<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
<description>Joystiq</description>
<image>
<url>http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif</url>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2013 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Grid 2 gameplay trailer drifts through Japan]]></title><link>http://www.joystiq.com/2013/05/18/grid-2-gameplay-trailer-drifts-through-japan/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/18/grid-2-gameplay-trailer-drifts-through-japan/</guid><comments>http://www.joystiq.com/2013/05/18/grid-2-gameplay-trailer-drifts-through-japan/#comments</comments><description><![CDATA[<div style="text-align: center;"><a class="hidden" href="http://www.joystiq.com/2013/05/18/grid-2-gameplay-trailer-drifts-through-japan/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/grid2-ap04medbar04_530x298.jpg" /></a><iframe frameborder="0" height="357" id="viddler-237c98f9" mozallowfullscreen="true" src="http://www.viddler.com/embed/237c98f9/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=65212120&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="599"></iframe></div>
<br />
This gameplay video for <a href="http://www.joystiq.com/game/grid-2"><em>Grid 2</em></a> shows a racer drifting around turns on a downhill course in Okutama, Tokyo in Japan.  <em>Grid 2</em> is coming to PS3, Xbox 360 and PC on May 28.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/18/grid-2-gameplay-trailer-drifts-through-japan/">Grid 2 gameplay trailer drifts through Japan</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 18 May 2013 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/18/grid-2-gameplay-trailer-drifts-through-japan/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20574657/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/18/grid-2-gameplay-trailer-drifts-through-japan/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Codemasters</category><category>drifting</category><category>gameplay</category><category>grid-2</category><category>microsoft</category><category>okutama</category><category>pc</category><category>playstation</category><category>ps3</category><category>racer</category><category>Racing</category><category>trailer</category><category>xbox</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Sat, 18 May 2013 10:30:00 EST</pubDate></item><item><title><![CDATA[Rawbots pitches custom robot battles in a sandbox]]></title><link>http://www.joystiq.com/2013/05/03/rawbots-pitches-custom-robot-battles-in-a-sandbox/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/03/rawbots-pitches-custom-robot-battles-in-a-sandbox/</guid><comments>http://www.joystiq.com/2013/05/03/rawbots-pitches-custom-robot-battles-in-a-sandbox/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/2013/05/03/rawbots-pitches-custom-robot-battles-in-a-sandbox/"><img alt="Rawbots lets you create robots and fight with them, now on Kickstarter" data-src-height="281" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/rawbotskickstarter.jpg" /></a></center>
<a href="http://joystiq.com/game/rawbots"><em>Rawbots</em></a> is a multiplayer game in which you build and program robots to battle other players in a sandbox arena. Designer Alex Rozgo and the <em>Rawbots</em> team is pitching <a href="http://www.kickstarter.com/projects/rozgo/rawbots-multiplayer-sandbox">the game on Kickstarter</a>, where they're trying for $300,000 to deliver the product on the PC, Mac, Linux, Wii U, and <a href="https://twitter.com/rozgo/status/320311412192866304">possibly</a> the PS4.<br />
<br />
 <em>Rawbots</em> intends to have various parts available for the making of your mechanical minions, which can then be traded with others using contracts and blueprints. The structure of the world is meant to combine different types of gameplay, enabling you to put together various levels designed for FPS or RTS-style interaction.<br />
<br />
So far, <em>Rawbots</em> has only picked up a few thousand dollars, but the project has over a month to go. The team is also <a href="http://www.rawbots.net/store/">selling early access to the game</a> on its website for $29.99.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/03/rawbots-pitches-custom-robot-battles-in-a-sandbox/">Rawbots pitches custom robot battles in a sandbox</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 03 May 2013 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/03/rawbots-pitches-custom-robot-battles-in-a-sandbox/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20555429/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/03/rawbots-pitches-custom-robot-battles-in-a-sandbox/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alex-rozgo</category><category>build</category><category>fight</category><category>gameplay</category><category>kickstarter</category><category>nintendo</category><category>pc</category><category>rawbots</category><category>robots</category><category>sandbox</category><category>wii-u</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Fri, 