<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
<description>Joystiq</description>
<image>
<url>http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif</url>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2013 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[TimeGate sues SouthPeak for alleged breaches in publishing agreement]]></title><link>http://www.joystiq.com/2009/12/23/timegate-sues-southpeak-for-alleged-breaches-in-publishing-agree/</link><guid isPermaLink="true">http://www.joystiq.com/2009/12/23/timegate-sues-southpeak-for-alleged-breaches-in-publishing-agree/</guid><comments>http://www.joystiq.com/2009/12/23/timegate-sues-southpeak-for-alleged-breaches-in-publishing-agree/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://podcasts.aolcdn.com/joystiq/files/TimegateVSouthpeak.pdf"><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/splogoupinyourfizzy580px.jpg" alt="" /></a></div>
Chalk up <a href="http://www.joystiq.com/2009/08/14/gamecock-acquisition-goes-south-vendors-accuse-southpeak-of-no/">another frustrated party</a> accusing SouthPeak of wrongdoing. The company has been sued by <em><a href="http://www.joystiq.com/tag/section-8">Section 8</a> </em>developer TimeGate, which alleges that the publisher has withheld royalty payments and entered into a PS3 licensing deal on the game with Russian company IC, an arrangement that TimeGate claims SouthPeak had no right to make.<br />
<br />
In <a href="http://podcasts.aolcdn.com/joystiq/files/TimegateVSouthpeak.pdf">legal documents</a> obtained by Joystiq, TimeGate also alleges that <a href="http://xbox.joystiq.com/2009/09/10/market-section-8-win-an-hdtv-and-a-360/">this SouthPeak T-shirt promotion</a> was unauthorized, that the publisher had mislead TimeGate about sales figures and that the publisher has stated it should not have to adhere to TimeGate's original agreement, as it had been made with Gamecock, <a href="http://www.joystiq.com/2008/10/14/southpeak-buys-gamecock/">which SouthPeak purchased</a> in late 2008. We've reached out to SouthPeak for comment.<br />
<br />
If you prefer your language far more formal, the lawsuit puts it like this: "[SouthPeak] failed to provide a sufficient sales report, withheld royalty payments and did not adhere to the obligation to act in good faith and fair dealing when they established the sham transaction in order to deprive TimeGate of royalties despite the special relationship between the parties and being in a position of trust."<br />
<br />
No specific amount is mentioned in the suit, with TimeGate asking only for "compensatory damages in an amount to be determined" following an independent audit of <em>Section 8</em>'s sales.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/12/23/timegate-sues-southpeak-for-alleged-breaches-in-publishing-agree/">TimeGate sues SouthPeak for alleged breaches in publishing agreement</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 23 Dec 2009 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://podcasts.aolcdn.com/joystiq/files/TimegateVSouthpeak.pdf>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/23/timegate-sues-southpeak-for-alleged-breaches-in-publishing-agree/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19292881/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/23/timegate-sues-southpeak-for-alleged-breaches-in-publishing-agree/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Action</category><category>breach-of-contract</category><category>copyright-infringement</category><category>gamecock</category><category>law</category><category>lawsuit</category><category>Microsoft</category><category>section-8</category><category>southpeak</category><category>Southpeak-Interactive</category><category>timegate</category><category>TimeGate-Studios</category><category>Xbox-360</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Wed, 23 Dec 2009 17:30:00 EST</pubDate></item><item><title><![CDATA[SouthPeak doubles game sales in 2009 amid dropping profits]]></title><link>http://www.joystiq.com/2009/10/15/southpeak-doubles-game-sales-in-2009-amid-dropping-profits/</link><guid isPermaLink="true">http://www.joystiq.com/2009/10/15/southpeak-doubles-game-sales-in-2009-amid-dropping-profits/</guid><comments>http://www.joystiq.com/2009/10/15/southpeak-doubles-game-sales-in-2009-amid-dropping-profits/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.businesswire.com/portal/site/home/permalink/?ndmViewId=news_view&amp;newsId=20091014005700&amp;newsLang=en"><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/southpeaklogo580pxheaderimg.jpg" alt="" /></a></div>
Though <a href="http://www.joystiq.com/tag/southpeak">SouthPeak</a> is keen to point out that its net revenues rose from last year by $7.2 million, the company's profits for the year remain firmly in the red, with a $12.1 million posted loss for the 2009 fiscal year ending June 30. SouthPeak's <a href="http://www.businesswire.com/portal/site/home/permalink/?ndmViewId=news_view&amp;newsId=20091014005700&amp;newsLang=en">loss report</a> comes confusingly paired with a 100% increase in units sold from fiscal year 2008 (from 1.2 to 2.4 million units) -- 2009's posted $12.1 net loss gets explained away by  "approximately $12.5 million invested in game development and intellectual property for future title releases," among other things.<br />
<br />
The report also allows "$1.6 million of expenses relating to the <a href="http://www.joystiq.com/2008/10/14/southpeak-buys-gamecock/">Gamecock acquisition</a>," hopefully some of which went to paying Gamecock debt <a href="http://www.joystiq.com/2009/08/14/gamecock-acquisition-goes-south-vendors-accuse-southpeak-of-no/">now owed by SouthPeak</a> -- this on top of another $4.6 million or so for "charges relating to write-downs on software values and sequel right values to certain titles." Unsurprisingly, the publisher hopes that upcoming titles <a href="http://www.joystiq.com/tag/two-worlds-2"><em>Two Worlds 2</em></a> and <em>My Baby: First Steps</em>, as well as a "highly-anticipated sequel to <a href="http://www.joystiq.com/tag/dementium"><em>Dementium</em></a>," will bolster its next fiscal year. We're just hoping the games the company <em>does</em> sell will actually garner some profit this time around.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/10/15/southpeak-doubles-game-sales-in-2009-amid-dropping-profits/">SouthPeak doubles game sales in 2009 amid dropping profits</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 15 Oct 2009 00:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.businesswire.com/portal/site/home/permalink/?ndmViewId=news_view&amp;newsId=20091014005700&amp;newsLang=en>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/15/southpeak-doubles-game-sales-in-2009-amid-dropping-profits/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19195905/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/15/southpeak-doubles-game-sales-in-2009-amid-dropping-profits/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>business</category><category>debt</category><category>dementium</category><category>gamecock</category><category>gamecock-media-group</category><category>losses</category><category>my-baby-first-steps</category><category>profit</category><category>southpeak</category><category>southpeak-games</category><category>southpeak-interactive</category><category>two-worlds-2</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 15 Oct 2009 00:30:00 EST</pubDate></item><item><title><![CDATA[Gamecock acquisition goes south - vendors accuse SouthPeak of not paying up]]></title><link>http://www.joystiq.com/2009/08/14/gamecock-acquisition-goes-south-vendors-accuse-southpeak-of-no/</link><guid isPermaLink="true">http://www.joystiq.com/2009/08/14/gamecock-acquisition-goes-south-vendors-accuse-southpeak-of-no/</guid><comments>http://www.joystiq.com/2009/08/14/gamecock-acquisition-goes-south-vendors-accuse-southpeak-of-no/#comments</comments><description><![CDATA[<div style="text-align: center;"><img width="580" vspace="0" hspace="0" height="187" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/southpeak-gamecock-580.jpg" /></div>
<br />
Created by industry entrepreneurs Mike Wilson, Rick Stults and Harry Miller, the Gamecock Media Group set out to buck-buck-buck the trend -- a perceived sequence of retreads, rehashes and remakes that characterized a rapidly expanding games industry. The games were undoubtedly indie, the choices bizarre and the rooster costumes touted by Wilson and the gang were <em>just plain weird</em>. But not nearly as weird as the David vs. Goliath scenario that ended with the lowly rock slinger shaking hands with his imposing foe.<br />
<br />
But in October of 2008, SouthPeak Interactive Corporation stepped out of the role of opposition, instead donning the chivalrous and sharply dressed persona of <a href="http://www.joystiq.com/2008/10/14/southpeak-buys-gamecock/">corporate savior</a>. A shaky economy had compelled Gamecock's main investor to tighten the belt, an act which former Gamecock CEO (and subsequent co-founder of <a href="http://www.joystiq.com/2009/06/25/gamecock-gathering-of-developers-founders-re-emerge-as-devolver/">Devolver Digital</a>) Mike Wilson deemed a swift and unexpected crisis. "He and his board decided that with their main business bleeding so badly, they needed to cut off anything 'ancillary'," Wilson said, "such as his investment in outside businesses, one of which was our company." With the timing sitting uncomfortably close to the Christmas rush and promising titles like <a href="http://www.joystiq.com/tag/legendary"><em>Legendary</em></a> and <a href="http://www.joystiq.com/tag/mushroom-men"><em>Mushroom Men</em></a> on the verge of completion, Gamecock needed help. <br />
<br />
"And suddenly there was NO money. So, we literally had to find someone to acquire us immediately ... someone who knew the business, could see the imminent revenues versus liabilities, and move very fast." And for a Goliath, SouthPeak was pretty fast. "A week later, we were bought, and all we could do was put on a happy face and hope for the best."<p><a href="http://www.joystiq.com/2009/08/14/gamecock-acquisition-goes-south-vendors-accuse-southpeak-of-no/" rel="bookmark">Continue reading <em>Gamecock acquisition goes south - vendors accuse SouthPeak of not paying up</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/08/14/gamecock-acquisition-goes-south-vendors-accuse-southpeak-of-no/">Gamecock acquisition goes south - vendors accuse SouthPeak of not paying up</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 14 Aug 2009 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/08/14/gamecock-acquisition-goes-south-vendors-accuse-southpeak-of-no/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19129677/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/08/14/gamecock-acquisition-goes-south-vendors-accuse-southpeak-of-no/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>acquisition</category><category>buyout</category><category>Gamecock</category><category>Gamecock-Media-Group</category><category>mike-wilson</category><category>SouthPeak</category><category>SouthPeak-Interactive</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Fri, 14 Aug 2009 16:00:00 EST</pubDate></item><item><title><![CDATA[Get your one-liner in Serious Sam HD by using Twitter]]></title><link>http://www.joystiq.com/2009/07/15/get-your-one-liner-in-serious-sam-hd-by-using-twitter/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/15/get-your-one-liner-in-serious-sam-hd-by-using-twitter/</guid><comments>http://www.joystiq.com/2009/07/15/get-your-one-liner-in-serious-sam-hd-by-using-twitter/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.joystiq.com/photos/serious-sam-the-first-encounter-hd-1/2107608/full/"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/sshdheader580px.jpg" alt="" /></a><br /></div>
<div align="center"><small>(<em>click to Sam-size</em>)</small><br /></div>
<br />Here's the thing -- we already told you pretty much everything you need to know in the headline up top. Sure, we could expand on it a bit and tell you that the company producing <a href="http://www.joystiq.com/tag/serious-sam-hd"><em>Serious Sam HD</em></a>, Devolver Digital, will be accepting entries via its <a href="http://www.twitter.com/devolverdigital">Twitter account</a> from July 15 to July 30. We could remind you that the producers are Gamecock and Gathering of Developers veterans <a href="http://www.joystiq.com/2009/06/25/gamecock-gathering-of-developers-founders-re-emerge-as-devolver/">Mike Wilson and Harry Miller</a> -- known for <a href="http://www.joystiq.com/2007/12/09/liveblogging-the-2007-video-game-awards/">storming Ken Levine</a> and spawning <a href="http://www.joystiq.com/tag/hail-to-the-chimp"><em>Hail to the Chimp</em></a>. <br /><br />We could even let you know that the only way to find out if your one-liner is going to be voiced by <em>Serious Sam</em> voice actor John J. Dick is to follow the aforementioned Devolver Twitter account or the game's publisher's account, <a href="http://www.twitter.com/majesco">Majesco</a>, in "early August." But why would we do all that?<br /><br />... Dammit!<br /><br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/serious-sam-the-first-encounter-hd-1/">Serious Sam: The First Encounter HD</a></strong></p><a href="http://www.joystiq.com/photos/serious-sam-the-first-encounter-hd-1/#2107612"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/serioussamhdcomp2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/serious-sam-the-first-encounter-hd-1/#2107609"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/2009-06-25_14-20-06-4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/serious-sam-the-first-encounter-hd-1/#2107608"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/2009-06-25_14-20-06-3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/serious-sam-the-first-encounter-hd-1/#2107607"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/2009-06-25_14-20-06-2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/serious-sam-the-first-encounter-hd-1/#2107606"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/2009-06-25_14-20-06-1_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/15/get-your-one-liner-in-serious-sam-hd-by-using-twitter/">Get your one-liner in Serious Sam HD by using Twitter</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 15 Jul 2009 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/articles/serious-sam-hd-serious-tweet-contest-launched>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/15/get-your-one-liner-in-serious-sam-hd-by-using-twitter/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19099016/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/15/get-your-one-liner-in-serious-sam-hd-by-using-twitter/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>devolver-digital</category><category>gamecock</category><category>gathering-of-developers</category><category>hail-to-the-chimp</category><category>harry-miller</category><category>majesco</category><category>Microsoft</category><category>mike-wilson</category><category>serious-sam</category><category>serious-sam-hd</category><category>twitter</category><category>xbla</category><category>Xbox-360</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 15 Jul 2009 23:00:00 EST</pubDate></item><item><title><![CDATA[Gamecock, Gathering of Developers founders re-emerge as Devolver Digital]]></title><link>http://www.joystiq.com/2009/06/25/gamecock-gathering-of-developers-founders-re-emerge-as-devolver/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/25/gamecock-gathering-of-developers-founders-re-emerge-as-devolver/</guid><comments>http://www.joystiq.com/2009/06/25/gamecock-gathering-of-developers-founders-re-emerge-as-devolver/#comments</comments><description><![CDATA[<div align="center"><img width="580" vspace="0" hspace="0" height="335" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/devolver-digital-logo.jpg" /><br /></div>
