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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Trippy Far Cry 3 trailer introduces Vaas, Buck, and a hungry tiger]]></title><link>http://www.joystiq.com/2012/09/27/trippy-far-cry-3-trailer-introduces-vaas-buck-and-a-hungry-tig/</link><guid isPermaLink="true">http://www.joystiq.com/2012/09/27/trippy-far-cry-3-trailer-introduces-vaas-buck-and-a-hungry-tig/</guid><comments>http://www.joystiq.com/2012/09/27/trippy-far-cry-3-trailer-introduces-vaas-buck-and-a-hungry-tig/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2012/09/27/trippy-far-cry-3-trailer-introduces-vaas-buck-and-a-hungry-tig/"><img alt="Trippy Far Cry 3 trailer introduces Vaas, Buck, and a hungry tiger" class="hidden" data-src-height="339" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/farcry3ubisoft.jpg" /></a><iframe frameborder="0" height="266" id="viddler-3ce729f3" mozallowfullscreen="true" src="http://www.viddler.com/embed/3ce729f3/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=20454362&amp;loop=false&amp;nologo=false&amp;hd=false" webkitallowfullscreen="true" width="530"></iframe></center><br />The latest freaky trailer from <a href="http://joystiq.com/game/far-cry-3"><em>Far Cry 3</em></a> asks you to meet Vaas and Buck, who are really just two misunderstood guys living in Ubisoft's virtual tropical island simulator. Vaas seems to have a thing for gas, as in pouring it all over you and some poor lady, all while pontificating on the quality of the common household cigarette lighter.<br /><br />And Buck... well, Buck might not be misunderstood. He might just be completely crazy. What are you doing with that knife, Buck? Don't bother coming any closer, please pal? How else are we going to stick around for the next trailer, which is going to show off a drugged-up group of native NPCs called the Tribe? How, Buck?<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/far-cry-3-vaas-and-buck/">Far Cry 3 (Vaas and Buck)</a></strong></p><a href="http://www.joystiq.com/photos/far-cry-3-vaas-and-buck/#5316512"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/fc3scra901buck_thumbnail.jpg" alt="Buck" title="Buck" /></a><a href="http://www.joystiq.com/photos/far-cry-3-vaas-and-buck/#5316513"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/fc3scra902vaas_thumbnail.jpg" alt="Vaas" title="Vaas" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/09/27/trippy-far-cry-3-trailer-introduces-vaas-buck-and-a-hungry-tig/">Trippy Far Cry 3 trailer introduces Vaas, Buck, and a hungry tiger</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 27 Sep 2012 02:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/09/27/trippy-far-cry-3-trailer-introduces-vaas-buck-and-a-hungry-tig/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20334444/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/09/27/trippy-far-cry-3-trailer-introduces-vaas-buck-and-a-hungry-tig/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>buck</category><category>far-cry-3</category><category>far-cry-3-</category><category>gallery</category><category>images</category><category>open-world</category><category>shooter</category><category>tiger</category><category>trailer</category><category>ubisoft</category><category>vaas</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Thu, 27 Sep 2012 02:00:00 EST</pubDate></item><item><title><![CDATA[Sonic and All-Stars Racing Transformed into a new trailer]]></title><link>http://www.joystiq.com/2012/08/16/sonic-and-all-stars-racing-transformed-into-a-new-trailer/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/16/sonic-and-all-stars-racing-transformed-into-a-new-trailer/</guid><comments>http://www.joystiq.com/2012/08/16/sonic-and-all-stars-racing-transformed-into-a-new-trailer/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img alt="Sonic All Stars Karting whatever Gamescom trailer  screens" data-src-height="304" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/sonicracingtransformed.jpg" style="display:none" /><iframe frameborder="0" height="318" id="viddler-4b10817b" mozallowfullscreen="true" src="http://www.viddler.com/embed/4b10817b/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=44403163&amp;loop=false&amp;nologo=false&amp;hd=false" webkitallowfullscreen="true" width="530"></iframe></div><br />All the way from Cologne, Germany, where Gamescom is taking place this week, here's the newest trailer for <a href="http://joystiq.com/game/sonic-all-stars-racing-transformed"><em>Sonic and All-Stars Racing Transformed</em></a>, the upcoming kart (and boat and plane) racing game featuring the famous blue hedgehog and his crowd. Oh, <a href="http://www.joystiq.com/2012/07/16/wreck-it-ralph-wanders-into-sonic-racing-game/">and Wreck-It Ralph</a>! <a href="http://www.joystiq.com/2012/06/06/danica-patrick-is-in-sonic-and-all-stars-racing-transformed/">And Danica Patrick</a>, too.<br /><br />The racing looks awfully colorful, which should make Sonic and Sega fans very happy indeed. As the trailer says, the game's due to arrive on November 20. There are a few new screenshots for you to browse through as well; just take a left turn into the gallery below.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/sonic-and-all-stars-racing-transformed-gamescom-2012/">Sonic &amp; All-Stars Racing Transformed (Gamescom 2012)</a></strong></p><a href="http://www.joystiq.com/photos/sonic-and-all-stars-racing-transformed-gamescom-2012/#5210422"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/26891sartafterburner04-copy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/sonic-and-all-stars-racing-transformed-gamescom-2012/#5210423"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/26892sartafterburner05-copy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/sonic-and-all-stars-racing-transformed-gamescom-2012/#5210424"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/26893sartalgiliuscar1-copy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/sonic-and-all-stars-racing-transformed-gamescom-2012/#5210425"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/26894sartalgiliusplane3-copy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/sonic-and-all-stars-racing-transformed-gamescom-2012/#5210426"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/26895sartalknucklescar1-copy_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/16/sonic-and-all-stars-racing-transformed-into-a-new-trailer/">Sonic and All-Stars Racing Transformed into a new trailer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 16 Aug 2012 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/16/sonic-and-all-stars-racing-transformed-into-a-new-trailer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20302041/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/16/sonic-and-all-stars-racing-transformed-into-a-new-trailer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>boats</category><category>gallery</category><category>gamescom</category><category>gamescom-2012</category><category>microsoft</category><category>nintendo</category><category>planes</category><category>playstation</category><category>ps3</category><category>racing</category><category>sega</category><category>sonic</category><category>sonic-and-allstars-racing-transformed</category><category>trailer</category><category>video</category><category>wreck-it-ralph</category><category>xbox</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Thu, 16 Aug 2012 21:30:00 EST</pubDate></item><item><title><![CDATA[Ubisoft Gamescom media megapost: Rayman Legends, ZombiU, and more]]></title><link>http://www.joystiq.com/2012/08/16/ubisoft-gamescom-media-megapost-rayman-legends-zombiu-and-mor/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/16/ubisoft-gamescom-media-megapost-rayman-legends-zombiu-and-mor/</guid><comments>http://www.joystiq.com/2012/08/16/ubisoft-gamescom-media-megapost-rayman-legends-zombiu-and-mor/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/08/16/ubisoft-gamescom-media-megapost-rayman-legends-zombiu-and-mor/"><img alt="Ubisoft Gamescom media megapost Rayman Legends, ZombiU, and more" data-src-height="310" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/raymanlegendsheader.jpg" style="margin: 0px; border-width: 0px; border-style: solid;" /></a></div>Just in case you didn't get to see <a href="http://www.joystiq.com/2012/08/15/liveblogging-the-ubisoft-gamescom-2012-press-conference/">the Ubisoft press conference</a> while it was streaming, don't worry. We saved all of the pictures and videos from the games they had on display, and have combined them all into this one easy-to-carry blog post for your viewing pleasure.<br /><br />It took a while to figure out a way to pack all of these games into the same place, but below, you'll find new screenshots from the gorgeous <a href="http://joystiq.com/game/rayman-legends"><em>Rayman Legends</em></a>, videos from <a href="http://joystiq.com/game/ghost-recon-online"><em>Ghost Recon Online</em></a> and the two upcoming <em>Might and Magic</em> titles, and more media from upcoming titles like <a href="http://joystiq.com/game/avengers-battle-for-earth"><em>Avengers: Battle For Earth</em></a> and the upcoming <a href="http://joystiq.com/game/zombiu"><em>ZombiU</em></a>. How convenient!<p><a href="http://www.joystiq.com/2012/08/16/ubisoft-gamescom-media-megapost-rayman-legends-zombiu-and-mor/" rel="bookmark">Continue reading <em>Ubisoft Gamescom media megapost: Rayman Legends, ZombiU, and more</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/16/ubisoft-gamescom-media-megapost-rayman-legends-zombiu-and-mor/">Ubisoft Gamescom media megapost: Rayman Legends, ZombiU, and more</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 16 Aug 2012 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/16/ubisoft-gamescom-media-megapost-rayman-legends-zombiu-and-mor/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20302026/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/16/ubisoft-gamescom-media-megapost-rayman-legends-zombiu-and-mor/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>avengers-battle-for-earth</category><category>gallery</category><category>gamescom</category><category>gamescom-2012</category><category>gamescom2012</category><category>ghost-recon-online</category><category>microsoft</category><category>might-and-magic-heroes</category><category>might-and-magic-heroes-online</category><category>nintendo</category><category>playstation</category><category>ps3</category><category>rayman-legends</category><category>ubisoft</category><category>videos</category><category>wii-u</category><category>xbox</category><category>your-shape-fitness-evolved-2013</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Thu, 16 Aug 2012 01:00:00 EST</pubDate></item><item><title><![CDATA[Capcom and iam8bit remember 25 Years of Street Fighter with art gallery]]></title><link>http://www.joystiq.com/2012/08/04/capcom-and-iam8bit-remember-25-years-of-street-fighter-with-art/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/04/capcom-and-iam8bit-remember-25-years-of-street-fighter-with-art/</guid><comments>http://www.joystiq.com/2012/08/04/capcom-and-iam8bit-remember-25-years-of-street-fighter-with-art/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/08/04/capcom-and-iam8bit-remember-25-years-of-street-fighter-with-an-a/"><img alt="Capcom and iam8bit remember 25 Years of Street Fighter with an art gallery" data-src-height="412" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/streetfighteriam8bit.jpg" style="margin:4px" /></a></div><div> Last night in iam8bit's Los Angeles headquarters, Capcom opened up <a href="http://www.joystiq.com/2012/07/25/capcom-and-iam8bit-hosting-25-years-of-street-fighter-art-show-i/">its 25 Years of Street Fighter show</a>, revealing a full gallery of artists' work featuring the now classic fighting game characters and settings. In a launch event open to the public, visitors got to see (and buy) the art on display, take pictures in front of a <em>Street Fighter</em> background, and even smash up a car pinata in a tribute to the games' Bonus Round mechanic.<br /> <br /> Gabe Swarr was one of the artists in attendance last night - <a href="http://www.joystiq.com/photos/capcoms-25-years-of-street-fighter-at-iam8bit/#/16">his piece in the show</a>, a comic from his <a href="http://www.lifeintheanalogage.com/">Life in the Analog Age</a> series, was a little more personal than all of the various representations of Chun Li, Ryu, and Blanka. In it, he portrays the change that <em>Street Fighter </em>brought to the arcades when it debuted, from sillier games featuring monkeys and spaceships to fire punches and spinning kicks. "Right when <em>Street Fighter</em> started there were two different crowds at that point," says Swarr, "and I wanted to remember that shift in the arcades."<br /> <br /> Swarr says that <em>Street Fighter</em> as a brand has lasted so long because its characters were so identifiable. Not only are these archetypal characters easy to connect to, but "it's also an international thing," he says. "It's one of the first games where they say this guy's from Brazil, this guy's from Japan and this guy's from the US. They did a really great job of incorporating that into the game."<br /> <br /> "You could tell that that was like the basis for all the fighting games afterwards," Swarr says. "This was the template that everyone followed." Capcom's 25 Years of Street Fighter show is running at iam8bit through August 19. You can see what's on display there in the gallery below.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/capcoms-25-years-of-street-fighter-at-iam8bit/">Capcom's 25 Years of Street Fighter at iam8bit</a></strong></p><a href="http://www.joystiq.com/photos/capcoms-25-years-of-street-fighter-at-iam8bit/#5192201"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/sfeventia8b59_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/capcoms-25-years-of-street-fighter-at-iam8bit/#5192202"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/sfeventia8b60_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/capcoms-25-years-of-street-fighter-at-iam8bit/#5192203"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/sfeventia8b61_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/capcoms-25-years-of-street-fighter-at-iam8bit/#5192204"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/sfeventia8b56_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/capcoms-25-years-of-street-fighter-at-iam8bit/#5192205"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/sfeventia8b57_thumbnail.jpg" alt="" title="" /></a></div></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/04/capcom-and-iam8bit-remember-25-years-of-street-fighter-with-art/">Capcom and iam8bit remember 25 Years of Street Fighter with art gallery</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 04 Aug 2012 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/04/capcom-and-iam8bit-remember-25-years-of-street-fighter-with-art/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20293520/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/04/capcom-and-iam8bit-remember-25-years-of-street-fighter-with-art/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>art</category><category>blanka</category><category>capcom</category><category>chun-li</category><category>gabe-swarr</category><category>gallery</category><category>iam8bit</category><category>opening</category><category>photos</category><category>pictures</category><category>ryu</category><category>show</category><category>street-fighter</category><category>street-fighter-2</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Sat, 04 Aug 2012 16:30:00 EST</pubDate></item><item><title><![CDATA[Capcom and iam8bit hosting 25 Years of Street Fighter art show in LA]]></title><link>http://www.joystiq.com/2012/07/25/capcom-and-iam8bit-hosting-25-years-of-street-fighter-art-show-i/</link><guid isPermaLink="true">http://www.joystiq.com/2012/07/25/capcom-and-iam8bit-hosting-25-years-of-street-fighter-art-show-i/</guid><comments>http://www.joystiq.com/2012/07/25/capcom-and-iam8bit-hosting-25-years-of-street-fighter-art-show-i/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/07/25/capcom-and-iam8bit-hosting-25-years-of-street-fighter-art-show-i/"><img alt="Capcom hosting monthlong Street Fighter art show in LA" data-src-height="379" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/streetfightercomboattack.jpg" style="margin: 0px; border-width: 0px; border-style: solid;" /></a></div>The iam8bit art gallery/collective in Los Angeles' Echo Park is <a href="http://www.capcom-unity.com/brelston/blog/2012/07/25/iam8bit_and_capcom_present_month-long_street_fighter_art_show">teaming up with Capcom for a "25 Years of <em>Street Fighter"</em> gallery show</a>. "Combo Attack" is a two-week exhibition of art of over 50 pieces celebrating the classic fighting game series, featuring different artists' takes on characters, backgrounds, and other media from the long history of <em>Street Fighter</em>.<br /><br />The show is kicking off with <a href="http://iam8bit.com/the-gallery/combo-attack/">a free-to-the-public opening night party</a> on August 3 at 7pm. It will have art pieces on display, and feature a real-life <em>Street Fighter 2</em> "bonus round" (a car to wreck, we'd guess), and several other special installations. The art itself will be up in <a href="http://iam8bit.com/">the iam8bit gallery</a> through August 19, so even if you can't make opening night we're sure <a href="http://www.joystiq.com/2011/08/12/super-iam8bit-debuts-los-angeles-gallery-space-begins-monthlong/">Jon Gibson and gang</a> would appreciate you stopping by.