-boy</category><category>vault-boy</category><dc:creator>Ross Miller</dc:creator><dc:date>2007-12-24T23:59:00+00:00</dc:date></item><item><title>Fallout 3 Create a Perk contest winner selected, 'Grim Reaper's Sprint'</title><link>http://www.joystiq.com/2007/11/20/fallout-3-create-a-perk-contest-winner-selected-grim-reapers/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/20/fallout-3-create-a-perk-contest-winner-selected-grim-reapers/</guid><comments>http://www.joystiq.com/2007/11/20/fallout-3-create-a-perk-contest-winner-selected-grim-reapers/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a></p><div align="center"><a href="http://bethblog.com/?p=365#more-365"><img vspace="4" hspace="4" border="0" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/11/fallout-perk-contest-winner.jpg" alt="" /></a></div>
"Every time you kill an opponent, all your action points are automatically restored." So goes the description for the perk "Grim Reaper's Sprint," winner of Bethesda's <em>Fallout 3 </em>Create a Perk contest. The designer, Marc-Andr&eacute; Deslongchamps of Montreal, will see his perk included in the final game as well as receive a package of <a href="http://fallout.bethsoft.com/vault/falloutcontest.html">PC-related prizes</a>.<br /><br />The contest, announced in <a href="http://www.joystiq.com/2007/10/03/design-a-fallout-3-perk-win-notoriety-and-gaming-gear/">early October</a>, was in honor of <em>Fallout's </em>10th anniversary. Eleven runner-ups and five random entries <a href="http://bethblog.com/?p=365#more-365">were chosen</a> to also receive gifts; be sure to check out their submitted perks <a href="http://fallout.bethsoft.com/eng/vault/falloutcontest.html">at the contest page</a>. We're hoping to see some of these other perks, especially Kleptomaniac, find their way into <em>Fallout 3</em> in some facet.<br /><br />Now that we know one of the perks, anyone want to place bets on what the others will be?<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://bethblog.com/?p=365#more-365>Read</a> | <a href="http://www.joystiq.com/2007/11/20/fallout-3-create-a-perk-contest-winner-selected-grim-reapers/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1044842/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/11/20/fallout-3-create-a-perk-contest-winner-selected-grim-reapers/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bethesda</category><category>contest</category><category>fallout</category><category>fallout-3</category><category>perks</category><category>pip-boy</category><category>pipboy</category><dc:creator>Ross Miller</dc:creator><dc:date>2007-11-20T16:55:00+00:00</dc:date></item><item><title>Fallout sale to help fund Earthworm Jim, Descent comebacks</title><link>http://www.joystiq.com/2007/11/14/fallout-sale-to-help-fund-earthworm-jim-descent-comebacks/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/14/fallout-sale-to-help-fund-earthworm-jim-descent-comebacks/</guid><comments>http://www.joystiq.com/2007/11/14/fallout-sale-to-help-fund-earthworm-jim-descent-comebacks/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://www.sec.gov/Archives/edgar/data/1057232/000117091807000841/0001170918-07-000841.txt"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/11/ej-with-pip-boy-225.jpg" alt="" /></a>With help from money it gleaned from <a href="http://www.joystiq.com/2007/04/12/great-geiger-bethesda-buys-fallout-ip/">selling the <em>Fallout </em>franchise to Bethesda</a>, Interplay intends to revitalize its in-house game development studio and "has hired a veteran game developer," according to <a href="http://www.sec.gov/Archives/edgar/data/1057232/000117091807000841/0001170918-07-000841.txt">an SEC filing</a>. Interplay also noted that, should it be able to obtain further financing, the developer intends to "develop sequels to some of the most successful games, including <em>Earthworm Jim, Dark Alliance, Descent </em>and <em>MDK.</em>" The developer also plans to continue work on a <a href="http://www.joystiq.com/2007/08/15/interplay-trying-to-gather-funds-for-fallout-mmo/"><em>Fallout </em>MMO.</a><br /> <br /> The connection to Interplay's former post-apocalyptic franchise doesn't end there; it's as interwoven into this story as the characters from <em>LOST </em>are to each other. The "veteran game developer," as it turns out, is former <em>Fallout </em>designer <a href="http://en.wikipedia.org/wiki/Jason_Anderson_%28artist%29">Jason Anderson</a>, who worked on the first and second games before leaving with fellow <em>Fallout </em>devs Tim Cain and Leonard Boyarsky to form Troika games. Anderson is reportedly working on an MMO for Interplay unrelated to <em>Fallout</em>. <br /> <br /> [Via <a href="http://www.gamasutra.com/php-bin/news_index.php?story=16236">Gamasutra</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.sec.gov/Archives/edgar/data/1057232/000117091807000841/0001170918-07-000841.txt>Read</a> | <a