This is what a fourth-person game looks like: In Pavilion, it's an overhead view of a man navigating the twisting stone passages of massive temples, but the player is not in control of the man himself. Players must influence the character's movements by manipulating the environment, at times fo...
Posted on Jan 27th 2015 8:15AM
Posted on Jan 26th 2015 11:00AM
Posted on Jan 26th 2015 10:00AM