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Posts tagged game-of-the-year

Joystiq's Top 10 of 2007: BioShock

Even without a game set inside its beautiful – and totally unnerving – halls, the underwater city of Rapture alone would almost be enough to earn a spot on our list. The design itself told the story of a failed utopia, an underwater art-deco Eden gone sour. The pools of water and ...

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Joystiq's Top 10 of 2007: Rock Band

These past few years have seen a radical improvement in the production values of video games. Much to the delight of the narratologist, so called "AAA titles" have adopted the cinematic qualities of a Hollywood blockbuster. More and more celebrities are showing an interest in voice acting for ...

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Joystiq's Top 10 of 2007: God of War II

QTE. Quick Time Events. It stands proud as one of the most annoying video game design clichés in use today. You might remember them from games like Resident Evil 4 and the original God of War, described by game developers as a device that makes you feel like you're playing a cutscene, as ...

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Joystiq's Top 10 of 2007: Portal

Out of all the superb titles released in 2007, Portal most effortlessly takes the cake. The true star of The Orange Box saw a talented team from DigiPen snatched up by Valve and ultimately transformed from students into teachers. Gamers and designers alike must play Portal, not only because it's ...

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Joystiq's Top 10 of 2007: Assassin's Creed

Ubisoft's hugely anticipated bump-off sim created quite the controversy, though oddly not for the stylish and quite visceral violence it so gleefully inflicted upon authority figures. Instead, Assassin's Creed (or Assassin's Crud, depending on who you ask) divided critics, with some being utterly ...

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Joystiq's Top 10 of 2007: Mass Effect

If you've ever borrowed a great novel from a library (ask your parents), you would know that all those reams of text can latch on to your thoughts regardless of the tattered, pig-eared and terrifyingly sticky pages they're printed on. Mass Effect is just such an experience, its story spread across ...

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Joystiq's Top 10 of 2007: Peggle

The most surprising game of the year doesn't have fancy 3-D graphics. It doesn't require a new generation console and it doesn't involve waggling a fancy motion-sensitive controller. It doesn't involve killing anything (not even in the cutesy, Mario-jumps-on-a-Goomba sense of the word "kill") and ...

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Joystiq's Top 10 Games of 2007

var digg_url = 'http://digg.com/gaming_news/Joystiq_picks_top_10_games_of_2007_surprises_abound'; Picking the best video games released in any given year is rarely an easy task, with opposing opinions colliding mid-air in the most violent, stubborn and noisy manner possible. It's a lot like ...

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Joystiq's Top 10 of 2007: Call of Duty 4: Modern Warfare

The frustrating thing about trying to write about Call of Duty 4 is that all of the phrases that best describe it have already been applied to and, in turn, drained of their impact by far less deserving games. It's a "non-stop thrill ride," its graphics are "almost photorealistic" and it is, in ...

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Joystiq's Top 10 of 2007: Super Mario Galaxy

In the beginning there was Mario 128 and the world was without news. And the Spirit of Mario moved upon the face of galaxies. And Reggie Fils-Aime said, let there be a release date; and there was hype and critical acclaim. And we saw the copies and Toys R Us gift cards, and it was good. And the ...

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