Following <a href="http://www.joystiq.com/2008/10/14/southpeak-buys-gamecock/">the sale of Gamecock to Southpeak</a> last October, merry pranksters - and co-founders of both Gamecock and Gathering of Developers - Mike Wilson and Harry Miller have re-emerged as Devolver Digital. Devolver Digital is described as "a brand new production and publishing company based in Austin, Texas, specialising in delivering top quality entertainment to gamers worldwide at affordable prices by any and all means available."<br /><br />First <a href="http://news.bigdownload.com/2009/06/25/gathering-of-developers-gamecock-founders-return-as-devolver-dig/">spotted by Big Download</a> this morning, tucked away in <a href="http://www.joystiq.com/2009/06/25/croteam-seriously-remaking-serious-sam-for-xbla/">the <em>Serious Sam</em> XBLA remake news</a>, Wilson confirmed his and Miller's involvement in the startup telling our sister site, "We're basically acting as the production company for the XBLA game, since we are not an official MSFT publisher yet, and will be publishing the PC version of the games." Video game historians will recall that Gathering of Developers published the original <em>Serious Sam</em> in 2001 and Croteam retains the intellectual property rights, giving them the ability to work with Wilson and Miller on this latest incarnation of the blow-up-big-things simulator. Majesco is serving as publisher of the XBLA release, which will be released "late summer" for 1200 Microsoft Points ($15).<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/serious-sam-the-first-encounter-hd-1/">Serious Sam: The First Encounter HD</a></strong></p><a href="http://www.joystiq.com/photos/serious-sam-the-first-encounter-hd-1/#2107612"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/serioussamhdcomp2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/serious-sam-the-first-encounter-hd-1/#2107609"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/2009-06-25_14-20-06-4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/serious-sam-the-first-encounter-hd-1/#2107608"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/2009-06-25_14-20-06-3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/serious-sam-the-first-encounter-hd-1/#2107607"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/2009-06-25_14-20-06-2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/serious-sam-the-first-encounter-hd-1/#2107606"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/2009-06-25_14-20-06-1_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/25/gamecock-gathering-of-developers-founders-re-emerge-as-devolver/">Gamecock, Gathering of Developers founders re-emerge as Devolver Digital</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 25 Jun 2009 14:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://news.bigdownload.com/2009/06/25/gathering-of-developers-gamecock-founders-return-as-devolver-dig/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/25/gamecock-gathering-of-developers-founders-re-emerge-as-devolver/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19078306/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/25/gamecock-gathering-of-developers-founders-re-emerge-as-devolver/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Devolver-Digital</category><category>Gamecock</category><category>Harry-Miller</category><category>Mike-Wilson</category><category>Serious-Sam-HD</category><category>Serious-Sam-The-First-Encounter</category><category>Serious-sam-theFirst-encounter-hd</category><category>XBLA</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Thu, 25 Jun 2009 14:45:00 EST</pubDate></item><item><title><![CDATA[Pirates vs. Ninjas (vs. Mushroom Men) Dodgeball coming May 12]]></title><link>http://www.joystiq.com/2009/04/17/pirates-vs-ninjas-vs-mushroom-men-dodgeball-coming-may-12/</link><guid isPermaLink="true">http://www.joystiq.com/2009/04/17/pirates-vs-ninjas-vs-mushroom-men-dodgeball-coming-may-12/</guid><comments>http://www.joystiq.com/2009/04/17/pirates-vs-ninjas-vs-mushroom-men-dodgeball-coming-may-12/#comments</comments><description><![CDATA[<a href="http://www.southpeakgames.com/index.php?game=Pirates%20vs%20Ninjas%20Dodgeball"><img hspace="4" border="1" vspace="4" align="right" class="imagepadding" src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/pvn04172.jpg" alt="" /></a><a href="http://www.joystiq.com/tag/SouthPeak/">SouthPeak</a> just announced a release date for the retail Wii version of its XBLA sports/fighting/party game, <a href="http://www.joystiq.com/2008/08/28/pirates-vs-ninjas-dodgeball-wii-its-official/"><em>Pirates vs. Ninjas Dodgeball</em></a>. Obviously the game didn't make its winter release, but <em>finally,</em> on May 12, Wii owners will be able to pit internet memes against each other, in order to determine, <em>once and for all</em>, who can take a hit to the face better. With the Wii version, naturally, you'll be able to use motion control to <em>deliver</em> those hits to faces.<br />
<br />
According to the game's <a href="http://www.southpeakgames.com/index.php?game=Pirates%20vs%20Ninjas%20Dodgeball">official site</a>, the Wii version allows you to pick between the following teams: Pirates, Ninjas (of course!), Zombies, Robots, Aliens, Monsters ... and <a href="http://www.joystiq.com/2008/12/05/metareview-mushroom-men-the-spore-wars/">Mushroom Men</a>. We missed those guys!<br />
<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/04/17/pirates-vs-ninjas-vs-mushroom-men-dodgeball-coming-may-12/">Pirates vs. Ninjas (vs. Mushroom Men) Dodgeball coming May 12</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 17 Apr 2009 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.southpeakgames.com/index.php?game=Pirates%20vs%20Ninjas%20Dodgeball>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/17/pirates-vs-ninjas-vs-mushroom-men-dodgeball-coming-may-12/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1520122/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/17/pirates-vs-ninjas-vs-mushroom-men-dodgeball-coming-may-12/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Arcade-Sports</category><category>blazing-lizard</category><category>dodgeball</category><category>Gamecock</category><category>pirates-vs-ninjas</category><category>pirates-vs-ninjas-dodgeball</category><category>southpeak</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 17 Apr 2009 11:00:00 EST</pubDate></item><item><title><![CDATA[Velvet Assassin coming April 28, Achievements revealed]]></title><link>http://www.joystiq.com/2009/04/13/velvet-assassin-coming-april-28-achievements-revealed/</link><guid isPermaLink="true">http://www.joystiq.com/2009/04/13/velvet-assassin-coming-april-28-achievements-revealed/</guid><comments>http://www.joystiq.com/2009/04/13/velvet-assassin-coming-april-28-achievements-revealed/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.360sync.com/2009/04/10/exclusive-velvet-assassin-achievements"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/velvetrelease.jpg" /></a><br /></div>
We don't understand the types who want to dig through achievement lists before a game's even out. Though they're occasionally enlightening, they're far more often spoilery, dull or just plain confusing. <a href="http://www.360sync.com/2009/04/10/exclusive-velvet-assassin-achievements">This list</a> of <em><a href="http://www.joystiq.com/tag/velvet-assassin">Velvet Assassin</a> </em>achievements is no exception.<br /><br />So, why are we taking up your precious bytes with this article? Well, the achievement list from 360sync also includes the official release date for the game: April 28. So, you know ... plan accordingly.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/velvet-assassin/">Velvet Assassin</a></strong></p><a href="http://www.joystiq.com/photos/velvet-assassin/#1340783"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/velvetassassin_nycc_2_big_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/velvet-assassin/#1340782"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/velvetassassin_nycc_4_big_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/velvet-assassin/#1339483"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/velvet_assassin_xbox_360_box-1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/velvet-assassin/#696150"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/velvet03120805_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/velvet-assassin/#696148"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/velvet03120804_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/04/13/velvet-assassin-coming-april-28-achievements-revealed/">Velvet Assassin coming April 28, Achievements revealed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 13 Apr 2009 12:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.360sync.com/2009/04/10/exclusive-velvet-assassin-achievements>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/13/velvet-assassin-coming-april-28-achievements-revealed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1515418/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/13/velvet-assassin-coming-april-28-achievements-revealed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gamecock</category><category>Microsoft</category><category>replay-studios</category><category>southpeak</category><category>velvet-assassin</category><category>Xbox-360</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Mon, 13 Apr 2009 12:15:00 EST</pubDate></item><item><title><![CDATA[Firefly delays Dungeon Hero, says game 'lives on']]></title><link>http://www.joystiq.com/2009/04/02/firefly-delays-dungeon-hero-says-game-lives-on/</link><guid isPermaLink="true">http://www.joystiq.com/2009/04/02/firefly-delays-dungeon-hero-says-game-lives-on/</guid><comments>http://www.joystiq.com/2009/04/02/firefly-delays-dungeon-hero-says-game-lives-on/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.fireflyworlds.com/index.php?option=com_content&amp;task=view&amp;id=326&amp;Itemid=229"><img hspace="0" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/dungeon_hero_top_jd.jpg" /></a><br /></div>
Now, there's no easy way to break this to you, so we're just going to come out and say it. <a href="http://www.joystiq.com/tag/dungeon+hero/"><em>Dungeon Hero</em></a>, one of the last remaining remnants of Gamecock's feathery empire, has been delayed. For how long, we can't say, though Firefly Studios assures us that the tongue-in-cheek dungeon crawler still "lives on." <br /><br />According to the developer, <a href="http://www.joystiq.com/2008/10/14/southpeak-buys-gamecock/">Gamecock's purchase</a> last October "created a number of challenges" for Firefly, forcing the company to put off the game's eventual release. Still, the dev has confidence in the property, <a href="http://www.fireflyworlds.com/index.php?option=com_content&amp;task=view&amp;id=326&amp;Itemid=229">writing on its site</a> that in addition to <em>Dungeon Hero,</em> the studio is also working on "a couple of exciting projects built around the<em> Dungeon Hero</em> universe." Firefly also teases that it may be announcing a new <em>Stronghold </em>game in the "very near future." Until then, keep your chin up. It's not all bad.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/04/02/firefly-delays-dungeon-hero-says-game-lives-on/">Firefly delays Dungeon Hero, says game 'lives on'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 02 Apr 2009 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.fireflyworlds.com/index.php?option=com_content&amp;task=view&amp;id=326&amp;Itemid=229>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/02/firefly-delays-dungeon-hero-says-game-lives-on/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1505796/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/02/firefly-delays-dungeon-hero-says-game-lives-on/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>delay</category><category>dungeon</category><category>dungeon-hero</category><category>dungeonhero</category><category>firefly</category><category>firefly-studios</category><category>gamecock</category><category>gamecock-media-group</category><category>gamecockmediagroup</category><category>Microsoft</category><category>Xbox-360</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Thu, 02 Apr 2009 08:00:00 EST</pubDate></item><item><title><![CDATA[Renegade Kid buries Dracula, working on something new]]></title><link>http://www.joystiq.com/2009/02/13/renegade-kid-buries-dracula-working-on-something-new/</link><guid isPermaLink="true">http://www.joystiq.com/2009/02/13/renegade-kid-buries-dracula-working-on-something-new/</guid><comments>http://www.joystiq.com/2009/02/13/renegade-kid-buries-dracula-working-on-something-new/#comments</comments><description><![CDATA[<p align="center"><a href="http://gonintendo.com/?p=72578"><img vspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/dracula_dead_and_loving_it_jd.jpg" /></a></p>
