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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Fatal Inertia won't stay dead; makes an appearence on ESRB website]]></title><link>http://www.joystiq.com/2008/03/12/fatal-inertia-wont-stay-dead-makes-an-appearence-on-esrb-websi/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/12/fatal-inertia-wont-stay-dead-makes-an-appearence-on-esrb-websi/</guid><comments>http://www.joystiq.com/2008/03/12/fatal-inertia-wont-stay-dead-makes-an-appearence-on-esrb-websi/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.joystiq.com/media/2008/03/fatal-inertia-box.jpg" />We thought we'd heard the last of <a href="http://www.joystiq.com/tag/fatalinertia"><em>Fatal Inertia</em></a> after problems with the Unreal Engine 3 forced it to be delayed indefinitely for the PS3. Though it was originally pegged as a PS3 exclusive an Xbox 360 version was released to a fairly <a href="http://www.metacritic.com/games/platforms/xbox360/fatalinertia?q=fatal%20inertia">mediocre reception</a>. It was assumed that that would be the last of the futuristic racing game, but we were wrong. A new entry has appeared on the <a href="http://www.esrb.org/ratings/search.jsp?titleOrPublisher=fatal+inertia+ex&amp;searchType=title&amp;rating=&amp;ratingsCriteria=&amp;platforms=&amp;platformsCriteria=&amp;javaScript=0&amp;searchVersion=compact&amp;content=&amp;searchType=title&amp;contentCriteria=&amp;newSearch.x=31&amp;newSearch.y=15">ESRB website</a> for <em>Fatal Inertia EX</em> for the PS3. <br /><br />We guess the fact that the name has been updated (notice the extra "EX") that this will be an improved version of the game that shipped on the 360. Even so, we're not interested. Koei are insane if they think that this game is going to be able to compete with <a href="http://www.joystiq.com/tag/wipeout-hd"><em>WipEout HD</em></a><em>. </em>Too little too late, Koei. Save yourself the effort and nip this in the bud right now. We don't want it. <br /><br />[Via <a href="http://www.joystiq.com/2008/03/12/esrb-lists-fatal-inertia-ex-for-ps3/">Joystiq</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/12/fatal-inertia-wont-stay-dead-makes-an-appearence-on-esrb-websi/">Fatal Inertia won't stay dead; makes an appearence on ESRB website</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 12 Mar 2008 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.esrb.org/ratings/search.jsp?titleOrPublisher=fatal+inertia+ex&amp;searchType=title&amp;rating=&amp;ratingsCriteria=&amp;platforms=&amp;platformsCriteria=&amp;javaScript=0&amp;searchVersion=compact&amp;content=&amp;searchType=title&amp;contentCriteria=&amp;newSearch.x=31&amp;newSearch.y=15>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/12/fatal-inertia-wont-stay-dead-makes-an-appearence-on-esrb-websi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1138767/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/12/fatal-inertia-wont-stay-dead-makes-an-appearence-on-esrb-websi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fatal-inertia</category><category>fatal-inertia-EX</category><category>fatalinertia</category><category>koei</category><dc:creator><![CDATA[Jem Alexander]]></dc:creator><pubDate>Wed, 12 Mar 2008 22:00:00 EST</pubDate></item><item><title><![CDATA[ESRB lists 'Fatal Inertia EX' for PS3]]></title><link>http://www.joystiq.com/2008/03/12/esrb-lists-fatal-inertia-ex-for-ps3/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/12/esrb-lists-fatal-inertia-ex-for-ps3/</guid><comments>http://www.joystiq.com/2008/03/12/esrb-lists-fatal-inertia-ex-for-ps3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/driving/" rel="tag">Driving</a></p><a href="http://www.esrb.org/ratings/search.jsp?titleOrPublisher=fatal+inertia+ex&amp;searchType=title&amp;rating=&amp;ratingsCriteria=&amp;platforms=&amp;platformsCriteria=&amp;javaScript=0&amp;searchVersion=compact&amp;content=&amp;searchType=title&amp;contentCriteria=&amp;newSearch.x=31&amp;newSearch.y=15"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/fatal-inertia-box.jpg" /></a>If an <a href="http://www.esrb.org/ratings/search.jsp?titleOrPublisher=fatal+inertia+ex&amp;searchType=title&amp;rating=&amp;ratingsCriteria=&amp;platforms=&amp;platformsCriteria=&amp;javaScript=0&amp;searchVersion=compact&amp;content=&amp;searchType=title&amp;contentCriteria=&amp;newSearch.x=31&amp;newSearch.y=15">ESRB listing</a> is to be believed, Koei's futuristic combat racer, <em>Fatal Inertia</em>, could eventually return to its point of origin. <a href="http://www.joystiq.com/2007/01/18/koeis-fatal-inertia-bladestorm-to-miss-euro-ps3-launch/">Starting life</a> as a PlayStation 3 exclusive, the game was eventually met with a <a href="http://www.metacritic.com/games/platforms/xbox360/fatalinertia?q=fatal%20inertia">lukewarm reception</a> on the Xbox 360 in 2007. Prospects of a PS3 release were temporarily wipEd out after Koei <a href="http://www.joystiq.com/2007/07/02/fatal-inertia-hits-xbox-360-in-september-delayed-indefinitely/">delayed it "indefinitely"</a> due to Unreal Engine 3 issues.