href="http://www.joystiq.com/2007/11/14/fallout-sale-to-help-fund-earthworm-jim-descent-comebacks/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1039984/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/11/14/fallout-sale-to-help-fund-earthworm-jim-descent-comebacks/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bethesda</category><category>dark-alliance</category><category>descent</category><category>earthworm-jim</category><category>fallout</category><category>interplay</category><category>mdk</category><dc:creator>Ross Miller</dc:creator><dc:date>2007-11-14T15:25:00+00:00</dc:date></item><item><title>Today in Joystiq: November 13, 2007</title><link>http://www.joystiq.com/2007/11/13/today-in-joystiq-november-13-2007/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/13/today-in-joystiq-november-13-2007/</guid><comments>http://www.joystiq.com/2007/11/13/today-in-joystiq-november-13-2007/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div align="center"><a href="http://www.joystiq.com/tag/dailyrecap"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/11/nuka-mass-effect-cola-490.jpg" alt="" /></a></div>
We don't know what makes us jealous of Bethesda developer <a href="http://www.ashleycheng.com/2007/11/thanks-kmart.html">Ashley Cheng</a> more: that he procured a copy of <em>Mass Effect </em>early (thanks to Kmart) or that he drinks <a href="http://fallout.wikia.com/wiki/Nuka-Cola">Nuka Cola</a> (of <em>Fallout 3</em> fame). Check out the highlights for today:<br /><br /><strong>Joystiquery<br /></strong><a href="http://www.joystiq.com/2007/11/13/metareview-crysis-pc/" title="View Metareview: Crysis (PC) on Joystiq" target="_blank">Metareview: Crysis (PC)</a><br /><a href="http://www.joystiq.com/2007/11/13/metareview-assassins-creed-xbox-360-playstation-3/" title="View Metareview: Assassin's Creed (Xbox 360, PlayStation 3) on Joystiq" target="_blank">Metareview: Assassin's Creed (Xbox 360, PlayStation 3)</a><br /><a href="http://www.joystiq.com/2007/11/13/readers-pick-best-webcomic-the-littlest-hashshashin/" title="View Readers pick best webcomic: The Littlest Hashshashin on Joystiq" target="_blank">Readers pick best webcomic: The Littlest Hashshashin</a><br /><br /><strong>News<br /></strong><a href="http://www.joystiq.com/2007/11/13/fall-xbox-360-dashboard-update-revealed-download-halo-december/" title="View Fall Xbox 360 dashboard update revealed: download Halo December 2 on Joystiq" target="_blank">Fall Xbox 360 dashboard update revealed: download Halo December 2</a><br /><a href="http://www.joystiq.com/2007/11/13/see-the-first-trailer-for-lego-batman/" title="View See the first trailer for Lego Batman on Joystiq" target="_blank">See the first trailer for Lego Batman</a><br /><a href="http://www.joystiq.com/2007/11/13/brash-to-make-game-based-on-jumper/" title="View Brash to make game based on Jumper on Joystiq" target="_blank">Brash to make game based on Jumper</a><br /><a href="http://www.joystiq.com/2007/11/13/watch-nights-transform-into-a-fish-rocket-in-new-trailer/" title="View Watch NiGHTS transform into a fish, rocket in new trailer on Joystiq" target="_blank">Watch NiGHTS transform into a fish, rocket in new trailer</a><br /><a href="http://www.joystiq.com/2007/11/13/ps3-divx-support-announced/" title="View PS3 DivX support announced on Joystiq" target="_blank">PS3 DivX support announced</a><br /><a href="http://www.joystiq.com/2007/11/13/south-parks-timmy-freezepop-in-rock-band/" title="View South Park's Timmy, Freezepop in Rock Band on Joystiq" target="_blank">South Park's Timmy, Freezepop in Rock Band</a><br /><a href="http://www.joystiq.com/2007/11/13/alone-in-the-dark-confirmed-for-wii-ps2/" title="View Alone in the Dark confirmed for Wii, PS2 on Joystiq" target="_blank">Alone in the Dark confirmed for Wii, PS2</a><br /><a href="http://www.joystiq.com/2007/11/13/the-office-game-is-better-than-youd-think/" title="View The Office game is better than you'd think on Joystiq" target="_blank">The Office game is better than you'd think</a><br /><a href="http://www.joystiq.com/2007/11/13/tim-schafer-would-love-to-make-an-xbla-game/" title="View Tim Schafer would 'love' to make an XBLA game on Joystiq" target="_blank">Tim Schafer would 'love' to make an XBLA game</a><br /><a href="http://www.joystiq.com/2007/11/13/ms-confirms-downloadable-xbox-games-free-carcassonne-for-live-a/" title="View MS confirms downloadable Xbox games, free Carcassonne for Live anniv. on Joystiq" target="_blank">MS confirms downloadable Xbox games, free Carcassonne for Live anniv.