Posts tagged game-design-challenge 
Jason Rohrer buries a board game, wins Game Design Challenge
Game designer Jason Rohrer designed a board game, built it out of 30 pounds of titanium, then buried it in the Nevada desert. A Game for Someone was his entry in the last GDC Game Design Challenge, which carried a theme of "Humanity's Last Game," and it won. Rohrer has never played his game, and he...
GDC08: Game Design Challenge tackles inter-species markets
The annual Game Design Challenge is our favorite part every year of the Game Developers Conference ... and thanks to errors in understanding our Google calendar, we missed it. (Note to self: remember time zone differences when adding events.) Fortunately, Gamasutra attended and wrote up the session ...