<br /><br />The mention of "<em>Fatal Inertia EX</em>" for PS3 may signal an end to these issues and hint at the arrival of an updated, possibly more EXTREME version of Koei's non-dynastic hoverfest. Our requests for information from the publisher have thus far crashed and burned.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/12/esrb-lists-fatal-inertia-ex-for-ps3/">ESRB lists 'Fatal Inertia EX' for PS3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 12 Mar 2008 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.esrb.org/ratings/search.jsp?titleOrPublisher=fatal+inertia+ex&amp;searchType=title&amp;rating=&amp;ratingsCriteria=&amp;platforms=&amp;platformsCriteria=&amp;javaScript=0&amp;searchVersion=compact&amp;content=&amp;searchType=title&amp;contentCriteria=&amp;newSearch.x=31&amp;newSearch.y=15>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/12/esrb-lists-fatal-inertia-ex-for-ps3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1138427/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/12/esrb-lists-fatal-inertia-ex-for-ps3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Fatal-Inertia-Ex</category><category>Fatal-Intertia</category><category>FatalInertia</category><category>Koei</category><category>PS3</category><category>Xbox-360</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Wed, 12 Mar 2008 19:30:00 EST</pubDate></item><item><title><![CDATA[Achievement lists for a bunch of retail and XBLA titles]]></title><link>http://www.joystiq.com/2007/08/22/achievement-lists-for-a-bunch-of-retail-and-xbla-titles/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/22/achievement-lists-for-a-bunch-of-retail-and-xbla-titles/</guid><comments>http://www.joystiq.com/2007/08/22/achievement-lists-for-a-bunch-of-retail-and-xbla-titles/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.xbox360achievements.org/"><img hspace="4" height="76" border="0" align="middle" width="415" vspace="4" alt="" src="http://achievements.schrankmonster.de/Achievement.aspx?text=5%20retail%20and%203%20XBLA%20lists%20revealed" /></a><br />
Over at <a href="http://www.xbox360achievements.org">Xbox 360 Achievements</a>, there are a slew of new Achievements listed for retail and arcade games alike. They have <em><a href="http://www.xbox360achievements.org/achievements.php?gameID=264">Two Worlds</a>, <a href="http://www.xbox360achievements.org/achievements.php?gameID=287">Skate</a></em>, which came straight from EA, <em><a href="http://www.xbox360achievements.org/achievements.php?gameID=301">Fatal Inertia</a>, <a href="http://www.xbox360achievements.org/achievements.php?gameID=317">NHL 08</a></em>, &amp; <em><a href="http://www.xbox360achievements.org/achievements.php?gameID=200">Medal of Honor: Airborne</a></em>. On the XBLA side of things, there is the cheaper of the two Arcade games that came out today, <em><a href="http://www.xbox360achievements.org/achievements.php?gameID=345">Space Giraffe</a></em>, <em><a href="http://www.xbox360achievements.org/achievements.php?gameID=418">Fatal Fury Special</a></em> and we're especially happy to see <a href="http://www.xbox360achievements.org/achievements.php?gameID=419"><em>Sonic 2</em></a> make it there as well. A cool little reveal about <em>Sonic 2</em> is that it will have online multiplayer, derived from the splitscreen multiplayer found in the Genesis version. So, those are plenty of lists for you to examine for your next target of 1000 or 200 Gamerscore.<br />
<br />
Retail:<br />
Read: <em><a href="http://www.xbox360achievements.org/achievements.php?gameID=264">Two Worlds</a><br />
</em>Read: <em><a href="http://www.xbox360achievements.org/achievements.php?gameID=287">skate.</a><br />
</em>Read: <em><a href="http://www.xbox360achievements.org/achievements.php?gameID=301">Fatal Inertia</a><br />
</em>Read:<em> </em><em><a href="http://www.xbox360achievements.org/achievements.php?gameID=317">NHL 08</a><br />
</em>Read: <em><a href="http://www.xbox360achievements.org/achievements.php?gameID=200">Medal of Honor: Airborne</a><br />
<br />
</em>XBLA:<br />
Read: <em><a href="http://www.xbox360achievements.org/achievements.php?gameID=345">Space Giraffe</a><br />
</em>Read: <em><a href="http://www.xbox360achievements.org/achievements.php?gameID=418">Fatal Fury Special</a><br />