03 May 2013 21:00:00 EST</pubDate></item><item><title><![CDATA[Sir, You Are Being Hunted in this new gameplay video from Big Robot]]></title><link>http://www.joystiq.com/2013/04/22/sir-you-are-being-hunted-in-this-new-gameplay-video-from-big-ro/</link><guid isPermaLink="true">http://www.joystiq.com/2013/04/22/sir-you-are-being-hunted-in-this-new-gameplay-video-from-big-ro/</guid><comments>http://www.joystiq.com/2013/04/22/sir-you-are-being-hunted-in-this-new-gameplay-video-from-big-ro/#comments</comments><description><![CDATA[<div style="text-align: center;"> <iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/2Wi1MKQtTtE?wmode=opaque" width="530"></iframe><a class="hidden" href="http://www.joystiq.com/2013/04/21/sir-you-are-being-hunted-in-this-new-gameplay-video-from-big-ro/"><img alt="Sir, You Are Being Hunted in this new gameplay video from Big Robot" data-src-height="290" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/04/screen-shot-2013-04-22-at-9.jpg" /></a></div><br /><em><a href="http://www.joystiq.com/tag/sir-you-are-being-hunted/">Sir, You Are Being Hunted</a></em>, but you should really take a break and watch this gameplay video. It won't only give your tired body a moment of rest, but the tactics demonstrated could save your life in Big Robot's tweedpunk, procedural stealth game, <em>Sir, You Are Being Hunted</em>. It's a win-win, as far as "being hunted" goes.<br /><br />This is the first video in a new series, and it demonstrates strategies behind fleeing, healing, hiding and, occasionally, shooting at the enemy AI. Take a peek and if you like what you see, pre-orders for <em>Sir, You Are Being Hunted</em> are live now via the <a href="http://www.joystiq.com/2013/04/16/sir-you-are-being-hunted-pre-orders-run-wild/">Humble Store</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/04/22/sir-you-are-being-hunted-in-this-new-gameplay-video-from-big-ro/">Sir, You Are Being Hunted in this new gameplay video from Big Robot</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 22 Apr 2013 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/04/22/sir-you-are-being-hunted-in-this-new-gameplay-video-from-big-ro/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20546859/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/04/22/sir-you-are-being-hunted-in-this-new-gameplay-video-from-big-ro/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>big-robot</category><category>gameplay</category><category>mac</category><category>pc</category><category>sir-you-are-being-hunted</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Mon, 22 Apr 2013 16:30:00 EST</pubDate></item><item><title><![CDATA[NCAA 14 to include physics engine, improved running game]]></title><link>http://www.joystiq.com/2013/04/03/ncaa-14-to-include-physics-engine-improved-running-game/</link><guid isPermaLink="true">http://www.joystiq.com/2013/04/03/ncaa-14-to-include-physics-engine-improved-running-game/</guid><comments>http://www.joystiq.com/2013/04/03/ncaa-14-to-include-physics-engine-improved-running-game/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/04/03/ncaa-14-to-include-physics-engine-improved-running-game/" target="_self"><img alt="NCAA 14 to include physics engine, improved running game" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/04/ncaa-football-14.jpg" /></a></div><em>NCAA Football 14</em> will feature the same physics engine seen in <a href="http://www.joystiq.com/game/madden-nfl-13"><em>Madden 13</em></a>, the Infinity Engine. EA Tiburon is calling the engine the "Infinity Engine 2" specifically, which certainly drives the point home about its expected improvements. The developer told <a href="http://www.polygon.com/2013/4/3/4177270/ncaa-football-14-preview-gameplay">Polygon</a> that the engine will be tuned to the same level as its upcoming pro football game, <a href="http://www.joystiq.com/game/madden-nfl-25"><em>Madden 25</em></a>.<br /><br /><em>NCAA 14</em> will also include "ball carrier avoidance," which improves the AI of runners so they raise their arms to push off linemen instead of taking an awkward tackle in the backfield due to incidental contact, as seen quite often with the current iteration of the Infinity Engine in <em>Madden 13</em>. EA Tiburon says other physics-based movements will see marked improvement with <em>NCAA 14</em>'s Force Impact system. The Force Impact system is expected to lend more realism to the process of moves such as stiff arms, which will now be targeted to specific parts of a defender and carry out all the way to the ground.<br /><br />Other changes to the game include the removal of the sprint button, which is now replaced with a more realistic speed burst when runners hit the hole in the defensive line. Additionally, ball-carriers will be able to use the right stick to regain any balance lost when breaking tackles. The changes to the running game start with better block targeting for offensive line AI, which EA says is a priority for the <em>NCAA 14</em> team this year. The publisher will also reveal details about the game's own Ultimate Team mode in May, which is new to the NCAA Football series, but a mainstay in EA's other sports franchises.