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Posts tagged galactic-civilizations-ii

Humble Jumbo Bundle 2 packs Deadlight, Van Helsing and GalCiv 2

A new Humble Bundle is upon us, this time packing a handful of big games. The Humble Jumbo Bundle 2 includes Deadlight, The Incredible Adventures of Van Helsing: Complete Pack and Galactic Civilizations 2: Ultimate Edition in the organizations standard "name your price" package. Beating the average...

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Steam Holiday Sale, day 10: Skyrim, BioShock, Grand Theft Auto franchise sales and more

Have you guys ever noticed how our money and a Steam Holiday Sale are never in the same room at the same time? Like, the same way that no one has ever seen Bruce Wayne and the Batman together in the same place? It's just weird, is all; almost as if our money was somehow being removed by the sale,...

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GDC09: Stardock entering iPhone development, would 'like' to do GalCiv II

During a conversation with Stardock CEO Brad Wardell and Art Director Paul Boyer, the two -- against the express wishes of their PR handler -- brought up iPhone development at the company and the possibility of Galactic Civilizations II on the mobile platform. While Stardock's PR pro sat in a...

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Stardock talks staying afloat in The Great Lakes State

News of PC game publisher and developer Stardock's plans to expand further into its home state of Michigan was a bright light in what has been an otherwise gloomy series of months, seeing numerous studios crippled by an ongoing tepid economic climate. We asked ourselves if it was something in the...

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Telling stories: The next hurdle for story telling

As games have evolved, so too has the role of storytelling in the titles we play. As we turn the corner on 2008, we asked multiple industry personalities across all walks of game development on titles such as Dragon Age: Origins, Bionic Commando and Guild Wars for their thoughts. What's next for...

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Telling stories: The games that got it right

As games have evolved, so too has the role of storytelling in the titles we play. As we turn the corner on 2008, we asked multiple industry personalities across all walks of game development on titles such as Dragon Age: Origins, Bionic Commando and Guild Wars for their thoughts. It's rare that...

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Telling stories: How much is that ending in the window?

As games have evolved, so too has the role of storytelling in the titles we play. As we turn the corner on 2008, we asked multiple industry personalities across all walks of game development on titles such as Dragon Age: Origins, Bionic Commando and Guild Wars for their thoughts. Epic Games'...

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Telling stories: What's up with lame endings?

As games have evolved, so too has the role of storytelling in the titles we play. As we turn the corner on 2008, we asked multiple industry personalities across all walks of game development on titles such as Dragon Age: Origins, Bionic Commando and Guild Wars for their thoughts. While narrative...

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Telling stories: Balancing gameplay v. narrative

As games have evolved, so too has the role of storytelling in the titles we play. As we turn the corner on 2008, we asked multiple industry personalities across all walks of game development on titles such as Dragon Age: Origins, Bionic Commando and Guild Wars for their thoughts. How important are...

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The Best of Big Download: December 15-21

This week is the last one in 2008 that will likely have a lot of major gaming news but Big Download still has lots of plans to cover the past year and looking ahead to 2009 in the next several days. In the meantime let's look at the highlights from the past week: Exclusive features Contests:...

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