</a><br /> <a href="http://www.joystiq.com/2007/11/13/nbcs-life-investigates-prince-of-persia/" title="View NBC's 'Life' investigates Prince of Persia on Joystiq" target="_blank">NBC's 'Life' investigates Prince of Persia</a><br /> <a href="http://www.joystiq.com/2007/11/13/some-lego-batman-details-to-whet-your-appetite-for-vengeance/" title="View Some LEGO Batman details to whet your appetite for vengeance on Joystiq" target="_blank">Some LEGO Batman details to whet your appetite for vengeance</a><br /><a href="http://www.joystiq.com/2007/11/13/fable-2-alan-wake-not-cancelled-either/" title="View Fable 2, Alan Wake not cancelled either on Joystiq" target="_blank">Fable 2, Alan Wake not cancelled either</a><br /><a href="http://www.joystiq.com/2007/11/13/wii-photo-channel-gets-better-worse-in-december/" title="View Wii Photo Channel gets better, worse in December on Joystiq" target="_blank">Wii Photo Channel gets better, worse in December</a><br /><a href="http://www.joystiq.com/2007/11/13/mario-more-recognizable-in-canada-than-prime-minister/" title="View Mario more recognizable in Canada than Prime Minister on Joystiq" target="_blank">Mario more recognizable in Canada than Prime Minister</a><br /><a target="_blank" title="View Supreme Commander confirmed for Xbox 360 on Joystiq" href="http://www.joystiq.com/2007/11/13/supreme-commander-confirmed-for-xbox-360/">Supreme Commander confirmed for Xbox 360</a><br /><a target="_blank" title="View Haze on track for December release on Joystiq" href="http://www.joystiq.com/2007/11/13/haze-on-track-for-december-release/">Haze on track for December release</a><br /><a target="_blank" title="View Geometry Wars: Galaxies delayed to 2008 in Europe on Joystiq" href="http://www.joystiq.com/2007/11/13/geometry-wars-galaxies-delayed-to-2008/">Geometry Wars: Galaxies delayed to 2008 in Europe</a><br /><a target="_blank" title="View Gametap's 'Re\Visioned' animated series concludes first season on Joystiq" href="http://www.joystiq.com/2007/11/13/gametaps-re-visioned-animated-series-concludes-first-season/">Gametap's 'Re\Visioned' animated series concludes first season</a><br /><strong><br />Culture &amp; Community<br /></strong><a href="http://www.joystiq.com/2007/11/13/study-shows-that-parents-avoid-playing-video-games-with-their-ki/" title="View Study shows that parents avoid playing video games with their kids on Joystiq" target="_blank">Study shows that parents avoid playing video games with their kids</a><br /><a href="http://www.joystiq.com/2007/11/13/midnight-launch-for-rock-band-keeps-best-buys-open-late/" title="View Midnight launch for Rock Band keeps Best Buys open late on Joystiq" target="_blank">Midnight launch for Rock Band keeps Best Buys open late</a><br /><a href="http://www.joystiq.com/2007/11/13/zero-punctuation-guy-makes-games-too/" title="View Zero Punctuation guy makes games too on Joystiq" target="_blank">Zero Punctuation guy makes games too</a><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2007/11/13/today-in-joystiq-november-13-2007/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1039179/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/11/13/today-in-joystiq-november-13-2007/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bethesda</category><category>bioware</category><category>dailyrecap</category><category>fallout</category><category>fallout-3</category><category>fallout3</category><category>mass-effect</category><category>masseffect</category><dc:creator>Ross Miller</dc:creator><dc:date>2007-11-13T23:59:00+00:00</dc:date></item><item><title>NCSoft unveils Carbine, armed with former WoW, Fallout devs</title><link>http://www.joystiq.com/2007/10/04/ncsoft-unveils-carbine-arms-with-former-wow-and-fallout-devs/</link><guid isPermaLink="true">http://www.joystiq.com/2007/10/04/ncsoft-unveils-carbine-arms-with-former-wow-and-fallout-devs/</guid><comments>http://www.joystiq.com/2007/10/04/ncsoft-unveils-carbine-arms-with-former-wow-and-fallout-devs/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a>, <a href="http://www.joystiq.com/category/mmo/" rel="tag">MMO</a></p><div align="center"><a href="http://www.carbinestudios.com/news/"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/10/carbine-studios-logo.jpg" alt="" /></a></div>
MMO factory NCSoft today took the wrapping paper off of <a href="http://www.carbinestudios.com/news/">Carbine Studios</a>, its latest developer. According to the press release, Carbine has some very apt cogs in its machinery deriving from 17 former Blizzard employees, "including lead and senior developers from the <em>World of Warcraft</em> team," including lead designer Kevin Beardslee, who is now the vice president of design.<br /><br />Additionally, former <em>Fallout</em> designer Tim Cain has been tapped to be the programmer director. Carbine is currently working on an unannounced MMO, according to their website. No other details have been revealed, but the team definitely has a powerhouse of employees. <br /><br />[Via <a href="http://www.gamasutra.com/php-bin/news_index.php?story=15745">Gamasutra</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.carbinestudios.com/news/>Read</a> | <a href="http://www.joystiq.com/2007/10/04/ncsoft-unveils-carbine-arms-with-former-wow-and-fallout-devs/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1005721/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/10/04/ncsoft-unveils-carbine-arms-with-former-wow-and-fallout-devs/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>blizzard</category><category>carbine</category><category>carbine-studios</category><category>fallout</category><category>ncsoft</category><category>world-of-warcraft</category><category>worldofwarcraft</category><category>wow</category><dc:creator>Ross Miller</dc:creator><dc:date>2007-10-04T17:55:00+00:00</dc:date></item></channel></rss>