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/07/25/capcom-and-iam8bit-hosting-25-years-of-street-fighter-art-show-i/">Capcom and iam8bit hosting 25 Years of Street Fighter art show in LA</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 25 Jul 2012 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/07/25/capcom-and-iam8bit-hosting-25-years-of-street-fighter-art-show-i/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20286448/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/07/25/capcom-and-iam8bit-hosting-25-years-of-street-fighter-art-show-i/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>art</category><category>capcom</category><category>gallery</category><category>iam8bit</category><category>jon-gibson</category><category>los-angeles</category><category>street-fighter</category><category>street-fighter-2</category><category>street-fighter-anniversary</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Wed, 25 Jul 2012 23:00:00 EST</pubDate></item><item><title><![CDATA[IndieCade at E3: Hokra, a minimalist sports game with huge appeal, equal barriers]]></title><link>http://www.joystiq.com/2012/06/12/indiecade-at-e3-hokra-a-minimalist-sports-game-with-huge-appea/</link><guid isPermaLink="true">http://www.joystiq.com/2012/06/12/indiecade-at-e3-hokra-a-minimalist-sports-game-with-huge-appea/</guid><comments>http://www.joystiq.com/2012/06/12/indiecade-at-e3-hokra-a-minimalist-sports-game-with-huge-appea/#comments</comments><description><![CDATA[<div style="text-align: center; "> <iframe allowfullscreen="" frameborder="0" height="298" mozallowfullscreen="" src="http://player.vimeo.com/video/24300632" webkitallowfullscreen="" width="530"></iframe><br /> <a href="http://www.joystiq.com/2012/06/11/indiecade-at-e3-hokra-a-minimalist-sports-game-with-huge-appea/"><img alt="IndieCade at E3 Hokra, a minimalist sports game with huge appeal, equal barriers" src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/hokra.png" style="display:none; margin: 4px; width: 530px; height: 297px; " /></a></div><br />Of all the games littering the <a href="http://www.joystiq.com/tag/indiecade">IndieCade</a> floor at E3, just one of them truly belonged there in a way that the others just couldn't touch: Ramiro Corbetta's <a href="http://www.ramirocorbetta.com/hokra/"><em>Hokra</em></a>. It wasn't necessarily flashier, prettier or more famous than any of the other titles, but it was a game made for public exhibitions - literally.<br /><br />"<em>Hokra </em>was originally created with the public space in mind, but it was also developed to be the kind of game that I'd like to play with my friends," Corbetta told Joystiq.<br /><br /><em>Hokra </em>premiered on May 12, 2011 at the NYU Game Center's <a href="http://gamecenter.nyu.edu/2011/02/announcing-2nd-annual-no-quarter-exhibition-of-games">No Quarter</a> exhibition, and Corbetta developed it with that venue specifically in mind.<br /><br />"I developed <em>Hokra </em>to be a multiplayer game, and to be honest when I was first developing it I wasn't thinking about how to sell it," he said. "I was only thinking about how to make the best possible game, and since it was going to be displayed in a gallery space, I knew there would always be multiple people around to play it."<br /><br /><em>Hokra </em>is a simplistic, competitive digital sports game for four local players, and only four local players. Not online, not three, two or one, but four physical people ideally using Xbox 360 controllers, always. This design choice stems from <em>Hokra</em>'s gallery goal, but also from Corbetta's passion for local multiplayer titles.<p><a href="http://www.joystiq.com/2012/06/12/indiecade-at-e3-hokra-a-minimalist-sports-game-with-huge-appea/" rel="bookmark">Continue reading <em>IndieCade at E3: Hokra, a minimalist sports game with huge appeal, equal barriers</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/06/12/indiecade-at-e3-hokra-a-minimalist-sports-game-with-huge-appea/">IndieCade at E3: Hokra, a minimalist sports game with huge appeal, equal barriers</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 12 Jun 2012 06:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/06/12/indiecade-at-e3-hokra-a-minimalist-sports-game-with-huge-appea/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20256096/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/06/12/indiecade-at-e3-hokra-a-minimalist-sports-game-with-huge-appea/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>competition</category><category>e3-2012</category><category>exhibition</category><category>gallery</category><category>hokra</category><category>IndieCade</category><category>local</category><category>local-multiplayer</category><category>pc</category><category>ramiro-corbetta</category><category>sports</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Tue, 12 Jun 2012 06:30:00 EST</pubDate></item><item><title><![CDATA[See Ninja Gaiden 3's new DLC weapons in action]]></title><link>http://www.joystiq.com/2012/03/20/see-ninja-gaiden-3s-new-dlc-weapons-in-action/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/20/see-ninja-gaiden-3s-new-dlc-weapons-in-action/</guid><comments>http://www.joystiq.com/2012/03/20/see-ninja-gaiden-3s-new-dlc-weapons-in-action/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/03/20/see-ninja-gaiden-3s-new-dlc-weapons-in-action/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/ryuhasabusaweapondlc.jpg" style="border-width: 0px; border-style: solid; margin: 0px;" /></a></div>Ryu Hayabusa could probably kill demons with a toothbrush if he wanted. If any of the new weapons in this DLC pack are indeed toothbrushes, we worry about those teeth.<p><a href="http://www.joystiq.com/2012/03/20/see-ninja-gaiden-3s-new-dlc-weapons-in-action/" rel="bookmark">Continue reading <em>See Ninja Gaiden 3's new DLC weapons in action</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/20/see-ninja-gaiden-3s-new-dlc-weapons-in-action/">See Ninja Gaiden 3's new DLC weapons in action</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 20 Mar 2012 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/20/see-ninja-gaiden-3s-new-dlc-weapons-in-action/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20197534/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/20/see-ninja-gaiden-3s-new-dlc-weapons-in-action/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dlc</category><category>gallery</category><category>images</category><category>microsoft</category><category>ninja-gaiden</category><category>ninja-gaiden-3</category><category>playstation</category><category>ps3</category><category>ryu-hayabusa</category><category>team-ninja</category><category>tecmo-koei</category><category>trailer</category><category>weapons</category><category>xbox</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Tue, 20 Mar 2012 22:00:00 EST</pubDate></item><item><title><![CDATA[Museum of Art and Digital Entertainment begins 'Level 2' fundraising]]></title><link>http://www.joystiq.com/2012/02/07/museum-of-art-and-digital-entertainment-begins-level-2-fundrai/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/07/museum-of-art-and-digital-entertainment-begins-level-2-fundrai/</guid><comments>http://www.joystiq.com/2012/02/07/museum-of-art-and-digital-entertainment-begins-level-2-fundrai/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/02/07/museum-of-art-and-digital-entertainment-begins-level-2-fundrai/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/mademsuemclasses.jpg" style="border-width: 0px; border-style: solid; margin: 0px;" /></a></div><a href="http://www.themade.org/">The Museum of Art and Digital Entertainment</a> in San Francisco held <a href="http://www.joystiq.com/2011/02/23/video-game-museum-uses-kickstarter-to-find-a-home-in-san-francis/">a Kickstarter fundraiser</a> last year to put money together for a public space, and that round of fundraising resulted in <a href="http://www.joystiq.com/2011/11/29/made-museum-delves-into-early-3d-games/">a successful gallery showing</a> of some old early 3D games. Now, the museum <a href="http://www.themade.org/node/84">is at it again</a>, trying to raise money directly for the next six months.<br /><br />It's called the "Level 2" campaign, and the Museum is trying to raise another $20,000 for various events and programs. Anyone who donates more than $25 will be able to get a gift of a sticker or a t-shirt. If you don't want to go through PayPal, the museum is accepting donations directly at its Oakland location as well.<br /><br />The museum has been holding <a href="http://www.themade.org/node/88">video game tournaments</a>, programming classes (seen above), and open hours every week, and is now home to <a href="http://www.themade.org/node/78">the GamePro archives</a>. The donation campaign will run through March 31.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/07/museum-of-art-and-digital-entertainment-begins-level-2-fundrai/">Museum of Art and Digital Entertainment begins 'Level 2' fundraising</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 07 Feb 2012 02:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/07/museum-of-art-and-digital-entertainment-begins-level-2-fundrai/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20165735/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/07/museum-of-art-and-digital-entertainment-begins-level-2-fundrai/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alex-handy</category><category>classes</category><category>gallery</category><category>gamepro</category><category>gamepro-archives</category><category>made</category><category>museum-of-art-and-digital-entertainment</category><category>oakland</category><category>programming</category><category>san-francisco</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Tue, 07 Feb 2012 02:00:00 EST</pubDate></item><item><title><![CDATA[iam8bit's American Icons gallery features portraits of toys and old consoles]]></title><link>http://www.joystiq.com/2011/11/19/iam8bits-american-icons-gallery-features-portraits-of-toys-and/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/19/iam8bits-american-icons-gallery-features-portraits-of-toys-and/</guid><comments>http://www.joystiq.com/2011/11/19/iam8bits-american-icons-gallery-features-portraits-of-toys-and/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/11/19/iam8bits-american-icons-gallery-features-portraits-of-toys-and/"><img  src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/nesiam8bitamericons.jpg" style="border-width: 0px; border-style: solid; margin: 0px;" /></a></div>
<p>
	Jason Brockert is traditionally a landscape painter, but one day he noticed a Star Wars Stormtrooper figurine sitting on his shelf, and decided to try painting it. "The first one came out terrible," he says. "A week later, I was like I'll try again. The second one, I was like oh, that's kind of cool. And it was a lot of fun, too. I had more fun doing that then I'd had in six months."<br />
	<br />
	He <a href="http://www.joystiq.com/photos/american-icons-at-iam8bit/#/17">finished the Stormtrooper painting</a> a little while after that, and then decided to do more figures, and then old game consoles and cartridges, collecting them on eBay and then painting them in his elaborate, almost idealistic way. "Those were the two things I loved as a kid," says Brockert, "and the things I wanted to recollect, that my mother had thrown away I don't know how long ago."<br />
	<br />
	Brockert's work is currently on display in <a href="http://iam8bit.com/the-gallery/">a show called "American Icons"</a> at the iam8bit gallery in Los Angeles' Echo Park. All of his works and prints are available for purchase, and the Exhibition (most of which you can see below) runs through December 18.<br />
	<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/american-icons-at-iam8bit/">American Icons at iam8bit</a></strong></p><a href="http://www.joystiq.com/photos/american-icons-at-iam8bit/#4624652"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/iam8bitamericons01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/american-icons-at-iam8bit/#4624653"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/iam8bitamericons02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/american-icons-at-iam8bit/#4624654"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/iam8bitamericons03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/american-icons-at-iam8bit/#4624655"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/iam8bitamericons04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/american-icons-at-iam8bit/#4624656"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/iam8bitamericons05_thumbnail.jpg" alt="" title="" /></a></div></p><p><a href="http://www.joystiq.com/2011/11/19/iam8bits-american-icons-gallery-features-portraits-of-toys-and/" rel="bookmark">Continue reading <em>iam8bit's American Icons gallery features portraits of toys and old consoles</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/19/iam8bits-american-icons-gallery-features-portraits-of-toys-and/">iam8bit's American Icons gallery features portraits of toys and old consoles</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 19 Nov 2011 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/19/iam8bits-american-icons-gallery-features-portraits-of-toys-and/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20110554/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/19/iam8bits-american-icons-gallery-features-portraits-of-toys-and/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>american-icons</category><category>art</category><category>atari</category><category>colecovision</category><category>exhibition</category><category>gallery</category><category>iam8bit</category><category>jason-brockert</category><category>nes</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Sat, 19 Nov 2011 21:30:00 EST</pubDate></item><item><title><![CDATA[Call of Duty: Modern Warfare 3's Hardened Edition, unboxed]]></title><link>http://www.joystiq.com/2011/11/08/call-of-duty-modern-warfare-3s-hardened-edition-unboxed/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/08/call-of-duty-modern-warfare-3s-hardened-edition-unboxed/</guid><comments>http://www.joystiq.com/2011/11/08/call-of-duty-modern-warfare-3s-hardened-edition-unboxed/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/codmw3unboxinghe.jpg" style="border-width: 0px; border-style: solid; margin: 0px;" /></div>
<div>
	<a href="http://joystiq.com/game/call-of-duty-modern-warfare-3"><em>Call of Duty: Modern Warfare 3</em></a> is finally out and available in stores, and if you're considering picking up the Hardened Edition (available in most places for $99.99, a mere $40 more than the standard edition), boy do we have a gallery for you to browse through. Below, you can see exactly what's in that box, including a collectible case, a "Limited Edition Field Journal" featuring sketches and materials associated with the game and its story, and the special card and manual that comes with the free year of Call of Duty Elite (and "Founder" status).<br />
	<br />
	Sure, it doesn't have quite as many dragons <a href="http://www.joystiq.com/2011/11/01/the-elder-scrolls-v-skyrim-collectors-edition-unboxing-or-he/">as <em>Skyrim</em>'s Collectors Edition</a>, but that Call of Duty Elite membership will come in handy (not to mention it'll save you <a href="http://www.joystiq.com/2011/09/02/call-of-duty-elite-premium-membership-explained-mobile-apps-inc/">the $49.99 that you'd usually pay</a> per year for the service's premium features). Enjoy.</div>
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/call-of-duty-modern-warfare-3-hardened-edition-unboxing/">Call of Duty: Modern Warfare 3 Hardened edition unboxing</a></strong></p><a href="http://www.joystiq.com/photos/call-of-duty-modern-warfare-3-hardened-edition-unboxing/#4592233"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/mw3hardenedunboxing01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/call-of-duty-modern-warfare-3-hardened-edition-unboxing/#4592234"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/mw3hardenedunboxing02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/call-of-duty-modern-warfare-3-hardened-edition-unboxing/#4592235"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/mw3hardenedunboxing03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/call-of-duty-modern-warfare-3-hardened-edition-unboxing/#4592237"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/mw3hardenedunboxing04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/call-of-duty-modern-warfare-3-hardened-edition-unboxing/#4592238"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/mw3hardenedunboxing05_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/08/call-of-duty-modern-warfare-3s-hardened-edition-unboxed/">Call of Duty: Modern Warfare 3's Hardened Edition, unboxed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 08 Nov 2011 03:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/08/call-of-duty-modern-warfare-3s-hardened-edition-unboxed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20101032/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/08/call-of-duty-modern-warfare-3s-hardened-edition-unboxed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>call-of-duty-elite</category><category>call-of-duty-modern-warfare-3</category><category>gallery</category><category>guide</category><category>infinity-ward</category><category>microsoft</category><category>modern-warfare-3</category><category>pictures</category><category>xbox</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Tue, 08 Nov 2011 03:10:00 EST</pubDate></item><item><title><![CDATA[Serious Sam: The Random Encounter takes its turn in October]]></title><link>http://www.joystiq.com/2011/09/28/serious-sam-the-random-encounter-takes-its-turn-in-october/</link><guid isPermaLink="true">http://www.joystiq.com/2011/09/28/serious-sam-the-random-encounter-takes-its-turn-in-october/</guid><comments>http://www.joystiq.com/2011/09/28/serious-sam-the-random-encounter-takes-its-turn-in-october/#comments</comments><description><![CDATA[<center>
