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Star Wars: The Force Unleashed trailer runs free


LucasArts released a fancy new trailer for The Force Unleashed and, although many of the people who made it aren't working at the company anymore, the empire must march on to get ready for the Sept 16 launch.

Feel free to peruse our hands-on impressions of several versions of the game (Wii, PSP/PS2, DS) after you've checked out the trailer featuring -- what we're guessing, by the looks of it -- is the PS3/Xbox 360 version of the title. The Dark Apprentice can be found force powering it up after the break.

Gallery: Star Wars: The Force Unleashed

Continue reading Star Wars: The Force Unleashed trailer runs free

Joystiq hands-on: Star Wars: The Force Unleashed (Wii)

For good and bad -- or should I say light and dark -- Star Wars: The Force Unleashed for Wii is clearly a Wii game. Side-by-side with the PS3 and 360 versions, the Wii graphics disappoint, and the complexity and frequency of enemies feels scaled back. But the Wii motion controls are regularly interesting, mapping many of the game's controls into gestures. The simplest ones feel great, like punching the Nunchuk forward to do the Force-push.

After recently playing late-development versions of all four game editions--360/PS3, Wii, DS, and PS2/PSP--I think the Wii game holds up as well as any of them. I had fun throwing enemies, shooting them with lightning, and hitting them with the lightsaber. And while the Wii holds its own, I'm mildly concerned that the final game could be repetitious, just cutting down waves of attackers. Hopefully the many different attacks, and Wii-specific two-player duel mode, will keep the game interesting.

Gallery: Star Wars: The Force Unleashed (Wii)

Continue reading Joystiq hands-on: Star Wars: The Force Unleashed (Wii)

How to use the Wii remote in The Force Unleashed duel mode

Oh boy, we're really worried now about the plethora of Wii-itis and other Wii-injuries stories coming in September. We've already written about our hands-on time with Star Wars: The Force Unleashed for Wii, specifically the duel mode, but G4TV has a video of LucasArts producer Dan Wasson showing X-Play's Morgan Webb how to use the control scheme in duel mode.

To summarize: the game recognizes five different directions -- left, right, up, down and "stab" -- for different lightsaber strikes, while force powers are done with the nunchuk and can be combined for combos. We could easily see how this might get out of hand (literally) in heated multiplayer matches, what with someone getting strangled with the nunchuk wire and another hapless Wii remote sent through a big-screen TV. Help us, Wiimote Glove Kenobi, you're our only hope.

The Force Unleashed for Wii gets exclusive content

While the Nintendo Wii's hardware may be sub par compared to the Xbox 360 and PlayStation 3 – and is unlikely to enjoy the full potential of three physics engines – motion control enthusiasts will be able to enjoy five exclusive levels in the upcoming Star Wars: The Force Unleashed.

According to Krome Studios' Ed Tucker (via CVG), "On the Wii we have places where the story veers off and we go and explore something, take the game in a different direction, like the Jedi Temple level." Krome is handling the Wii, PSP and PS2 versions of the title. No mention of exclusive content PS3 and Xbox 360 owners might have.

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