<br /><br /><em>NCAA Football 14</em> will launch on Xbox 360 and PS3 on July 9, and will feature former Michigan quarterback Denard Robinson on its cover.<p><a href="http://www.joystiq.com/2013/04/03/ncaa-14-to-include-physics-engine-improved-running-game/" rel="bookmark">Continue reading <em>NCAA 14 to include physics engine, improved running game</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/04/03/ncaa-14-to-include-physics-engine-improved-running-game/">NCAA 14 to include physics engine, improved running game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 03 Apr 2013 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/04/03/ncaa-14-to-include-physics-engine-improved-running-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20528596/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/04/03/ncaa-14-to-include-physics-engine-improved-running-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>College-Football</category><category>ea-sports</category><category>ea-tiburon</category><category>football</category><category>force-impact-system</category><category>gameplay</category><category>infinity-engine</category><category>microsoft</category><category>ncaa-14</category><category>ncaa-football-14</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Wed, 03 Apr 2013 14:30:00 EST</pubDate></item><item><title><![CDATA[Shoot a glance at these Sanctum 2 screens and trailer]]></title><link>http://www.joystiq.com/2013/03/23/shoot-a-glance-at-these-sanctum-2-screens-and-trailer/</link><guid isPermaLink="true">http://www.joystiq.com/2013/03/23/shoot-a-glance-at-these-sanctum-2-screens-and-trailer/</guid><comments>http://www.joystiq.com/2013/03/23/shoot-a-glance-at-these-sanctum-2-screens-and-trailer/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a class="hidden" href="http://www.joystiq.com/2013/03/23/shoot-a-glance-at-these-sanctum-2-screens-and-trailer/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/sanctum530main.jpg" /></a><iframe frameborder="0" height="357" id="viddler-b58bb3de" mozallowfullscreen="true" src="http://www.viddler.com/embed/b58bb3de/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=21467252&amp;loop=false&amp;nologo=false&amp;hd=false" webkitallowfullscreen="true" width="599"></iframe></div><br />These screens and trailer for Coffee Stain Studios' <a href="http://www.joystiq.com/game/sanctum-2"><em>Sanctum 2</em></a> show off the action-packed shooting in the game.  <em>Sanctum 2</em> is slated to launch on PC, Xbox Live and PSN sometime in 2013.<p><a href="http://www.joystiq.com/2013/03/23/shoot-a-glance-at-these-sanctum-2-screens-and-trailer/" rel="bookmark">Continue reading <em>Shoot a glance at these Sanctum 2 screens and trailer</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/03/23/shoot-a-glance-at-these-sanctum-2-screens-and-trailer/">Shoot a glance at these Sanctum 2 screens and trailer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 23 Mar 2013 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/03/23/shoot-a-glance-at-these-sanctum-2-screens-and-trailer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20515668/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/03/23/shoot-a-glance-at-these-sanctum-2-screens-and-trailer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>coffee-stain-studios</category><category>gameplay</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>reverb</category><category>reverb-publishing</category><category>sanctum-2</category><category>screenshots</category><category>trailer</category><category>xbox</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Sat, 23 Mar 2013 10:30:00 EST</pubDate></item><item><title><![CDATA[Rumor: Maxis insider claims SimCity servers not essential]]></title><link>http://www.joystiq.com/2013/03/12/rumor-simcitys-servers-less-necessary-than-ea-claims/</link><guid isPermaLink="true">http://www.joystiq.com/2013/03/12/rumor-simcitys-servers-less-necessary-than-ea-claims/</guid><comments>http://www.joystiq.com/2013/03/12/rumor-simcitys-servers-less-necessary-than-ea-claims/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/03/12/rumor-simcitys-servers-less-necessary-than-ea-claims/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2013/03/simcityservers2.jpg" /></a></div>Though EA's official stance on <a href="http://joystiq.com/game/simcity"><em>SimCity</em></a>'s persistent Internet connection has been that <a href="http://www.joystiq.com/2013/03/10/maxis-simcity-offline-mode-is-just-not-possible/">it's absolutely required</a> for the core game to function, a report from <a href="http://www.rockpapershotgun.com/2013/03/12/simcity-server-not-necessary/">Rock, Paper, Shotgun</a> claims that is not the case. An inside source who asked to remain anonymous told RPS the online servers are "not <a href="http://www.rockpapershotgun.com/2013/03/12/simcity-server-not-necessary/">handling any of the computation</a> done to simulate the city you are playing."