	<a href="http://www.joystiq.com/2011/09/27/serious-sam-the-random-encounter-takes-its-turn-in-october/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/serious928.jpg" vspace="4" /></a></center>
<em>Super Crate Box</em> developer Vlambeer is releasing <a href="http://joystiq.com/game/http://www.joystiq.com/game/serious-sam-the-random-encounter"><em>Serious Sam: The Random Encounter</em></a>, its turn-based mutation of Croteam's FPS franchise, in mid-October.<br />
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Publisher Devolver Digital has been oddly hesitant to name platforms for anything in the <em>Serious Sam </em>Indie Series -- of which this is the last known game to be released -- so we're in the unusual position of being weeks from release and only <em>now</em> learning that it's a PC game. And as such, it'll be available on Steam, Get Games, and unspecified other digital distribution services, for $4.99.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/serious-sam-the-random-encounter-9-28-11-0/">Serious Sam: The Random Encounter (9/28/11)</a></strong></p><a href="http://www.joystiq.com/photos/serious-sam-the-random-encounter-9-28-11-0/#4485655"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/serious-sam-the-random-encounter-1_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/serious-sam-the-random-encounter-9-28-11-0/#4485656"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/serious-sam-the-random-encounter-2_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/serious-sam-the-random-encounter-9-28-11-0/#4485657"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/serious-sam-the-random-encounter-3_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/serious-sam-the-random-encounter-9-28-11-0/#4485658"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/serious-sam-the-random-encounter-4_thumbnail.png" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2011/09/28/serious-sam-the-random-encounter-takes-its-turn-in-october/" rel="bookmark">Continue reading <em>Serious Sam: The Random Encounter takes its turn in October</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/09/28/serious-sam-the-random-encounter-takes-its-turn-in-october/">Serious Sam: The Random Encounter takes its turn in October</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 28 Sep 2011 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/09/28/serious-sam-the-random-encounter-takes-its-turn-in-october/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20068839/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/09/28/serious-sam-the-random-encounter-takes-its-turn-in-october/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>devolver-digital</category><category>gallery</category><category>get-games</category><category>pc</category><category>release-date</category><category>serious-sam-indie-series</category><category>serious-sam-the-random-encounter</category><category>steam</category><category>vlambeer</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 28 Sep 2011 19:00:00 EST</pubDate></item><item><title><![CDATA[Watch SUPER iam8bit host more than 1,000 gamers on opening night, be jealous]]></title><link>http://www.joystiq.com/2011/08/13/watch-super-iam8bit-host-more-than-1-000-gamers-on-opening-night/</link><guid isPermaLink="true">http://www.joystiq.com/2011/08/13/watch-super-iam8bit-host-more-than-1-000-gamers-on-opening-night/</guid><comments>http://www.joystiq.com/2011/08/13/watch-super-iam8bit-host-more-than-1-000-gamers-on-opening-night/#comments</comments><description><![CDATA[<div style="text-align: center; ">
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<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/08/13/watch-super-iam8bit-host-more-than-1-000-gamers-on-opening-night/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/72dpi---ramoscarlos---up-up-down-down-left-right-left-right...-1313266679.jpg" style="display:none; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 265px; " /></a></div>
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	If you don't already feel completely unhip for not yet attending the <a href="http://www.joystiq.com/tag/super-iam8bit/">SUPER iam8bit</a> exhibition in Los Angeles, this video will help depress you to the appropriate levels of self-loathing. The new SUPER iam8bit gallery in Echo Park looks like a little slice of gamer heaven on the West Coast, and if those lines are anything to judge by, <em>los angeles</em> can't wait to get in.<br />
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	The show runs until September 10, so if you like what you see in the video above and additional artwork below, head down to Cali and check out founder Jon Gibson's gaming gallery. Gibson plans on hosting a myriad of events in his new space, and we'll be on the lookout for news about chiptune concerts and screenings of <em>Super Mario Bros.</em> in the near future.</div><p><a href="http://www.joystiq.com/2011/08/13/watch-super-iam8bit-host-more-than-1-000-gamers-on-opening-night/" rel="bookmark">Continue reading <em>Watch SUPER iam8bit host more than 1,000 gamers on opening night, be jealous</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/08/13/watch-super-iam8bit-host-more-than-1-000-gamers-on-opening-night/">Watch SUPER iam8bit host more than 1,000 gamers on opening night, be jealous</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 13 Aug 2011 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/08/13/watch-super-iam8bit-host-more-than-1-000-gamers-on-opening-night/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20017055/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/08/13/watch-super-iam8bit-host-more-than-1-000-gamers-on-opening-night/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>art</category><category>ds</category><category>exhibition</category><category>gallery</category><category>iam8bit</category><category>jon-gibson</category><category>los-angeles</category><category>microsoft</category><category>nintendo</category><category>pc</category><category>playstation</category><category>ps3</category><category>psp</category><category>sony</category><category>super-iam8bit</category><category>wii</category><category>xbox</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Sat, 13 Aug 2011 18:30:00 EST</pubDate></item><item><title><![CDATA[Super iam8bit debuts Los Angeles gallery space, begins monthlong art show]]></title><link>http://www.joystiq.com/2011/08/12/super-iam8bit-debuts-los-angeles-gallery-space-begins-monthlong/</link><guid isPermaLink="true">http://www.joystiq.com/2011/08/12/super-iam8bit-debuts-los-angeles-gallery-space-begins-monthlong/</guid><comments>http://www.joystiq.com/2011/08/12/super-iam8bit-debuts-los-angeles-gallery-space-begins-monthlong/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/08/12/super-iam8bit-debuts-los-angeles-gallery-space-begins-monthlong/"><img alt="Art from the new Super iam8bit show" src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/superiam8bitexhibition.jpg" style="border-width: 0px; border-style: solid; margin: 0px;" /></a></div>
iam8bit founder Jon Gibson says the opening of <a href="http://www.joystiq.com/2011/08/03/super-iam8bit-exhibition-and-book-debut-august-11/">the new Super iam8bit art show</a> in Los Angeles' Echo Park neighborhood this week is really about a "rebirth." Iam8bit is not only premiering over 100 new pieces by artists inspired by old-school video games, but it's also showing off a brand new gallery space, and reinventing itself as a company.<br />
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"It was just me before, by my lonesome for so many years," says Gibson. "And now I have three partners and we're all equal, and we're all taking charge." Taylor Harrington, Amanda White, and Nick Ahrens have now <a href="http://iam8bit.com/">officially joined the company</a>, and the group will all work together on the art collective's various projects.<br />
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The new space will be helpful as well -- iam8bit originally found it while <a href="http://www.joystiq.com/2010/09/12/capcom-hosts-a-dead-rising-2-party-at-greenes-hardware/">putting an event together with Capcom</a>, and eventually leased it themselves. Gibson plans to use it for a number of different functions. "It's so big," he says. "We can do shows here, we can have concerts, we can do movie screenings."<br />
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The Super iam8bit show has a book associated with it, currently available in the gallery's storefront, open for business Thursdays through Saturdays in LA. And the art show itself is open for the next month. If you're not planning to be in Echo Park any time soon, you can browse through and see shots from <a href="http://www.joystiq.com/2011/08/11/psa-iam8bit-goes-super-this-evening-in-los-angeles/">last night's opening gala</a> (including a wall-sized <em>Galaga</em> machine, Drew Skillman's retro Kinect hack, and a musical appearance by chiptune artist <a href="http://www.leeni.us/">Leeni</a>) below.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/super-iam8bit-opening-night/">Super iam8bit Opening Night</a></strong></p><a href="http://www.joystiq.com/photos/super-iam8bit-opening-night/#4361147"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/superiam8bit76-1313134486_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/super-iam8bit-opening-night/#4361149"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/superiam8bit75-1313134543_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/super-iam8bit-opening-night/#4361150"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/superiam8bit74-1313134552_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/super-iam8bit-opening-night/#4361151"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/superiam8bit73-1313134566_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/super-iam8bit-opening-night/#4361152"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/superiam8bit72-1313134632_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/08/12/super-iam8bit-debuts-los-angeles-gallery-space-begins-monthlong/">Super iam8bit debuts Los Angeles gallery space, begins monthlong art show</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 12 Aug 2011 09:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/08/12/super-iam8bit-debuts-los-angeles-gallery-space-begins-monthlong/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20016034/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/08/12/super-iam8bit-debuts-los-angeles-gallery-space-begins-monthlong/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>art</category><category>gallery</category><category>iam8bit</category><category>jon-gibson</category><category>jon-m-gibson</category><category>nintendo</category><category>opening</category><category>super-iam8bit</category><category>wii</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Fri, 12 Aug 2011 09:15:00 EST</pubDate></item><item><title><![CDATA[PSA: iam8bit goes Super this evening in Los Angeles]]></title><link>http://www.joystiq.com/2011/08/11/psa-iam8bit-goes-super-this-evening-in-los-angeles/</link><guid isPermaLink="true">http://www.joystiq.com/2011/08/11/psa-iam8bit-goes-super-this-evening-in-los-angeles/</guid><comments>http://www.joystiq.com/2011/08/11/psa-iam8bit-goes-super-this-evening-in-los-angeles/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/08/11/psa-iam8bit-goes-super-this-evening-in-los-angeles/"><img alt="Super iam8bit opens in Los Angeles this evening." src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/superiam8bitopening.jpg" style="border-width: 0px; border-style: solid; margin: 0px;" /></a></div>
Just a reminder that <a href="http://iam8bit.com/">video game-inspired art house iam8bit</a> is <a href="http://www.businesswire.com/news/home/20110721006771/en/Quintessential-Video-Game-Culture-Art-Exhibit-Returns">reinventing itself as Super iam8bit </a>this evening at its HQ in Los Angeles' Echo Park neighborhood. Starting tonight at 7pm and going through the next month, the gallery will host over 100 works of art influenced and inspired by your favorite video games. There will also be a "world's largest arcade cabinet" to celebrate <em>Galaga's</em> 30th anniversary, and developer Drew Skillman of Double Fine will be showing off a brand new Kinect Hack.<br />
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The gallery is at 2147 W. Sunset Blvd, and tonight's opening extravaganza will start at 7pm and have music by DJ R-Rated and special appearances by chiptune artists Leeni and A_Rival. Even if you're not in LA, Joystiq will be in attendance this evening, so stay tuned for pictures and news from the event tonight.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/super-iam8bit-the-exhibition/">SUPER iam8bit (the exhibition)</a></strong></p><a href="http://www.joystiq.com/photos/super-iam8bit-the-exhibition/#4343018"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/72dpi---fliersuper-iam8bitby-dave-crosland-1312413140_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/super-iam8bit-the-exhibition/#4343002"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/72dpi---butcherben---centipede-plus-4-1312413098_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/super-iam8bit-the-exhibition/#4343013"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/72dpi---degraffandrew---nailbiter-on-custom-track-hunter-1312413132_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/super-iam8bit-the-exhibition/#4343009"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/72dpi---fisheldaniel---all-or-nothing-1312413118_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/super-iam8bit-the-exhibition/#4343006"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/72dpi---floresjose-emroca---mk-kalamari-1312413108_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/08/11/psa-iam8bit-goes-super-this-evening-in-los-angeles/">PSA: iam8bit goes Super this evening in Los Angeles</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 11 Aug 2011 17:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/08/11/psa-iam8bit-goes-super-this-evening-in-los-angeles/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20015749/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/08/11/psa-iam8bit-goes-super-this-evening-in-los-angeles/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>art</category><category>event</category><category>gallery</category><category>iam8bit</category><category>los-angeles</category><category>opening</category><category>psa</category><category>super-iam8bit</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Thu, 11 Aug 2011 17:20:00 EST</pubDate></item><item><title><![CDATA['Game Over 4' art show in SF features game-inspired art]]></title><link>http://www.joystiq.com/2011/02/26/game-over-4-art-show-in-sf-features-game-inspired-art/</link><guid isPermaLink="true">http://www.joystiq.com/2011/02/26/game-over-4-art-show-in-sf-features-game-inspired-art/</guid><comments>http://www.joystiq.com/2011/02/26/game-over-4-art-show-in-sf-features-game-inspired-art/#comments</comments><description><![CDATA[<center>
	<a href="http://www.joystiq.com/2011/02/26/game-over-4-art-show-in-sf-features-game-inspired-art/"><img border="0" hspace="0"  src="http://www.blogcdn.com/www.joystiq.com/media/2011/02/grsf226-1298748142.jpg" vspace="0" /></a></center>
If you happen to be in San Francisco after next week's <a href="http://joystiq.com/tag/gdc-2011">GDC</a>, but not yet sated of your desire to look at game stuff, the Giant Robot San Francisco gallery is the destination for you. From March 4 through March 30, the gallery is hosting Game Over 4, a show that "pays homage to the continuous evolution of videogames and their massive influence on popular culture."<br />
<br />
Artists exhibiting at the ... exhibit include EXP./The Controller zine creator <a href="http://www.coryschmitz.com/">Cory Schmitz</a>, Pokemon comic artist <a href="http://mareodomo.com">Mar&eacute; Odomo</a>, <a href="http://www.judebuffum.com/home.html">Jude Buffum</a>, Craig "Superbrothers" Adams (the artist behind <a href="http://www.joystiq.com/2011/02/25/prepare-to-find-out-youre-already-prepared-for-superbrothers-sw/">Superbrothers Sword &amp; Sworcery EP</a>), and <a href="http://joystiq.com/game/spelunky"><em>Spelunky</em></a> developer Derek Yu, to name a few. You can see some preview pieces in the gallery below. Artists will be present at a reception March 4 from 6:30 to 10, so you can see the faces of the people to whom you're giving all your money.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/game-over-4/">Game Over 4</a></strong></p><a href="http://www.joystiq.com/photos/game-over-4/#3921461"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/02/gameover22601_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/game-over-4/#3921462"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/02/gameover22602_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/game-over-4/#3921463"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/02/gameover22603_thumbnail.jpg" alt="Art by Hilary Florido" title="Art by Hilary Florido" /></a></div><br />
