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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title>Puzzle Quest update to infect XBLA this Wednesday</title><link>http://www.joystiq.com/2008/07/21/puzzle-quest-update-to-infect-xbla-this-wednesday/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/21/puzzle-quest-update-to-infect-xbla-this-wednesday/</guid><comments>http://www.joystiq.com/2008/07/21/puzzle-quest-update-to-infect-xbla-this-wednesday/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a></p><div align="center"><a href="http://xbox360.gamespy.com/xbox-360/puzzle-quest-15/892473p1.html"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/pq_rotpl_top.jpg" alt="" /></a><br /></div>
Those jewels you've been collecting are about to get a whole lot more infectious, as D3Publisher announced that its <a href="http://www.joystiq.com/2008/04/03/puzzle-quest-1-5-gets-name-dubbed-revenge-of-the-plague-lord/">player-christened</a> <em>Puzzle Quest</em> expansion, <em>Revenge of the Plague Lord</em>, will infest Xbox Live Arcade this Wednesday, July 23. <br /><br />Develped by <em>Puzzle Quest</em> devs, Infinite Interactive, the 700 Microsoft Point update will offer a virulent mass of new content, including 25 new quests, 50 new spells, 40 new items, and four new heroes, as well as the ability to build up characters to level 60. In addition, <em>Revenge of the Plague Lord</em> will also add three new Achievements to the popular puzzler, giving us plenty to feed our fever until <a href="http://www.joystiq.com/tag/galactrix/">we look to the skies next year</a>.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://xbox360.gamespy.com/xbox-360/puzzle-quest-15/892473p1.html>Read</a> | <a href="http://www.joystiq.com/2008/07/21/puzzle-quest-update-to-infect-xbla-this-wednesday/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1262849/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/07/21/puzzle-quest-update-to-infect-xbla-this-wednesday/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>galactrix</category><category>infinite-interactive</category><category>infiniteinteractive</category><category>puzzle-quest</category><category>puzzlequest</category><category>revenge-of-the-plagu...</category><category>revengeoftheplaguelord</category><dc:creator>Jason Dobson</dc:creator><dc:date>2008-07-21T23:30:00+00:00</dc:date></item><item><title>Joystiq E3 hands-on: Puzzle Quest Galactrix</title><link>http://www.joystiq.com/2008/07/20/joystiq-e3-hands-on-puzzle-quest-galactrix/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/20/joystiq-e3-hands-on-puzzle-quest-galactrix/</guid><comments>http://www.joystiq.com/2008/07/20/joystiq-e3-hands-on-puzzle-quest-galactrix/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a></p><div align="center"><a href="http://www.joystiq.com/2008/07/20/joystiq-e3-hands-on-puzzle-quest-galactrix/"><img vspace="4" hspace="4" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/galactrixmainimage.jpg" alt="" /></a><br /></div>
<em>Puzzle Quest Galactrix</em> takes the fantasy world of the original <a href="http://joystiq.com/tag/puzzle-quest"><em>Puzzle Quest</em></a> and injects it with a healthy dose of sci-fi. The "match three" gameplay is still present, as are the RPG elements, and it all comes together in a <em>Puzzle Quest </em>experience for those who prefer interstellar drama over orcs and goblins.<br /><br />We're going to write the rest of this hands-on with the idea that the reader has played the original <em>Puzzle Quest</em>, because if they haven't, they should go out and rent/buy it right now. For those who played the first <em>Puzzle Quest</em> and didn't like it, <em>Galactrix</em> won't convert them, unless the sci-fi concept is the only thing they felt was missing from the original.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/puzzle-quest-galactrix-xbla/">Puzzle Quest: Galactrix (XBLA/DS/PC)</a></strong></p><a href="http://www.joystiq.com/photos/puzzle-quest-galactrix-xbla/662461/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/galactrixlogo022508_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/puzzle-quest-galactrix-xbla/662460/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/galactrix02250813_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/puzzle-quest-galactrix-xbla/662459/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/galactrix02250812_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/puzzle-quest-galactrix-xbla/662458/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/galactrix02250811_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/puzzle-quest-galactrix-xbla/662457/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/galactrix02250810_thumbnail.png" alt="" title="" /></a></div><br /><br />The main change to <span style="font-style: italic;">Puzzle Quest</span>'s gameplay in <span style="font-style: italic;">Galactrix</span> is that the board is hex-based and jewels can be moved in six directions. If the player completes a three+-of-a-kind, then the board will push in from the direction the jewel was shifted -- jewels do not just drop down from the top anymore.<br /><br />Other changes to the original rules is that 4-of-a-kind now gives a multiplier, 5-of-a-kind adds an extra turn. There are no more wild cards. Also, instead of skulls, there are mine looking symbols with numbers on them. The numbers represent the amount of damage that will be done to the enemy by completing the segment.