</em>Read: <a href="http://www.xbox360achievements.org/achievements.php?gameID=419"><em>Sonic 2</em></a><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/22/achievement-lists-for-a-bunch-of-retail-and-xbla-titles/">Achievement lists for a bunch of retail and XBLA titles</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 22 Aug 2007 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/08/22/achievement-lists-for-a-bunch-of-retail-and-xbla-titles/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/969662/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/22/achievement-lists-for-a-bunch-of-retail-and-xbla-titles/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Achievements</category><category>FatalFurySpecial</category><category>fatalinertia</category><category>MedalofHonorAirborne</category><category>NHL08</category><category>skate</category><category>skate.</category><category>Sonic2</category><category>TwoWorlds</category><category>XBLA</category><dc:creator><![CDATA[David Dreger]]></dc:creator><pubDate>Wed, 22 Aug 2007 14:30:00 EST</pubDate></item><item><title><![CDATA[Give Fatal Inertia a lap or two tomorrow [Update]]]></title><link>http://www.joystiq.com/2007/08/13/give-fatal-inertia-a-lap-or-two-tomorrow/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/13/give-fatal-inertia-a-lap-or-two-tomorrow/</guid><comments>http://www.joystiq.com/2007/08/13/give-fatal-inertia-a-lap-or-two-tomorrow/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/playstation-store/" rel="tag">PlayStation Store</a>, <a href="http://www.joystiq.com/category/psn/" rel="tag">PlayStation Network</a>, <a href="http://www.joystiq.com/category/demos/" rel="tag">Demos</a></p><center><a href="http://www.ps3attitude.com/2007/08/play-fatal-inertia-tomorrow-via-ps.html"><img vspace="4" hspace="12" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/fatal-inertia-2.jpg" /></a></center><strong>[Update</strong>: Koei issued a statement regarding this rumor and said it was blatantly false. Oh well, not like a lot of us were really losing sleep, right?<strong>]</strong><br /><br />Say what you will about Koei, but their upcoming futuristic racing title <em>Fatal Inertia</em> has been running laps for a long time -- first as a PS3 exclusive, then multiplatform, then canceled for PS3, then canceled altogether (a brief, easily squashed rumor), now back on track for both the 360 and PS3. Not only is the title back on track, but <em>Fatal Inertia</em> is hitting the PS Store tomorrow (or perhaps Thursday if the scheduled updates up to now mean anything at all)! All you'll need is a European account and downloading will be pretty easy. Once you check it out, you can finally complain about how the game does or doesn't hold up to our standards with the 360 folk, who've had a demo for a few days.<br /><br />[Thanks, DolphGB!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/13/give-fatal-inertia-a-lap-or-two-tomorrow/">Give Fatal Inertia a lap or two tomorrow [Update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 13 Aug 2007 20:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.ps3attitude.com/2007/08/play-fatal-inertia-tomorrow-via-ps.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/13/give-fatal-inertia-a-lap-or-two-tomorrow/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/964496/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/13/give-fatal-inertia-a-lap-or-two-tomorrow/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fatalinertia</category><category>koei</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Mon, 13 Aug 2007 20:45:00 EST</pubDate></item><item><title><![CDATA[Europe gets Fatal Inertia demo soon, others to follow]]></title><link>http://www.joystiq.com/2007/08/13/europe-gets-fatal-inertia-demo-soon-others-to-follow/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/13/europe-gets-fatal-inertia-demo-soon-others-to-follow/</guid><comments>http://www.joystiq.com/2007/08/13/europe-gets-fatal-inertia-demo-soon-others-to-follow/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a></p><a href="http://www.gamesindustry.biz/content_page.php?aid=27601"><img  alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/itseuropebugblueish2.jpg" align="right" vspace="4" border="0" /></a>Today, KOEI <a href="http://www.gamesindustry.biz/content_page.php?aid=27601">announced</a> that demos for upcoming games <em>Fatal Inertia</em>, <em>Dynasty Warriors: GUNDAM</em> and <em>Bladestorm: The Hundred Years' War</em> will be releasing to Europe's XBLM in the coming months. Yes, it's true that both <em><a href="http://www.joystiq.com/2007/08/02/its-a-deadly-no-its-a-fatal-inertia-demo-on-the-xblm/">Fatal Inertia</a></em> and <a href="http://www.joystiq.com/2007/07/26/motogp-07-and-dw-gundam-demos-are-live/"><em>DW: GUNDAM</em></a> demos are available on the XBLM right now, but (for unknown reasons) they are not available to European Xbox Live members. So, KOEI is announcing that the <em>Fatal Inertia</em> demo will be available to European Xbox Live members on August 14th with <em>DW: GUNDAM</em> and <em>Bladestorm</em> demos releasing sometime in October. And be sure not to get too angry fellow European fanboys about receiving delayed demos, because everyone is getting to play the <a href="http://www.joystiq.com/2007/08/12/bioshock-demo-available-for-download-now/"><em>BioShock</em> demo</a> at the same time (except Japan). See, you feel better already.