 [Thanks, Matt!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/02/26/game-over-4-art-show-in-sf-features-game-inspired-art/">'Game Over 4' art show in SF features game-inspired art</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 26 Feb 2011 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/02/26/game-over-4-art-show-in-sf-features-game-inspired-art/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19860256/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/02/26/game-over-4-art-show-in-sf-features-game-inspired-art/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>art</category><category>gallery</category><category>game-over-4</category><category>gdc-2011</category><category>giant-robot</category><category>san-francisco</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Sat, 26 Feb 2011 20:00:00 EST</pubDate></item><item><title><![CDATA[Capcom hosts a Dead Rising 2 party at Greene's Hardware]]></title><link>http://www.joystiq.com/2010/09/12/capcom-hosts-a-dead-rising-2-party-at-greenes-hardware/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/12/capcom-hosts-a-dead-rising-2-party-at-greenes-hardware/</guid><comments>http://www.joystiq.com/2010/09/12/capcom-hosts-a-dead-rising-2-party-at-greenes-hardware/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><img hspace="0" border="0" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/deadrising2greenes2.jpg"  alt="" /></div>
<div style="text-align: left;">Capcom rented out some empty retail space in East Los Angeles last night to set up Greene's Hardware. The company invited the public by for a "Super Sale," and held a pre-release party instead. Lots of <a href="http://joystiq.com/game/dead-rising-2"><em>Dead Rising 2</em></a>'s best implements were on display out front, and in back, the full game was playable on a roomful of demo units.<br />
<br />
The pizza and soda flowed freely, and Capcom held a few contests -- participants were tasked with building actual zombie-killing items out of plastic toys, and they came up with a few good ideas, including a plastic sword shuriken and some sort of pencil stabbing thing (it <em>looked</em> very effective). Winners took home the prize above -- a <em>Dead Rising 2</em> t-shirt cleverly disguised as a roll of duct tape. You can browse through all the festivities in the gallery below.</div>
<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/greenes-hardware-dead-rising-2/">Greene's Hardware (Dead Rising 2)</a></strong></p><a href="http://www.joystiq.com/photos/greenes-hardware-dead-rising-2/#3351683"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/deadrisinggreenes44_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/greenes-hardware-dead-rising-2/#3351684"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/deadrisinggreenes43_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/greenes-hardware-dead-rising-2/#3351685"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/deadrisinggreenes42_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/greenes-hardware-dead-rising-2/#3351686"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/deadrisinggreenes41_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/greenes-hardware-dead-rising-2/#3351687"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/deadrisinggreenes40_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/12/capcom-hosts-a-dead-rising-2-party-at-greenes-hardware/">Capcom hosts a Dead Rising 2 party at Greene's Hardware</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 12 Sep 2010 08:31:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/12/capcom-hosts-a-dead-rising-2-party-at-greenes-hardware/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19629617/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/12/capcom-hosts-a-dead-rising-2-party-at-greenes-hardware/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>dead-rising-2</category><category>gallery</category><category>launch</category><category>los-angeles</category><category>microsoft</category><category>party</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Sun, 12 Sep 2010 08:31:00 EST</pubDate></item><item><title><![CDATA[Portal 2 multiplayer screens from PAX will win your heart]]></title><link>http://www.joystiq.com/2010/09/03/portal-2-multiplayer-screens-from-pax-will-win-your-heart/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/03/portal-2-multiplayer-screens-from-pax-will-win-your-heart/</guid><comments>http://www.joystiq.com/2010/09/03/portal-2-multiplayer-screens-from-pax-will-win-your-heart/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/09/03/portal-2-multiplayer-screens-from-pax-will-win-your-heart/"><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/portal2coop.jpg" alt="" /></a></div>
We still haven't been told the names of the two robots cooperatively making their way through an Aperture Science facility in <a href="http://joystiq.com/game/portal-2"><em>Portal 2</em></a>, but that doesn't matter -- we'll name them Red and Blue. In the screenshots below, released today by Valve, you can see our dashing nonhuman heroes hitting switches, diving into portals and just plain oozing personality.<br />
<br />
In fact, even without seeing them move, we can already tell all sorts of things about how they act together. Red seems a little more timid and reserved, while Blue appears to be a go-getter who gets things done. Then again, look at <a href="http://www.joystiq.com/photos/portal-2-pax-2010-co-op/#/2">that swan dive Red's pulling off</a>. That's a thing of beauty right there. Curse you, Valve! You've already made us care about them <em>so much</em>!<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/portal-2-pax-2010-co-op/">Portal 2 (PAX 2010 co-op)</a></strong></p><a href="http://www.joystiq.com/photos/portal-2-pax-2010-co-op/#3330991"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/button-push_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/portal-2-pax-2010-co-op/#3330992"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/hug_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/portal-2-pax-2010-co-op/#3330993"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/jumpoffcliff_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/portal-2-pax-2010-co-op/#3330994"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/lasers_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/portal-2-pax-2010-co-op/#3330995"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/levelselect_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/03/portal-2-multiplayer-screens-from-pax-will-win-your-heart/">Portal 2 multiplayer screens from PAX will win your heart</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 03 Sep 2010 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/03/portal-2-multiplayer-screens-from-pax-will-win-your-heart/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19621033/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/03/portal-2-multiplayer-screens-from-pax-will-win-your-heart/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>co-op</category><category>gallery</category><category>microsoft</category><category>multiplayer</category><category>pax-2010</category><category>pc</category><category>portal</category><category>portal-2</category><category>ps3</category><category>screenshots</category><category>valve</category><category>xbox</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Fri, 03 Sep 2010 19:30:00 EST</pubDate></item><item><title><![CDATA[Dungeons and Dragons Online getting guild airships in next update]]></title><link>http://www.joystiq.com/2010/06/02/dungeons-and-dragons-online-getting-guild-airships-in-next-updat/</link><guid isPermaLink="true">http://www.joystiq.com/2010/06/02/dungeons-and-dragons-online-getting-guild-airships-in-next-updat/</guid><comments>http://www.joystiq.com/2010/06/02/dungeons-and-dragons-online-getting-guild-airships-in-next-updat/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.ddo.com/ddogameinfo/46-game-info/1014-ddo-update-5"><img hspace="0" border="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/gamflyingddoairship580.jpg" /></a></div>
We're not sure who clued Turbine into this particular fact, but our two favorite things on this earth are, in order: boats which use primitive yet impossible technology to travel through the skies, and owning property. The fifth major update to <a href="http://www.joystiq.com/tag/dungeons-and-dragons-online"><em>Dungeons and Dragons Online: Eberron Unlimited</em></a> will manage to incorporate both of these elements into the free-to-play MMO when it launches June 28.<br />
<br />
Not only will the update give your guild access to soaring, winged home bases, it will also add the "Carnival of Shadow" scenario to the game, which sounds like the <em>worst carnival ever</em>. Check out <a href="http://www.ddo.com/ddogameinfo/46-game-info/1014-ddo-update-5">the game's blog</a> for more information on this new adventure, or check out <a href="http://www.joystiq.com/photos/dungeons-and-dragons-online-airships/">the gallery below</a> to catch a few glimpses of <em>DDO</em>'s pretty new airships.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/dungeons-and-dragons-online-airships/">Dungeons and Dragons Online Airships</a></strong></p><a href="http://www.joystiq.com/photos/dungeons-and-dragons-online-airships/#3035592"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/01airshipsflying_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dungeons-and-dragons-online-airships/#3035593"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/02airshipsflying_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dungeons-and-dragons-online-airships/#3035594"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/03airshipextras_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dungeons-and-dragons-online-airships/#3035595"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/04airshipsflying_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dungeons-and-dragons-online-airships/#3035596"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/05airshipsflying_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/06/02/dungeons-and-dragons-online-getting-guild-airships-in-next-updat/">Dungeons and Dragons Online getting guild airships in next update</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 02 Jun 2010 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.ddo.com/ddogameinfo/46-game-info/1014-ddo-update-5>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/02/dungeons-and-dragons-online-getting-guild-airships-in-next-updat/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19500478/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/02/dungeons-and-dragons-online-getting-guild-airships-in-next-updat/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>airship</category><category>atari</category><category>Dungeons-and-Dragons</category><category>dungeons-and-dragons-online</category><category>gallery</category><category>mmo</category><category>mmorpg</category><category>turbine</category><category>update</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Wed, 02 Jun 2010 23:00:00 EST</pubDate></item><item><title><![CDATA[Rocket Knight screens have that special Spark]]></title><link>http://www.joystiq.com/2010/05/05/rocket-knight-screens-have-that-special-spark/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/05/rocket-knight-screens-have-that-special-spark/</guid><comments>http://www.joystiq.com/2010/05/05/rocket-knight-screens-have-that-special-spark/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/photos/rocket-knight-05-05-2010/#2955368"><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/gamrocketknightmines580.jpg" alt="" /></a></div>
<div style="text-align: center;"><small> </small><em><small>Click to huge-ify</small> </em></div>
<br />
We're not sure what it is about this batch of screenshots for <a href="http://www.joystiq.com/tag/rocket-knight"><em>Rocket Knight</em></a> that fills us with such euphoria. Perhaps it's all of the pretty colors. Perhaps they remind us of the simpler days of our youth. Perhaps we've only recently realized how preposterous the concept of an opossum strapped to a rocket really is. Seriously, think about it. <em>Really</em> think about it. It makes <em>zero</em> sense.<br />
<br />
Check out <a href="http://www.joystiq.com/photos/rocket-knight-05-05-2010/#2955368">the gallery below</a> to see Sparkster -- the flying, furry contradiction -- in action.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/rocket-knight-05-05-2010/">Rocket Knight (05-05-2010)</a></strong></p><a href="http://www.joystiq.com/photos/rocket-knight-05-05-2010/#2955365"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/rocketknight1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/rocket-knight-05-05-2010/#2955367"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/rocketknight2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/rocket-knight-05-05-2010/#2955368"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/rocketknight3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/rocket-knight-05-05-2010/#2955369"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/rocketknight4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/rocket-knight-05-05-2010/#2955371"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/rocketknight5_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/05/rocket-knight-screens-have-that-special-spark/">Rocket Knight screens have that special Spark</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 05 May 2010 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/photos/rocket-knight-05-05-2010/#2955368>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/05/rocket-knight-screens-have-that-special-spark/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19465558/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/05/rocket-knight-screens-have-that-special-spark/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Action</category><category>Climax</category><category>Climax-Studios</category><category>gallery</category><category>konami</category><category>Microsoft</category><category>Platformer</category><category>psn</category><category>rocket-knight</category><category>screenshots</category><category>steam</category><category>xbla</category><category>Xbox-360</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Wed, 05 May 2010 15:30:00 EST</pubDate></item><item><title><![CDATA[Red Dead Redemption screens make us think of the posse-bilities]]></title><link>http://www.joystiq.com/2010/04/14/red-dead-redemption-screens-make-us-think-of-the-posse-bilities/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/14/red-dead-redemption-screens-make-us-think-of-the-posse-bilities/</guid><comments>http://www.joystiq.com/2010/04/14/red-dead-redemption-screens-make-us-think-of-the-posse-bilities/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/photos/red-dead-redemption-multiplayer-4-14-10/"><img hspace="0" vspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/gamrdrposse580.jpg" /></a></div>
<div style="text-align: center;"><small> <em>Click to posse-size</em> </small></div>
Ever since we first saw <a href="http://www.joystiq.com/2010/04/08/red-dead-redemption-online-free-roam-multiplayer-revealed/">the trailer</a> for <a href="http://www.joystiq.com/tag/red-dead-redemption"><em>Red Dead Redemption</em>'s</a> free-roaming multiplayer mode, our minds have been feverishly attempting to come up with a name for our rag-tag group of desperados. Sadly, we've yet to come up with anything better than "The Frontier Sunshine Squad." Perhaps the latest <a href="http://www.joystiq.com/photos/red-dead-redemption-multiplayer-4-14-10/">batch of screenshots</a> for the title, arranged in the gallery below, will provide us with the inspiration we need to come up with something more intimidating.<br />
<br />
How about "Revolver-Having Super Friends?" Is that any better?<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/red-dead-redemption-multiplayer-4-14-10/">Red Dead Redemption: Multiplayer (4/14/10)</a></strong></p><a href="http://www.joystiq.com/photos/red-dead-redemption-multiplayer-4-14-10/#2894234"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/rdrmultiplayer041410001_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/red-dead-redemption-multiplayer-4-14-10/#2894235"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/rdrmultiplayer041410002_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/red-dead-redemption-multiplayer-4-14-10/#2894236"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/rdrmultiplayer041410003_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/red-dead-redemption-multiplayer-4-14-10/#2894237"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/rdrmultiplayer041410004_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/14/red-dead-redemption-screens-make-us-think-of-the-posse-bilities/">Red Dead Redemption screens make us think of the posse-bilities</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 14 Apr 2010 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/photos/red-dead-redemption-multiplayer-4-14-10/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/14/red-dead-redemption-screens-make-us-think-of-the-posse-bilities/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19439976/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/14/red-dead-redemption-screens-make-us-think-of-the-posse-bilities/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gallery</category><category>Microsoft</category><category>multiplayer</category><category>red-dead-redemption</category><category>rockstar</category><category>rockstar-games</category><category>rockstar-san-diego</category><category>screenshots</category><category>Xbox-360</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Wed, 14 Apr 2010 16:00:00 EST</pubDate></item><item><title><![CDATA[PAX (f)East your eyes on the PAX East gallery]]></title><link>http://www.joystiq.com/2010/03/28/pax-f-east-your-eyes-on-the-pax-east-gallery/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/28/pax-f-east-your-eyes-on-the-pax-east-gallery/</guid><comments>http://www.joystiq.com/2010/03/28/pax-f-east-your-eyes-on-the-pax-east-gallery/#comments</comments><description><![CDATA[<div style="text-align: center;"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/paxeastmaingallery.jpg" alt="" /></div>