<br /><br />Special moves are still exactly where they were in the original game and there will be several classes to choose from at the beginning to determine the type of moves the player will receive.<br /><br />One of the major components of the game is that you play as a trading vessel, which at this stage is a little awkward because the trading screen doesn't give a sense of the galactic economy. This was actually a point we got stuck on and discussed heavily with the game's producer. The gameplay is still the <span style="font-style: italic;">Puzzle Quest</span> we've come to love, but the economic aspects currently fall flat because there's no way to see where in the galaxy items can be bought low and sold high.<br /><br />We were also a little confused as to how relationships with the 10-20 factions in the game affected trade relations with us. For example, when we brought up the trading screen, the cost for one type of product lit up in green giving the impression that this item is purchased in this system for a high price ... but, what it really means is that your faction rating is high so trade with the race receives a boost.<br /><br />The economy of <span style="font-style: italic;">Galactrix</span>, which is significant change from <span style="font-style: italic;">PQ</span>, is something we'd like to understand a lot better than what we could grasp in our 20 minutes with the game. There is also several other side things we didn't have the time to test in detail. Once again, just like <span style="font-style: italic;">Puzzle Quest</span>, <span style="font-style: italic;">Galactrix</span> appears like it's going to deliver a lot of content.<br /><br />There's still plenty of time for us to get an idea of the changes <span style="font-style: italic;">Galactrix</span> will bring to the <span style="font-style: italic;">PQ</span> formula as the title isn't expected until early 2009. As long as the sci-fi aspect isn't a total turn-off, <span style="font-style: italic;">Galactrix</span> looks to bring a similar addictive RPG/Puzzle experience to fans of this new hybrid genre.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2008/07/20/joystiq-e3-hands-on-puzzle-quest-galactrix/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1261544/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/07/20/joystiq-e3-hands-on-puzzle-quest-galactrix/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>d3</category><category>e3-2008</category><category>galactrix</category><category>hands-on</category><category>joystiqfeatures</category><category>puzzle-quest-galactrix</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2008-07-20T13:30:00+00:00</dc:date></item><item><title>First Puzzle Quest: Galactrix trailer is rather hexy</title><link>http://www.joystiq.com/2008/07/13/first-puzzle-quest-galactrix-trailer-is-rather-hexy/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/13/first-puzzle-quest-galactrix-trailer-is-rather-hexy/</guid><comments>http://www.joystiq.com/2008/07/13/first-puzzle-quest-galactrix-trailer-is-rather-hexy/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a></p><object width="490" height="404"><param name="movie" value="http://www.youtube.com/v/0M4YLmZfy5k&amp;hl=en&amp;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/0M4YLmZfy5k&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="490" height="404"></embed></object><br />We understand that trailers for puzzle games, even ones with strong RPG elements, aren't exactly titillating. With very few explosions, no dialogue, and the repetitive swapping of multi-hued bricks, the odds are somewhat against them. If you never played the first <em><a href="http://www.joystiq.com/search/?q=Puzzle%20Quest">Puzzle Quest</a></em>, the above trailer will probably look as bland as eating toast at a Kenny G concert -- however, those who have gemswapped their way through the <a href="http://en.wikipedia.org/wiki/Puzzle_Quest:_Challenge_of_the_Warlords"><em>Challenge of the Warlords</em></a> understand the fancy-tickling capacity of <a href="http://www.xbox360fanboy.com/2008/07/13/puzzle-quest-galactrix-video-release-q109/">this debut <em>Puzzle Quest: Galactrix</em> trailer</a>. With looks at <a href="http://www.joystiq.com/2008/02/25/gdc08-hands-almost-on-with-puzzle-quest-galactrix/">the new hex-based gameplay</a>, the massive galaxy the game takes place in, and the new visual aesthetic, this one video should be enough to cause visions of hexagons to dance in your head until the game's Q1 '09 release.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.xbox360fanboy.com/2008/07/13/puzzle-quest-galactrix-video-release-q109/>Read</a> | <a href="http://www.joystiq.com/2008/07/13/first-puzzle-quest-galactrix-trailer-is-rather-hexy/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1254004/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/07/13/first-puzzle-quest-galactrix-trailer-is-rather-hexy/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>d3</category><category>d3publisher</category><category>ds</category><category>galactrix</category><category>hexagon</category><category>puzzle-quest</category><category>puzzle-quest-galactrix</category><category>trailer</category><category>xbla</category><dc:creator>Griffin McElroy</dc:creator><dc:date>2008-07-13T13:30:00+00:00</dc:date></item><item><title>Help focus test new Puzzle Quest game in LA</title><link>http://www.joystiq.com/2008/04/10/focus-test-new-puzzle-quest-game-in-la/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/10/focus-test-new-puzzle-quest-game-in-la/</guid><comments>http://www.joystiq.com/2008/04/10/focus-test-new-puzzle-quest-game-in-la/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a></p><div align="center"><img vspace="4" hspace="4" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/04/puzzlequest490.jpg" alt="" /><br /></div>
