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Posts tagged game-of-the-year

DS Daily: Your 2008 GOTY

We know we asked you about the most surprising game of 2008, but which was your overall favorite? We know this can be difficult, seeing as how the DS was the recipient of many amazing games this year. But, hey, that's how it is for that wonderful handheld. Which of the plethora of great games that...

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Wii Warm Up: Your 2008 GOTY

We're quite amazed we haven't asked you this yet, to tell the truth. It's pretty straightforward. What Wii game would you crown as best of the lot in 2008? Is it a WiiWare game? Is it a retail game? Was it on our list?...

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Super Mario Galaxy gets a few GDCA nods

It's nice when your peers recognize your work. So, Miyamoto and co. must be beaming with happiness to hear that Super Mario Galaxy got the nod in several categories for the Game Developer's Choice Awards. If our opinion means anything (it doesn't), we liked the game a lot. Overall, Super Mario...

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Making of the Joystiq award: let there be cake

Interested in how we made our inaugural Joystiq trophy? It all started with a friendly online conversation between this writer and Editor Ludwig Kietzmann: JoyLudwig: This year's winner is Portal. Make us a cake. JoyRoss: Or what? JoyLudwig: Or death. JoyRoss: Cake or death. Cute. JoyLudwig: ......

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Joystiq's Top 10 of 2007: Rock Band

These past few years have seen a radical improvement in the production values of video games. Much to the delight of the narratologist, so called "AAA titles" have adopted the cinematic qualities of a Hollywood blockbuster. More and more celebrities are showing an interest in voice acting for...

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Joystiq's Top 10 of 2007: Call of Duty 4: Modern Warfare

The frustrating thing about trying to write about Call of Duty 4 is that all of the phrases that best describe it have already been applied to and, in turn, drained of their impact by far less deserving games. It's a "non-stop thrill ride," its graphics are "almost photorealistic" and it is, in...

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Joystiq's Top 10 of 2007: Peggle

The most surprising game of the year doesn't have fancy 3-D graphics. It doesn't require a new generation console and it doesn't involve waggling a fancy motion-sensitive controller. It doesn't involve killing anything (not even in the cutesy, Mario-jumps-on-a-Goomba sense of the word "kill") and...

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Joystiq's Top 10 of 2007: Assassin's Creed

Ubisoft's hugely anticipated bump-off sim created quite the controversy, though oddly not for the stylish and quite visceral violence it so gleefully inflicted upon authority figures. Instead, Assassin's Creed (or Assassin's Crud, depending on who you ask) divided critics, with some being utterly...

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Joystiq's Top 10 of 2007: Halo 3

Imagine you're on a deserted island. Of course, it's one of those islands with a conveniently laid Ethernet cable that runs from the ocean, up the beach and down a hatch. Inside there's a 'game station' equipped with an enormous HD display, surround sound, a RROD-proof Xbox 360 (among other...

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Joystiq's Top 10 of 2007: God of War II

QTE. Quick Time Events. It stands proud as one of the most annoying video game design clichés in use today. You might remember them from games like Resident Evil 4 and the original God of War, described by game developers as a device that makes you feel like you're playing a cutscene, as...

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