Games, attendees, cosplayers, geekextremery, Blueberry MuffinTops, the Joystiq Podcast LIVE!, and more. That's what PAX is all about. There's a lot for your eyeball-spheres here, and we're going to share it with you in case you couldn't make it, or if you just want to relive the memories. <br />
<br />
Check out the images in the gallery below, which is still growing. Got your own PAX East action snaps? Send 'em in to us. We enjoy sharing the love.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/pax-east-2010-megagallery/">PAX East 2010 Megagallery</a></strong></p><a href="http://www.joystiq.com/photos/pax-east-2010-megagallery/#2838829"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/paxeast01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/pax-east-2010-megagallery/#2838830"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/paxeast02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/pax-east-2010-megagallery/#2838831"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/paxeast03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/pax-east-2010-megagallery/#2838832"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/paxeast04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/pax-east-2010-megagallery/#2838833"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/paxeast05_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/28/pax-f-east-your-eyes-on-the-pax-east-gallery/">PAX (f)East your eyes on the PAX East gallery</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 28 Mar 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/28/pax-f-east-your-eyes-on-the-pax-east-gallery/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19417305/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/28/pax-f-east-your-eyes-on-the-pax-east-gallery/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gallery</category><category>PAX</category><category>PAX-East</category><category>pax-east-2010</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><pubDate>Sun, 28 Mar 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[GDC: The UI of The Beatles Rock Band]]></title><link>http://www.joystiq.com/2010/03/14/gdc-the-ui-of-the-beatles-rock-band/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/14/gdc-the-ui-of-the-beatles-rock-band/</guid><comments>http://www.joystiq.com/2010/03/14/gdc-the-ui-of-the-beatles-rock-band/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/harmonixartofinterfacedesign.jpg" /></div>
<div style="text-align: left;">Most UI panels at the <a href="http://www.joystiq.com/tag/gdc2010">Game Developers' Conference</a> tend to be full of dry technical information, all about how the team developed their own font kerning tool and organized menu elements in a data-driven fashion. The <a href="http://joystiq.com/tag/harmonix">Harmonix</a> UI panel this morning hosted by Senior Artist Kevin McGinnis did have that stuff (McGinnis is a self-diagnosed font geek, and did sound overly excited about formatting bitmaps), but it was also full of art -- beautiful <a href="http://www.joystiq.com/tag/beatles-rock-band"><em>The Beatles: Rock Band</em></a> inspired art.<br />
<br />
McGinnis talked about the different concepts the team had tried -- they first attempted to do a very clean, serene respectful version of the menus, but then decided to go much more colorful. They hired a few artists to build the menus up into actual 3D spaces (after accidentally telling Apple Corps that yes, the menus would all be animated), and McGinnis even showed off the 3D model that the camera zooms around in to guide the player into the game. You can see all of the art in the gallery below, from the various pieces of flair to the menu designs and concept work.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/the-beatles-rock-band-art/">The Beatles: Rock Band Art</a></strong></p><a href="http://www.joystiq.com/photos/the-beatles-rock-band-art/#2797140"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/beatlesrbartpanel67_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-beatles-rock-band-art/#2797141"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/beatlesrbartpanel66_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-beatles-rock-band-art/#2797143"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/beatlesrbartpanel65_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-beatles-rock-band-art/#2797144"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/beatlesrbartpanel64_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-beatles-rock-band-art/#2797145"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/beatlesrbartpanel63_thumbnail.jpg" alt="" title="" /></a></div></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/14/gdc-the-ui-of-the-beatles-rock-band/">GDC: The UI of The Beatles Rock Band</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 14 Mar 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/14/gdc-the-ui-of-the-beatles-rock-band/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19397515/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/14/gdc-the-ui-of-the-beatles-rock-band/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d</category><category>apple-corps</category><category>art</category><category>artist</category><category>artists</category><category>colorful</category><category>concepts</category><category>fonts</category><category>gallery</category><category>gdc</category><category>gdc-2010</category><category>harmonix</category><category>kevin-mcginnis</category><category>model</category><category>plain</category><category>rock-band</category><category>spaces</category><category>the-beatles-rock-band</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Sun, 14 Mar 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[GDC: Gaming gets framed for Into The Pixel exhibit]]></title><link>http://www.joystiq.com/2010/03/12/gdc-gaming-gets-framed-for-into-the-pixel-exhibit/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/12/gdc-gaming-gets-framed-for-into-the-pixel-exhibit/</guid><comments>http://www.joystiq.com/2010/03/12/gdc-gaming-gets-framed-for-into-the-pixel-exhibit/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/photos/gdc-2010-into-the-pixel/#2794537"><img hspace="0" vspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/gamitpshroom580.jpg" /></a></div>
<div style="text-align: center;"><em><small>Click to Super Mario-size </small></em></div>
<br />
We like a pretty picture just as much as the next Tom, Dick or Monet, but the art featured in the <a href="http://www.joystiq.com/tag/into-the-pixel">Into The Pixel</a> exhibit - which opened to the public last night at <a href="http://www.joystiq.com/tag/gdc-2010">GDC</a> - is some of our favorite. You can experience the aesthetic splendor second-hand by checking out <a href="http://www.joystiq.com/photos/gdc-2010-into-the-pixel/#2794537">the gallery</a> posted below. See if you can identify the games each painting is based on! (Spoiler alert: You'll <em>never</em>, ever guess some of them. Not in a billion, trillion years.)<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/gdc-2010-into-the-pixel/">GDC 2010: Into the Pixel</a></strong></p><a href="http://www.joystiq.com/photos/gdc-2010-into-the-pixel/#2794537"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/img20931024x768_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/gdc-2010-into-the-pixel/#2794538"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/img2095576x768_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/gdc-2010-into-the-pixel/#2794539"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/img20971024x768_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/gdc-2010-into-the-pixel/#2794540"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/img20981024x768_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/gdc-2010-into-the-pixel/#2794541"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/img20991024x768_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/12/gdc-gaming-gets-framed-for-into-the-pixel-exhibit/">GDC: Gaming gets framed for Into The Pixel exhibit</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 12 Mar 2010 04:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/photos/gdc-2010-into-the-pixel/#2794537>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/12/gdc-gaming-gets-framed-for-into-the-pixel-exhibit/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19396069/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/12/gdc-gaming-gets-framed-for-into-the-pixel-exhibit/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>art</category><category>artistic</category><category>gallery</category><category>gdc</category><category>gdc-2010</category><category>into-the-pixel</category><category>painting</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Fri, 12 Mar 2010 04:30:00 EST</pubDate></item><item><title><![CDATA[JPEGs from the frontlines of the GDC 2010 show floor]]></title><link>http://www.joystiq.com/2010/03/11/jpegs-from-the-frontlines-of-the-gdc-2010-show-floor/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/11/jpegs-from-the-frontlines-of-the-gdc-2010-show-floor/</guid><comments>http://www.joystiq.com/2010/03/11/jpegs-from-the-frontlines-of-the-gdc-2010-show-floor/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/photos/gdc-2010-show-floor/"><img hspace="0" vspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/gammocapgdc580.jpg" alt="" /></a></div>
<div style="text-align: center;"><small>Click to flash-ify </small></div>
Unless you're a journalist, analyst or developer, your odds of ever attending the Game Developers Conference are pretty slim. Feel free to live vicariously through the Joystiq crew by checking out <a href="http://www.joystiq.com/photos/gdc-2010-show-floor/">the gallery below</a>. No, it's not nearly as flashy as E3 and PAX's show floors -- except in the case of the MotionCapture.com booth (pictured above), which is quite possibly the flashiest thing <em>we've ever seen</em>.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/gdc-2010-show-floor/">GDC 2010: Show Floor</a></strong></p><a href="http://www.joystiq.com/photos/gdc-2010-show-floor/#2792263"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/img19761024x768_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/gdc-2010-show-floor/#2792264"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/img19771024x768_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/gdc-2010-show-floor/#2792265"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/img19781024x768_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/gdc-2010-show-floor/#2792267"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/img19791024x768_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/gdc-2010-show-floor/#2792268"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/img19811024x768_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/11/jpegs-from-the-frontlines-of-the-gdc-2010-show-floor/">JPEGs from the frontlines of the GDC 2010 show floor</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 11 Mar 2010 17:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/photos/gdc-2010-show-floor/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/11/jpegs-from-the-frontlines-of-the-gdc-2010-show-floor/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19395208/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/11/jpegs-from-the-frontlines-of-the-gdc-2010-show-floor/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>event</category><category>gallery</category><category>gdc</category><category>gdc-2010</category><category>pictures</category><category>show-floor</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Thu, 11 Mar 2010 17:20:00 EST</pubDate></item><item><title><![CDATA[Naughty Dog artists go Unleashed]]></title><link>http://www.joystiq.com/2010/03/09/naughty-dog-artists-go-unleashed/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/09/naughty-dog-artists-go-unleashed/</guid><comments>http://www.joystiq.com/2010/03/09/naughty-dog-artists-go-unleashed/#comments</comments><description><![CDATA[<div align="center"><img hspace="0" border="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/naughtydogmain1.jpg" />
<div style="text-align: left;">If you're an artist lucky enough to work on one of the biggest games of last year, what do you do when you're done? Well, besides taking time off and thinking about slipping into a coma. If you're at <a href="http://www.naughtydog.com/">Naughty Dog</a>, then you create your own unique artwork and show it off at the "Unleashed: The Art of Naughty Dog" art exhibit at <a href="http://www.thegnomonworkshop.com/">The Gnomon Workshop</a> in Los Angeles. <br />
<br />
We stopped by on Saturday night to check out the wares and talk to some of the artists, like shader/texture artist Melissa Altobello (you saw her work in <em>Uncharted 2</em> during the train level, among others). She created <a href="http://www.joystiq.com/photos/naughty-dog-art-show/full/#2778016">this piece</a>, which was inspired by the recent earthquakes and natural disasters. "I have been thinking a lot about erosion and deteriorating earth, which inspired me to do this piece where the ground crumbles away and we are left to build upon, and try to salvage, the remaining earth." <br />
<br />
Check out a galley full of the artwork down below, and marvel at the creativity.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/naughty-dog-art-show/">Naughty Dog Art Show</a></strong></p><a href="http://www.joystiq.com/photos/naughty-dog-art-show/#2783653"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/gnomonart18_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/naughty-dog-art-show/#2783652"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/gnomonart14_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/naughty-dog-art-show/#2783651"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/gnomonart8_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/naughty-dog-art-show/#2783650"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/gnomonart6_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/naughty-dog-art-show/#2783649"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/gnomonart32_thumbnail.jpg" alt="" title="" /></a></div></div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/09/naughty-dog-artists-go-unleashed/">Naughty Dog artists go Unleashed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 09 Mar 2010 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/09/naughty-dog-artists-go-unleashed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19386936/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/09/naughty-dog-artists-go-unleashed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Art</category><category>Gallery</category><category>Naughty-Dog</category><category>Uncharted</category><category>Uncharted-2</category><category>Uncharted-2-Among-Thieves</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><pubDate>Tue, 09 Mar 2010 21:30:00 EST</pubDate></item><item><title><![CDATA[First screens from Fallout: New Vegas surface, feature glorious beards]]></title><link>http://www.joystiq.com/2010/03/07/first-screens-from-fallout-new-vegas-surface-feature-glorious/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/07/first-screens-from-fallout-new-vegas-surface-feature-glorious/</guid><comments>http://www.joystiq.com/2010/03/07/first-screens-from-fallout-new-vegas-surface-feature-glorious/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/photos/fallout-new-vegas/#2777518"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/gamfovegas580.jpg" alt="" /></a></div>
<div style="text-align: center;"><small> <em>Click to embearden</em><br />
</small></div>
Around these parts, we're all avid supporters of <a href="http://www.youtube.com/watch?v=081dHOYY6IE">a thick, lustrous beard</a>. Though our tastes for the gaming industries various genres differ greatly, we can all get behind any game so long as it includes characters with copious amounts of facial hair. For this reason alone, a recent batch of screenshots has placed <a href="http://www.joystiq.com/tag/fallout-new-vegas"><em>Fallout: New Vegas</em></a> firmly on our list of most anticipated games of 2010.<br />
<br />
