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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Madden 08 Wii online without friend codes]]></title><link>http://www.joystiq.com/2007/06/14/madden-08-wii-online-without-friend-codes/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/14/madden-08-wii-online-without-friend-codes/</guid><comments>http://www.joystiq.com/2007/06/14/madden-08-wii-online-without-friend-codes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/sports/" rel="tag">Sports</a></p><a href="http://wii.ign.com/articles/795/795634p1.html"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/madden-wii-minishot-225.jpg" alt="" /></a>The next installment of <a href="http://www.joystiq.com/tag/ElectronicArts/">Electronic Arts'</a> <em><a href="http://www.joystiq.com/tag/Madden/">Madden</a></em> <a href="http://www.joystiq.com/tag/madden08"><em>08</em></a> will feature online multiplayer but will not be using Nintendo's <a href="http://www.joystiq.com/tag/friendcodes/">friend code</a> system, according to associate producer Damian Zerr in an interview <a href="http://uk.wii.ign.com/articles/795/795634p2.html">with IGN</a>.<br />
<br />
"Madden Wii doesn't support the Wii friends system during online play," he said. "This is something we're still working on with Nintendo. For now our online play uses your EA Nation Persona to search and manage your EA Messenger account." IGN does not press further as to why EA made this decision, leaving us to only speculate the reasons why. Perhaps EA is as distraught with the system as many Joystiq readers have conveyed.<br />
<br />
No voice chat will be available during online play, relying instead on EA Messenger for communication (details on how were also not given), but alongside DS connectivity was not ruled out for <em>Madden 09.</em><br />
<br />
[Via <a href="http://www.nintendowiifanboy.com/2007/06/13/madden-08-not-using-friend-codes/">Nintendo Wii Fanboy</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/14/madden-08-wii-online-without-friend-codes/">Madden 08 Wii online without friend codes</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 14 Jun 2007 13:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://wii.ign.com/articles/795/795634p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/14/madden-08-wii-online-without-friend-codes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/918109/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/14/madden-08-wii-online-without-friend-codes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ea</category><category>EA-Sports</category><category>electronic arts</category><category>Electronic-Arts</category><category>ElectronicArts</category><category>Football</category><category>friend code</category><category>friend codes</category><category>FriendCode</category><category>FriendCodes</category><category>madden</category><category>madden 08</category><category>Madden-08</category><category>Madden-NFL-08</category><category>Madden08</category><category>Nintendo</category><category>Sports</category><category>Wii</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Thu, 14 Jun 2007 13:25:00 EST</pubDate></item><item><title><![CDATA[Wii Warm Up: Friend code rumor fest]]></title><link>http://www.joystiq.com/2007/05/31/friend-code-rumor-fest/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/31/friend-code-rumor-fest/</guid><comments>http://www.joystiq.com/2007/05/31/friend-code-rumor-fest/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/nintendo-wi-fi/" rel="tag">Nintendo Wi-Fi</a>, <a href="http://www.joystiq.com/category/wii-warm-up/" rel="tag">Wii Warm Up</a></p><div><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/question-mii-3-nwf.jpg" style="margin-left: 5px;" alt="" />What's the deal with <a href="http://www.joystiq.com/search/?q=friend+code">friend codes</a> on the Wii? In the last week or so, we've seen a flurry of rumors and responses-to-rumors, and we don't even know if the system for <a href="http://www.joystiq.com/tag/mariostrikerscharged"><em>Mario Strikers Charged</em></a> will set the standard for the rest of the Wii's WiFi future. Are friend codes Mii specific? <a href="http://www.joystiq.com/2007/05/29/mario-strikers-producer-says-friend-code-is-tied-to-mii-not-gam/">Some say yes</a>, but there's also word that the good news about Mii-based codes <a href="http://gonintendo.com/?p=18741">may be untrue</a> and the result of a mistranslation. We've talked at length about <a href="http://www.joystiq.com/category/nintendo-wi-fi/">WiFi</a> and the future of Wii online before, but in light of all these recent developments, we can't resist asking what you think.