D3Publisher of America is looking for volunteers to focus test the "next game in the Puzzle Quest franchise." If you live in the Los Angeles area and have played the original <em>Puzzle Quest</em>, contact lisa[at]mindofthegamer[dawt]com and place "Puzzle Quest Research" in the subject line. <br /><br />Emails must be received by April 18 and participants will be chosen on a first come, first served basis; there will also be screening for "additional criteria." We spoke with a representative who told us participants will be mostly testing <em><a href="http://www.joystiq.com/tag/galactrix/">Galactrix</a></em>, a little <em><a href="http://www.joystiq.com/2008/04/03/puzzle-quest-1-5-gets-name-dubbed-revenge-of-the-plague-lord/">Revenge of the Plague Lord</a></em>, and "other" <em>Puzzle Quest</em> related things. Those who score a golden ticket, let us know what you find out.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/puzzle-quest-galactrix-xbla/">Puzzle Quest: Galactrix (XBLA/DS/PC)</a></strong></p><a href="http://www.joystiq.com/photos/puzzle-quest-galactrix-xbla/662461/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/galactrixlogo022508_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/puzzle-quest-galactrix-xbla/662460/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/galactrix02250813_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/puzzle-quest-galactrix-xbla/662459/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/galactrix02250812_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/puzzle-quest-galactrix-xbla/662458/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/galactrix02250811_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/puzzle-quest-galactrix-xbla/662457/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/galactrix02250810_thumbnail.png" alt="" title="" /></a></div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2008/04/10/focus-test-new-puzzle-quest-game-in-la/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1164128/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/04/10/focus-test-new-puzzle-quest-game-in-la/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>d3publisher</category><category>galactrix</category><category>puzzle-guest</category><category>puzzlequest</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2008-04-10T19:25:00+00:00</dc:date></item><item><title>GDC08: Hands almost-on with Puzzle Quest: Galactrix</title><link>http://www.joystiq.com/2008/02/25/gdc08-hands-almost-on-with-puzzle-quest-galactrix/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/25/gdc08-hands-almost-on-with-puzzle-quest-galactrix/</guid><comments>http://www.joystiq.com/2008/02/25/gdc08-hands-almost-on-with-puzzle-quest-galactrix/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a></p><div align="center"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/jsgalactrixlogo490022508.jpg" /><br /></div>
<a href="http://www.joystiq.com/tag/d3"> D3 Publisher</a>'s big surprise at <a href="http://joystiq.com/tag/gdc08">GDC</a> this year was the newly rebranded <a href="http://www.joystiq.com/2008/02/23/puzzle-quest-galactrix-re-announced/"><em>Puzzle Quest: Galactrix</em></a><em>, </em>the sci-fi spiritual sequel to the hit <em>Puzzle Quest: Challenge of the Warlords.</em> We weren't able to play the game -- we were forced to sit <em>tantalizingly</em> close as we watched the PC version of the game (also coming to DS and Xbox Live Arcade) being demonstrated. The new game explores the question "What if people didn't have souls?" in the medium of match-three puzzle games. No, we don't know what that means either.<br /><br />Enjoy our gallery of spaceship concept art, screenshots, and <a href="http://www.joystiq.com/photos/puzzle-quest-galactrix-xbla/662450/">this thing</a>, and continue past the break for what gameplay details we could glean from the demo.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/puzzle-quest-galactrix-xbla/">Puzzle Quest: Galactrix (XBLA/DS/PC)</a></strong></p><a href="http://www.joystiq.com/photos/puzzle-quest-galactrix-xbla/662461/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/galactrixlogo022508_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/puzzle-quest-galactrix-xbla/662460/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/galactrix02250813_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/puzzle-quest-galactrix-xbla/662459/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/galactrix02250812_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/puzzle-quest-galactrix-xbla/662458/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/galactrix02250811_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/puzzle-quest-galactrix-xbla/662457/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/galactrix02250810_thumbnail.png" alt="" title="" /></a></div><br />Even