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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Auditorium 2: Duet multiplayer wants you to make sweet harmonies with that special someone]]></title><link>http://www.joystiq.com/2012/02/28/auditorium-2-duet-multiplayer-wants-you-to-make-sweet-harmonies/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/28/auditorium-2-duet-multiplayer-wants-you-to-make-sweet-harmonies/</guid><comments>http://www.joystiq.com/2012/02/28/auditorium-2-duet-multiplayer-wants-you-to-make-sweet-harmonies/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/02/28/auditorium-2-duet-multiplayer-wants-you-to-make-sweet-harmonies/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/aduet007-1330443771.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 298px; " /></a></div>Indie studio Cipher Prime has <a href="http://www.joystiq.com/2012/02/28/auditorium-devs-look-to-kickstarter-for-sequel-funding/">launched a Kickstarter project</a> for <em>Auditorium 2: Duet</em>, the sequel to 2008's <a href="http://www.playauditorium.com/">rhythm-physics</a> title <a href="http://www.joystiq.com/game/auditorium"><em>Auditorium</em></a>, which is celebrating its debut on <a href="http://store.steampowered.com/app/205870/">Steam</a> today. <em>Duet</em> aims to be a polished playground built on the experience Cipher Prime has gained developing <em>Auditorium</em>, <em>Pulse</em> and <em>Fractal</em> over the past three years, but its most exciting feature is something none of the developers have attempted before -- multiplayer.<br /><br />"When we first started our studio we were very nervous," Cipher Prime's Will Stallwood told Joystiq in an exclusive interview. "We created <em>Auditorium</em> by accident and had little game design experience. We've spent the past three years honing our skills so we could tackle multiplayer.<br /><br />"<em>Auditorium</em> has been our playground since the day we started, so the only logical step is to keep her as our playground," Stallwood adds, unknowingly outing <em>Auditorium</em> as a female game, for those of you keeping score.<br /><br /><em><a href="http://www.joystiq.com/tag/Auditorium-2-Duet/">Auditorium 2: Duet</a></em> will be optimized for two-player gameplay, and Cipher Prime will be testing it as a local feature to start, with tentative plans -- more like vehement wishes -- to include PS3/Steam and iPad/Steam crossplay functions down the line.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/auditorium-dudes/">Auditorium 2: Duet - Multiplayer Design Concept</a></strong></p><a href="http://www.joystiq.com/photos/auditorium-dudes/#4852216"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/aduet001-1330443742_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/auditorium-dudes/#4852217"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/aduet002-1330443743_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/auditorium-dudes/#4852218"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/aduet010-1330443743_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/auditorium-dudes/#4852219"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/aduet011-1330443744_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/auditorium-dudes/#4852220"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/aduet012-1330443744_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/02/28/auditorium-2-duet-multiplayer-wants-you-to-make-sweet-harmonies/" rel="bookmark">Continue reading <em>Auditorium 2: Duet multiplayer wants you to make sweet harmonies with that special someone</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/28/auditorium-2-duet-multiplayer-wants-you-to-make-sweet-harmonies/">Auditorium 2: Duet multiplayer wants you to make sweet harmonies with that special someone</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 28 Feb 2012 14:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/28/auditorium-2-duet-multiplayer-wants-you-to-make-sweet-harmonies/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20181117/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/28/auditorium-2-duet-multiplayer-wants-you-to-make-sweet-harmonies/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Auditorium</category><category>auditorium-2-duet</category><category>Auditorium-Duet</category><category>cipher-prime</category><category>domesticity</category><category>fractal</category><category>ios</category><category>ipad</category><category>iphone</category><category>kickstarter</category><category>mobile</category><category>multiplayer</category><category>pc</category><category>playstation</category><category>ps3</category><category>Pulse</category><category>sequel</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Tue, 28 Feb 2012 14:40:00 EST</pubDate></item><item><title><![CDATA[Auditorium devs look to Kickstarter for sequel funding]]></title><link>http://www.joystiq.com/2012/02/28/auditorium-devs-look-to-kickstarter-for-sequel-funding/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/28/auditorium-devs-look-to-kickstarter-for-sequel-funding/</guid><comments>http://www.joystiq.com/2012/02/28/auditorium-devs-look-to-kickstarter-for-sequel-funding/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/02/28/auditorium-devs-look-to-kickstarter-for-sequel-funding/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/aduet006-1330443770-1330444529.