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/31/friend-code-rumor-fest/">Wii Warm Up: Friend code rumor fest</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 31 May 2007 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gonintendo.com/?p=18741>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/31/friend-code-rumor-fest/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/907245/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/31/friend-code-rumor-fest/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>friend codes</category><category>FriendCodes</category><category>mario strikers</category><category>mario strikers charged</category><category>MarioStrikers</category><category>MarioStrikersCharged</category><category>mii</category><category>multiplayer</category><category>nintendo</category><category>nintendo wifi</category><category>nintendo wii</category><category>NintendoWifi</category><category>nintendowii</category><category>nwfc</category><category>wifi</category><category>wii</category><category>wii warm up</category><category>WiiWarmUp</category><category>wwu</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Thu, 31 May 2007 09:00:00 EST</pubDate></item><item><title><![CDATA[DS Fanboy poll: Do friend codes ever prevent you from playing online?]]></title><link>http://www.joystiq.com/2007/05/30/ds-fanboy-poll-do-friend-codes-ever-prevent-you-from-playing-on/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/30/ds-fanboy-poll-do-friend-codes-ever-prevent-you-from-playing-on/</guid><comments>http://www.joystiq.com/2007/05/30/ds-fanboy-poll-do-friend-codes-ever-prevent-you-from-playing-on/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds-fanboy-poll/" rel="tag">DS Fanboy poll</a></p><div align="center"><img vspace="4" hspace="4" border="" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/ds_fanboy_poll_logo_sm.jpg" alt="" /><br /></div>
<br />We all complain about <a href="http://www.joystiq.com/2007/01/12/ds-daily-friend-codes/">friend codes</a> sometimes. In fact, it's just about our favorite topic to moan about (except for lamenting the gap between <em>Ace Attorney</em> games). But does the presence of friend codes ever prevent you from playing a DS game online? Have you ever thought, wow, this whole <span style="font-style: italic;">Mario Kart</span> thing is sure awesome, but I think I'll go play something online on my 360 instead?<br /><br />Certainly someone (and <a href="http://www.joystiq.com/2007/05/30/wi-fi-tops-5-million-users-200-million-game-sessions/">all their friends</a>) is playing online, and it's not just us during <a href="http://www.joystiq.com/category/game-night/">Game Night</a>. But is it you?<br /><br /><!-- // Begin Pollhost.com Poll Code // -->
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                <td colspan="2"><font size="-1" face="Arial" color="#000000"><strong>Do friend codes turn you off Nintendo WiFi?</strong></font></td>
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                <td width="5"><input type="radio" value="1" name="answer" /></td>
                <td><font size="-1" face="Arial" color="#000000">No, I play online regardless. Nintendo forever!</font></td>
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                <td width="5"><input type="radio" value="2" name="answer" /></td>
                <td><font size="-1" face="Arial" color="#000000">Sometimes it seems annoying, but I try not to let it deter me.</font></td>
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                <td width="5"><input type="radio" value="3" name="answer" /></td>
                <td><font size="-1" face="Arial" color="#000000">Between friend codes and dropped connections, I don't play online that often.</font></td>
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                <td width="5"><input type="radio" value="4" name="answer" /></td>
                <td><font size="-1" face="Arial" color="#000000">Yes, I definitely go online more with other systems.</font></td>
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                <td width="5"><input type="radio" value="5" name="answer" /></td>
                <td><font size="-1" face="Arial" color="#000000">I don't play online.</font></td>
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                <td colspan="2"><input type="hidden" value="d2VibG9nc2luYwkxMTgwNTYxMDIyCUZGRkZGRgkwMDAwMDAJQXJpYWwJQXNzb3J0ZWQ" name="config" /><center><input type="submit" value="Vote" /></center></td>