<br /><br />According to the source, the servers are coordinating social messages between cities in a region, as well as "cloud storage of save games, interfacing with Origin, and all of that. But for the game itself? No, they're not doing anything."<br /><br />Even when the servers go down, certain <a href="https://twitter.com/notch/status/311535572596432896">cities have stayed online and playable</a> for a period of time, suggesting off-site computation is not entangled in the main gameplay loop. The RPS source claims servers are also being used to repeatedly check for instances of hacking and cheating - and the game's verification messages to servers are creating queues and hampering responsiveness.<br /><br />Finally, the source casts doubt on EA's claims that a single-player version of this <em>SimCity</em> would be impossible to produce. "It wouldn't take very much engineering to give you a limited single-player game without all the nifty region stuff." EA's current public reasoning about why the game needs to stay online has done little to quell frustration voiced over <a href="http://www.joystiq.com/2013/03/06/editorial-simcity-diablo-3-and-a-review-of-customer-service/">the game's tremendous launch issues</a>.<br /><br />Joystiq has contacted EA for comment regarding the source's claims.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/03/12/rumor-simcitys-servers-less-necessary-than-ea-claims/">Rumor: Maxis insider claims SimCity servers not essential</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 12 Mar 2013 19:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/03/12/rumor-simcitys-servers-less-necessary-than-ea-claims/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20499726/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/03/12/rumor-simcitys-servers-less-necessary-than-ea-claims/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anonymous</category><category>cheetah-mode</category><category>cloud</category><category>ea</category><category>electronic-arts</category><category>gameplay</category><category>offline</category><category>online</category><category>origin</category><category>pc</category><category>save-games</category><category>servers</category><category>simcity</category><category>simcity-2013</category><category>simcity-5</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Tue, 12 Mar 2013 19:45:00 EST</pubDate></item><item><title><![CDATA[New Lego City: Undercover trailer is on the hunt]]></title><link>http://www.joystiq.com/2013/02/10/new-lego-city-undercover-trailer-is-on-the-hunt/</link><guid isPermaLink="true">http://www.joystiq.com/2013/02/10/new-lego-city-undercover-trailer-is-on-the-hunt/</guid><comments>http://www.joystiq.com/2013/02/10/new-lego-city-undercover-trailer-is-on-the-hunt/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a class="hidden" href="http://www.joystiq.com/2013/02/10/new-lego-city-undercover-trailer-is-on-the-hunt/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/wiiulegocityuscrn02wp-1347804956.jpg" /></a><iframe frameborder="0" height="379" id="viddler-7182bd81" mozallowfullscreen="true" src="http://www.viddler.com/embed/7182bd81/?f=1&amp;autoplay=0&amp;player=full&amp;secret=84170778&amp;loop=false&amp;nologo=false&amp;hd=false" webkitallowfullscreen="true" width="599"></iframe></div><br />This new trailer for <a href="http://www.joystiq.com/game/lego-city-undercover"><em>Lego City: Undercover</em></a> flashes its wit while showing off its open-world-style gameplay.  The game will launch March 18 on Wii U and April 21 on 3DS.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/02/10/new-lego-city-undercover-trailer-is-on-the-hunt/">New Lego City: Undercover trailer is on the hunt</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 10 Feb 2013 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/02/10/new-lego-city-undercover-trailer-is-on-the-hunt/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20455601/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/02/10/new-lego-city-undercover-trailer-is-on-the-hunt/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>gameplay</category><category>lego-city-stories</category><category>lego-city-undercover</category><category>nintendo</category><category>trailer</category><category>TT-Games</category><category>wii-u</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Sun, 10 Feb 2013 10:30:00 EST</pubDate></item><item><title><![CDATA[Injustice: Gods Among Us fight tapes show off Bane, Harley Quinn]]></title><link>http://www.joystiq.com/2013/02/08/injustice-gods-among-us-fight-tapes-show-off-bane-harley-quinn/</link><guid isPermaLink="true">http://www.joystiq.com/2013/02/08/injustice-gods-among-us-fight-tapes-show-off-bane-harley-quinn/</guid><comments>http://www.joystiq.com/2013/02/08/injustice-gods-among-us-fight-tapes-show-off-bane-harley-quinn/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a