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Posts tagged flower

thatinterview with thatgamecompany co-founder Jenova Chen

In a relatively quiet, upstairs nook of the rain-soaked Palmer Events Center in Austin, TX, thatgamecompany co-founder Jenova Chen and I sat down to discuss Journey, his company's future and his thoughts on free-to-play business models, among other things. For Chen, 2012 was an auspicious year. ...

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Journey art director opens new studio, first game to include music from Austin Wintory

Matt Nava, former art director for Journey and Flower, announced that he will be opening a new game development studio, Giant Squid. Nava teamed up wth Los Angeles television and film company Ink Factory to found the studio, and will serve as creative director. Nava is joined by Nicholas Clark, who ...

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Journey: Collector's Edition won't make the trip to Europe

European fans hoping to pick up the upcoming collector's edition of Journey may be waiting a long time, possibly forever. It appears that the special boxed edition of Journey won't be available in Europe at all, according to thatgamecompany's Twitter account. "We wish Europeans could get it, but ...

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'Journey: Collector's Edition' gets 'exclusive minigames,' all three soundtracks on Aug. 28 for $30

Journey Collector's Edition's contents got a lot clearer this morning, as thatgamecompany revealed the box art and more details on its website. The collection comprises all three thatgamecompany PSN games – Flow, Flower, and Journey – and also includes a one-month PS Plus membership, ...

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Journey, Flower and Flow PS3 bundle listed for late summer

thatgamecompany confirmed early this morning that a disc-based Journey collector's edition, which will include Flow and Flower, is a thing for PlayStation 3, but "can't say anything more." That's okay, we'll let retailers do a little more of the talking: both GameFly and Play-Asia list the ...

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Six years in, Journey studio rewards itself with two new hires

Did you know that today is thatgamecompany's sixth birthday? It's true! In those six years, the team of approximately a dozen people created Flow, Flower, and, most recently, Journey, all the while cementing their place as heads of the art games movement. The company recently completed its contract ...

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Journey is fastest-selling PSN game ever, soundtrack coming April 10

We thought Journey was a very good game, as you may recall, and apparently we weren't the only ones looking forward to its release, as Journey is now the fastest-selling SCEA-region PSN game in all of recorded history. Previously, that honor was held by Sucker Punch's Infamous 2: Festival of Blood. ...

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thatgamecompany's Kellee Santiago on Vita, and her ongoing argument with Roger Ebert

With Flow and Flower, Kellee Santiago and Jenova Chen's 12-person dev studio, thatgamecompany, completed two thirds of its three-game contract with Sony. And when Journey arrives some time in 2012, that three-game contract will come to an end, leaving Santiago and co. to an unknown future in the ...

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Industry veteran Mark Cerny talks about the hugeness of modern developers

Mark Cerny is a game developer with 30 years of experience under his belt, which just so happens to be notched with widely known projects like Marble Madness and Crash Bandicoot. In an interview with Gamasutra, Cerny discusses how the size of game development teams has ballooned in recent years. ...

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Journey closed beta starts tomorrow, open to select few

Following up on last week's report, thatgamecompany has revealed the requirements for taking part in the "very limited" beta for its upcoming project, Journey. According to a recent post on PlayStation Blog, the beta will be restricted to "the very earliest adopters of Flower" who are also ...

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