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<!-- // End Pollhost.com Poll Code // --><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/30/ds-fanboy-poll-do-friend-codes-ever-prevent-you-from-playing-on/">DS Fanboy poll: Do friend codes ever prevent you from playing online?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 30 May 2007 16:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/05/30/ds-fanboy-poll-do-friend-codes-ever-prevent-you-from-playing-on/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/907227/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/30/ds-fanboy-poll-do-friend-codes-ever-prevent-you-from-playing-on/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>friend codes</category><category>FriendCodes</category><category>online</category><category>poll</category><category>wifi</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Wed, 30 May 2007 16:25:00 EST</pubDate></item><item><title><![CDATA[Mii, friend codes linked for Mario Strikers Charged [Update 2]]]></title><link>http://www.joystiq.com/2007/05/28/friend-codes-linked-to-mii-said-mario-strikers-producer/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/28/friend-codes-linked-to-mii-said-mario-strikers-producer/</guid><comments>http://www.joystiq.com/2007/05/28/friend-codes-linked-to-mii-said-mario-strikers-producer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/sports/" rel="tag">Sports</a></p><a href="http://www.gamers.fr/actus/2007/04/27/next-level-games-foot-toujours"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/mii-code-friendship.jpg" alt="" /></a>Those oft-discussed Nintendo friend codes may be more universal than previously thought. In an interview with Gamers.fr, <em><a href="http://www.joystiq.com/tag/mariostrikers">Mario Strikers</a> <a href="http://www.joystiq.com/tag/mariostrikerscharged">Charged</a></em> producer Justin Dowdeswell of <a href="http://www.nextlevelgames.com/corporate_news.php">Next Level Games</a> said that the <a href="http://www.joystiq.com/tag/friendcodes/">friend codes</a> used for online games are tied to your Mii character and does not change between games.<br /><br />"Each Mii created generates a Mii code that never changes. This code will thus be used for all other online games in the future," said Dowsedell (according to a translation done by Joystiq).<br /><br />Each Wii console can hold 100 Mii characters. There are one trillion possible 12-digit friend codes; some quick number-crunching reveals that Nintendo can only build ten billion Wii consoles in its lifetime. <em>Only</em> ten billion? Way to limit your sales, Ninty. (We're going to spell this one out: that's sarcasm.)<br /><br /><strong>Update: </strong>Falafelkid at <a href="http://nintendo-revolution.blogspot.com/2007/05/mii-specific-friend-code-rumour-fake.html">Wii: Definitive speculation</a> contacted Dowdeswell via phone, who said that "he never intended to comment on any other titles, nor would he know about how they implemented online features." <br /><br />Dowsedell comments as they appear above were a translation of his original words done by this writer, which we should have made more clear. However, we feel our translation was accurate to the best of our knowledge. As it was written in the interview: <em>Chaque Mii cr&eacute;&eacute; g&eacute;n&egrave;re un code Mii qui reste invariable par la suite. Ce code servira donc pour tous les autres jeux jouables en ligne dans le futur.</em><br /><br />We have contacted Dowsedell ourselves to learn that, indeed, he is not sure and was not speaking for how online will be handled with other games. "We're just aware of how we're handling <em>Strikers</em> stuff ... That's not to say it won't happen, but I'm not aware of that," he said to Joystiq via phone. <br /><br />We apologize for any misunderstanding of Dowdeswell's words specifically stemming from the phrase "all other online games in the future" (intended to mean <em>Strikers Charged</em> matches and not other Wii games).<br /><br />[Via <a href="http://www.platformers.net/index/index.php?option=com_content&amp;task=view&amp;id=261&amp;Itemid=33">The Platformers</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/28/friend-codes-linked-to-mii-said-mario-strikers-producer/">Mii, friend codes linked for Mario Strikers Charged [Update 2]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 28 May 2007 20:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamers.fr/actus/2007/04/27/next-level-games-foot-toujours>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/28/friend-codes-linked-to-mii-said-mario-strikers-producer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/905680/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/28/friend-codes-linked-to-mii-said-mario-strikers-producer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>friend codes</category><category>FriendCodes</category><category>mario strikers</category><category>MarioStrikers</category><category>mii</category><category>nintendo</category><category>Wii</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Mon, 28 May 2007 20:15:00 EST</pubDate></item><item><title><![CDATA[A scary, scary rumor (i.e. GameSpy sucks?)]]