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/13/europe-gets-fatal-inertia-demo-soon-others-to-follow/">Europe gets Fatal Inertia demo soon, others to follow</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 13 Aug 2007 10:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/content_page.php?aid=27601>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/13/europe-gets-fatal-inertia-demo-soon-others-to-follow/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/963948/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/13/europe-gets-fatal-inertia-demo-soon-others-to-follow/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bladestorm</category><category>bladestormthehundredyearswar</category><category>dwgundam</category><category>dynastywarriorsgundam</category><category>fatalinertia</category><category>koei</category><category>xblm</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Mon, 13 Aug 2007 10:45:00 EST</pubDate></item><item><title><![CDATA[Two new Fatal Inertia videos detail new environs]]></title><link>http://www.joystiq.com/2007/08/04/two-new-fatal-inertia-videos-detail-new-environs/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/04/two-new-fatal-inertia-videos-detail-new-environs/</guid><comments>http://www.joystiq.com/2007/08/04/two-new-fatal-inertia-videos-detail-new-environs/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/media/" rel="tag">Videos and Screenshots</a></p><center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" width="425" height="410" id="gamevideos6" align="middle"><param name="quality" value="high"><param name="play" value="true"><param name="loop" value="true"><param name="scale" value="showall"><param name="wmode" value="window"><param name="devicefont" value="false"><param name="bgcolor" value="#000000"><param name="menu" value="true"><param name="allowScriptAccess" value="sameDomain"><param name="allowFullScreen" value="true"><param name="salign" value=""><param name="movie" value="http://www.gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com:80/video/videoListXML%3Fid%3D13696%26ordinal%3D1186250660678%26adPlay%3Dfalse" /><param name="quality" value="high" /><param name="bgcolor" value="#000000" /> <embed src="http://www.gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com:80/video/videoListXML%3Fid%3D13696%26ordinal%3D1186250660678%26adPlay%3Dfalse" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" play="true" loop="true" scale="showall" wmode="window" devicefont="false" id="gamevideos6" bgcolor="#000000" name="gamevideos6" menu="true" allowscriptaccess="sameDomain" allowFullScreen="true" type="application/x-shockwave-flash" align="middle" height="410" width="425"/></object></center>This game really hasn't had much said about it for a long while, so we thought we'd upload two of the latest videos for everyone. The graphics are pretty nice -- we like how the water reacts to the hovering vehicles. What's really interesting though, is the soundtrack. It's very chill, almost Explosions in the Sky when they go off on some of the more positive-sounding guitar jams. Haven't heard of the band? Then get your research on! If you like racers, this one appears as standard as they come: race around the track, get battered by other racer's weaponry, repeat. It's a tried and true formula, so we'll wait and see what features pop up to make it different from the rest. To check out the other video, hit the continued link.<p><a href="http://www.joystiq.com/2007/08/04/two-new-fatal-inertia-videos-detail-new-environs/" rel="bookmark">Continue reading <em>Two new Fatal Inertia videos detail new environs</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/04/two-new-fatal-inertia-videos-detail-new-environs/">Two new Fatal Inertia videos detail new environs</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 04 Aug 2007 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamevideos.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/04/two-new-fatal-inertia-videos-detail-new-environs/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/957669/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/04/two-new-fatal-inertia-videos-detail-new-environs/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fatalinertia</category><category>koei</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Sat, 04 Aug 2007 14:30:00 EST</pubDate></item><item><title><![CDATA[It's a deadly, no it's a Fatal Inertia demo on the XBLM]]></title><link>http://www.joystiq.com/2007/08/02/its-a-deadly-no-its-a-fatal-inertia-demo-on-the-xblm/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/02/its-a-deadly-no-its-a-fatal-inertia-demo-on-the-xblm/</guid><comments>http://www.joystiq.com/2007/08/02/its-a-deadly-no-its-a-fatal-inertia-demo-on-the-xblm/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a></p><center><a href="http://www.majornelson.com/archive/2007/08/02/demo-fatal-inertia.aspx"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/itsfatalinertatothamax.jpg" align="top" vspace="4" border="0" /></a></center>Available on the Marketplace to US and Japanese Xbox Live members is a brand new and steamy <a href="http://www.majornelson.com/archive/2007/08/02/demo-fatal-inertia.aspx?PageIndex=2"><em>Fatal Inertia</em> demo</a>. The demo, which clocks in at 380MB, takes place in a "brave new world of combat racing" and features "gravity-defying machines [that] are no longer confined to the speedways and stadiums of centuries past". Sounds like some Awesomeness with a capital "A" to us ... or it could be very lame. So, we recommend garnering your opinion when you finish downloading the <em>Fatal Inertia</em> demo and giving it a try. You know, because that's how <em>you </em>roll.