<em>Moon </em>developer <a href="http://www.joystiq.com/tag/renegade-kid/">Renegade Kid</a> has pulled its fangs out of the Count's supple neck, revealing in <a href="http://www.renegadekid.com/news.htm">a post on the company's website</a> that the secret "Dracula" game it had been working on with Gamecock "is no longer in development." <br /><br />The post goes on to say that the IP is still owned by Renegade Kid, and the company is open the revisiting the project "should an opportunity to resurrect <em>Son of the Dragon</em> present itself in the future." Having only now become aware of the game's true name, with little else known of the rumored Wii project beyond some <a href="http://nintendo.joystiq.com/2008/08/29/renegade-kid-releases-art-for-mysterious-new-game/">early artwork</a> from last August it's difficult to feel too drained by this news.<br /><br />The same goes for Renegade Kid, it seems, with studio boss Jools Watsham brushing aside the news with a standard 'no comment,' telling us instead that the studio's "current focus is on the development of our new game, which we'll have more news on soon." Whatever it is, we hope <a href="http://www.joystiq.com/2008/12/31/renegade-kid-teases-new-project/">his excitement</a> is enough to pull the stake out of players' broken hearts.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/02/13/renegade-kid-buries-dracula-working-on-something-new/">Renegade Kid buries Dracula, working on something new</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 13 Feb 2009 16:02:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gonintendo.com/?p=72578>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/02/13/renegade-kid-buries-dracula-working-on-something-new/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1459650/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/02/13/renegade-kid-buries-dracula-working-on-something-new/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>canceled</category><category>dracula</category><category>gamecock</category><category>Nintendo</category><category>renegade-kid</category><category>renegadekid</category><category>son-of-the-dragon</category><category>Wii</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Fri, 13 Feb 2009 16:02:00 EST</pubDate></item><item><title><![CDATA[Velvet Assassin box art is explosive, leathery]]></title><link>http://www.joystiq.com/2009/02/07/velvet-assassin-box-art-is-explosive-leathery/</link><guid isPermaLink="true">http://www.joystiq.com/2009/02/07/velvet-assassin-box-art-is-explosive-leathery/</guid><comments>http://www.joystiq.com/2009/02/07/velvet-assassin-box-art-is-explosive-leathery/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/photos/velvet-assassin-box-art-and-graphic/1340205/full"><img hspace="0" vspace="0" border="1" align="top" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/leather-velvet-1.jpg" /></a><br /><em><font size="1">click to experience enlargement</font></em></center>Southpeak Games and Replay Studios' <a href="http://www.joystiq.com/tag/velvet-assassin"><em>Velvet Assassin</em></a> has been taking the whole stealth concept a bit too literal, remaining quiet about game specifics and release date details. But that doesn't mean the box art has to stay hidden. Viewable <a href="http://www.joystiq.com/photos/velvet-assassin-box-art-and-graphic/1340205/full">here</a>, the packaging artwork is one part <em>BOOM!</em>, equal part black leather and a dash of average.<br /><br />We're also informed that our good friend <a href="http://en.wikipedia.org/wiki/Peter_Chung">Peter Chung</a> (who really isn't our pal, but we fantasize to be our drinking buddy) partnered with SouthPeak by putting together a 15+ page <a href="http://www.joystiq.com/photos/velvet-assassin-box-art-and-graphic/1340206//full">graphic</a> <a href="http://www.joystiq.com/photos/velvet-assassin-box-art-and-graphic/1340207//full">novel</a> that will be gifted to those who pre-order <em>Velvet Assassin</em> at GameStop. Chung will also contribute to the game's sure to be sexually charged storyline.<br /><br />Did we mention this game remains <a href="http://www.joystiq.com/2008/09/10/velvet-assassin-delayed-until-early-2009/">too stealth</a> for our liking? <br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/02/07/velvet-assassin-box-art-is-explosive-leathery/">Velvet Assassin box art is explosive, leathery</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 07 Feb 2009 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/02/07/velvet-assassin-box-art-is-explosive-leathery/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1453189/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/02/07/velvet-assassin-box-art-is-explosive-leathery/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gamecock</category><category>replay-studios</category><category>sabotage</category><category>southpeak</category><category>southpeak-games</category><category>velvet-assassin</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Sat, 07 Feb 2009 12:00:00 EST</pubDate></item><item><title><![CDATA[Rumor: Gamecock founder in talks to purchase Hardcore Gamer mag]]></title><link>http://www.joystiq.com/2009/01/29/rumor-gamecock-founder-in-talks-to-purchase-hardcore-gamer-mag/</link><guid isPermaLink="true">http://www.joystiq.com/2009/01/29/rumor-gamecock-founder-in-talks-to-purchase-hardcore-gamer-mag/</guid><comments>http://www.joystiq.com/2009/01/29/rumor-gamecock-founder-in-talks-to-purchase-hardcore-gamer-mag/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.nytimes.com/2009/01/26/business/media/26gamer.html?_r=2&amp;partner=rss&amp;emc=rss"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/gam_gamecockceo_582.jpg" alt="" /></a><br /></div>
We always secretly enjoyed the low-brow hijinx the fellas over at Gamecock Media Group frequently found themselves carrying out -- particularly the monkeyshines of the indie dev's CEO, Mike Wilson. We were appropriately bummed <a href="http://www.joystiq.com/2008/10/14/southpeak-buys-gamecock/">when Gamecock was bought out by publisher Southpeak</a>, but we had an inkling that we hadn't seen the last of Wilson. If recent rumors are true, he'll be making a reappearance soon enough, bringing his inimitable brand of tomfoolery to the <em>esteemed</em> realm of gaming journalism.<br /><br />Of course, Wilson couldn't enter said realm under unremarkable circumstances -- <a href="http://www.nytimes.com/2009/01/26/business/media/26gamer.html?_r=2&amp;partner=rss&amp;emc=rss">New York Times recently ran an article about Hardcore Gamer</a>, the mag that was <a href="http://www.joystiq.com/2009/01/07/rumor-hardcore-gamer-magazine-being-sold-to-highest-ebay/">on the eBay auction block</a> earlier in the month, in which they revealed that "an entrepreneur who had recently sold his video game business" purchased the mag minutes before the auction closed. Wilson, who fits this mold, <a href="http://kotaku.com/5140438/rumor-gamecock-founder-looking-to-jump-from-developer-to-mag-publisher#c10341336">confirmed to Kotaku that he has been in talks</a> with the mag's owner, but denied that he was dropping the 42 G's required to purchase it.<br /><br />Whatever dealings that did go down are expected to be finalized by the end of this week -- hopefully, we'll be finding out more about the fate of Hardcore Gamer (and Wilson's presumptive involvement) soon.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/01/29/rumor-gamecock-founder-in-talks-to-purchase-hardcore-gamer-mag/">Rumor: Gamecock founder in talks to purchase Hardcore Gamer mag</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 29 Jan 2009 13:58:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.nytimes.com/2009/01/26/business/media/26gamer.html?_r=2&amp;partner=rss&amp;emc=rss>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/29/rumor-gamecock-founder-in-talks-to-purchase-hardcore-gamer-mag/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1444587/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/29/rumor-gamecock-founder-in-talks-to-purchase-hardcore-gamer-mag/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ebay</category><category>gamecock</category><category>hardcore-gamer</category><category>mike-wilson</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Thu, 29 Jan 2009 13:58:00 EST</pubDate></item><item><title><![CDATA[Oh snap! Mushroom Men dev has Deadly words]]></title><link>http://www.joystiq.com/2009/01/07/oh-snap-mushroom-men-dev-has-deadly-words/</link><guid isPermaLink="true">http://www.joystiq.com/2009/01/07/oh-snap-mushroom-men-dev-has-deadly-words/</guid><comments>http://www.joystiq.com/2009/01/07/oh-snap-mushroom-men-dev-has-deadly-words/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://multiplayerblog.mtv.com/2009/01/06/wii-developer-unsure-how-his-hardcore-game-will-sell/"><img hspace="4" border="0" align="middle" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/deadly107.jpg"  alt="" /></a><br /></div>
In an interview with MTV Multiplayer, Dan Borth, lead developer on Red Fly Studio's <em><a href="http://www.joystiq.com/2008/12/05/metareview-mushroom-men-the-spore-wars/">Mushroom Men: The Spore Wars</a>,</em> offers his thoughts on the market for "core" Wii games, his own game's chances on a system dominated by <em>Wii Fit</em> and such, and designing a game to be accessible to a wide and varied audience.<br /><br />Oh, and he calls out <em><a href="http://www.joystiq.com/2008/12/12/deadly-creatures-devs-spent-time-handling-and-eating-insects/">Deadly Creatures</a>.</em> When asked if he's familiar with Rainbow Studios' critter-based brawler, Borth responded with: "I have heard about <em>Deadly Creatures</em>. I have many opinions on that game, especially how it came into being right after THQ received our pitch document for <em>Mushroom Men</em>. I will let you draw your own conclusions."<br /><br />We can't say if there really was any such malevolent behavior behind the conception of <em>Deadly Creatures,</em> but <em>oh snap</em> just the same. And while we may not have seen a parallel before, now that he mentions it, they're both 3D action/fighting games about small creatures adventuring, unseen, in the human world. But we still think <em>Creatures</em> could turn out awesome.<br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/01/07/oh-snap-mushroom-men-dev-has-deadly-words/">Oh snap! Mushroom Men dev has Deadly words</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 07 Jan 2009 10:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://multiplayerblog.mtv.com/2009/01/06/wii-developer-unsure-how-his-hardcore-game-will-sell/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/07/oh-snap-mushroom-men-dev-has-deadly-words/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1421118/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/07/oh-snap-mushroom-men-dev-has-deadly-words/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>deadly-creatures</category><category>gamecock</category><category>mushroom-men</category><category>rainbow-studios</category><category>red-fly</category><category>southpeak</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 07 Jan 2009 10:55:00 EST</pubDate></item><item><title><![CDATA[Renegade Kid teases new project]]></title><link>http://www.joystiq.com/2008/12/30/renegade-kid-teases-new-project/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/30/renegade-kid-teases-new-project/</guid><comments>http://www.joystiq.com/2008/12/30/renegade-kid-teases-new-project/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><p align="center"><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/t1whrPMai4o&amp;hl=en&amp;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/t1whrPMai4o&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>We like <a href="http://www.joystiq.com/search/?q=renegade%2Bkid&amp;invocationType=wl-ds">Renegade Kid</a>. As the name behind <em><a href="http://www.joystiq.com/2007/11/12/ds-fanboy-review-dementium-the-ward/">Dementium</a></em> (flawed, but still fun and hella scary) and the <em>extremely</em> promising <em><a href="http://www.joystiq.com/2008/11/24/all-the-moon-thats-fit-to-watch/">Moon</a></em>, the studio is shaping up to be one of the success stories of this generation.</p>
<p>And now they're coming back with a brand new game for the DS! Or the Wii! We don't really know, because if Renegade Kid's Jools Watsham tells us <em>anything</em> about this new project, somebody will probably have to kill him, or something. All he'll reveal is that the project is "the game I'm most excited about ever in my career." Wow. For what it's worth, we snooped around on Renegade Kid's <a href="http://www.renegadekid.com/jobs_designers.htm">job postings</a> page like the ace sleuths that we are, and found them looking for a DS level designer.</p>
<p>Those minor, <em>minor</em> clues aside, it's a mystery for now, but going on <a href="http://www.joystiq.com/photos/moon/748837/">past form</a>, there's a chance some very cool 3D technology will be involved.</p>
<p></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/30/renegade-kid-teases-new-project/">Renegade Kid teases new project</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 30 Dec 2008 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://uk.youtube.com/watch?v=t1whrPMai4o>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/30/renegade-kid-teases-new-project/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1414725/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/30/renegade-kid-teases-new-project/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gamecock</category><category>jools-watsham</category><category>renegade-kid</category><category>secret</category><dc:creator><![CDATA[Chris Greenhough]]></dc:creator><pubDate>Tue, 30 Dec 2008 16:30:00 EST</pubDate></item><item><title><![CDATA[One legendary Legendary demo now on the XBLM]]></title><link>http://www.joystiq.com/2008/12/24/one-legendary-legendary-demo-now-on-the-xblm/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/24/one-legendary-legendary-demo-now-on-the-xblm/</guid><comments>http://www.joystiq.com/2008/12/24/one-legendary-legendary-demo-now-on-the-xblm/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a></p><div align="center"><a href="http://marketplace.xbox.com/en-US/games/offers/0ddf0001-0000-4000-8000-0000475087d7"><img hspace="0" vspace="4" border="0" align="top" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/legendbre3.jpg" /></a><br />