></title><link>http://www.joystiq.com/2007/03/14/a-scary-scary-rumor-i-e-gamespy-sucks/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/14/a-scary-scary-rumor-i-e-gamespy-sucks/</guid><comments>http://www.joystiq.com/2007/03/14/a-scary-scary-rumor-i-e-gamespy-sucks/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><a href="http://nintendo-revolution.blogspot.com/2007/03/breaking-no-unified-gamer-tags-or-codes.html"><img vspace="4" hspace="4" border="0" align="right" alt="Look, it's Alisha! LOL" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/frustration.jpg" /></a>The good folks over at <a href="http://gonintendo.com/?p=14563">GoNintendo</a> are referencing <a href="http://nintendo-revolution.blogspot.com/2007/03/breaking-no-unified-gamer-tags-or-codes.html">an informal interview</a> by one "Falafelkid", whom they claim to be as reputable as they come. He has apparently spoken with some GameSpy PR people (whom we have attempted to contact and failed miserably), who will be partnering with Nintendo to provide online functionality in upcoming games. The grim, grim news?<br /><em><br />Falafelkid: Just one last question to make absolutely sure I have got this right, please. If I have a friend roster in one game, that roster will not be available to me in any other game. I have to build up an entirely new list for each title, right?<br /><br />GameSpy: The answer to your question is yes, for the Wii friend lists are game-specific.<br /><br />Ughhhhh.</em> We don't want to take this as fact, but the mere prospect leaves us depressed and in a need of a rainbow or something to cheer us up. The Wii maintains an internal friends list as is; why can't games simply access said list and use it universally across the platform? <em>Why</em>, Nintendo, <em>why?<br /></em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/14/a-scary-scary-rumor-i-e-gamespy-sucks/">A scary, scary rumor (i.e. GameSpy sucks?)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 14 Mar 2007 18:05:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://nintendo-revolution.blogspot.com/2007/03/breaking-no-unified-gamer-tags-or-codes.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/14/a-scary-scary-rumor-i-e-gamespy-sucks/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/852834/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/14/a-scary-scary-rumor-i-e-gamespy-sucks/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Friend Codes</category><category>FriendCodes</category><category>GameSpy</category><category>Online</category><dc:creator><![CDATA[Jason Wishnov]]></dc:creator><pubDate>Wed, 14 Mar 2007 18:05:00 EST</pubDate></item><item><title><![CDATA[Square Enix blames Wii friend codes for lack of FFXI [update 1]]]></title><link>http://www.joystiq.com/2007/02/01/square-enix-blames-wii-friend-codes-for-lack-of-ffxi/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/01/square-enix-blames-wii-friend-codes-for-lack-of-ffxi/</guid><comments>http://www.joystiq.com/2007/02/01/square-enix-blames-wii-friend-codes-for-lack-of-ffxi/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/mmo/" rel="tag">MMO</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://www.cubed3.com/news/6729/1/No_FFXI_on_Wii,_FF_Anniversary_Projects_on_Nintendo_Systems,_Chrono_Update_and_Much_More!"><img vspace="16" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/ffxi-not-wiiboun.jpg" /></a>Friend codes. Nintendo's self-imposed restriction on online gaming has been a burden to many who want to play with their friends without having to share a different 12-digit friend code for every game. When the Wii was revealed to have a console-specific friend code, we thought Nintendo had somewhat listened to the community's grumblings. When <em>Pokemon Battle Revolution</em>, the first online Wii title, launched in Japan <a href="http://www.joystiq.com/2006/12/18/first-online-wii-game-uses-game-specific-friend-code/">with friend codes</a>, we realized the folly of our optimism.<br /><br />Square Enix's Senior Vice President Hiromichi Tanaka empathizes, highlighting the friend code system as the primary reason they haven't brought an online game like <em>Final Fantasy XI </em>onto the console. In an interview with Cubed's Adam Riley, Tanaka reveals that the RPG powerhouse is now in negotiations with Nintendo about "resolving this point of contention." A publisher of Square Enix's magnitude does not necessarily guarantee Nintendo will listen, but perhaps Nintendo will ease off or at least allow exceptions for some titles.<br /><br />Then again, <em>Final Fantasy XI</em> on the Wii would surely be profitable even if gamers were required to enter over 300,000 12-digit codes to fully experience the world. That's how much, we suspect, Wii owners our clamoring for Nintendo to join the rest its brethren in this generation.