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 298px; " /></a></div>Will Stallwood and Dain Saint of indie studio Cipher Prime don't want to buy new Ferraris.<br /><br />Actually, they may want to do that -- because hello, <em>Ferraris</em> -- but that's not where their current focus lies. Cipher Prime wants to make a sequel to its first title <a href="http://www.joystiq.com/game/auditorium"><em>Auditorium</em></a>, titled <em>Auditorium 2: Duet</em>, and <a href="http://www.kickstarter.com/projects/761471459/auditorium-2-duet/">has turned to Kickstarter</a> to crowdsource a portion of its budget.<br /><br />Cipher Prime is the conductor behind a trio of ambient, subtly beautiful, rhythm-based brain busters. After launching the originally Flash-based <em>Auditorium</em> in 2008, the developer orchestrated two follow-up titles: <em>Pulse</em> and <em>Fractal</em>. Since then <em>Auditorium </em>has been ported to iOS, PS3, Xbox 360 and PSP, and today marks its launch on <a href="http://store.steampowered.com/app/205870/">Steam</a> -- and, Stallwood hopes, the launch of its sequel's development.<br /><br />Speaking exclusively with Joystiq, Cipher Prime's Will Stallwood says development of <em>Auditorium 2: Duet</em><em> </em>will only take place if the team manages to hit its sizable Kickstarter goal of $60,000. According to the developer, the goal represents half of what the team needs to complete the project, with Cipher Prime contributing the other half of necessary funds.<p><a href="http://www.joystiq.com/2012/02/28/auditorium-devs-look-to-kickstarter-for-sequel-funding/" rel="bookmark">Continue reading <em>Auditorium devs look to Kickstarter for sequel funding</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/28/auditorium-devs-look-to-kickstarter-for-sequel-funding/">Auditorium devs look to Kickstarter for sequel funding</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 28 Feb 2012 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/28/auditorium-devs-look-to-kickstarter-for-sequel-funding/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20180918/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/28/auditorium-devs-look-to-kickstarter-for-sequel-funding/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Auditorium</category><category>auditorium-2-duet</category><category>auditorium-duet</category><category>cipher-prime</category><category>Dain-Saint</category><category>fractal</category><category>ios</category><category>ipad</category><category>iphone</category><category>kickstarter</category><category>microsoft</category><category>mobile</category><category>multiplayer</category><category>pc</category><category>playstation</category><category>ps3</category><category>psp</category><category>Pulse</category><category>sony</category><category>Will-Stallwood</category><category>xbox</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Tue, 28 Feb 2012 11:30:00 EST</pubDate></item><item><title><![CDATA[Indie Royale unveils four fancy games in the New Year's Bundle]]></title><link>http://www.joystiq.com/2012/01/05/indie-royale-unveils-four-fancy-games-in-the-new-years-bundle/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/05/indie-royale-unveils-four-fancy-games-in-the-new-years-bundle/</guid><comments>http://www.joystiq.com/2012/01/05/indie-royale-unveils-four-fancy-games-in-the-new-years-bundle/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2012/01/05/indie-royale-unveils-four-fancy-games-in-the-new-years-bundle/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/royale.jpg" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
Indie Royale has lifted the beautiful silver lid from its <a href="http://www.indieroyale.com">New Year's Bundle</a> games -- <em>Nuclear Dawn</em>, <a href="http://www.joystiq.com/tag/fractal"><em>Fractal</em></a>, <a href="http://www.joystiq.com/game/Max-and-the-Magic-Marker"><em>Max &amp; the Magic Marker</em></a> and <em>Super Crossfire</em>, the last of which is marked as an Indie Royale exclusive. The New Year's Bundle was released <a href="http://www.joystiq.com/2012/01/02/indie-royales-next-bundle-available-for-pre-order-and-we-have/">as a mystery</a> earlier this week and was available for blind pre-order at $3.99, with a free copy of George &amp; Jonathan's chiptune album, "Beautiful Lifestyle," for faithful early buyers.<br />
<br />