class="hidden" href="http://www.joystiq.com/2013/02/08/injustice-gods-among-us-fight-tapes-show-off-bane-harley-quinn/" target="_self"><img alt="New Injustice Gods Among Us fight tapes show off Bane, Harley Quinn" class="hidden" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/injusticegodsamongusbanebatman.png" /></a><iframe frameborder="0" height="318" id="viddler-e4339a41" mozallowfullscreen="true" src="http://www.viddler.com/embed/e4339a41/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=61355423&amp;loop=false&amp;nologo=false&amp;hd=false" webkitallowfullscreen="true" width="530"></iframe></div><br />NetherRealm Studios and DC Comics are hosting a series of <a href="https://injustice.dccomics.com/tournaments/superfight1">popularity contests</a> over on the official <a href="http://www.joystiq.com/game/injustice-gods-among-us"><em>Injustice: Gods Among Us</em></a> website, pitting heroes and villains against each other in a tournament-style bracket where fan votes determine the hypothetical outcome.<br /><br />Sounds fun and everything, but what we're primarily interested in are the gameplay videos released once a winner has been determined, the first two of which can be found above and <a href="http://www.joystiq.com/2013/02/08/new-injustice-gods-among-us-fight-tapes-show-off-bane-harley-q/#continued">beyond the veil</a>. We're not going to spoiler the outcome of either fight, obviously, but we will say that Bane's abilities look very reminiscent of Kabal's from <em>Mortal Kombat</em>, while Harley Quinn has more than a little bit of Mileena about her.<br /><br />The next round of voting starts on February 11, so we're anticipating more videos in a couple weeks.<p><a href="http://www.joystiq.com/2013/02/08/injustice-gods-among-us-fight-tapes-show-off-bane-harley-quinn/" rel="bookmark">Continue reading <em>Injustice: Gods Among Us fight tapes show off Bane, Harley Quinn</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/02/08/injustice-gods-among-us-fight-tapes-show-off-bane-harley-quinn/">Injustice: Gods Among Us fight tapes show off Bane, Harley Quinn</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 08 Feb 2013 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/02/08/injustice-gods-among-us-fight-tapes-show-off-bane-harley-quinn/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20454480/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/02/08/injustice-gods-among-us-fight-tapes-show-off-bane-harley-quinn/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bane</category><category>batman</category><category>dc-comics</category><category>gameplay</category><category>harley-quinn</category><category>injustice-gods-among-us</category><category>microsoft</category><category>Netherrealm-Studios</category><category>nintendo</category><category>playstation</category><category>ps3</category><category>Warner-Bros-Interactive-Entertainment</category><category>wii-u</category><category>wonder-woman</category><category>xbox</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Fri, 08 Feb 2013 16:30:00 EST</pubDate></item><item><title><![CDATA[Remember Me trailer goes behind the music]]></title><link>http://www.joystiq.com/2013/02/03/remember-me-trailer-goes-behind-the-music/</link><guid isPermaLink="true">http://www.joystiq.com/2013/02/03/remember-me-trailer-goes-behind-the-music/</guid><comments>http://www.joystiq.com/2013/02/03/remember-me-trailer-goes-behind-the-music/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a class="hidden" href="http://www.joystiq.com/2013/02/03/remember-me-trailer-goes-behind-the-music/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/nilinboxart530pxheaderimg.jpg" /></a><iframe frameborder="0" height="379" id="viddler-69dfb764" mozallowfullscreen="true" src="http://www.viddler.com/embed/69dfb764/?f=1&amp;autoplay=0&amp;player=full&amp;secret=96236264&amp;loop=false&amp;nologo=false&amp;hd=false" webkitallowfullscreen="true" width="599"></iframe></div><br />This behind-the-scenes video of Capcom's <a href="http://www.joystiq.com/game/remember-me"><em>Remember Me</em></a> discusses how the soundtrack fits into the game's "Neo Paris" setting. <em>Remember Me</em> is coming to PC, PS3 and Xbox 360 in May.