The founding follows the initial merger, announced last October, and according to Foundation 9 creates a studio "that is now able to build upon its previous experience to gain new heights in quality and efficiency." And all it cost us was our fond memories of a simpler time spent playing the likes of MDK and Earthworm Jim. While the company remains coy regarding what it's up to currently, today's announcement notes that Double Helix is developing a trio of multi-platform licensed games, one of which we assume to be the already announced Silent Hill V.
Foundation 9 melts together Collective and Shiny into Double Helix
The founding follows the initial merger, announced last October, and according to Foundation 9 creates a studio "that is now able to build upon its previous experience to gain new heights in quality and efficiency." And all it cost us was our fond memories of a simpler time spent playing the likes of MDK and Earthworm Jim. While the company remains coy regarding what it's up to currently, today's announcement notes that Double Helix is developing a trio of multi-platform licensed games, one of which we assume to be the already announced Silent Hill V.
Foundation 9 to merge Collective and Shiny
Spearheaded by Dave Perry, Shiny was once a bastion of creativity in the industry, with titles like MDK, Earthworm Jim and Wild 9. The Collective is no slouch themselves, currently helming Silent Hill V, making them the first American company to develop a game in that series. While Shiny has lost some of its luster in recent years, and this new developer's going to be packing a lot of talent, it's hard for us not to be a little sad at the prospect of the house that Jim built finally being dismantled.
Min-E3 exhibitor list shows signs of shrinkage
Arriving like an obituary for the thoroughly deceased E3 of yore, the exhibitor list for the E3 Media and Business Summit 2007 (or Min-E3, if you prefer) provides an interesting glimpse of the event's new format. The list, as unfurled by Chris Remo of Shacknews, represents the exact opposite of E3 in many ways. It's short, manageable and entirely devoid of scantily-clad ladies. And we just lost half the readers with that last link, didn't we? For those that use tabbed browsing: Remo observes that the list has gone from bursting with over 400 exhibitors last year, to containing a mere 33 this year. Of those, two are independent developers (id Software and Foundation 9 Entertainment) and two are peripheral manufacturers (Nyko Technologies and Logitech). Despite the list being primarily filled with major publishers, the event will also host the IndieCade festival, an independent games showcase.
While July's Min-E3 represents a welcome departure from the lax entry requirements and inhibitive masses of E3, its reduction to a series of meetings with a focused group of publishers still seems tragically dull when compared to the glitz and clamor of previous spectacles. It's clear that smaller industry groups aren't well represented either, but then, there's only so much room in an aircraft hangar. The full list of exhibitors can be found in the second part of the post.
Continue reading Min-E3 exhibitor list shows signs of shrinkage
Dirty Harry developer booted from project?
Foundation 9 developer The Collective is no longer working on a Dirty Harry game for Warner Bros. Interactive Entertainment, according to a GameSpot report. Apparently the studio has undergone a significant downsizing, with an alleged 30 employees being laid off or in the process of being relocated to other Foundation 9 studios. An undisclosed source also told GameSpot that the WBIE team managing the project had "been dissolved."
Despite the upheaval, WBIE senior vice president Samantha Ryan confirms Dirty Harry is still on, stating, "We are moving forward with the Dirty Harry next generation videogames and will be changing our development plans in keeping with the best interest of the franchise legacy." Part of that change involves transitioning the game into the hands of a new developer.
The future of The Collective and its other title, Harker, are yet unknown.
Watch out EA, Foundation 9 is behind you
When we hear about big developers, behemoths like EA normally pop into mind; however, there is a player in town looking to make waves. Meet Foundation 9.
Foundation 9 -- an indie developer -- made the news last month after snapping up Shiny from Atari, adding another development house to its formidable arsenal. This time, Amaze Entertainment (think licensed handheld games) was caught handily in the buy-out cross-hairs. According to Jon Goldman, CEO of Foundation 9, the move was to better diversify F9's already large (725 employees over 11 studios) house.
While we're all for seeing the indie crowd get bigger -- it should help make gaming less stale -- how big can you get before you lose that indie badge? If Foundation 9 gets big enough, they'll be able to wield some significant power over publishers and, if that happens, existing publishers will likely go elsewhere. The only options are to stop expanding or join the ranks of "The Man".





