<div align="left">Today, Spark Unlimited figured they'd gift us with a surprising, out of nowhere gift that has left us in the awkward position of not having anything to give back.<br /></div>
</div>
<br />The gift, a 748MB <a href="http://marketplace.xbox.com/en-US/games/offers/0ddf0001-0000-4000-8000-0000475087d7"><em>Legendary </em>demo</a> that can be downloaded via the <a href="http://www.joystiq.com/tag/xblm">Xbox Live Marketplace</a>. And seeing that this demo was sprung on us so suddenly, the only holiday gift we can give in return would be our actual downloading of the demo. So, that'll have to do. You've been gifted a <em>Legendary </em>demo, now gift back by actually playing it. It's only right.<br /><br />[Via <a href="http://majornelson.com/archive/2008/12/24/demo-legendary.aspx">Major Nelson</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/24/one-legendary-legendary-demo-now-on-the-xblm/">One legendary Legendary demo now on the XBLM</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 24 Dec 2008 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://marketplace.xbox.com/en-US/games/offers/0ddf0001-0000-4000-8000-0000475087d7>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/24/one-legendary-legendary-demo-now-on-the-xblm/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1410899/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/24/one-legendary-legendary-demo-now-on-the-xblm/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gamecock</category><category>legendary</category><category>legendary-the-box</category><category>spark-unlimited</category><category>x3f-twitter</category><category>xblm</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Wed, 24 Dec 2008 11:30:00 EST</pubDate></item><item><title><![CDATA[The provocative outfits of Velvet Assassin]]></title><link>http://www.joystiq.com/2008/12/23/the-provocative-outfits-of-velvet-assassin/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/23/the-provocative-outfits-of-velvet-assassin/</guid><comments>http://www.joystiq.com/2008/12/23/the-provocative-outfits-of-velvet-assassin/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://www.joystiq.com/photos/velvet-assassin-outfits/1241922/"><img hspace="0" vspace="4" border="0" align="top" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/dressynight.jpg" /></a><br />
<div align="left">Replay Studios' <a href="http://www.joystiq.com/tag/velvet-assassin"><em>Velvet Assassin</em></a> will be making its way to retail <a href="http://www.joystiq.com/2008/09/09/velvet-assassin-eyes-a-2009-release/">sometime in 2009</a> and to tide us over the holidays, were were just sent a rather revealing set of pictures. Umm, very revealing.<br /></div>
</div>
<br />Viewable in the <a href="http://www.joystiq.com/photos/velvet-assassin-outfits/1241922/">gallery</a> below are pictures and descriptions of four different outfits Violet will strategically wear during her Nazi busting adventures in <em>Velvet Assassin</em>. And before you question the need for having four different outfits, ask yourself a few simple questions: When isn't <a href="http://www.joystiq.com/photos/velvet-assassin-outfits/1241919/">leather</a> a good thing? How much do you enjoy <a href="http://www.joystiq.com/photos/velvet-assassin-outfits/1241920/">night dresses</a>?<br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/23/the-provocative-outfits-of-velvet-assassin/">The provocative outfits of Velvet Assassin</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 23 Dec 2008 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://xbox.joystiq.com/photos/velvet-assassin-outfits/1241922/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/23/the-provocative-outfits-of-velvet-assassin/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1410050/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/23/the-provocative-outfits-of-velvet-assassin/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gamecock</category><category>replay</category><category>replay-studios</category><category>velvet-assassin</category><category>x3f-twitter</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Tue, 23 Dec 2008 17:00:00 EST</pubDate></item><item><title><![CDATA[Metareview: Mushroom Men: The Spore Wars]]></title><link>http://www.joystiq.com/2008/12/05/metareview-mushroom-men-the-spore-wars/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/05/metareview-mushroom-men-the-spore-wars/</guid><comments>http://www.joystiq.com/2008/12/05/metareview-mushroom-men-the-spore-wars/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/metareview/" rel="tag">Metareview</a></p><div align="center"><a href="http://www.metacritic.com/games/platforms/wii/mushroommenthesporewars?part=rss"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/mmsw_releases_12012008_lg.jpg"  alt="" /></a><br /></div>
We've been raving about <a href="http://www.joystiq.com/2008/11/10/mushroom-men-radical-weapons-for-tiny-overkill/"><em>Mushroom Men: The Spore Wars</em></a> for the best part of a year. Starved of a top-drawer platformer since Mario did <a href="http://www.joystiq.com/tag/super-mario-galaxy">his thing</a> in oh-seven, hopes are high in these parts for Red Fly's platformer. The big question: can the gameplay match the undoubtedly stellar art design (as seen in the latest trailer above)? Let's copy and paste text to find out together:<br />
<ul>
    <li><em>Official Nintendo Magazine UK</em> (86%) provides the most effusive review to date: "It'd have a Gold Award but for the camera. That aside, it's pretty wonderful." [Dec 2008, p.75]</li>
</ul>
<ul>
    <li><a href="http://gameinformer.com/Games/Review/200812/R08.1202.1331.10848.htm">Game Informer</a> (58%) is less enamored (in its really, really short review): "<em>Mushroom Men</em> has a few things going for it, like cool characters and clever sound design. Unfortunately, none of the good stuff has any bearing on the gameplay, which is a total mess. The camera is awful, the level designs are boring, and combat is comprised of whipping the remote around and hoping that you hit something."</li>
</ul>
<ul>
    <li><em>Nintendo Power</em> (80%) found it to be vintage platforming fun<strike>gi</strike>: "If you're hungry for some classic 3-D platforming, <em>Mushroom Men</em> is definitely worth checking out." [Holiday 2008, p.84]</li>
</ul>
<ul>
    <li><a href="http://www.1up.com/do/reviewPage?cId=3171651&amp;p=44">1UP</a> (C) thinks it's just a pretty face, and is reminded of generic PS1 platformers (surely it's not as bad as <a href="http://www.mobygames.com/game/croc-legend-of-the-gobbos"><em>Croc</em></a>?): "The rich presentation fills out its role in the game just fine, but the core mechanics simply can't back it up. Visually intriguing environments break down to straightforward platforming and switch-flipping puzzles; inspired design rears its head every now and then, but -- by and large -- <em>Mushroom Men</em>'s stages are anything but progressive, falling right alongside a forgotten swath of PS1 platformers."</li>
</ul>
<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/05/metareview-mushroom-men-the-spore-wars/">Metareview: Mushroom Men: The Spore Wars</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 05 Dec 2008 15:32:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.metacritic.com/games/platforms/wii/mushroommenthesporewars?part=rss>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/05/metareview-mushroom-men-the-spore-wars/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1391139/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/05/metareview-mushroom-men-the-spore-wars/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gamecock</category><category>mushroom-men</category><category>platform</category><category>red-fly</category><dc:creator><![CDATA[Chris Greenhough]]></dc:creator><pubDate>Fri, 05 Dec 2008 15:32:00 EST</pubDate></item><item><title><![CDATA[Mushroom Men: Radical Weapons for Tiny Overkill]]></title><link>http://www.joystiq.com/2008/11/10/mushroom-men-radical-weapons-for-tiny-overkill/</link><guid isPermaLink="true">http://www.joystiq.com/2008/11/10/mushroom-men-radical-weapons-for-tiny-overkill/</guid><comments>http://www.joystiq.com/2008/11/10/mushroom-men-radical-weapons-for-tiny-overkill/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><div align="center"><a href="http://www.joystiq.com/photos/mushroom-men-the-spore-wars/1148700/full/"><img hspace="4" border="0" align="middle" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/mushroommenfront1110.jpg" /></a><br /></div>
We conclude our exploration of <em><a href="http://www.joystiq.com/2008/11/05/mushroom-men-the-spore-wait/">Mushroom Men: The Spore Wars</a>'</em> <a href="http://www.joystiq.com/tag/mushroom-men-weapons/">freaky arsenal</a> this week with two categories of weapons: thrusting weapons and Radical! Weapons. The idea of a thrusting weapon is fairly simple to understand: it's a pointy thing of some kind on a stick, and your mushroom uses it to poke at stuff.<br /><br />Radical! Weapons are special weapons that have limited ammunition and are used at certain specific points in a level to obscure a hole in the wall or otherwise destroy an area that is the source of repeated enemy spawns. They're slightly more sadistic and demented than the normal weapons. And by "sadistic and demented" we mean "a flamethrower made from a match, a whistle, an aspirator, and a football bobblehead."<br /><br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/11/10/mushroom-men-radical-weapons-for-tiny-overkill/">Mushroom Men: Radical Weapons for Tiny Overkill</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 10 Nov 2008 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/11/10/mushroom-men-radical-weapons-for-tiny-overkill/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1366847/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/10/mushroom-men-radical-weapons-for-tiny-overkill/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gamecock</category><category>mushroom-men</category><category>mushroom-men-weapons</category><category>platform</category><category>red-fly</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 10 Nov 2008 10:00:00 EST</pubDate></item><item><title><![CDATA[Mushroom Men: Delay of the Fungi]]></title><link>http://www.joystiq.com/2008/11/05/mushroom-men-delay-of-the-fungi/</link><guid isPermaLink="true">http://www.joystiq.com/2008/11/05/mushroom-men-delay-of-the-fungi/</guid><comments>http://www.joystiq.com/2008/11/05/mushroom-men-delay-of-the-fungi/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://gonintendo.com/?p=61797"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/sadmmdeldsf.jpg"  alt="" /></a>We've been gearing up for the<em> Rise of the Fungi</em>, prepping our weapons, <a href="http://www.joystiq.com/photos/show-and-tell-halloween-08/1135245/">messing up perfectly good clothing</a>, and what do we get for our efforts? The DS title, originally slated for, uh, <em>last month</em>, has been delayed. Surprised? Not if you were paying attention, but happily, we can report that the game is now scheduled for December 2. Let's just hope <a href="http://www.joystiq.com/2008/09/09/preview-putting-on-our-thinking-caps-in-mushroom-men/"><em>Mushroom Men: Rise of the Fungi</em></a> doesn't get lost in the holiday crush. We've got our fingers crossed for this one.<br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/11/05/mushroom-men-delay-of-the-fungi/">Mushroom Men: Delay of the Fungi</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 05 Nov 2008 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gonintendo.com/?p=61797>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/05/mushroom-men-delay-of-the-fungi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1362418/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/05/mushroom-men-delay-of-the-fungi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>delay</category><category>gamecock</category><category>mushroom-men</category><category>platform</category><category>red-fly</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Wed, 05 Nov 2008 12:00:00 EST</pubDate></item><item><title><![CDATA[Mushroom Men: The Spore Wait]]></title><link>http://www.joystiq.com/2008/11/05/mushroom-men-the-spore-wait/</link><guid isPermaLink="true">http://www.joystiq.com/2008/11/05/mushroom-men-the-spore-wait/</guid><comments>http://www.joystiq.com/2008/11/05/mushroom-men-the-spore-wait/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://gonintendo.com/?p=61797"><img hspace="4" vspace="4" border="0" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/mushroom1105.jpg"  alt="" /></a><br /></div>