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/02/its-a-deadly-no-its-a-fatal-inertia-demo-on-the-xblm/">It's a deadly, no it's a Fatal Inertia demo on the XBLM</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 02 Aug 2007 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.majornelson.com/archive/2007/08/02/demo-fatal-inertia.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/02/its-a-deadly-no-its-a-fatal-inertia-demo-on-the-xblm/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/956182/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/02/its-a-deadly-no-its-a-fatal-inertia-demo-on-the-xblm/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fatalinertia</category><category>koei</category><category>xblm</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Thu, 02 Aug 2007 10:00:00 EST</pubDate></item><item><title><![CDATA[Fatal Inertia: back to PS3?]]></title><link>http://www.joystiq.com/2007/07/18/fatal-inertia-back-to-ps3/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/18/fatal-inertia-back-to-ps3/</guid><comments>http://www.joystiq.com/2007/07/18/fatal-inertia-back-to-ps3/#comments</comments><description><![CDATA[<center><a href="http://www.computerandvideogames.com/article.php?id=168316"><img vspace="4" hspace="12" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/930023_20070716_screen006.jpg" /></a></center>Koei simply can't make up their mind with <em>Fatal Inertia</em>. It was originally slated as a PS3 launch title, but was scrapped and moved onto the 360 shortly thereafter. Recently, however, at the PlayStation Premiere event, the game was showcased as a PS3 title once more, alongside Koei's <a href="http://www.joystiq.com/2007/07/17/dynasty-warriors-6-announced-for-the-ps3/">other title</a>: <em>Dynasty Warriors 6</em>. We're pretty confused at this point and haven't received word on any sort of release date other than the 360's tentative September release. This futuristic hover pod racer game has been, well, hovering for a while and we'd like a little concrete news on its plans. Koei?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/18/fatal-inertia-back-to-ps3/">Fatal Inertia: back to PS3?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 18 Jul 2007 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.computerandvideogames.com/article.php?id=168316>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/18/fatal-inertia-back-to-ps3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/943542/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/18/fatal-inertia-back-to-ps3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fatal inertia</category><category>FatalInertia</category><category>koei</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Wed, 18 Jul 2007 16:00:00 EST</pubDate></item><item><title><![CDATA[Fatal Inertia hits Xbox 360 in September, 'delayed indefinitely' for PS3]]></title><link>http://www.joystiq.com/2007/07/02/fatal-inertia-hits-xbox-360-in-september-delayed-indefinitely/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/02/fatal-inertia-hits-xbox-360-in-september-delayed-indefinitely/</guid><comments>http://www.joystiq.com/2007/07/02/fatal-inertia-hits-xbox-360-in-september-delayed-indefinitely/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div align="center"><a href="http://koei.com/company/pressitem.cfm?id=74FCB3C8-A853-45DD-8C66CB9DD5ED9894"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/01/fatal_inertia_screen_01.jpg" /></a><br /></div>
Though the distinct lack of <a href="http://www.joystiq.com/search/?q=dynasty%20warriors">dynastically-inclined warriors</a> may convince you otherwise, futuristic racer <em>Fatal Inertia</em> is indeed a product of <a href="http://www.joystiq.com/tag/Koei/">Koei</a>. The first game from the company's Toronto-based studio has now been <a href="http://koei.com/company/pressitem.cfm?id=74FCB3C8-A853-45DD-8C66CB9DD5ED9894">assigned a release date</a> on half of its originally intended platforms, with the Xbox 360 version arriving on 11 September 2007. The PS3 version, unfortunately, received no such date and has been "delayed indefinitely."