more obvious than the difference in setting -- which features a power struggle between corporations <em>in space! --</em> is the difference in gameplay. The familiar <em>Tetris/Bejeweled-</em>like well seen in <a href="http://www.4colorrebellion.com/archives/2007/02/23/4cr-interview-infinite-interactive-part-2/">original screens</a> of <em>Galactrix</em> has been replaced by a hexagon, filled with hexagonal gems. Along with this change in orientation come new gameplay systems. Now, depending on whether the match happens in space or on a planet, gravity has variable effects on the movement of pieces. If you're on a planet (and thus subject to that planet's gravity) new pieces will fall down to fill the void left by captured gems (done by matching three in a line, as usual). In space, the pieces will fall in the direction you moved the matched pieces. Winning a match involves matching numbered gems to do damage to the opponent's shield, and then to their ship. The sum of the numbers on these special gems correspond to the amount of damage done to the shields or ship.<br />
<div style="text-align: center;"><a href="http://www.joystiq.com/photos/puzzle-quest-galactrix-xbla/662457/"><img vspace="4" hspace="0" border="0" align="middle" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/jsgalactrixgameplayscreen490.jpg" /></a><br /></div>
<div style="text-align: center;">Click for larger image<br /><br /></div>
Much like <em>Challenge of the Warlords</em>, the color of captured gems has an effect on gameplay. Blue gems, for example, recharge your spaceship's shields, while white gems add to your "intel," which is a mysterious stat that affects information-gathering outside of puzzles. Red gems power your ship's weapons, yellow gems provide engine power, and green gems power up your ship's computer. We don't <em>exactly</em> know how these stats work in gameplay. D3 wasn't terribly forthcoming with details! Purple gems add to your "psi power," which is a mysterious power that has some kind of use in minigames. <br /> <br /> The player will have the ability (again, details are unknown) to collect spaceship parts and customize the ship in various ways, along with an entire fleet of ships with different weapons. This may involve collecting large stocks of the three ship power gems, or it may be randomly-dropped items found after battles.<br /> <br /> The PC and XBLA versions of the game will both have online play, but it is as yet undetermined what kind of online features the DS version will have. We're hoping for "tons."<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2008/02/25/gdc08-hands-almost-on-with-puzzle-quest-galactrix/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1124137/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/02/25/gdc08-hands-almost-on-with-puzzle-quest-galactrix/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>d3</category><category>galactrix</category><category>infinite-interactive</category><category>puzzle</category><category>puzzle-quest</category><category>puzzle-quest-galactrix</category><dc:creator>JC Fletcher</dc:creator><dc:date>2008-02-25T20:01:00+00:00</dc:date></item><item><title>Puzzle Quest: Galactrix (re)announced</title><link>http://www.joystiq.com/2008/02/23/puzzle-quest-galactrix-re-announced/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/23/puzzle-quest-galactrix-re-announced/</guid><comments>http://www.joystiq.com/2008/02/23/puzzle-quest-galactrix-re-announced/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a></p><div align="center"><a href="http://www.gamespot.com/ds/puzzle/galactrix/news.html?page=1&amp;sid=6186597"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/galactrix-gs-clip-490.jpg"  alt="" /></a></div>
We've known a <em>Puzzle Quest </em><a href="http://www.joystiq.com/2008/02/08/puzzle-quest-sequel-cited-in-d3-press-release-coming-2008/">sequel was coming</a> out for some time -- turns out, we've known longer than we thought. In <a href="http://www.dsfanboy.com/2007/04/11/puzzle-quest-creators-go-sci-fi-for-successor/">April 2007</a>, D3 Publishers announced <em>Galactrix</em>, a "blend of puzzle, RPG, and strategy games" with sci-fi twist. This week at GDC, D3 announced it again (via <a href="http://www.gamespot.com/ds/puzzle/galactrix/news.html?page=1&amp;sid=6186597">Gamespot</a>), only this time re-branded as <em>Puzzle Quest: Galactrix</em>. (You can view the old screenshots <a href="http://www.infinite-interactive.com/galactrix.php">here</a>.)<br /><br />The obvious gameplay difference from <em>Puzzle Quest</em> is the hexagonal board, adding to the board's complexity. <em>Galactrix</em> is due out this year for DS, Xbox Live Arcade and PC; a PSP version could not be confirmed.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.gamespot.com/ds/puzzle/galactrix/news.html?page=1&amp;sid=6186597>Read</a> | <a href="http://www.joystiq.com/2008/02/23/puzzle-quest-galactrix-re-announced/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1122646/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/02/23/puzzle-quest-galactrix-re-announced/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>d3</category><category>galactrix</category><category>gdc08</category><category>puzzle-quest</category><category>puzzle-quest-galactrix</category><dc:creator>Ross Miller</dc:creator><dc:date>2008-02-23T00:00:00+00:00</dc:date></item></channel></rss>