Unfortunately, we can no longer claim that <em><a href="http://www.joystiq.com/2008/10/30/mushroom-men-and-mushroom-minigames/">Mushroom Men: The Spore Wars</a> </em>is one of the most promising games of this fall -- not because we've changed our minds about the game or anything, but because it's no longer a <em>game of this fall.</em> Gamecock announced that both the DS and Wii <em>Mushroom Men </em>games have been delayed to December 2nd. <em>The Spore Wars</em> was originally planned for this month, following an October release of the DS <em><a href="http://www.joystiq.com/2008/11/03/mushroom-men-rise-of-the-exploding-canisters/">Rise of the Fungi</a>.</em><br /><br />Provided that <em>Mushroom Men</em> actually comes out this holiday season, it could do well as the only major platformer being released on the Wii (that doesn't star a werehog). Or we could be wrong and it could be swallowed by the mass of holiday releases in general! The point is, <em>one</em> of those processes will begin in <em>December.</em><br /><br /><br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/11/05/mushroom-men-the-spore-wait/">Mushroom Men: The Spore Wait</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 05 Nov 2008 11:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gonintendo.com/?p=61797>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/05/mushroom-men-the-spore-wait/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1362456/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/05/mushroom-men-the-spore-wait/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>delay</category><category>gamecock</category><category>mushroom-men</category><category>platform</category><category>red-fly</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 05 Nov 2008 11:45:00 EST</pubDate></item><item><title><![CDATA[Mushroom Men: Rise of the Exploding Canisters]]></title><link>http://www.joystiq.com/2008/11/03/mushroom-men-rise-of-the-exploding-canisters/</link><guid isPermaLink="true">http://www.joystiq.com/2008/11/03/mushroom-men-rise-of-the-exploding-canisters/</guid><comments>http://www.joystiq.com/2008/11/03/mushroom-men-rise-of-the-exploding-canisters/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><a href="http://www.joystiq.com/photos/mushroom-men-1/1134547/"><img hspace="4" vspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/mushroomfront1103.jpg"  alt="" /></a>The final installment in our <a href="http://www.joystiq.com/2008/10/20/mushroom-men-improvised-arsenal-of-the-fungi/">look at the hacked-together weapons</a> in <a href="http://www.joystiq.com/2008/09/09/preview-putting-on-our-thinking-caps-in-mushroom-men/"><em>Mushroom Men: Rise of the Fungi</em></a> on the DS brings some more second-generation weapons -- items that a Mushroom Man thought was <em>okay</em> at killing other mushrooms, but could be <em>better</em>. And then in come the compressed air canisters and electric motors. It takes a big brain to come up with this kind of stuff, and luckily Mushroom Men happen to have enormous, umbrella-shaped canopies in which to hold said brains.<br /><br />Have a look around our <em>Mushroom Men</em> weapons gallery to learn the "recipes" behind the game's hand-crafted mini-disasterpieces. In addition, two new screenshots from the DS game can be found in our main <em>Mushroom Men</em> gallery.<br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/11/03/mushroom-men-rise-of-the-exploding-canisters/">Mushroom Men: Rise of the Exploding Canisters</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 03 Nov 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/11/03/mushroom-men-rise-of-the-exploding-canisters/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1360915/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/03/mushroom-men-rise-of-the-exploding-canisters/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action</category><category>gamecock</category><category>mushroom-men</category><category>mushroom-men-weapons</category><category>platform</category><category>red-fly-studio</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 03 Nov 2008 19:00:00 EST</pubDate></item><item><title><![CDATA[Mushroom Men and Mushroom Minigames]]></title><link>http://www.joystiq.com/2008/10/30/mushroom-men-and-mushroom-minigames/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/30/mushroom-men-and-mushroom-minigames/</guid><comments>http://www.joystiq.com/2008/10/30/mushroom-men-and-mushroom-minigames/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><div align="center"><a href="http://media.wii.ign.com/media/884/884634/imgs_1.html"><img hspace="4" border="0" align="middle" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/mushroommen103008.jpg" alt="" /></a><br /></div>
Screens of Red Fly Studio's <a href="http://www.joystiq.com/2008/10/27/mushroom-men-the-tools-of-the-spore-wars-part-2-slashing/"><em>Mushroom Men: The Spore Wars</em></a> are, in general, a joy to look at, not just because of technically lovely graphics, but because of creepy mood lighting and the ridiculous detail that went into modeling the mundane world in which the little guys wage their battles. We have kind of a systematic distrust of screenshots, but we've <em>seen</em> <em>Mushroom Men</em> and we can confirm that it looks great.<br /><br />These screens feature the same level we've seen previously, but it's the one with the giant mutated bunnies, so we don't mind. We're looking forward to the game's release so we can see more environments, though. There's also a <a href="http://wii.ign.com/dor/objects/884634/mushroom-men/images/mushroom-men-the-spore-wars-20081029052037512.html">puzzle-based minigame</a> that appears to be based on <em>Pipe Dream -- </em>we're guessing it's the one on the minigame menu titled "Morel Mine Car." We'll try not to dwell on it. Nothing wrong with minigames, but we <em>really</em> hope we aren't forced to play <em>Pipe Dream.<br /><br /></em><em></em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/30/mushroom-men-and-mushroom-minigames/">Mushroom Men and Mushroom Minigames</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 30 Oct 2008 10:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://media.wii.ign.com/media/884/884634/imgs_1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/30/mushroom-men-and-mushroom-minigames/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1357158/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/30/mushroom-men-and-mushroom-minigames/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventure</category><category>gamecock</category><category>mushroom-men</category><category>mushroom-men-spore-wars</category><category>red-fly</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 30 Oct 2008 10:50:00 EST</pubDate></item><item><title><![CDATA[Mushroom Men: The Tools of the Spore Wars -- Part 2: Slashing]]></title><link>http://www.joystiq.com/2008/10/27/mushroom-men-the-tools-of-the-spore-wars-part-2-slashing/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/27/mushroom-men-the-tools-of-the-spore-wars-part-2-slashing/</guid><comments>http://www.joystiq.com/2008/10/27/mushroom-men-the-tools-of-the-spore-wars-part-2-slashing/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><div align="center"><img hspace="4" vspace="4" border="0" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/mmwiifront1027.jpg" alt="" /><br /></div>
Our second set of <a href="http://www.joystiq.com/2008/10/13/mushroom-men-the-tools-of-the-spore-wars/">weapons</a> from <a href="http://www.joystiq.com/2008/10/21/red-fly-talks-mushroom-men/"><em>Mushroom Men: The Spore Wars</em></a> shows how a resourceful mushroom can turn everyday items into slashing weapons. There was always potential for extreme pain in items like bottle caps and pull tabs; it just took the right amount of good old alien-ray-enhanced ingenuity to realize that potential in the form of weaponry. Yes, pretty much the first thing these mushrooms have done after gaining intelligence is to learn how to kill each other. Oh, well, it works out for us, because we'll get to play a game with all these cool weapons in it.<br /><br />In addition to the seven new items in our weapons gallery, our main <em>Mushroom Men</em> gallery has two new screenshots. <br /><br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/27/mushroom-men-the-tools-of-the-spore-wars-part-2-slashing/">Mushroom Men: The Tools of the Spore Wars -- Part 2: Slashing</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 27 Oct 2008 11:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/10/27/mushroom-men-the-tools-of-the-spore-wars-part-2-slashing/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1353514/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/27/mushroom-men-the-tools-of-the-spore-wars-part-2-slashing/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action</category><category>gamecock</category><category>mushroom-men</category><category>mushroom-men-weapons</category><category>red-fly-studio</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 27 Oct 2008 11:45:00 EST</pubDate></item><item><title><![CDATA[Red Fly talks Mushroom Men]]></title><link>http://www.joystiq.com/2008/10/21/red-fly-talks-mushroom-men/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/21/red-fly-talks-mushroom-men/</guid><comments>http://www.joystiq.com/2008/10/21/red-fly-talks-mushroom-men/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><div align="center"><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="425" height="325" id="viddler"><param name="movie" value="http://www.viddler.com/player/5affca80/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="wmode" value="transparent"/><embed src="http://www.viddler.com/player/5affca80/" width="425" height="325" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" wmode="transparent" name="viddler" ></embed></object><br /></div>
<br />We're amazed that Red Fly has managed to finish <span style="font-style: italic;">Mushroom Men: The Spore Wars</span> in time for its November 11th release. Whenever we check in on the game, someone from the studio always seems to be showing the press the <a href="http://www.joystiq.com/2008/08/07/mushroom-men-uncapped-examined/">latest build</a>, or taking gamers <a href="http://www.joystiq.com/2008/05/08/behind-the-scenes-with-mushroom-men/">behind the scenes</a>, or <a href="http://www.joystiq.com/2008/03/18/wii-fanboy-interview-red-fly-studio-mushroom-men/">chatting to us</a>. Sincerely though, we appreciate the attention, chaps (and Shiggy never returns our calls).<br /><br />Interactions Design Lead James Clarendon is the latest to be thrust in front of the camera and show off Red Fly's baby, and a mighty fine job he does too. Amongst other things, Clarendon shows us the tutorial level, the clever home-made <a href="http://www.joystiq.com/2008/10/13/mushroom-men-the-tools-of-the-spore-wars/">weapons</a>, the slightly <a href="http://www.joystiq.com/2008/08/12/the-visible-mushroom-man/">grotesque life meter</a>, and the <a href="http://www.joystiq.com/2008/08/07/mushroom-men-uncapped-examined/">"SCAV" system</a>. You may have seen much of this before if you've been following the game closely, but now it's all condensed into this one walkthrough. And when is it not a good time to watch <span style="font-style: italic;">Mushroom Men</span>? Never, that's when.<br /><br /><br />[Via press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/21/red-fly-talks-mushroom-men/">Red Fly talks Mushroom Men</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 21 Oct 2008 19:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/10/21/red-fly-talks-mushroom-men/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1348781/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/21/red-fly-talks-mushroom-men/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventure</category><category>gamecock</category><category>mushroom-men</category><category>platform</category><category>red-fly</category><dc:creator><![CDATA[Chris Greenhough]]></dc:creator><pubDate>Tue, 21 Oct 2008 19:15:00 EST</pubDate></item><item><title><![CDATA[Mushroom Men: Improvised Arsenal of the Fungi]]></title><link>http://www.joystiq.com/2008/10/20/mushroom-men-improvised-arsenal-of-the-fungi/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/20/mushroom-men-improvised-arsenal-of-the-fungi/</guid><comments>http://www.joystiq.com/2008/10/20/mushroom-men-improvised-arsenal-of-the-fungi/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><a href="http://www.joystiq.com/photos/mushroom-men-1/1108206/"><img hspace="4" border="0" align="right" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/mmscreen1020.jpg"  alt="" /></a>Last week on Wii Fanboy, we featured some of the <a href="http://www.joystiq.com/2008/10/13/mushroom-men-the-tools-of-the-spore-wars/">crazy weapon</a>s that can be cobbled together in <em>Mushroom Men: The Spore Wars.</em> Its side-scrolling DS cohort, <a href="http://www.joystiq.com/2008/09/09/preview-putting-on-our-thinking-caps-in-mushroom-men/"><em>Rise of the Fungi</em></a>, features the same SCAV system for building an artillery out of garbage and found items, and this week we'll have a look at some of the options your sentient mushroom pal can use to defend himself from other mushroom tribes, environmental hazards, and mutant insects. There's also a new screen from <em>Rise of the Fungi.</em><br /><br />Some of the weapons in this week's gallery are second-generation SCAV items -- two items crammed together to make one weapon, then augmented with <em>extra</em> junk added to remake them into something more deadly. <br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/20/mushroom-men-improvised-arsenal-of-the-fungi/">Mushroom Men: Improvised Arsenal of the Fungi</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 20 Oct 2008 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/10/20/mushroom-men-improvised-arsenal-of-the-fungi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1347464/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/20/mushroom-men-improvised-arsenal-of-the-fungi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action</category><category>gamecock</category><category>mushroom-men</category><category>platform</category><category>red-fly-studio</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 20 Oct 2008 17:00:00 EST</pubDate></item><item><title><![CDATA[SouthPeak buys Gamecock]]></title><link>http://www.joystiq.com/2008/10/14/southpeak-buys-gamecock/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/14/southpeak-buys-gamecock/</guid><comments>http://www.joystiq.com/2008/10/14/southpeak-buys-gamecock/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><img hspace="0" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/gamecockbought.jpg"  alt="" /><br /></div>