<br /><br />The game's <a href="http://www.joystiq.com/2007/01/18/koeis-fatal-inertia-bladestorm-to-miss-euro-ps3-launch/">unfortunate status</a>, as conveyed to Joystiq by a Koei representative, is as a result of developers awaiting completion of the game engine for the PS3 platform specifically. <em>Fatal Inertia </em>is built using Epic's <a href="http://www.joystiq.com/tag/unreal3">Unreal 3.0</a> engine, which debuted on Xbox 360 last year in testosterone vs. chainsaw epic, <em><a href="http://www.joystiq.com/tag/GearsofWar/">Gears of War</a></em>, and was more recently seen on PS3 with <em>Tom Clancy's Rainbow Six: Vegas</em>. Koei explained that the game had not been canceled outright, but offered that progress on the PS3 engine was "out of our hands." <br /><br />We next talked to <a href="http://www.joystiq.com/tag/Epic/">Epic</a>'s VP Mark Rein, who thought that the Unreal 3.0 engine was incomplete only in the sense that it's constantly being upgraded. "Unreal Engine 3.0 is running quite well on PS3 and people will have the chance to see that when we show <em><a href="http://www.joystiq.com/tag/UnrealTournament3/">Unreal Tournament 3</a></em> <a href="http://www.joystiq.com/tag/min-e3">next week</a>."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/02/fatal-inertia-hits-xbox-360-in-september-delayed-indefinitely/">Fatal Inertia hits Xbox 360 in September, 'delayed indefinitely' for PS3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 02 Jul 2007 17:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://koei.com/company/pressitem.cfm?id=74FCB3C8-A853-45DD-8C66CB9DD5ED9894>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/02/fatal-inertia-hits-xbox-360-in-september-delayed-indefinitely/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/931615/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/02/fatal-inertia-hits-xbox-360-in-september-delayed-indefinitely/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Epic</category><category>Fatal Inertia</category><category>FatalInertia</category><category>Koei</category><category>PS3</category><category>racing</category><category>Unreal</category><category>Unreal 3</category><category>Unreal Engine 3</category><category>Unreal Tournament 3</category><category>Unreal3</category><category>UnrealEngine3</category><category>UnrealTournament3</category><category>Xbox-360</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Mon, 02 Jul 2007 17:45:00 EST</pubDate></item><item><title><![CDATA[Fatal Inertia dated, now a 360 exclusive?]]></title><link>http://www.joystiq.com/2007/07/02/fatal-inertia-dated-now-a-360-exclusive/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/02/fatal-inertia-dated-now-a-360-exclusive/</guid><comments>http://www.joystiq.com/2007/07/02/fatal-inertia-dated-now-a-360-exclusive/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><center><a href="http://blog.wired.com/games/2007/07/fatal-inertia-o.html"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/fatalinertiapromde3.jpg" align="top" vspace="4" border="0" /></a></center>One of Koei's once PS3 <a href="http://www.joystiq.com/2006/11/22/ps3-loses-more-exclusives/">exclusive</a> games now seems to be headed to the 360 exclusively. Today, Koei released some <a href="http://www.gamespot.com/xbox360/driving/fatalinertia/images.html">screenshots</a> and announced that their futuristic racer <em><a href="http://blog.wired.com/games/2007/07/fatal-inertia-o.html">Fatal Inertia</a></em> will hit retailers September 11th on the Xbox 360 console. But oddly enough developer Koei didn't mention any PS3 release date for the game. Surely it was a PR mistake, how could they forget about the PS3 version to which it was once exclusive to? Well, the Wired Blog crew contacted Koei to get an official response about the status of the PS3 version. Koei responsed by stating that the PS3 version is "<em>delayed indefinitely</em>" due to <em>"progress of the game engine for PS3</em>". Interesting enough, seeing that <em>Fatal Inertia </em>uses the Unreal Engine 3. No matter, September 11th is the street date on the 360 and that's all that matters.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/02/fatal-inertia-dated-now-a-360-exclusive/">Fatal Inertia dated, now a 360 exclusive?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 02 Jul 2007 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.wired.com/games/2007/07/fatal-inertia-o.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/02/fatal-inertia-dated-now-a-360-exclusive/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/931573/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/02/fatal-inertia-dated-now-a-360-exclusive/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fatal inertia</category><category>FatalInertia</category><category>koei</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Mon, 02 Jul 2007 16:00:00 EST</pubDate></item><item><title><![CDATA[Koei's 2007 release lineup, UK style!]]></title><link>http://www.joystiq.com/2007/03/27/koeis-2007-release-lineup-uk-style/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/27/koeis-2007-release-lineup-uk-style/</guid><comments>http://www.joystiq.com/2007/03/27/koeis-2007-release-lineup-uk-style/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><center><a href="http://xbox360.ign.com/articles/776/776087p1.html"><img vspace="4" hspace="12" border="0"  src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/bladestorm.jpg" alt="" /></a></center>We'll cut to the chase here -- the following are the releases planned by Koei for the UK audience in 2007. They've got titles for pretty much every console, including their entry into the Wii market. List, sha-bam!<br /><br />