<br /><br />[Update 1: As White Rose Duelist and others have pointed out, <em>Pokemon Battle Revolution's </em>extra friend code might be an exception and not a rule, and <em>Elebits</em> is a cited example where one can exchange in-game pictures with Wii friends. However, as we do not have any other details from impending online games, and Nintendo has not readily clarified, we're just not sure.]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/01/square-enix-blames-wii-friend-codes-for-lack-of-ffxi/">Square Enix blames Wii friend codes for lack of FFXI [update 1]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 01 Feb 2007 15:27:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.cubed3.com/news/6729/1/No_FFXI_on_Wii,_FF_Anniversary_Projects_on_Nintendo_Systems,_Chrono_Update_and_Much_More!>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/01/square-enix-blames-wii-friend-codes-for-lack-of-ffxi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/746631/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/01/square-enix-blames-wii-friend-codes-for-lack-of-ffxi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>enix</category><category>ffxi</category><category>final fantasy</category><category>final fantasy xi</category><category>FinalFantasy</category><category>FinalFantasyXi</category><category>friend code</category><category>friend codes</category><category>FriendCode</category><category>FriendCodes</category><category>mmo</category><category>nintendo wii</category><category>NintendoWii</category><category>online</category><category>square</category><category>square enix</category><category>SquareEnix</category><category>wi fi</category><category>WiFi</category><category>wii</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Thu, 01 Feb 2007 15:27:00 EST</pubDate></item><item><title><![CDATA[Pokemon Diamond and Pearl: Return of the Friend Codes]]></title><link>http://www.joystiq.com/2006/07/13/pokemon-diamond-and-pearl-return-of-the-friend-codes/</link><guid isPermaLink="true">http://www.joystiq.com/2006/07/13/pokemon-diamond-and-pearl-return-of-the-friend-codes/</guid><comments>http://www.joystiq.com/2006/07/13/pokemon-diamond-and-pearl-return-of-the-friend-codes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://serebii.net/index2.shtml"><strong><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/07/dpbox.jpg" id="vimage_1" alt="Time and Space..." /></strong></a>Japanese magazine Corocoro has several scans that reveal a plethora of information regarding the upcoming <em>Pokemon</em> incarnations Diamond and Pearl. While plenty of <strike>trivial</strike> <strike>boring</strike> <strike>inconsequential</strike> details were given about specific Pokemon and moves, the highlights are as follows:<br />
<ul>
    <li>The tentative Japanese release date for both games is September 28th, 2006.</li>
    <li>The new legendary (read: boxart worthy) Pokemon are Diaruga (Diamond Version), who controls time, and Parukia (Pearl Version), who controls space.</li>
    <li>The antagonists are known as Team Galaxy, who will be featured in Pokemon Ranger as well.</li>
    <li>In battles, the bottom screen will be used for menus and the like. Easy viewing of other Pokemon's status?<br /></li>
    <li>WiFi features will be in full force, but they utilize...gulp...the dreaded <em>Friend Code</em> system.</li>
</ul>
That's right, folks, Friend Codes are back. Nintendo seems unwilling to let go of this rather archaic system, though it might be slightly more excused in the Pokemon universe...a grand list of fifty thousand players offering and looking for certain Pokemon types might make things a bit too easy. The ability to pick up a quick match with a stranger, however, would not be unwelcome...<br /><br />[Thanks Nushio, Matt T., and Thousand Dragoon Link!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/07/13/pokemon-diamond-and-pearl-return-of-the-friend-codes/">Pokemon Diamond and Pearl: Return of the Friend Codes</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 13 Jul 2006 13:42:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://serebii.net/index2.shtml>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/13/pokemon-diamond-and-pearl-return-of-the-friend-codes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/642579/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/13/pokemon-diamond-and-pearl-return-of-the-friend-codes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Boxart</category><category>Corocoro</category><category>Diamond</category><category>Diaruga</category><category>Friend Codes</category><category>Parukia</category><category>Pearl</category><category>Pokemon</category><category>Team Galaxy</category><dc:creator><![CDATA[Jason Wishnov]]></dc:creator><pubDate>Thu, 13 Jul 2006 13:42:00 EST</pubDate></item></channel></rss>