Tired of the pranks of Gamecock staffers, like <a href="http://www.joystiq.com/2007/12/11/gamecock-sorry-about-crashing-ken-levines-vga-speech/">rushing the stage</a> when Ken Levine got his VGA or charging money for <em>Hail to the Chimp</em>? Well, it seems like you won't have them to kick around anymore: SouthPeak, the publisher of a slew of adventure games and some second-tier console releases, announced this morning that they had acquired the Gamecock Media Group.<br /><br />With the frequency of consolidation in the industry, we're sad to see any independent company bought out, but this one sucks double, because CEO Mike Wilson is such an interesting character to have around. We only wish Gamecock had done their talking with their games instead of <a href="http://www.joystiq.com/2007/06/12/joystiq-interviews-gamecock-about-eieio-and-e3-funeral/">their comical hats</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/14/southpeak-buys-gamecock/">SouthPeak buys Gamecock</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 14 Oct 2008 08:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/10/14/southpeak-buys-gamecock/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1341615/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/14/southpeak-buys-gamecock/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gamecock</category><category>mike-wilson</category><category>southpeak</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Tue, 14 Oct 2008 08:55:00 EST</pubDate></item><item><title><![CDATA[Mushroom Men: The Tools of the Spore Wars]]></title><link>http://www.joystiq.com/2008/10/13/mushroom-men-the-tools-of-the-spore-wars/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/13/mushroom-men-the-tools-of-the-spore-wars/</guid><comments>http://www.joystiq.com/2008/10/13/mushroom-men-the-tools-of-the-spore-wars/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><div align="center"><img hspace="4" border="0" align="middle" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/mushroomfront1013.jpg"  alt="" /><br /></div>
Easily one of the most interesting aspects of <em><a href="http://www.joystiq.com/2008/08/12/the-visible-mushroom-man/">Mushroom Men: The Spore Wars</a> </em>is its weapon creation system. Since your mushroom warriors are teensy, everyday household items and junk found on the ground can be made into deadly weapons. <em>Mushroom Men's</em> "SCAV" system allows you to combine found items into various types of weapons.<br /><br />This week, we have an exclusive gallery featuring examples of the game's "bashing" weapons -- heavy melee weapons built from seemingly useless items like a pipe, sardine can keys, and even a toy Viking. It's almost guaranteed to give you a new way to look at your living room: as an ad-hoc arsenal in the making. In our main <em>Mushroom Men</em> gallery, we've also got a few new in-game screenshots!<br /><br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/13/mushroom-men-the-tools-of-the-spore-wars/">Mushroom Men: The Tools of the Spore Wars</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 13 Oct 2008 16:21:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/10/13/mushroom-men-the-tools-of-the-spore-wars/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1340713/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/13/mushroom-men-the-tools-of-the-spore-wars/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventure</category><category>gamecock</category><category>mushroom-men</category><category>mushroom-men-weapons</category><category>platform</category><category>red-fly</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 13 Oct 2008 16:21:00 EST</pubDate></item><item><title><![CDATA[Kicking over some Mushroom Men]]></title><link>http://www.joystiq.com/2008/10/04/kicking-over-some-mushroom-men/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/04/kicking-over-some-mushroom-men/</guid><comments>http://www.joystiq.com/2008/10/04/kicking-over-some-mushroom-men/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><a href="http://www.gamekyo.com/blog_article210931.html"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/jacka-nwf-mm.jpg" /></a>The latest screens from the quirky <em><a href="http://www.joystiq.com/2008/08/07/mushroom-men-uncapped-examined/">Mushroom Men</a></em> have forced us to ponder a number of alternate titles for the forthcoming title from Red Fly Studio.<em> Les Claypool's Mushroom Men</em> would work, or <em>Trash Men</em>, <em>Pool Floaty Men</em> or <em>Sumo Men</em>, or -- no, actually, <em>Mushroom Men</em> works best. This entire post goes a long way toward explaining why we write about video games rather than writing actual video games. Just go look at the screens.<br /><br />And <a href="http://www.joystiq.com/2008/08/12/the-visible-mushroom-man/">yes, JC</a>, that <em>does</em> appear to be a jackalope.<br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/04/kicking-over-some-mushroom-men/">Kicking over some Mushroom Men</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 04 Oct 2008 13:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamekyo.com/blog_article210931.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/04/kicking-over-some-mushroom-men/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1332940/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/04/kicking-over-some-mushroom-men/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action</category><category>gamecock</category><category>mushroom-men</category><category>platform</category><category>red-fly-studio</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Sat, 04 Oct 2008 13:45:00 EST</pubDate></item><item><title><![CDATA[Japanese hospitals want Dementium off store shelves]]></title><link>http://www.joystiq.com/2008/10/03/japanese-hospitals-want-dementium-off-store-shelves/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/03/japanese-hospitals-want-dementium-off-store-shelves/</guid><comments>http://www.joystiq.com/2008/10/03/japanese-hospitals-want-dementium-off-store-shelves/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://headlines.yahoo.co.jp/hl?a=20080925-00000563-san-soci"><img hspace="4" vspace="4" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/demjapan.jpg" /></a></div>
<br /><a href="http://www.joystiq.com/2007/11/12/ds-fanboy-review-dementium-the-ward/"><em>Dementium: The Ward</em></a> hit Japan this year (along with a <a href="http://www.joystiq.com/2008/06/26/asylums-nurses-and-gore-dementiums-awesome-japanese-launch-e/">colorful launch event</a> for the game), yet is now enduring its first public outcry in the country. According to Yahoo! News (and Google's translation tools), the Japanese Association of Psychiatric Hospitals has requested that the title be removed from shops instantly, arguing that the game could instigate "discrimination and prejudice" against sufferers of psychiatric disorders. <br /><br />Interchannel distributes the game in Japan, and has yet to comment, but Mike Wilson of [U.S. publisher] Gamecock <em>did</em> proffer a view to MTV Multiplayer, stating that the criticism is down to a "lack of understanding or appreciation (and therefore fear of) games outside our little sub-culture." He also confessed to being "thrilled" by the extra attention the game has enjoyed as a result; as the game failed to penetrate the Japanese top 30, we know what he means.<br /><br /><br />[Via <a href="http://multiplayerblog.mtv.com/2008/10/01/japanese-psychiatric-association-wants-dementium-the-ward-off-shelves/">MTV Multiplayer</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/03/japanese-hospitals-want-dementium-off-store-shelves/">Japanese hospitals want Dementium off store shelves</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 03 Oct 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://headlines.yahoo.co.jp/hl?a=20080925-00000563-san-soci>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/03/japanese-hospitals-want-dementium-off-store-shelves/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1332583/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/03/japanese-hospitals-want-dementium-off-store-shelves/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>controversy</category><category>dementium</category><category>dementium-the-ward</category><category>gamecock</category><category>interchannel</category><category>interchannel-holon</category><category>japan</category><category>renegade-kid</category><category>survival-horror</category><dc:creator><![CDATA[Chris Greenhough]]></dc:creator><pubDate>Fri, 03 Oct 2008 19:00:00 EST</pubDate></item><item><title><![CDATA[Velvet Assassin delayed until early 2009]]></title><link>http://www.joystiq.com/2008/09/10/velvet-assassin-delayed-until-early-2009/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/10/velvet-assassin-delayed-until-early-2009/</guid><comments>http://www.joystiq.com/2008/09/10/velvet-assassin-delayed-until-early-2009/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div align="center"><a href="http://www.eurogamer.net/article.php?article_id=233252"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/va_delay_top.jpg" alt="" /></a><br /></div>
Gamecock's <a href="http://www.joystiq.com/tag/velvet-assassin"><em>Velvet Assassin</em></a> needs to polish its blades a bit longer before it's ready. <a href="http://www.joystiq.com/2008/05/14/velvet-assassin-to-cut-throats-on-xbox-360-pc-this-fall/">Previously announced</a> as a fall release, the silky stealth-action title stumbled on something in the shadows, falling back until sometime early next year. <br /><br />According to Eurogamer, the move was made to make both the European and US launches more in line, while giving German dev Replay Studios more time to iron out any wrinkles in the fabric instead of rushing to add to the glut of an already crowded holiday shopping season.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/09/10/velvet-assassin-delayed-until-early-2009/">Velvet Assassin delayed until early 2009</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 10 Sep 2008 11:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/article.php?article_id=233252>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/10/velvet-assassin-delayed-until-early-2009/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1309580/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/10/velvet-assassin-delayed-until-early-2009/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gamecock</category><category>PC</category><category>replay-studios</category><category>replaystudios</category><category>stealth</category><category>velvet-assassin</category><category>Xbox-360</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Wed, 10 Sep 2008 11:50:00 EST</pubDate></item><item><title><![CDATA[Velvet Assassin eyes a 2009 release]]></title><link>http://www.joystiq.com/2008/09/09/velvet-assassin-eyes-a-2009-release/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/09/velvet-assassin-eyes-a-2009-release/</guid><comments>http://www.joystiq.com/2008/09/09/velvet-assassin-eyes-a-2009-release/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://www.eurogamer.net/article.php?article_id=233252"><img hspace="0" vspace="4" border="0" align="top" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/velvetsabatoge39.jpg" /></a><br />
<div align="left">In an effort to stay clear of the jam packed holiday releases and give themselves more development time, Replay Studios has just revealed that <strike><em>Sabotage</em></strike> <a href="http://www.joystiq.com/tag/velvet-assassin"><em>Velvet Assassin</em></a> has been pushed back <a href="http://www.eurogamer.net/article.php?article_id=233252">into early 2009</a>. Previously, <em>Velvet Assassin</em> and her stealthy moves were supposed to release to retail <a href="http://www.joystiq.com/2008/05/13/velvet-assassin-hits-this-fall/">sometime this Fall</a>. Maybe 2009 will be the year of the <em>Velvet Assassin</em>? Maybe? Possibly? No? Eh?<br /></div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/09/09/velvet-assassin-eyes-a-2009-release/">Velvet Assassin eyes a 2009 release</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 09 Sep 2008 14:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/article.php?article_id=233252>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/09/velvet-assassin-eyes-a-2009-release/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1309187/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/09/velvet-assassin-eyes-a-2009-release/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gamecock</category><category>replay-studios</category><category>velvet-assassin</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Tue, 09 Sep 2008 14:45:00 EST</pubDate></item><item><title><![CDATA[Preview: Putting on our thinking caps in Mushroom Men]]></title><link>http://www.joystiq.com/2008/09/09/preview-putting-on-our-thinking-caps-in-mushroom-men/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/09/preview-putting-on-our-thinking-caps-in-mushroom-men/</guid><comments>http://www.joystiq.com/2008/09/09/preview-putting-on-our-thinking-caps-in-mushroom-men/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a></p><img hspace="4" border="0" align="right" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/mushroom090808.jpg" /><a href="http://www.joystiq.com/tag/Gamecock/">Gamecock</a> graciously sent a preview copy of <a href="http://www.joystiq.com/2008/07/01/mushroom-men-rise-of-the-screens/"><span style="font-style: italic;">Mushroom Men: Rise of the Fungi</span></a>, allowing me to play it in an environment as <em>non</em>-E3-like as possible: my own home. And now, playing through it again, I've found that the only real problem I had with my <a href="http://www.joystiq.com/2008/07/15/e308-mushroom-men-puts-the-fun-in-fungus/">initial playthrough</a> isn't actually a problem at all. Which leaves nothing but cool platforming. I played through the initial few levels and found my mushroom hero guy saving the world by, uh, knocking over some cans! And moving a shoe full of mosquitoes! And then a fish got in my way and I couldn't make any more progress. <em>Fish.</em><br /><br />What won't come through in screens is just how nice the game looks. The bizarre lighting effects and high framerate lend <span style="font-style: italic;">Mushroom Men</span> an extraordinarily <span style="font-style: italic;">crisp</span> appearance that is especially nice for DS 3D.