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/02/03/remember-me-trailer-goes-behind-the-music/">Remember Me trailer goes behind the music</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 03 Feb 2013 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/02/03/remember-me-trailer-goes-behind-the-music/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20447019/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/02/03/remember-me-trailer-goes-behind-the-music/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adrift</category><category>behind-the-music</category><category>Capcom</category><category>dontnod</category><category>dontnod-entertainment</category><category>gameplay</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>remember-me</category><category>trailer</category><category>xbox</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Sun, 03 Feb 2013 10:30:00 EST</pubDate></item><item><title><![CDATA[Professor Layton vs. Ace Attorney gameplay trailer is puzzling]]></title><link>http://www.joystiq.com/2012/11/25/professor-layton-vs-ace-attorney-gameplay-trailer-is-puzzling/</link><guid isPermaLink="true">http://www.joystiq.com/2012/11/25/professor-layton-vs-ace-attorney-gameplay-trailer-is-puzzling/</guid><comments>http://www.joystiq.com/2012/11/25/professor-layton-vs-ace-attorney-gameplay-trailer-is-puzzling/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a class="hidden" href="http://www.joystiq.com/2012/11/25/professor-layton-vs-ace-attorney-gameplay-trailer-is-puzzling/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/layton911.jpg" /></a><iframe frameborder="0" height="340" id="viddler-ae0d9253" mozallowfullscreen="true" scrolling="no" src="http://www.viddler.com/embed/ae0d9253/?f=1&amp;autoplay=0&amp;player=full&amp;secret=103782810&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="530"></iframe></div><br />This trailer for Level-5's crossover game <a href="http://www.joystiq.com/game/professor-layton-vs-phoenix-wright"><em>Professor Layton Vs. Ace Attorney</em></a> shows off some of the courtroom drama and puzzle-solving players can look forward to.  Well, that's the action most players can only <em>hope</em> for, since the game has yet to be announced for North America.<br /><br /><em>Professor Layton Vs. Ace Attorney</em> is set to release November 29 in Japan for 3DS.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/11/25/professor-layton-vs-ace-attorney-gameplay-trailer-is-puzzling/">Professor Layton vs. Ace Attorney gameplay trailer is puzzling</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 25 Nov 2012 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/11/25/professor-layton-vs-ace-attorney-gameplay-trailer-is-puzzling/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20387750/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/11/25/professor-layton-vs-ace-attorney-gameplay-trailer-is-puzzling/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>Ace-Attorney</category><category>Capcom</category><category>gameplay</category><category>Level-5</category><category>nintendo</category><category>Phoenix-Wright</category><category>Professor-Layton</category><category>professor-layton-vs-phoenix-wright</category><category>trailer</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Sun, 25 Nov 2012 21:30:00 EST</pubDate></item><item><title><![CDATA[Sir, You Are Being Hunted by Stealthy Alpha Footage]]></title><link>http://www.joystiq.com/2012/11/20/sir-you-are-being-hunted-by-stealthy-alpha-footage/</link><guid isPermaLink="true">http://www.joystiq.com/2012/11/20/sir-you-are-being-hunted-by-stealthy-alpha-footage/</guid><comments>http://www.joystiq.com/2012/11/20/sir-you-are-being-hunted-by-stealthy-alpha-footage/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2012/11/20/sir-you-are-being-hunted-by-stealthy-alpha-footage/"><img alt="Sir, You Are Being Hunted by Stealthy Alpha Footage" class="hidden" data-src-height="286" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/11/siryouarebeinghunted.jpg" /></a><iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/OJJS-dt-nNs?wmode=opaque" width="530"></iframe></center><br />Budding super villains may want to rethink the whole army of robot henchmen thing. If this <a href="http://www.joystiq.com/tag/sir-you-are-being-hunted"><em>Sir, You Are Being Hunted</em></a> footage is any indication, the robot intelligence and its sudden noise investigation skills leave a lot to be desired. In one encounter, a robot is dispatched by <em>a bear trap</em>. Those things aren't even designed with robots in mind!<br /><br />In <em>Sir, You Are Being Hunted</em>, you're tasked with surviving on an island that is procedurally-generated, dodging robot hunters out to get you and scavenging for food along the way. <em>Sir, You Are Being Hunted</em> <a href="http://www.joystiq.com/2012/11/07/sir-you-are-being-hunted-reaches-kickstarter-goal/">reached its Kickstarter goal</a> two weeks back and currently has 12 more days to go before the crowdfunding campaign comes to a close.