Indie Royale bundles increase in price as the sale continues, but paying more than the minimum knocks that price down and gets you a free copy of George &amp; Jonathan's chiptune goodness to boot. There are just under five days left to snag the Indie Royale New Year's Eve Bundle -- and don't judge it for celebrating the new year one week late. We know some of you are still feeling the annual <em>effects </em>of the new year, too.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/05/indie-royale-unveils-four-fancy-games-in-the-new-years-bundle/">Indie Royale unveils four fancy games in the New Year's Bundle</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 05 Jan 2012 18:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/05/indie-royale-unveils-four-fancy-games-in-the-new-years-bundle/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20141277/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/05/indie-royale-unveils-four-fancy-games-in-the-new-years-bundle/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fractal</category><category>indie</category><category>indie-royale</category><category>Indie-Royale-New-Years-Bundle</category><category>mac</category><category>max-and-the-magic-marker</category><category>New-Years-Bundle</category><category>nuclear-dawn</category><category>pc</category><category>Super-Crossfire</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Thu, 05 Jan 2012 18:45:00 EST</pubDate></item><item><title><![CDATA[Portabliss: Fractal: Make Blooms Not War (iPad)]]></title><link>http://www.joystiq.com/2011/09/02/portabliss-fractal-make-blooms-not-war-ipad/</link><guid isPermaLink="true">http://www.joystiq.com/2011/09/02/portabliss-fractal-make-blooms-not-war-ipad/</guid><comments>http://www.joystiq.com/2011/09/02/portabliss-fractal-make-blooms-not-war-ipad/#comments</comments><description><![CDATA[<font color="#808080">Did you know that you can download handheld games now? That's <em>amazingly</em> convenient! The only inconvenient part of it is finding the right games to buy -- and that's where we come in, with our <a href="http://joystiq.com/tag/portabliss">Portabliss</a> column. In each installment, we'll tell you about a downloadable game on the iPhone, iPad, Android device, DSi, 3DS, PSP, etc. Today: <span style="font-style: italic;">Fractal: Make Blooms Not War.</span><i>.</i></font>
<hr size="2" style="padding-left: 5px; " width="100%" /><div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/09/02/portabliss-fractal-make-blooms-not-war-ipad/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/mzl.lbiufegf.480x480-75_530x298.jpg" style="width: 530px; height: 297px;" /></a></div>
My entire life, I've had a problem. When I see multiple shapes or objects of the same color, I feel this need to push them together and make them vanish. It's instinctual, some kind of primordial <em>need</em> I must fulfill at every given opportunity.<br />
<br />
And that's why I can't put down<em> Fractal: Make Blooms Not War</em> from Cipher Prime, the developer of <a href="http://www.joystiq.com/2011/05/05/pulse-from-makers-of-auditorium-now-on-ipad/"><em>Pulse</em></a> and <a href="http://www.joystiq.com/game/auditorium"><em>Auditorium</em></a>.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/fractal-make-blooms-not-war-ipad/">Fractal: Make Blooms Not War (iPad)</a></strong></p><a href="http://www.joystiq.com/photos/fractal-make-blooms-not-war-ipad/#4417843"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/mzl.kowaoest.480x480-75_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fractal-make-blooms-not-war-ipad/#4417844"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/mzl.lbiufegf.480x480-75_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fractal-make-blooms-not-war-ipad/#4417846"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/mzl.tpvxxahj.480x480-75_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fractal-make-blooms-not-war-ipad/#4417848"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/mzl.uthvitfu.480x480-75_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fractal-make-blooms-not-war-ipad/#4417849"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/mzl.xmfudcwq.480x480-75_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2011/09/02/portabliss-fractal-make-blooms-not-war-ipad/" rel="bookmark">Continue reading <em>Portabliss: Fractal: Make Blooms Not War (iPad)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/09/02/portabliss-fractal-make-blooms-not-war-ipad/">Portabliss: Fractal: Make Blooms Not War (iPad)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 02 Sep 2011 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/09/02/portabliss-fractal-make-blooms-not-war-ipad/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20033777/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/09/02/portabliss-fractal-make-blooms-not-war-ipad/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cipher-prime</category><category>fractal</category><category>fractal-make-blooms-not-war</category><category>mobile</category><category>portabliss</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 02 Sep 2011 20:30:00 EST</pubDate></item></channel></rss>