<br /><br /><p><a href="http://www.joystiq.com/2008/09/09/preview-putting-on-our-thinking-caps-in-mushroom-men/" rel="bookmark">Continue reading <em>Preview: Putting on our thinking caps in Mushroom Men</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/09/09/preview-putting-on-our-thinking-caps-in-mushroom-men/">Preview: Putting on our thinking caps in Mushroom Men</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 09 Sep 2008 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/09/09/preview-putting-on-our-thinking-caps-in-mushroom-men/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1302345/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/09/preview-putting-on-our-thinking-caps-in-mushroom-men/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gamecock</category><category>joystiqfeatures</category><category>mushroom-men</category><category>platform</category><category>red-fly</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 09 Sep 2008 11:00:00 EST</pubDate></item><item><title><![CDATA[X3F TV -- XBLA in Brief: Gin Rummy, Shred Nebula, Pirates vs Ninjas Dodgeball]]></title><link>http://www.joystiq.com/2008/09/05/x3f-tv-xbla-in-brief-gin-rummy-shred-nebula-pirates-vs-nin/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/05/x3f-tv-xbla-in-brief-gin-rummy-shred-nebula-pirates-vs-nin/</guid><comments>http://www.joystiq.com/2008/09/05/x3f-tv-xbla-in-brief-gin-rummy-shred-nebula-pirates-vs-nin/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/x3f-tv/" rel="tag">X3F TV</a></p><center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="415" height="351" id="viddler"><param name="movie" value="http://www.viddler.com/player/5fec1c47/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="wmode" value="transparent"/><embed src="http://www.viddler.com/player/5fec1c47/" width="415" height="351" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" wmode="transparent" name="viddler" ></embed></object></center><a href="http://www.joystiq.com/tag/XBLA/">XBLA</a> is packed to the brim this week with three full releases landing on the Xbox 360's download service. All told, we have <a href="http://www.joystiq.com/tag/gin-rummy"><em>Gin Rummy</em></a>, <a href="http://www.joystiq.com/tag/shred-nebula"><em>Shred Nebula</em></a>, and <a href="http://www.joystiq.com/tag/pirates-vs-ninjas"><em>Pirates vs Ninjas Dodgeball</em></a>. One of them is a wacky sports game, one is a space shooter, and one is a card game. See if you can guess which is which! Failing that, you could always just watch the latest episode and find out if any of these are worth your time and money.<br />
<br />
[<a href="itpc://feeds.feedburner.com/x3ftv">iTunes</a>] Subscribe to X3F TV directly in iTunes.<br />
[<a href="zune://subscribe/?Xbox%20360%20Fanboy=http%3A%2F%2Ffeeds.feedburner.com%2Fx3ftv">Zune</a>] Subscribe to the X3F TV directly (Zune Marketplace link coming soon).<br />
[<a href="http://feeds.feedburner.com/x3ftv">RSS</a>] Add the X3F TV feed to your RSS aggregator and have the show delivered automatically.<br />
[<a href="http://www.joystiq.com/podcasts/x3ftv-xblabrief-pvn.m4v">M4V</a>] Download the M4V directly.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/09/05/x3f-tv-xbla-in-brief-gin-rummy-shred-nebula-pirates-vs-nin/">X3F TV -- XBLA in Brief: Gin Rummy, Shred Nebula, Pirates vs Ninjas Dodgeball</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 05 Sep 2008 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/09/05/x3f-tv-xbla-in-brief-gin-rummy-shred-nebula-pirates-vs-nin/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1306112/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/05/x3f-tv-xbla-in-brief-gin-rummy-shred-nebula-pirates-vs-nin/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>Arcade-Sports</category><category>Blazing-Lizard</category><category>Gamecock</category><category>gin-rummy</category><category>live-arcade</category><category>pirates-vs-ninjas</category><category>Pirates-vs-Ninjas-Dodgeball</category><category>shred-nebula</category><category>x3f-tv</category><category>xbla</category><category>xbla-in-brief</category><category>xbox-live-arcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 05 Sep 2008 20:00:00 EST</pubDate></item><item><title><![CDATA[XBLA triplets are born: PvN Dodgeball, Shred Nebula, Gin Rummy]]></title><link>http://www.joystiq.com/2008/09/03/xbla-triplets-are-born-pvn-dodgeball-shred-nebula-gin-rummy/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/03/xbla-triplets-are-born-pvn-dodgeball-shred-nebula-gin-rummy/</guid><comments>http://www.joystiq.com/2008/09/03/xbla-triplets-are-born-pvn-dodgeball-shred-nebula-gin-rummy/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><div align="center"><img hspace="4" height="261" border="1" width="415" vspace="4" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/xbla-wednesday-090308-415.jpg" /></div>
It was once rare for <a href="http://www.joystiq.com/tag/xbla">Xbox Live Arcade</a> to receive two games in a single week. Heck, it was once rare for XBLA to receive <em>one</em> game in a single week. And here we are, getting <em>three</em> in one week. All told we have <a href="http://www.joystiq.com/tag/pirates-vs-ninjas"><em>Pirates vs Ninjas Dodgeball</em></a>, <a href="http://www.joystiq.com/tag/shred-nebula"><em>Shred Nebula</em></a>, and <a href="http://www.joystiq.com/tag/gin-rummy"><em>Gin Rummy</em></a>. So, we've got a party sports game, a space shooter and a card game. The only question now is whether or not anyone will want to open their wallents after the veritable treasure trove of games that dropped in August. Both <em>PvN Dodgeball</em> and <em>Shred Nebula</em> will set you back 800 Microsoft Points. <em>Gin Rummy </em>is a mere 400. All three are now available on Marketplace for your perusal.<br />
<br />
<div class="postgallery">
<p><strong>Gallery: Pirates Vs. Ninjas Dodgeball (XBLA)</strong></p>
<a href="http://www.joystiq.com/photos/pirates-vs-ninjas-dodgeball-1/742831/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/pvnd-apr-03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/pirates-vs-ninjas-dodgeball-1/742830/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/pvnd-apr-05_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/pirates-vs-ninjas-dodgeball-1/742829/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/pvnd-apr-02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/pirates-vs-ninjas-dodgeball-1/742828/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/pvnd-apr-04_thumbnail.jpg" alt="" title="" /></a></div>
<br />
<div class="postgallery">
<p><strong>Gallery: Shred Nebula (XBLA)</strong></p>
<a href="http://www.joystiq.com/photos/shred-nebula-xbla/522605/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/crunchtime-logo_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/shred-nebula-xbla/522579/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/shrednebula.com_mp_001_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/shred-nebula-xbla/522441/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/shredn%7E1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/shred-nebula-xbla/522440/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/screen%7E1_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/09/03/xbla-triplets-are-born-pvn-dodgeball-shred-nebula-gin-rummy/">XBLA triplets are born: PvN Dodgeball, Shred Nebula, Gin Rummy</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 03 Sep 2008 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/09/03/xbla-triplets-are-born-pvn-dodgeball-shred-nebula-gin-rummy/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1302994/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/03/xbla-triplets-are-born-pvn-dodgeball-shred-nebula-gin-rummy/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>Arcade-Sports</category><category>Blazing-Lizard</category><category>Gamecock</category><category>gin-rummy</category><category>live-arcade</category><category>pirates-vs-ninjas</category><category>Pirates-vs-Ninjas-Dodgeball</category><category>pvn-dodgeball</category><category>shred-nebula</category><category>xbla</category><category>xbox-live-arcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 03 Sep 2008 10:30:00 EST</pubDate></item><item><title><![CDATA[Hands-on: PvN Dodgeball's new multiplayer modes]]></title><link>http://www.joystiq.com/2008/09/02/hands-on-pvn-dodgeballs-new-multiplayer-modes/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/02/hands-on-pvn-dodgeballs-new-multiplayer-modes/</guid><comments>http://www.joystiq.com/2008/09/02/hands-on-pvn-dodgeballs-new-multiplayer-modes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a>, <a href="http://www.joystiq.com/category/x3f-features/" rel="tag">X3F Features</a></p><div align="center"><a href="http://www.joystiq.com/photos/hands-on-pvn-dodgeball-multiplayer/1014349/"><img hspace="4" height="289" border="0" width="415" vspace="4" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/pvnd1-title-415.jpg" /></a></div>
We recently got a chance to play some dodgeball with Blazing Lizard. Specifically, we're talking about the company's new <a href="http://www.joystiq.com/tag/xbox-live-arcade">Xbox Live Arcade</a> game, <a href="http://www.joystiq.com/tag/pirates-vs-ninjas">Pirates vs Ninjas Dodgeball</a>. Even more specifically, we got a chance to try out the game's various multiplayer modes. Those following the game may recall that originally the game was to contain only a no-rules, non-traditional version of dodgeball, but Blazing Lizard decided to delay the title in order to add some more traditional modes. We got to try out both of these new modes as well as the original free form mode known as Combat Dodgeball. Read on for our <a href="http://www.joystiq.com/photos/hands-on-pvn-dodgeball-multiplayer/1014349/">hands-on impressions of each mode</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/09/02/hands-on-pvn-dodgeballs-new-multiplayer-modes/">Hands-on: PvN Dodgeball's new multiplayer modes</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 02 Sep 2008 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://xbox.joystiq.com/photos/hands-on-pvn-dodgeball-multiplayer/1014349/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/02/hands-on-pvn-dodgeballs-new-multiplayer-modes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1302280/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/02/hands-on-pvn-dodgeballs-new-multiplayer-modes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>Arcade-Sports</category><category>Blazing-Lizard</category><category>Gamecock</category><category>live-arcade</category><category>pirates-vs-ninjas</category><category>pirates-vs-ninjas-dodgeball</category><category>pvn-dodgeball</category><category>xbla</category><category>xbox-live-arcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 02 Sep 2008 17:30:00 EST</pubDate></item><item><title><![CDATA[XBLA Threefer this week: Shred Nebula, PvN Dodgeball, Gin Rummy]]></title><link>http://www.joystiq.com/2008/09/02/xbla-threefer-this-week-shred-nebula-pvn-dodgeball-gin-rummy/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/02/xbla-threefer-this-week-shred-nebula-pvn-dodgeball-gin-rummy/</guid><comments>http://www.joystiq.com/2008/09/02/xbla-threefer-this-week-shred-nebula-pvn-dodgeball-gin-rummy/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><div align="center"><img hspace="4" height="250" border="1" width="415" vspace="4" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/xbla-threefer-sept-08-415.jpg" alt="" /></div>
This week on <a href="http://www.joystiq.com/tag/xbox-live-arcade">Xbox Live Arcade</a> we get not one, not two, but <em>three</em> new games. Lined up in a row -- like so many ducks -- we have:<br />
<ul>
    <li><em>Shred Nebula</em> (800 / $10)</li>
    <li><em>Pirates vs Ninjas Dodgeball</em> (800<img border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/microsoftpointslogosmall.gif" alt="" /> / $10)</li>
    <li><em>Gin Rummy</em> (400<img border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/microsoftpointslogosmall.gif" alt="" /> / $5)</li>
</ul>
<a href="http://www.joystiq.com/tag/shred-nebula"><em>Shred Nebula</em></a> is a space shooter that utilizes strafing mechanics instead of the twin-stick format we've become used to in games like <a href="http://www.joystiq.com/tag/geometry-wars"><em>Geometry Wars</em></a>. It also boasts online dogfights for 8 players. <a href="http://www.joystiq.com/tag/pirates-vs-ninjas"><em>Pirates vs Ninjas Dodgeball</em></a> is ... um ... dodgeball. It now sports three different gameplay modes -- in addition to the single-player story mode -- and can be played by up to 8 players. Finally, there's <a href="http://www.joystiq.com/tag/gin-rummy"><em>Gin Rummy</em></a>, which is ... Gin Rummy. It supports 4 players online and contains six different versions of Rummy.<br />
<br />
Will any of these wind up on your digital shelf?<br />
<br />
<br />
<br />
<br />
<a href="http://www.xbox.com/en-US/games/s/shrednebulaxboxlivearcade/">Source</a> -- <em>Shred Nebula</em> on Xbox.com<br />
<a href="http://www.xbox.com/en-US/games/p/pvndodgeballxboxlivearcade/">Source</a> -- <em>Pirates vs Ninjas Dodgeball</em> on Xbox.com<br />
<a href="http://www.xbox.com/en-US/games/g/ginrummyxboxlivearcade/">Source</a> -- <em>Gin Rummy </em>on Xbox.com (not live as of this posting)<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/09/02/xbla-threefer-this-week-shred-nebula-pvn-dodgeball-gin-rummy/">XBLA Threefer this week: Shred Nebula, PvN Dodgeball, Gin Rummy</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 02 Sep 2008 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/09/02/xbla-threefer-this-week-shred-nebula-pvn-dodgeball-gin-rummy/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1302230/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/02/xbla-threefer-this-week-shred-nebula-pvn-dodgeball-gin-rummy/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>Arcade-Sports</category><category>Blazing-Lizard</category><category>Gamecock</category><category>gin-rummy</category><category>live-arcade</category><category>pirates-vs-ninjas</category><category>Pirates-vs-Ninjas-Dodgeball</category><category>pvn-dodgeball</category><category>shred-nebula</category><category>xbla</category><category>xbox-live-arcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 02 Sep 2008 16:00:00 EST</pubDate></item><item><title><![CDATA[This Wednesday: XBLA dodges balls, plays cards and ... shreds nebulas?]]></title><link>http://www.joystiq.com/2008/09/02/this-wednesday-xbla-dodges-balls-plays-cards-and-shreds-ne/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/02/this-wednesday-xbla-dodges-balls-plays-cards-and-shreds-ne/</guid><comments>http://www.joystiq.com/2008/09/02/this-wednesday-xbla-dodges-balls-plays-cards-and-shreds-ne/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div align="center"><a href="http://gamerscoreblog.com/press/archive/2008/09/02/rmynjaprtdgercd.aspx"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/xbla-wednesday-090308.jpg" /></a></div>