<span style="float: right; margin-left: 10px; margin-top: 7px;"><script> digg_url = 'http://digg.com/xbox/First_screens_from_Fallout_New_Vegas_surface_feature_beards'; </script> <script src=" http://digg.com/api/diggthis.js"></script></span>You can check out images depicting <em>New Vegas</em>' unprecedentedly hirsute ensemble in <a href="http://www.joystiq.com/photos/fallout-new-vegas/#2777518">the gallery below</a>. There's also a Super Mutant with heart-rimmed glasses and a doo-wop weave, and man, we've <em>got</em> to find out what that's all about.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/fallout-new-vegas/">Fallout: New Vegas</a></strong></p><a href="http://www.joystiq.com/photos/fallout-new-vegas/#2777516"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/fallout11024x576_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallout-new-vegas/#2777517"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/fo21024x576_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallout-new-vegas/#2777518"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/fo31024x576_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallout-new-vegas/#2777519"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/fo41024x576_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallout-new-vegas/#2777520"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/fo51024x576_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/07/first-screens-from-fallout-new-vegas-surface-feature-glorious/">First screens from Fallout: New Vegas surface, feature glorious beards</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 07 Mar 2010 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/photos/fallout-new-vegas/#2777518>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/07/first-screens-from-fallout-new-vegas-surface-feature-glorious/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19386662/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/07/first-screens-from-fallout-new-vegas-surface-feature-glorious/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>Bethesda-Softworks</category><category>fallout</category><category>fallout-new-vegas</category><category>gallery</category><category>Microsoft</category><category>obsidian</category><category>obsidian-entertainment</category><category>screenshots</category><category>Xbox-360</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sun, 07 Mar 2010 19:00:00 EST</pubDate></item><item><title><![CDATA[Dragon Age Origins: Awakening trailer introduces The Disciples]]></title><link>http://www.joystiq.com/2010/03/04/dragon-age-origins-awakening-trailer-introduces-the-disciples/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/04/dragon-age-origins-awakening-trailer-introduces-the-disciples/</guid><comments>http://www.joystiq.com/2010/03/04/dragon-age-origins-awakening-trailer-introduces-the-disciples/#comments</comments><description><![CDATA[<div align="center"><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="353" id="viddler_f0ef8d01"><param name="movie" value="http://www.viddler.com/simple/f0ef8d01/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/f0ef8d01/" width="580" height="353" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_f0ef8d01"></embed></object></div>
You know how in <a href="http://en.wikipedia.org/wiki/Gremlins_2_The_New_Batch"><em>Gremlins 2</em></a>, the Gremlins all break into a genetics lab, and they eat all of the weird gene goop and it gives them superpowers like bat wings or vegetable bodies? And remember how one of them drinks like a brain hormone and becomes <a href="http://en.wikipedia.org/wiki/List_of_Gremlins#Mr._Brain">Brain Gremlin</a> and gets played by Tony Randall? That's kind of what's happening to the Darkspawn in the <a href="http://www.joystiq.com/tag/dragon-age-origins-awakening"><em>Dragon Age Origins: Awakening</em></a> expansion, according to this new trailer.<br />
<br />
Of course, we don't know what kind of brain goop they ate -- and they definitely don't sound like Tony Randall -- but they're all called The Disciples and are all smart and talkative now. And evil. As you can see in the various screenshots below, they've got a face only a Gremlin could love. And honestly, while you might play the expansion on March 16 "thinking you know of our kind, human," you're wrong. All they're looking for are things like the Geneva Convention, chamber music, Susan Sontag. That's right: They just want to be civilized.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/dragon-age-origins-awakening-disciples/">Dragon Age Origins: Awakening - Disciples</a></strong></p><a href="http://www.joystiq.com/photos/dragon-age-origins-awakening-disciples/#2770861"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/disciples-04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dragon-age-origins-awakening-disciples/#2770862"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/disciples-01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dragon-age-origins-awakening-disciples/#2770863"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/disciples-02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dragon-age-origins-awakening-disciples/#2770864"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/disciples-03_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/04/dragon-age-origins-awakening-trailer-introduces-the-disciples/">Dragon Age Origins: Awakening trailer introduces The Disciples</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 04 Mar 2010 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/04/dragon-age-origins-awakening-trailer-introduces-the-disciples/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19384061/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/04/dragon-age-origins-awakening-trailer-introduces-the-disciples/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>awakening</category><category>brain-gremlin</category><category>darkspawn</category><category>dragon-age</category><category>dragon-age-origins</category><category>dragon-age-origins-awakening</category><category>gallery</category><category>gremlins</category><category>Microsoft</category><category>screenshots</category><category>tony-randall</category><category>trailer</category><category>video</category><category>Xbox-360</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Thu, 04 Mar 2010 21:00:00 EST</pubDate></item><item><title><![CDATA[Official introduction: Street Fighter's 'new' challengers]]></title><link>http://www.joystiq.com/2010/02/19/super-street-fighter-iv-new-challengers/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/19/super-street-fighter-iv-new-challengers/</guid><comments>http://www.joystiq.com/2010/02/19/super-street-fighter-iv-new-challengers/#comments</comments><description><![CDATA[<div style="text-align: center;"><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_f5323b56"><param name="movie" value="http://www.viddler.com/simple/f5323b56/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/f5323b56/" width="580" height="346" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_f5323b56"></embed></object></div>
<br />
Finally, after being announced by the latest <a href="http://www.joystiq.com/2010/02/17/hey-you-got-your-street-fighter-iii-characters-in-my-super-stre/">issue of Famitsu</a> and then a <a href="http://www.joystiq.com/2010/02/17/super-street-fighter-ivs-newest-challengers-in-action/">leaked trailer</a>, Capcom has re-reconfirmed the addition of <em>Street Fighter III: Third Strike</em>'s Ibuki, Makoto and Dudley to the roster of <a href="http://www.joystiq.com/tag/super-street-fighter-iv"><em>Super Street Fighter IV</em></a>. Along with <a href="http://www.capcom-unity.com/jgonzo/blog/2010/02/19/super_street_fighter_iv_media_explosion">the announcement</a>, Capcom dropped a few pieces of concept art and screenshots featuring the new brawlers, posted in the gallery below. The developer also released two gameplay clips -- <a href="http://www.viddler.com/explore/Joystiq/videos/2851/">one featuring</a> Dudley, which we've posted above, and <a href="http://www.viddler.com/explore/Joystiq/videos/2852/">one featuring</a> Makoto and Ibuki, which we've posted after the jump.<br />
<br />
Feel free to check them out, if you'd like -- however, we all know that these characters' existence is meaningless. We're just going to keep playing Rufus, because he's the best character in <em>any</em> game, <em>ever</em>. Just <a href="http://www.youtube.com/watch?v=RaxR1jecD5Q">look at him jump</a>! <em>How does he jump like that</em>?<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/super-street-fighter-iv-2-19-10/">Super Street Fighter IV (2/19/10)</a></strong></p><a href="http://www.joystiq.com/photos/super-street-fighter-iv-2-19-10/#2726186"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/ssfiv1543x768_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/super-street-fighter-iv-2-19-10/#2726187"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/ssfiv2543x768_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/super-street-fighter-iv-2-19-10/#2726188"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/ssfiv3543x768_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/super-street-fighter-iv-2-19-10/#2726189"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/ssfiv41024x576_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/super-street-fighter-iv-2-19-10/#2726190"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/ssfiv51024x576_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/02/19/super-street-fighter-iv-new-challengers/" rel="bookmark">Continue reading <em>Official introduction: Street Fighter's 'new' challengers</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/19/super-street-fighter-iv-new-challengers/">Official introduction: Street Fighter's 'new' challengers</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 19 Feb 2010 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.capcom-unity.com/jgonzo/blog/2010/02/19/super_street_fighter_iv_media_explosion>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/19/super-street-fighter-iv-new-challengers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19365635/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/19/super-street-fighter-iv-new-challengers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>fighting</category><category>gallery</category><category>Microsoft</category><category>street-fighter</category><category>super-street-fighter-iv</category><category>video</category><category>Xbox-360</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Fri, 19 Feb 2010 17:00:00 EST</pubDate></item><item><title><![CDATA[Medal of Honor screens lack renowned facial hair rendering]]></title><link>http://www.joystiq.com/2010/02/18/medal-of-honor-screens-lack-renowned-facial-hair-rendering/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/18/medal-of-honor-screens-lack-renowned-facial-hair-rendering/</guid><comments>http://www.joystiq.com/2010/02/18/medal-of-honor-screens-lack-renowned-facial-hair-rendering/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/photos/medal-of-honor-02-18-10/full/#2723383"><img hspace="0" vspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/moh5-2182010-580px.jpg" /></a><br />
<em><font size="1">Click to bust into the image gallery!</font></em></div>
<br />
We've got some good news and some bad news for those of you eagerly awaiting EA's <em><a href="http://www.joystiq.com/tag/medal-of-honor">Medal of Honor</a></em> reboot this summer. The good news first: Five new, high-resolution images of the game -- albeit stills from the <a href="http://www.joystiq.com/2009/12/12/first-gameplay-footage-of-medal-of-honor-revealed/">debut trailer</a> -- are in the gallery below. Now, the bad: We count <a href="http://www.joystiq.com/photos/medal-of-honor-02-18-10/#2723382">only one</a> Tier 1 Operator featured in the screens <a href="http://www.joystiq.com/2010/02/03/the-medal-of-honor-beard-cover-interview/"><em>with a beard</em></a>. We know, we know -- it shocked us, too!<br />
<br />
We'll make some calls and demand that the appropriate amount of facial hair rendering be included in the next batch. You can thank us later.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/medal-of-honor-02-18-10/">Medal of Honor (02-18-10)</a></strong></p><a href="http://www.joystiq.com/photos/medal-of-honor-02-18-10/#2723379"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/moh1-2182010-1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/medal-of-honor-02-18-10/#2723380"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/moh2-2182010-2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/medal-of-honor-02-18-10/#2723381"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/moh3-2182010-3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/medal-of-honor-02-18-10/#2723382"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/moh4-2182010-4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/medal-of-honor-02-18-10/#2723383"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/moh5-2182010-5_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/18/medal-of-honor-screens-lack-renowned-facial-hair-rendering/">Medal of Honor screens lack renowned facial hair rendering</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 18 Feb 2010 15:18:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/02/18/medal-of-honor-screens-lack-renowned-facial-hair-rendering/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19364084/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/18/medal-of-honor-screens-lack-renowned-facial-hair-rendering/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beards</category><category>DICE</category><category>ea</category><category>ea-dice</category><category>Electronic-Arts</category><category>gallery</category><category>medal-of-honor</category><category>Medal-of-Honor-2010</category><category>Microsoft</category><category>screenshots</category><category>Xbox-360</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Thu, 18 Feb 2010 15:18:00 EST</pubDate></item><item><title><![CDATA[Joystiq @ the Microsoft X10 media event]]></title><link>http://www.joystiq.com/2010/02/11/joystiq-at-the-microsoft-x10-media-event/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/11/joystiq-at-the-microsoft-x10-media-event/</guid><comments>http://www.joystiq.com/2010/02/11/joystiq-at-the-microsoft-x10-media-event/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/photos/joystiq-live-at-microsofts-x10-event-in-san-francisco/#2701443"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/majors-moment-021110.jpg" alt="" /></a></div>
Okay, so, we're here and we're blogging the youknowwhat outta X10 and <em>you probably already figured that out just by reading the posts streaming down the front page</em> -- <em>but!</em> We just had to share this candid shot of Major Nelson with you. Isn't he precious?<br />
<br />
<a href="http://www.joystiq.com/tag/X10/"><strong>Follow all X10 updates here</strong></a> or explore the gallery below for an inside look at the event. Pics courtesy of our superfriend Ross Miller at <a href="http://www.engadget.com/">Engadget</a>. <br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/joystiq-live-at-microsofts-x10-event-in-san-francisco/">Joystiq live at Microsoft's X10 event in San Francisco</a></strong></p><a href="http://www.joystiq.com/photos/joystiq-live-at-microsofts-x10-event-in-san-francisco/#2701410"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/x10-dsc0319-rm-joy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/joystiq-live-at-microsofts-x10-event-in-san-francisco/#2701412"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/x10-dsc0321-rm-joy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/joystiq-live-at-microsofts-x10-event-in-san-francisco/#2701413"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/x10-dsc0322-rm-joy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/joystiq-live-at-microsofts-x10-event-in-san-francisco/#2701415"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/x10-dsc0324-rm-joy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/joystiq-live-at-microsofts-x10-event-in-san-francisco/#2701416"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/x10-dsc0327-rm-joy_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/11/joystiq-at-the-microsoft-x10-media-event/">Joystiq @ the Microsoft X10 media event</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 11 Feb 2010 18:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/photos/joystiq-live-at-microsofts-x10-event-in-san-francisco/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/11/joystiq-at-the-microsoft-x10-media-event/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19355191/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/11/joystiq-at-the-microsoft-x10-media-event/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gallery</category><category>major-nelson</category><category>Microsoft</category><category>san-francisco</category><category>x10</category><category>Xbox-360</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Thu, 11 Feb 2010 18:35:00 EST</pubDate></item><item><title><![CDATA[New Diablo III screens have derailed our train of thought]]></title><link>http://www.joystiq.com/2010/01/31/new-diablo-iii-screens-have-derailed-our-train-of-thought/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/31/new-diablo-iii-screens-have-derailed-our-train-of-thought/</guid><comments>http://www.joystiq.com/2010/01/31/new-diablo-iii-screens-have-derailed-our-train-of-thought/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://news.bigdownload.com/2010/01/31/new-diablo-iii-screenshots-reminds-us-about-that-other-blizzard/"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/gamdiablo3bots580.jpg"  alt="" /></a></div>
