Posts tagged firemint 
Real Racing creator developing Need for Speed: No Limits for mobile
Electronic Arts has tapped Melbourne-based developer Firemonkeys for its upcoming mobile-exclusive Need for Speed sequel Need for Speed: No Limits, the publisher announced this week. FIremonkeys (formerly Firemint) established itself in the mobile marketplace with its sim-styled Real Racing se...
More Puzzle Quest coming from reborn indie Infinite Interactive
Yesterday's announcement regarding EA's Firemint and IronMonkeys merger actually had a sideplot to it, in that Infinite Interactive, which was "acquired" by Firemint last year, quietly split off this past January to be independent again. "There was never an actual acquisition of Infinite, it was mo...
IronMonkey and Firemint merging into Firemonkeys, jungles burn across the world
Electronic Arts is smooshing its two Aussie mobile developers together to form one studio known as Firemonkeys. IronMonkey (Mass Effect Infiltrator, Dead Space) and Firemint (Flight Control, SPY mouse) combined now form "Australia's largest game development studio." Awkward. Firemonkey will continu...
Real Racing 2 update adds four-player AirPlay streaming
Firemint already showed off Wii U-esque iPad-to-Apple TV streaming play of Real Racing 2. Now, along with the announcement of the iPhone 4S and the impending release of iOS 5, it's updated that capability to allow for up to four players to stream to an HDTV using AirPlay. One player, the "ho...
Spy Mouse is Firemint's latest iOS joint, available now
We don't take very kindly to pesky rodents sneaking around our places of residence, and we like the concept of said rodents spying on us even less. Still, we can get down with some Firemint-developed iOS games and tell you about the studio's latest title: Spy Mouse, wherein a sneaky vermin codena...
Real Racing 2 announces wireless iPad to TV streaming, waves at Wii U
Real Racing 2-dev (and recent EA acquisition) Firemint took the opportunity at WWDC today to announce AirPlay support for its latest iOS racer. When the just-announced iOS 5 is released later this year, it will enable AirPlay video mirroring support, which Firemint will be using to do a lot more ...
EA agrees to buy Firemint, devs behind iOS hits Flight Control, Real Racing
Electronic Arts continues to chase the mobile market, today announcing an agreement to purchase Firemint, the Australia-based developer behind iOS hits like Flight Control, Real Racing and, notably, "an attractive future slate of games." Flight Racing, anyone? While it may be true love, EA and Fi...
Firemint acquires Puzzle Quest dev Infinite Interactive
You'd think after selling a billion iPhone games, the Firemint crew, makers of those Flight Control and Real Racing games on your phone, would go buy a boat or something. But, oh no, they had to be "smart" with their money, acquiring Puzzle Quest developer Infinite Interactive to form an even stron...
Windows Phone 7 review: Flight Control
Ahh, the fun of having one of the most stressful jobs in the world. Flight Control puts you in the shoes of a flight controller, having to manage landing planes and helicopters on a variety of landing strips while avoiding (you guessed it) crashes. It's a simple concept that needs no explanation, a...
Flight Control HD lands on PSN Sept. 15 with Move support
Having already soared onto millions of iPhones, iPods and iPads (and maybe like a couple dozen DSis), Australian developer Firemint's casual "plane landing game," Flight Control HD, is officially set for arrival on PS3 as a downloadable title on September 15. We first learned of the port last month...