We don't even know what that means, honestly. What you just read is the nonsensical result of Microsoft deciding to unleash three thematically varied games on <a href="http://www.joystiq.com/tag/xblawednesday">Xbox Live Arcade Wednesday</a>. How are we supposed to tie a space shooter, a card game and a meme-based dodgeball game into a coherent headline? Oh, and just wait till you get to the part where we explain what each game entails. Here we go:<br />
<br />
The showdown between pirates and ninjas (also, robots and zombies) begins in earnest with the release of <a href="http://www.joystiq.com/tag/pirates-vs-ninjas"><em>Pirates vs. Ninjas Dodgeball</em></a>, a lighthearted celebration of long-dead cultures and non-fatal projectiles. The game and its 8-player online matches can be had for 800<img border="0" alt="" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2007/11/microsoftpointslogosmall.gif" /> ($10).<br />
<br />
Similarly priced is <a href="http://www.joystiq.com/tag/shred-nebula"><em>Shred Nebula</em></a>, which immediately defies expectations by being utterly devoid of guitar-playing space clouds. In fact, it offers "deep multiplayer space combat" for up to eight players online, along with Adventure, Score Attack and Deathmatch modes.<br />
<br />
Finally, there's the online-capable and sufficiently self-explanatory <em>Gin Rummy</em> for 400<img border="0" alt="" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2007/11/microsoftpointslogosmall.gif" /> ($5). That about does it for this paragraph.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/pirates-vs-ninjas-dodgeball/">Pirates vs. Ninjas Dodgeball</a></strong></p><a href="http://www.joystiq.com/photos/pirates-vs-ninjas-dodgeball/#696012"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/dodgeball03120814_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/pirates-vs-ninjas-dodgeball/#696011"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/dodgeball03120813_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/pirates-vs-ninjas-dodgeball/#696010"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/dodgeball03120812_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/pirates-vs-ninjas-dodgeball/#696009"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/dodgeball03120811_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/pirates-vs-ninjas-dodgeball/#696008"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/dodgeball03120815_thumbnail.jpg" alt="" title="" /></a></div><br />
<div class="postgallery">
<p><strong>Gallery: Shred Nebula (XBLA)</strong></p>
<a href="http://www.xbox360fanboy.com/photos/shred-nebula-xbla/522605/"><img title="" alt="" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2007/12/crunchtime-logo_thumbnail.jpg" /></a><a href="http://www.xbox360fanboy.com/photos/shred-nebula-xbla/522579/"><img title="" alt="" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2007/12/shrednebula.com_mp_001_thumbnail.jpg" /></a><a href="http://www.xbox360fanboy.com/photos/shred-nebula-xbla/522441/"><img title="" alt="" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2007/12/shredn%7E1_thumbnail.jpg" /></a><a href="http://www.xbox360fanboy.com/photos/shred-nebula-xbla/522440/"><img title="" alt="" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2007/12/screen%7E1_thumbnail.jpg" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/09/02/this-wednesday-xbla-dodges-balls-plays-cards-and-shreds-ne/">This Wednesday: XBLA dodges balls, plays cards and ... shreds nebulas?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 02 Sep 2008 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gamerscoreblog.com/press/archive/2008/09/02/rmynjaprtdgercd.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/02/this-wednesday-xbla-dodges-balls-plays-cards-and-shreds-ne/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1302133/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/02/this-wednesday-xbla-dodges-balls-plays-cards-and-shreds-ne/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Arcade-Sports</category><category>Blazing-Lizard</category><category>Gamecock</category><category>Gin-Rummy</category><category>Microsoft</category><category>Pirates-vs-Ninjas</category><category>Pirates-vs-Ninjas-Dodgeball</category><category>Shred-Nebula</category><category>XBLA</category><category>XBLAWednesday</category><category>Xbox-360</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Tue, 02 Sep 2008 14:30:00 EST</pubDate></item><item><title><![CDATA[Renegade Kid releases art for mysterious new game]]></title><link>http://www.joystiq.com/2008/08/29/renegade-kid-releases-art-for-mysterious-new-game/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/29/renegade-kid-releases-art-for-mysterious-new-game/</guid><comments>http://www.joystiq.com/2008/08/29/renegade-kid-releases-art-for-mysterious-new-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://renegadekid.com/secret.htm"><img hspace="4" border="0" align="middle" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/renegade082908.jpg" alt="" /></a><br /></div>
<a href="http://www.joystiq.com/2008/06/26/asylums-nurses-and-gore-dementiums-awesome-japanese-launch-e/"><em>Dementium: The Ward</em></a> and <a href="http://www.joystiq.com/2008/08/26/watch-someone-else-access-the-moon-website/"><em>Moon</em></a> developers Renegade Kid have announced that they're partnering again with Gamecock for their next game. The platform isn't explicitly specified for this new project (nor is anything else), but Renegade Kid has references to their "next original title for the Wii" in <a href="http://www.renegadekid.com/jobs_designers.htm">job postings</a>, and only the Wii and DS logos appear on their website, so it's a fairly short logical jump to assign this new game to the Wii.<br /><br />The new game is based on "one of the biggest horror icons of all time," and, like the platform, it doesn't seem too hard to figure out. The cool stencil-style teaser art features a caped character, a full moon, and a bunch of bats. The Gamecock logo is even sporting some little fangs! Also the character appears to have Texas for a hand, but that may not be related to the character's lore. <br /><br />[Via <a href="http://wii.ign.com/articles/906/906336p1.html">IGN</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/29/renegade-kid-releases-art-for-mysterious-new-game/">Renegade Kid releases art for mysterious new game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 29 Aug 2008 13:38:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://renegadekid.com/secret.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/29/renegade-kid-releases-art-for-mysterious-new-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1298793/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/29/renegade-kid-releases-art-for-mysterious-new-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dracula</category><category>gamecock</category><category>horror</category><category>renegade-kid</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 29 Aug 2008 13:38:00 EST</pubDate></item><item><title><![CDATA[Pirates vs. Ninjas Dodgeball Wii: it's official]]></title><link>http://www.joystiq.com/2008/08/28/pirates-vs-ninjas-dodgeball-wii-its-official/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/28/pirates-vs-ninjas-dodgeball-wii-its-official/</guid><comments>http://www.joystiq.com/2008/08/28/pirates-vs-ninjas-dodgeball-wii-its-official/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><div align="center"><a href="http://www.joystiq.com/photos/pirates-vs-ninjas-dodgeball-2/1004237/full/"><img hspace="4" border="0" vspace="4" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/dodgeball082808.jpg" /></a></div>
Gamecock <em>pseudo-unofficially</em> <a href="http://www.joystiq.com/2008/07/15/e308-gamecock-sort-of-confirms-pirates-vs-ninjas-dodgeball/">confirmed the existence</a> of a Wii version of the Xbox Live Arcade <em><a href="http://www.joystiq.com/2008/03/13/eieio-08-hands-on-with-pirates-vs-ninjas-dodgeball/">Pirates vs. Ninjas Dodgeball</a> </em>during E3. Today, they sent out an official press release announcing their intent to release the Wii <em>Dodgeball</em> this winter.<br />
<br />
Aside from the obvious difference in <em>which box you turn on to play it</em>, the Wii version of the meme-off will feature new teams (we're hoping for <em>bloggers</em>), new game types including story and challenge modes, and multiple control schemes.<br />
<br />
Included in the press release are the first three screens, which look, unsurprisingly, like the Xbox game in lower resolution. Which, for the simple, cartoony environments and character models, is just fine.<br />
<br />
<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/28/pirates-vs-ninjas-dodgeball-wii-its-official/">Pirates vs. Ninjas Dodgeball Wii: it's official</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 28 Aug 2008 11:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/08/28/pirates-vs-ninjas-dodgeball-wii-its-official/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1297890/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/28/pirates-vs-ninjas-dodgeball-wii-its-official/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Arcade-Sports</category><category>blazing-lizard</category><category>dodgeball</category><category>gamecock</category><category>pirates-vs-ninjas</category><category>pirates-vs-ninjas-dodgeball</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 28 Aug 2008 11:50:00 EST</pubDate></item><item><title><![CDATA[Pirates vs. Ninjas Dodgeball coming to Wii]]></title><link>http://www.joystiq.com/2008/08/28/pirates-vs-ninjas-dodgeball-coming-to-the-wii/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/28/pirates-vs-ninjas-dodgeball-coming-to-the-wii/</guid><comments>http://www.joystiq.com/2008/08/28/pirates-vs-ninjas-dodgeball-coming-to-the-wii/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/sports/" rel="tag">Sports</a></p><div align="center"><img hspace="0" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/piratesvsninjasdodgeballmain1.jpg" /></div>
Just a week or so before the game lands on XBLA, we get word that <em>Pirates vs. Ninjas Dodgeball </em>will be coming to the Wii this winter. In addition to eight-player, seven-team pirate-on-ninja action, the Wii version will include "all-new story and challenge modes, along with several customized control schemes." We don't know how much they'll be asking, but with the 800 point XBLA asking price, we're hoping for "not a heck of a lot more than $10."<br />
<br />
Wow, PS2, PSP and now XBLA. What <em>can't</em> you port onto that thing?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/28/pirates-vs-ninjas-dodgeball-coming-to-the-wii/">Pirates vs. Ninjas Dodgeball coming to Wii</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 28 Aug 2008 10:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/08/28/pirates-vs-ninjas-dodgeball-coming-to-the-wii/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1297855/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/28/pirates-vs-ninjas-dodgeball-coming-to-the-wii/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Arcade-Sports</category><category>blazing-lizard</category><category>gamecock</category><category>Nintendo</category><category>pirates-vs-ninjas</category><category>pirates-vs-ninjas-dodgeball</category><category>Wii</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Thu, 28 Aug 2008 10:45:00 EST</pubDate></item><item><title><![CDATA[Legendary officially out by end of September]]></title><link>http://www.joystiq.com/2008/08/15/legendary-officially-out-by-end-of-september/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/15/legendary-officially-out-by-end-of-september/</guid><comments>http://www.joystiq.com/2008/08/15/legendary-officially-out-by-end-of-september/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/new-releases/" rel="tag">New Releases</a>, <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div style="text-align: center;"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/425_legendary_02.jpg" /></div>
Don't be fooled, "end of September" is not being vague ... It just sounds much nicer than saying "September 30"  -- which just so happens to be the exact release date. You can expect to see the Pandora's Box FPS, <a href="http://www.joystiq.com/tag/legendary"><em>Legendary</em></a>, out on store shelves by then. In the meantime, you can spend the time waiting for that day by reading our <a href="http://www.joystiq.com/2008/08/07/ps3-fanboy-hands-on-legendary/">hands-on</a>, and by having a little preview of the 96-page <em>Legendary</em> graphic novel. See a pic of that after the break.<br /><br /><p><a href="http://www.joystiq.com/2008/08/15/legendary-officially-out-by-end-of-september/" rel="bookmark">Continue reading <em>Legendary officially out by end of September</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/15/legendary-officially-out-by-end-of-september/">Legendary officially out by end of September</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 15 Aug 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/08/15/legendary-officially-out-by-end-of-september/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1285754/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/15/legendary-officially-out-by-end-of-september/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gamecock</category><category>legendary</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Fri, 15 Aug 2008 19:00:00 EST</pubDate></item></channel></rss>