Blizzard recently released <a href="http://news.bigdownload.com/2010/01/31/new-diablo-iii-screenshots-reminds-us-about-that-other-blizzard/">yet another batch of gameplay screenshots</a> from <a href="http://www.joystiq.com/tag/diablo-3"><em>Diablo III</em></a>, showing off some of the game's arid environments. They're attractive as all-get-out, but we've become extremely distracted by their subject matter. For instance, we see some sand, and then we see some blood on that sand, and then we think of how awesome it would be if Blizzard did a top-down RPG version of <a href="http://www.joystiq.com/tag/50-cent-blood-on-the-sand"><em>50 Cent: Blood on the Sand</em></a>, and then that's <em>all </em>we think about for the rest of the day. Curse you, overactive imagination!<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/diablo-iii-1-30-10/">Diablo III (1-30-10)</a></strong></p><a href="http://www.joystiq.com/photos/diablo-iii-1-30-10/#2665717"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/diablohires11024x768_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/diablo-iii-1-30-10/#2665718"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/ss100-hires1024x768_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/diablo-iii-1-30-10/#2665719"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/ss101-hires1024x768_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/diablo-iii-1-30-10/#2665720"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/ss102-hires1024x768_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/diablo-iii-1-30-10/#2665721"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/ss103-hires1024x768_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/31/new-diablo-iii-screens-have-derailed-our-train-of-thought/">New Diablo III screens have derailed our train of thought</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 31 Jan 2010 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://news.bigdownload.com/2010/01/31/new-diablo-iii-screenshots-reminds-us-about-that-other-blizzard/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/31/new-diablo-iii-screens-have-derailed-our-train-of-thought/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19338936/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/31/new-diablo-iii-screens-have-derailed-our-train-of-thought/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision-blizzard</category><category>blizzard</category><category>diablo</category><category>diablo-3</category><category>gallery</category><category>rpg</category><category>screenshots</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sun, 31 Jan 2010 16:30:00 EST</pubDate></item><item><title><![CDATA[New Yakuza 3 screenshots are sweet, serpentine]]></title><link>http://www.joystiq.com/2010/01/18/new-yakuza-3-screenshots-are-sweet-serpentine/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/18/new-yakuza-3-screenshots-are-sweet-serpentine/</guid><comments>http://www.joystiq.com/2010/01/18/new-yakuza-3-screenshots-are-sweet-serpentine/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/photos/yakuza-3-01-18-10/2629982/"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/gamprofessorsnakeback580.jpg" /></a></div>
<div style="text-align: center;"><small> Click to Yakuza-size</small></div>
Though the number of images displaying dudes brawling <a href="http://www.joystiq.com/photos/yakuza-3-01-18-10/2629982/">in the gallery below</a> may lead you to believe that the pictures therein are of a new <em>Street Fighter</em> game, we assure you, they're just images from soon-to-be-localized Japanese crime drama, <a href="http://www.joystiq.com/tag/yakuza-3"><em>Yakuza 3</em></a>. Don't believe us? Just check out the first image in that gallery. See that? That's a back tattoo, which members of the Yakuza are like, <em>contractually obligated</em> to get. This guy's back tattoo is of a snake, which means that his skin gets dry in the winter. Also, it means he likes to swallow whole, completely uncooked eggs. Weird, right?<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/yakuza-3-01-18-10/">Yakuza 3 (01-18-10)</a></strong></p><a href="http://www.joystiq.com/photos/yakuza-3-01-18-10/#2629982"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/yakuza3-ps3screenshots19689y3janonlinescreen1-1182010-1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/yakuza-3-01-18-10/#2629984"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/yakuza3-ps3screenshots19690y3janonlinescreen2-1182010-2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/yakuza-3-01-18-10/#2629985"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/yakuza3-ps3screenshots19691y3janonlinescreen3-1182010-3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/yakuza-3-01-18-10/#2629986"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/yakuza3-ps3screenshots19692y3janonlinescreen4-1182010-4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/yakuza-3-01-18-10/#2629987"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/yakuza3-ps3screenshots19693y3janonlinescreen5-1182010-5_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/18/new-yakuza-3-screenshots-are-sweet-serpentine/">New Yakuza 3 screenshots are sweet, serpentine</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 18 Jan 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/photos/yakuza-3-01-18-10/2629982/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/18/new-yakuza-3-screenshots-are-sweet-serpentine/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19321321/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/18/new-yakuza-3-screenshots-are-sweet-serpentine/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>CS1-Team</category><category>gallery</category><category>localization</category><category>Ryu-ga-Gotoku</category><category>Ryu-ga-Gotoku-3</category><category>sega</category><category>sony</category><category>yakuza</category><category>yakuza-3</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Mon, 18 Jan 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[First Risk: Factions screens released, surprisingly cartoony]]></title><link>http://www.joystiq.com/2010/01/15/first-risk-factions-screens-released-surprisingly-cartoony/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/15/first-risk-factions-screens-released-surprisingly-cartoony/</guid><comments>http://www.joystiq.com/2010/01/15/first-risk-factions-screens-released-surprisingly-cartoony/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/photos/risk-factions/2623866/"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/gamriskfactions580.jpg" /></a></div>
<div style="text-align: center;"><small>Click to Kitty-size </small></div>
Usually, when playing the physical, real-life version of <em>Risk</em>, we like to pretend that we're bloodthirsty conquerers -- ones capable of forging (and betraying) alliances with hated enemies, and eradicating the military forces of neighboring nations with extreme prejudice. We don't think we've ever envisioned ourselves to be person-sized felines during a heated global bout. Not that we have anything against the idea, per se -- it's just never occurred to us to <em>try</em>.<br />
<br />
<a href="http://www.joystiq.com/photos/risk-factions/2623866/">The first batch of screenshots</a> from EA's upcoming XBLA version of the strategic board game, <a href="http://www.joystiq.com/tag/risk-factions"><em>Risk: Factions</em></a>, depicts the scenario mentioned above in an unexpectedly animated fashion. If said fashion looks familiar, you've probably played the <em>Penny Arcade Adventures</em> series -- Powerhouse Animations, which brought Gabe and Tycho to life in those Hothead-developed adventure titles, also did the cinematics for <em>Risk: Factions</em>. Judging by the <em>extremely</em> Penny Arcade-looking soldiers seen above, we're guessing they had some input on character design, as well.<br />
<br />
According to the press release which accompanied the images, humans and cats are just two of the five factions featured in the game. Anyone wanna place bets on the remaining three? Our money's on Spartans, Huns and <em>puppies</em>.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/risk-factions/">Risk: Factions</a></strong></p><a href="http://www.joystiq.com/photos/risk-factions/#2623866"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/10.14.61.23-image10copy1024x576_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/risk-factions/#2623867"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/10.14.61.23-image14copy1024x576_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/risk-factions/#2623868"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/10.14.61.23-image20copy1024x576_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/risk-factions/#2623869"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/10.14.61.23-image24copy1024x576_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/risk-factions/#2623870"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/10.14.61.23-image26copy1024x576_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/15/first-risk-factions-screens-released-surprisingly-cartoony/">First Risk: Factions screens released, surprisingly cartoony</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 15 Jan 2010 12:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/photos/risk-factions/2623866/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/15/first-risk-factions-screens-released-surprisingly-cartoony/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19318472/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/15/first-risk-factions-screens-released-surprisingly-cartoony/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>board-game</category><category>ea</category><category>Electronic-Arts</category><category>gallery</category><category>hasbro</category><category>Microsoft</category><category>risk</category><category>risk-factions</category><category>screenshots</category><category>xbla</category><category>Xbox-360</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Fri, 15 Jan 2010 12:45:00 EST</pubDate></item><item><title><![CDATA[Extremely ugly Clash of the Titans screenshots released]]></title><link>http://www.joystiq.com/2009/12/19/extremely-ugly-clash-of-the-titans-screenshots-released/</link><guid isPermaLink="true">http://www.joystiq.com/2009/12/19/extremely-ugly-clash-of-the-titans-screenshots-released/</guid><comments>http://www.joystiq.com/2009/12/19/extremely-ugly-clash-of-the-titans-screenshots-released/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/photos/clash-of-the-titans-1/2547990/"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/gam_clastott_580.jpg" alt="" /></a></div>
<div style="text-align: center;"><small> Click to Titan-size</small></div>
Whoa, now. When we say "ugly," we're not talking about the visual fidelity of the aforementioned <a href="http://www.joystiq.com/tag/clash-of-the-titans"><em>Clash of the Titans</em></a> screenshots. Rather, we're talking about the subjects they depict -- horrible, nether-spawned creatures, covered in uninviting tusks, pincers and fangs. Where are all the <em>beautiful</em>, half-clothed goddesses? The scenic Grecian environments? The looming, meticulously built temples? We're not sure -- but we <em>do</em> know they're not <a href="http://www.joystiq.com/photos/clash-of-the-titans-1/2547990/">in the gallery below</a>.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/clash-of-the-titans-1/">Clash of the Titans</a></strong></p><a href="http://www.joystiq.com/photos/clash-of-the-titans-1/#2547990"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/centaur02-copy_1024x576_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/clash-of-the-titans-1/#2547991"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/chimera03-copy_1024x576_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/clash-of-the-titans-1/#2547992"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/cinematic04-copy_1024x576_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/clash-of-the-titans-1/#2547993"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/cyclops02-copy_1024x576_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/clash-of-the-titans-1/#2547994"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/cyclops05-copy_1024x576_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/12/19/extremely-ugly-clash-of-the-titans-screenshots-released/">Extremely ugly Clash of the Titans screenshots released</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 19 Dec 2009 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/photos/clash-of-the-titans-1/2547990/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/19/extremely-ugly-clash-of-the-titans-screenshots-released/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19287846/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/19/extremely-ugly-clash-of-the-titans-screenshots-released/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adaptation</category><category>clash-of-the-titans</category><category>film</category><category>gallery</category><category>game-republic</category><category>greece</category><category>Microsoft</category><category>namco-bandai</category><category>screenshots</category><category>Xbox-360</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sat, 19 Dec 2009 17:30:00 EST</pubDate></item><item><title><![CDATA[Star Trek Online screens are multiplying with Tribble-like speed]]></title><link>http://www.joystiq.com/2009/12/09/star-trek-online-screens-are-multiplying-with-tribble-like-speed/</link><guid isPermaLink="true">http://www.joystiq.com/2009/12/09/star-trek-online-screens-are-multiplying-with-tribble-like-speed/</guid><comments>http://www.joystiq.com/2009/12/09/star-trek-online-screens-are-multiplying-with-tribble-like-speed/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/photos/star-trek-online-12-09-09/2521200/"><img hspace="0" border="1" vspace="0" alt=""  src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/gam_stonova_580.jpg" /></a></div>
<div style="text-align: center;"><small>Click the image above to Enterprise-size</small></div>
Seriously, Cryptic Studios and Atari -- you are <em>drowning</em> us in screenshots for <a href="http://www.joystiq.com/tag/star-trek-online"><em>Star Trek Online</em></a>. We had to go out and purchase another external hard drive just so we could keep tabs on our ever-burgeoning "<em>STO</em> Assets" folder. We feel like, if scanned through quickly enough, we could accurately recreate gameplay segments from the title. Really, <em>really</em> disjointed gameplay segments.<br />
<br />
Check out <a href="http://www.joystiq.com/photos/star-trek-online-12-09-09/2521200/">the latest batch</a> in the gallery below, then check out all 104 images we've received to date and <a href="http://www.joystiq.com/photos/star-trek-online/">dropped in this gallery</a>. Then, try to approximate how many more we'll receive before the game's February 2 release date. We're guessing somewhere within the vicinity of 3,000, but that's a fairly conservative estimate.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/star-trek-online-12-09-09/">Star Trek Online (12-09-09)</a></strong></p><a href="http://www.joystiq.com/photos/star-trek-online-12-09-09/#2521200"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/star_trek_online-pcscreenshots25617sto_screen_100909_16_1024x576_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/star-trek-online-12-09-09/#2521201"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/star_trek_online-pcscreenshots25618sto_screen_100909_44_1024x576_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/star-trek-online-12-09-09/#2521202"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/star_trek_online-pcscreenshots25619sto_screen_100909_61_1024x576_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/star-trek-online-12-09-09/#2521203"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/star_trek_online-pcscreenshots25620sto_screen_102309_02_1024x576_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/star-trek-online-12-09-09/#2521204"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/star_trek_online-pcscreenshots25621sto_screen_102309_11_1024x576_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/12/09/star-trek-online-screens-are-multiplying-with-tribble-like-speed/">Star Trek Online screens are multiplying with Tribble-like speed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 09 Dec 2009 19:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/photos/star-trek-online-12-09-09/2521200/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/09/star-trek-online-screens-are-multiplying-with-tribble-like-speed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19272436/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/09/star-trek-online-screens-are-multiplying-with-tribble-like-speed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>atari</category><category>cryptic-studios</category><category>gallery</category><category>mmorpg</category><category>star-trek</category><category>star-trek-online</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Wed, 09 Dec 2009 19:10:00 EST</pubDate></item><item><title><![CDATA[Metal Gear Solid: Peace Walker character art's got style]]></title><link>http://www.joystiq.com/2009/12/05/metal-gear-solid-peace-walker-character-arts-got-style/</link><guid isPermaLink="true">http://www.joystiq.com/2009/12/05/metal-gear-solid-peace-walker-character-arts-got-style/</guid><comments>http://www.joystiq.com/2009/12/05/metal-gear-solid-peace-walker-character-arts-got-style/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/photos/metal-gear-solid-peace-walker-12-05-09/2508973/"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/gam_chicomgspw_580.jpg" /></a></div>
