Posts tagged galactic-civilizations 
Steam Holiday Sale, day 10: Skyrim, BioShock, Grand Theft Auto franchise sales and more
Have you guys ever noticed how our money and a Steam Holiday Sale are never in the same room at the same time? Like, the same way that no one has ever seen Bruce Wayne and the Batman together in the same place? It's just weird, is all; almost as if our money was somehow being removed by the sale, o...
Stardock talks staying afloat in The Great Lakes State
News of PC game publisher and developer Stardock's plans to expand further into its home state of Michigan was a bright light in what has been an otherwise gloomy series of months, seeing numerous studios crippled by an ongoing tepid economic climate. We asked ourselves if it was something in the ...
Telling stories: The next hurdle for story telling
As games have evolved, so too has the role of storytelling in the titles we play. As we turn the corner on 2008, we asked multiple industry personalities across all walks of game development on titles such as Dragon Age: Origins, Bionic Commando and Guild Wars for their thoughts. What's next for i...
Telling stories: The games that got it right
As games have evolved, so too has the role of storytelling in the titles we play. As we turn the corner on 2008, we asked multiple industry personalities across all walks of game development on titles such as Dragon Age: Origins, Bionic Commando and Guild Wars for their thoughts. It's rare that st...
Telling stories: How much is that ending in the window?
As games have evolved, so too has the role of storytelling in the titles we play. As we turn the corner on 2008, we asked multiple industry personalities across all walks of game development on titles such as Dragon Age: Origins, Bionic Commando and Guild Wars for their thoughts. Epic Games' Micha...
Telling stories: What's up with lame endings?
As games have evolved, so too has the role of storytelling in the titles we play. As we turn the corner on 2008, we asked multiple industry personalities across all walks of game development on titles such as Dragon Age: Origins, Bionic Commando and Guild Wars for their thoughts. While narrative h...
Telling stories: Balancing gameplay v. narrative
As games have evolved, so too has the role of storytelling in the titles we play. As we turn the corner on 2008, we asked multiple industry personalities across all walks of game development on titles such as Dragon Age: Origins, Bionic Commando and Guild Wars for their thoughts. How important are...
Best of the Rest: Jason's Picks of 2007
Galactic Civilizations II: Dark Avatar (PC) Stardock proved that it still had its collective finger on the pulse of the PC strategy game community in 2006 with Galactic Civilizations II: Dread Lords, an amazing game that managed to usurp the 4X strategy crown from Master of Orion to become the ge...
