Posts tagged game-development 
Game Blocks offers free, open-source game creation for novices
Sheldon Pacotti, writer of the original Deus Ex games and indie developer in his own right, created Game Blocks, an open-source library for making games, for the students in his video game writing course at the University of Texas. Game Blocks is designed to help novice developers craft their ...
Every state in the US now has a school for game development
Those living in the United States and seeking a career in the games industry have more avenues to take that first step than ever before. According to a news release from the Entertainment Software Association, there are now colleges with video game development, programming and design programs in ...
Jumala game-building platform combines game creation with gamification
"Man, I've got a great idea for a game," said every single gamer ever. "If only I had some kind of tool or platform that would allow me to build it without having to learn any form of programming." This familiar dialogue has either been spoken aloud by you specifically, or by someone you know and ...
THQ Partners program to assist publishers and developers with global distribution
Amidst the seemingly endless barrage of recent business announcements from game developers and publishers, THQ revealed its new "THQ Partners" program, led by former THQ wireless head Tim Walsh. Rather than mirroring similar initiatives at EA and Activision, THQ seems to be taking a different ...
IO Interactive hit with layoffs
[Michael Heilemann] A Square Enix representative confirmed to Joystiq this morning that Hitman franchise / Kane & Lynch 2 developer IO Interactive has let go of an undisclosed number of staff members (reports claim as many as 35 out of approximately 200). In a statement from IO general ...
Square Enix job listing reveals preparation for 'next generation platforms'
Sony may have a 10 year plan for PS3, and Microsoft may be extending the life of the 360 with Project Natal -- heck, even Nintendo has repeatedly stated it's sticking with the Wii -- but Square Enix is reading between the lines and gearing up for the next generation of gaming regardless. IGN ...
Molyneux: Motion gaming is making devs 'sweat'
You hear that, developers? You should be shakin' in yer boots -- motion-based gaming is going to force you to throw away everything you've ever learned about game design and start anew. At least that's what Lionhead's Peter Molyneux (not so exaggeratedly) had to say when quizzed on the subject of ...
Activision/Infinity Ward court documents detail ex-studio heads' many, many complaints
[bloomsberries] Beyond a statement released by ex-Infinity Ward heads Jason West and Vince Zampella's lawyer yesterday detailing the lawsuit the two are filing against Activision, we've seen little in the way of back history on the various events that lead us to the debacle we're seeing this ...
'The Tester' contestants should probably have read this account first
Ever since Sony first announced its game industry reality show for PSN named The Tester back in 2009, we've been a bit wary of the idea. Can you really blame us? The show pits various personalities against each other in a variety of challenges, all with the end goal of becoming an entry-level game ...
TNA seeking 'long-term partner' for future 360/PS3 TNA Impact! games
Yesterday's announcement that TNA Impact!: Cross the Line would be heading to DS and PSP by way of SouthPeak Games (a game left over from the collapse of Midway Games) wasn't exactly a shock to ardent followers of the franchise. The question of whether or not TNA would pursue additional games on ...
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Indie, but not alone: How Vlambeer's advice helped guide Dog Sled Saga
Posted on May 24th 2013 6:40PM
