This is what a fourth-person game looks like: In Pavilion, it's an overhead view of a man navigating the twisting stone passages of massive temples, but the player is not in control of the man himself. Players must influence the character's movements by manipulating the environment, at times...
Posted on Aug 26th 2014 1:00PM
Posted on Aug 26th 2014 11:30AM
Posted on Aug 25th 2014 5:30PM