<ul>
    <li><em>Shin Megami Tensei: Devil Summoner - Raidou Kuzunoha vs The Soulless Army</em> (PS2, April 27)<br /> </li>
    <li><em>G1 Jockey Wii </em>(Wii, June)<br /> </li>
    <li><em>Dynasty Warriors: Fighters Battle</em> DS (DS, Q3)<br /> </li>
    <li><em>Orochi Warriors </em>(PS2 and X360, October)<br /> </li>
    <li><em>Bladestorm: The Hundred Years War</em> (PS3 and X360, Q3)<br /> </li>
    <li><em>Prey The Stars</em> (DS, Q3)<br /> </li>
    <li><em>Fatal Inertia</em> (PS3 and X360, Q3)</li>
</ul>
<br />Not only is <em>SMT:DS-RKvTSA</em> one of the craziest, longest, most aggravating titles to say (especially when someone asks "hey, what're you playing?"), it's coming out pretty late for you guys. If you're an Atlus fan, snatch it up because they only produced about seven copies here in the US. Otherwise, don't worry about it. <em>Bladestorm</em> and <em>Fatal Inertia</em> seem to be pushed back again, into the third quarter. Hmm. Perhaps they're perfecting the AI of the groups of people we'll undoubtedly slice through in the former?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/27/koeis-2007-release-lineup-uk-style/">Koei's 2007 release lineup, UK style!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 27 Mar 2007 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://xbox360.ign.com/articles/776/776087p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/27/koeis-2007-release-lineup-uk-style/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/861333/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/27/koeis-2007-release-lineup-uk-style/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Bladestorm</category><category>Fatal Inertia</category><category>FatalInertia</category><category>Koei</category><category>PlayStation 3</category><category>Playstation3</category><category>PS3</category><category>Sony</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Tue, 27 Mar 2007 12:00:00 EST</pubDate></item><item><title><![CDATA[Koei's Fatal Inertia, Bladestorm to miss Euro PS3 launch]]></title><link>http://www.joystiq.com/2007/01/18/koeis-fatal-inertia-bladestorm-to-miss-euro-ps3-launch/</link><guid isPermaLink="true">http://www.joystiq.com/2007/01/18/koeis-fatal-inertia-bladestorm-to-miss-euro-ps3-launch/</guid><comments>http://www.joystiq.com/2007/01/18/koeis-fatal-inertia-bladestorm-to-miss-euro-ps3-launch/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><a href="http://www.totalvideogames.com/news/Koei_Delays_PS3_Titles_11150_5131_0.htm"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/01/fatal_inertia_screen_01.jpg"  alt="" /></a><br />Two of Koei's most notable PS3 games (particularly notable for not being <em>Dynasty Warriors</em>) have been <a href="http://www.totalvideogames.com/news/Koei_Delays_PS3_Titles_11150_5131_0.htm">delayed in Europe</a> until Summer 2007. The developer has opted to miss out on the Euro PS3 launch, instead spending some more time on polishing futuristic racer, <em>Fatal Inertia</em>, and non-futuristic hack 'n slasher, <em>Bladestorm: The Hundred Years' War</em>.<br /><br />No indication was given whether the delay affects the <a href="http://www.joystiq.com/2006/11/22/ps3-loses-more-exclusives/">Xbox 360 versions</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/01/18/koeis-fatal-inertia-bladestorm-to-miss-euro-ps3-launch/">Koei's Fatal Inertia, Bladestorm to miss Euro PS3 launch</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 18 Jan 2007 23:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.totalvideogames.com/news/Koei_Delays_PS3_Titles_11150_5131_0.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/18/koeis-fatal-inertia-bladestorm-to-miss-euro-ps3-launch/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/738415/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/18/koeis-fatal-inertia-bladestorm-to-miss-euro-ps3-launch/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Bladestorm</category><category>Dynasty Warriors</category><category>DynastyWarriors</category><category>Fatal Inertia</category><category>FatalInertia</category><category>Koei</category><category>PS3</category><category>Xbox-360</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Thu, 18 Jan 2007 23:25:00 EST</pubDate></item><item><title><![CDATA[Release dates for Fatal Intertia and BLADESTORM (why all caps, Koei?)]]