<div style="text-align: center;"><small><em>Click to sneak through the full gallery</em></small></div>
Though we still don't know much about <a href="http://www.joystiq.com/tag/metal-gear-solid-peace-walker"><em>Metal Gear Solid: Peace Walker</em>'s</a> cast of characters, Konami sent out a <a href="http://www.joystiq.com/photos/metal-gear-solid-peace-walker-12-05-09/2508973/">batch of glamour shots</a> for a few of the assumed super spies you'll be cavorting with during your time with the game. Our personal favorite? Definitely Chico. It takes a special breed of man to pull off an Ascot that expertly.<br />
<br />
Check out all the portraits, as well as a bunch of new screenshots, in the gallery below.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/metal-gear-solid-peace-walker-12-05-09/">Metal Gear Solid: Peace Walker (12-05-09)</a></strong></p><a href="http://www.joystiq.com/photos/metal-gear-solid-peace-walker-12-05-09/#2508973"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/mgspw_091203_opn_01_1024x580_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metal-gear-solid-peace-walker-12-05-09/#2508974"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/mgspw_091203_opn_02_1024x580_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metal-gear-solid-peace-walker-12-05-09/#2508975"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/mgspw_091203_opn_03_1024x580_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metal-gear-solid-peace-walker-12-05-09/#2508976"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/mgspw_091203_opn_04_1024x580_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/metal-gear-solid-peace-walker-12-05-09/#2508977"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/mgspw_091203_opn_06_1024x580_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/12/05/metal-gear-solid-peace-walker-character-arts-got-style/">Metal Gear Solid: Peace Walker character art's got style</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 05 Dec 2009 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/photos/metal-gear-solid-peace-walker-12-05-09/2508973/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/05/metal-gear-solid-peace-walker-character-arts-got-style/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19266715/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/05/metal-gear-solid-peace-walker-character-arts-got-style/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gallery</category><category>kojima</category><category>kojima-productions</category><category>konami</category><category>metal-gear-solid</category><category>metal-gear-solid-peace-walker</category><category>peace-walker</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sat, 05 Dec 2009 15:30:00 EST</pubDate></item><item><title><![CDATA[Engage: New Star Trek Online screens and dev diary]]></title><link>http://www.joystiq.com/2009/11/24/engage-new-star-trek-online-screens-and-dev-diary/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/24/engage-new-star-trek-online-screens-and-dev-diary/</guid><comments>http://www.joystiq.com/2009/11/24/engage-new-star-trek-online-screens-and-dev-diary/#comments</comments><description><![CDATA[<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_e1886f02"><param name="movie" value="http://www.viddler.com/simple/e1886f02/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/e1886f02/" width="580" height="346" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_e1886f02"></embed></object> With our rudimentary knowledge of the expanded <em>Star Trek</em> universe, we have a hard time following Cryptic Studios' series of lore briefings for <a href="http://www.joystiq.com/tag/star-trek-online"><em>Star Trek Online</em></a> (the latest installment of which is posted above). Still, you don't have to have a Ph.D. in Klingon-Starfleet relations to appreciate the gargantuan space battles featured in the video. You just have to have <em>eyes</em>. We suppose an appreciation for lasers helps, too.<br />
<br />
In addition to the moving pictures, Atari has released a batch of new stills, as well, which we've tossed <a href="http://www.joystiq.com/photos/star-trek-online-11-24-09/2479160/">into the gallery below</a>. Unless you have some aversion to wrinkle-headed alien species, we think you'll like what you see.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/star-trek-online-11-24-09/">Star Trek Online (11/24/09)</a></strong></p><a href="http://www.joystiq.com/photos/star-trek-online-11-24-09/#2479160"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/star_trek_online-pcscreenshots25586sto_screen_100909_04_1024x576_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/star-trek-online-11-24-09/#2479161"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/star_trek_online-pcscreenshots25587sto_screen_100909_07_1024x576_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/star-trek-online-11-24-09/#2479162"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/star_trek_online-pcscreenshots25589sto_screen_100909_31_1024x576_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/star-trek-online-11-24-09/#2479163"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/star_trek_online-pcscreenshots25590sto_screen_100909_64_1024x576_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/star-trek-online-11-24-09/#2479164"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/star_trek_online-pcscreenshots25591sto_screen_101709_04_1024x576_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/24/engage-new-star-trek-online-screens-and-dev-diary/">Engage: New Star Trek Online screens and dev diary</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 24 Nov 2009 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.viddler.com/explore/Joystiq/videos/2435/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/24/engage-new-star-trek-online-screens-and-dev-diary/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19252876/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/24/engage-new-star-trek-online-screens-and-dev-diary/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cryptic-studios</category><category>dev-diary</category><category>gallery</category><category>mmo</category><category>mmorpg</category><category>star-trek</category><category>star-trek-online</category><category>the-future-past</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Tue, 24 Nov 2009 21:00:00 EST</pubDate></item><item><title><![CDATA[Prison Break game screens unfold blueprint for escapism]]></title><link>http://www.joystiq.com/2009/10/21/prison-break-game-screens-unfold-blueprint-for-escapism/</link><guid isPermaLink="true">http://www.joystiq.com/2009/10/21/prison-break-game-screens-unfold-blueprint-for-escapism/</guid><comments>http://www.joystiq.com/2009/10/21/prison-break-game-screens-unfold-blueprint-for-escapism/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.joystiq.com/photos/prison-break-mock-game-guide/2382750/"><img hspace="0" vspace="4" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/prison-break-102109.jpg" alt="" /></a><br /> <small><em>Click to see how he did it!</em></small></div>
<br /> Remember that show <em>Prison Break?</em> Yeah, from like the mid-Aughts or whatever. Anyway, Zootfly is <a href="http://www.joystiq.com/2009/08/11/deep-silver-planning-a-prison-break/">making it into a video game</a>. Today, the game's publisher, Deep Silver, released a batch of screenshots and reiterated the plot as follows:<br /> <br /> "The protagonist of the <em>Prison Break</em> game is Company agent Tom Paxton. He is sent to the Fox River State Penitentiary to find out why Michael Scofield (the hero of the TV series), a man without a previous criminal record, became a bank robber. The storyline runs parallel to the first season of <em>Prison Break:</em> Paxton encounters several characters from the series and experiences key events from his own perspective."<br /> <br /> But you see, we believe the screens are hinting at a far different plot -- <em>a plot that has to be exposed.</em> <a href="http://www.joystiq.com/photos/prison-break-mock-game-guide/2382750/">Follow along</a> as we guide you through the (totally unofficial -- like, we made it up) blueprint for a <em>Prison Break</em> game ...<br />
<div style="text-align: center;"> </div>
<br />
<div align="center"> </div>
<div class="buttontext">
<div align="center"><a id="ninbutton" href="http://www.joystiq.com/photos/prison-break-mock-game-guide/2382750/">PRISON BREAK: The Unofficial Game Guide &gt;&gt; </a></div>
</div>
<style type="text/css"> #ninbutton { 	border-style: solid; 	border-color: #000; 	border-width: 2px; 	background-color: #BBB; 	color: #000; 	text-decoration: none; 	width: 100px; 	text-align: center; 	padding: 2px 2px 2px 2px; 	margin: 2px 2px 2px 2px; } .buttontext { 	color: #000; 	text-decoration: none; 	font: bold 14pt Helvetica; } #ninbutton:hover { 	text-decoration: none; 	color: #BBB; 	background-color: #000; } </style> <center> </center><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/10/21/prison-break-game-screens-unfold-blueprint-for-escapism/">Prison Break game screens unfold blueprint for escapism</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 21 Oct 2009 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/photos/prison-break-mock-game-guide/2382750/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/21/prison-break-game-screens-unfold-blueprint-for-escapism/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19204357/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/21/prison-break-game-screens-unfold-blueprint-for-escapism/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>deep-silver</category><category>gallery</category><category>Microsoft</category><category>prison-break</category><category>screens</category><category>screenshots</category><category>Xbox-360</category><category>zootfly</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Wed, 21 Oct 2009 17:00:00 EST</pubDate></item><item><title><![CDATA[IndieCade 2009: The finalists]]></title><link>http://www.joystiq.com/2009/10/05/indiecade-2009-the-finalists/</link><guid isPermaLink="true">http://www.joystiq.com/2009/10/05/indiecade-2009-the-finalists/</guid><comments>http://www.joystiq.com/2009/10/05/indiecade-2009-the-finalists/#comments</comments><description><![CDATA[<div align="center"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/indiecade2009titale.jpg" alt="" /><br /></div>
<a href="http://www.indiecade.com/index.php?">IndieCade 2009</a> was held in Culver City, CA this past weekend, and the local art galleries and restaurants were filled with independent games and their developers from all over the world. The festival billed itself as the <a href="http://www.latimes.com/entertainment/news/la-et-indiecade1-2009oct01,0,1172883.story">"video game Sundance"</a> and lived up to this self-made reputation, putting 29 different indie games on display, both throughout the weekend and during a Thursday night opening ceremony MC'd by <a href="http://joystiq.com/tag/uncharted-2"><em>Uncharted 2's</em></a> Richard Lemarchand (shown above with festival founder Stephanie Barish).<br /><br />We've rounded up the festival's finalists in the gallery below. You may be familiar with <em>a few</em> of them, including Twisted Pixel's <a href="http://www.mawgame.com/"><em>The Maw</em></a> and a selection of well-known iPhone titles, but all of these titles deserve your attention -- and a playthrough!<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/indiecade-2009-finalists/">IndieCade 2009 Finalists</a></strong></p><a href="http://www.joystiq.com/photos/indiecade-2009-finalists/#2337175"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/island_05_600_thumbnail.jpg" alt="Dear Esther" title="Dear Esther" /></a><a href="http://www.joystiq.com/photos/indiecade-2009-finalists/#2337155"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/modalkombat_thumbnail.jpg" alt="Modal Kombat" title="Modal Kombat" /></a><a href="http://www.joystiq.com/photos/indiecade-2009-finalists/#2337154"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/yougetmescreenshots_thumbnail.jpg" alt="You Get Me" title="You Get Me" /></a><a href="http://www.joystiq.com/photos/indiecade-2009-finalists/#2337151"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/tuningswedish_thumbnail.jpg" alt="Tuning" title="Tuning" /></a><a href="http://www.joystiq.com/photos/indiecade-2009-finalists/#2337150"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/train2_thumbnail.jpg" alt="Train" title="Train" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/10/05/indiecade-2009-the-finalists/">IndieCade 2009: The finalists</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 05 Oct 2009 10:26:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/10/05/indiecade-2009-the-finalists/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19184043/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/05/indiecade-2009-the-finalists/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aether</category><category>akrasia</category><category>Apple</category><category>classicnight</category><category>closure</category><category>cogs</category><category>dear-esther</category><category>deep-sleep-initiative</category><category>eliss</category><category>everybody-dies</category><category>festival</category><category>gallery</category><category>global-conflicts</category><category>gray</category><category>indie</category><category>indie-games</category><category>indiecade</category><category>indiecade-2009</category><category>iPod</category><category>Microsoft</category><category>mightier</category><category>modal-kombat</category><category>Nintendo</category><category>osmos</category><category>papermint</category><category>playthrough</category><category>radio-flare</category><category>richard-lemarchand</category><category>ruben-and-lullaby</category><category>shadow-physics</category><category>sowlar</category><category>spectre</category><category>the-maw</category><category>the-path</category><category>train</category><category>tuning</category><category>Wii</category><category>Xbox-360</category><category>you-get-me</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Mon, 05 Oct 2009 10:26:00 EST</pubDate></item><item><title><![CDATA[TGS 2009: Here's our obligatory cosplay gallery]]></title><link>http://www.joystiq.com/2009/09/26/tgs-2009-heres-our-obligatory-cosplay-gallery/</link><guid isPermaLink="true">http://www.joystiq.com/2009/09/26/tgs-2009-heres-our-obligatory-cosplay-gallery/</guid><comments>http://www.joystiq.com/2009/09/26/tgs-2009-heres-our-obligatory-cosplay-gallery/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/photos/tgs-2009-cosplay-gallery/"><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/tgscosplaygal580.jpg" alt="" /></a></div>
<span style="float: right; margin-bottom: 16px; margin-left: 4px;"><script> digg_url = 'http://digg.com/comics_animation/TGS_2009_Here_s_our_obligatory_cosplay_gallery'; </script><script src="http://digg.com/tools/diggthis.js"></script></span>When the Tokyo Game Show opens its doors to the public, you can expect two things: hour-long waits to play anything; and cosplay fanatics. Enjoy this collection of images we took while waiting in a line ... and then uploaded while waiting in a line. Where is this line going? Who knows! It's <a href="http://www.joystiq.com/tag/TGS-2009/">TGS 2009's</a> first public day and we're going to wait here like gentlemen, dagnabbit.<br /> <div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/tgs-2009-cosplay-gallery/">TGS 2009: Cosplay Gallery</a></strong></p><a href="http://www.joystiq.com/photos/tgs-2009-cosplay-gallery/#2318467"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/img_201_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/tgs-2009-cosplay-gallery/#2318521"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/img_2088_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/tgs-2009-cosplay-gallery/#2318490"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/img_2090_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/tgs-2009-cosplay-gallery/#2318505"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/img_2092_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/tgs-2009-cosplay-gallery/#2318518"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/img_2094_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/09/26/tgs-2009-heres-our-obligatory-cosplay-gallery/">TGS 2009: Here's our obligatory cosplay gallery</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 26 Sep 2009 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/09/26/tgs-2009-heres-our-obligatory-cosplay-gallery/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19174728/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/26/tgs-2009-heres-our-obligatory-cosplay-gallery/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cosplay</category><category>gallery</category><category>tgs-2009</category><category>tokyo-game-show</category><category>we-love-waiting-in-lines</category><dc:creator><![CDATA[Xav de Matos]]></dc:creator><pubDate>Sat, 26 Sep 2009 16:30:00 EST</pubDate></item></channel></rss>