></title><link>http://www.joystiq.com/2007/01/18/release-dates-for-fatal-intertia-and-bladestorm-why-all-caps-k/</link><guid isPermaLink="true">http://www.joystiq.com/2007/01/18/release-dates-for-fatal-intertia-and-bladestorm-why-all-caps-k/</guid><comments>http://www.joystiq.com/2007/01/18/release-dates-for-fatal-intertia-and-bladestorm-why-all-caps-k/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><center><a href="http://www.gamesindustry.biz/content_page.php?aid=22274"><img vspace="4" hspace="12" border="0"  src="http://www.blogcdn.com/www.joystiq.com/media/2007/01/fatalinertia_07.jpg" alt="" /></a></center>This news is coming straight from Koei's mouth and into your eyes as you read this post (eww). Again, we're continuing our strand of European-centric news as these release dates relate to Europe, but can probably be understood to entail North America as well. Summer of 2007 will see the release of both <em>BLADESTORM</em> and <em>Fatal Inertia</em>. Not sure why Koei has the caps lock on for the first title.<br /><br />Just in case you were wondering, <em>Fatal Inertia</em> is a futuristic racing game (not unlike <em>F-Zero</em>), except with a multitude of weaponry to assist in taking out the competition (not unlike <em>Mario Kart</em>). It should be pretty fun and we've got to hand it to Koei for <em>finally</em> stepping out of the "giant historical war" genre. Speaking of giant historical wars, <em>BLADESTORM</em> steps away from the Warring States period in China and focuses more on the 14th century war concerning succession to the French throne. The war would come to be known as the Hundred Years War -- the subtitle to the game. Even though it's a familiar road for Koei, perhaps the next-gen systems can provide more options, characters, maybe some actual AI, as well as plenty of on-screen peons to annihilate. Look for these games in the Summer!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/01/18/release-dates-for-fatal-intertia-and-bladestorm-why-all-caps-k/">Release dates for Fatal Intertia and BLADESTORM (why all caps, Koei?)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 18 Jan 2007 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/content_page.php?aid=22274>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/18/release-dates-for-fatal-intertia-and-bladestorm-why-all-caps-k/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/737787/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/18/release-dates-for-fatal-intertia-and-bladestorm-why-all-caps-k/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Bladestorm</category><category>Fatal Inertia</category><category>FatalInertia</category><category>Koei</category><category>Playstation 3</category><category>Playstation3</category><category>PS3</category><category>Sony</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Thu, 18 Jan 2007 13:00:00 EST</pubDate></item><item><title><![CDATA[Fatal Inertia screens -- what F-Zero would have been]]></title><link>http://www.joystiq.com/2006/10/02/fatal-inertia-screens-what-f-zero-would-have-been/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/02/fatal-inertia-screens-what-f-zero-would-have-been/</guid><comments>http://www.joystiq.com/2006/10/02/fatal-inertia-screens-what-f-zero-would-have-been/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><center><a href="http://www.ps3land.com/article-797.php"><img vspace="4" hspace="12" border="0" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/2.jpg" alt="" /></a></center>Every Nintendo console since SNES comes with a new iteration of its high-speed racer, <em>F-Zero</em>. Sony may have their answer to the "hovering cars racing at dangerously high speeds" game niche in <em>Fatal Inertia</em>. While the game itself isn't new or "this just in", we do have some new <a href="http://www.ps3land.com/article-797.php">screens</a> for you to look at. It's hard to tell how the graphics really look since the blur on the ground is so intense (can't see texture all too well, etc), it's pretty amazing just how much these hovering heaps of badass can reflect. Initially, we thought <a href="http://ps3land.com/images/Fatal_Inertia/3.jpg">this</a> was camouflaged, but no... it's just reflecting a ton of trees and such. Plus some bright lights! Is this a game that'll put up a fight with <em>F-Zero</em> and other such games? Maybe. We'll keep you posted. Just remember: this inertia will be fatal.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/02/fatal-inertia-screens-what-f-zero-would-have-been/">Fatal Inertia screens -- what F-Zero would have been</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 02 Oct 2006 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.ps3land.com/article-797.php>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/02/fatal-inertia-screens-what-f-zero-would-have-been/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/678361/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/02/fatal-inertia-screens-what-f-zero-would-have-been/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Fatal Inertia</category><category>FatalInertia</category><category>Playstation 3</category><category>Playstation3</category><category>PS3</category><category>Sony</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Mon, 02 Oct 2006 16:00:00 EST</pubDate></item></channel></rss>