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/11/20/sir-you-are-being-hunted-by-stealthy-alpha-footage/">Sir, You Are Being Hunted by Stealthy Alpha Footage</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 20 Nov 2012 06:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/11/20/sir-you-are-being-hunted-by-stealthy-alpha-footage/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20384159/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/11/20/sir-you-are-being-hunted-by-stealthy-alpha-footage/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alpha</category><category>alpha-footage</category><category>bad-robot</category><category>gameplay</category><category>Kickstarter</category><category>mac</category><category>pc</category><category>Sci/Tech</category><category>sir-you-are-being-hunted</category><category>tweedpunk</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 20 Nov 2012 06:00:00 EST</pubDate></item><item><title><![CDATA[Even after Overstrike, Insomniac's Fuse continues to change]]></title><link>http://www.joystiq.com/2012/10/23/even-after-overstrike-insomniacs-fuse-continues-to-change/</link><guid isPermaLink="true">http://www.joystiq.com/2012/10/23/even-after-overstrike-insomniacs-fuse-continues-to-change/</guid><comments>http://www.joystiq.com/2012/10/23/even-after-overstrike-insomniacs-fuse-continues-to-change/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/10/23/even-after-overstrike-insomniacs-fuse-continues-to-change/"><img alt="Even after Overstrike, Insomniac's Fuse continues to change" data-src-height="289" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/10/fusegameplay.jpg" /></a></div>Even if you happen to be the biggest fan of Insomniac's <a href="http://joystiq.com/game/fuse"><em>Fuse</em></a>, formerly called <em>Overstrike</em> and coming to consoles next year, you may have missed one little detail in <a href="http://www.joystiq.com/2012/10/22/insomniacs-ted-price-takes-you-through-18-minutes-of-fuse/">the brand new video released by Insomniac</a> and EA yesterday. Izzy Sinclair, the hacking and healing main character, has a brand new look to her clothing, something that's a little more casual than the tactical gear she was wearing on <a href="http://www.joystiq.com/2012/09/12/meet-the-new-familiar-faces-of-fuses-overstrike-9-team/">the previous preview footage</a>.<br /><br />That's a change that came directly from player feedback, Insomniac's Ted Price told Joystiq yesterday, and he says there may be more coming. "We're continuing to tweak the game's look and colors," he suggested. Insomniac's fans have been very <a href="http://www.joystiq.com/2012/09/12/ted-price-on-how-insomniacs-overstrike-became-fuse/">vocal about the change</a> from the game's original concept back <a href="http://www.joystiq.com/2011/06/06/insomniac-unveils-overstrike-for-xbox-360-and-ps3/">when it was called <em>Overstrike</em></a>, and Price admits that "there are always going to be questions about our tone shift and that's just something we accept."<br /><br />But Price also says that despite the back and forth about the game's tone, the development team is also getting clear input about the gameplay itself. "The most gratifying feedback we have gotten recently, he says, "has been from our playtests, where we see both the press here and overseas and then occasionally consumers play the game. We've been really positively surprised with how quickly people pick it up, how readily they begin working as a team and just how happy with how much fun they're having."<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/fuse-10-12-12/">Fuse (10/12/12)</a></strong></p><a href="http://www.joystiq.com/photos/fuse-10-12-12/#5358323"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/10/fusein001_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fuse-10-12-12/#5358324"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/10/fusein002_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fuse-10-12-12/#5358325"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/10/fusein003_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fuse-10-12-12/#5358326"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/10/fusein004_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fuse-10-12-12/#5358327"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/10/fusein005_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/10/23/even-after-overstrike-insomniacs-fuse-continues-to-change/" rel="bookmark">Continue reading <em>Even after Overstrike, Insomniac's Fuse continues to change</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/10/23/even-after-overstrike-insomniacs-fuse-continues-to-change/">Even after Overstrike, Insomniac's Fuse continues to change</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 23 Oct 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/10/23/even-after-overstrike-insomniacs-fuse-continues-to-change/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20357384/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/10/23/even-after-overstrike-insomniacs-fuse-continues-to-change/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>doug-sheahan</category><category>fuse</category><category>gameplay</category><category>insomniac</category><category>interview</category><category>microsoft</category><category>overstrike</category><category>playstation</category><category>ps3</category><category>ted-price</category><category>xbox</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Tue, 23 Oct 2012 13:00:00 EST</pubDate></item><item><title><![CDATA[BioShock Infinite gameplay trailer is its own beast]]></title><link>http://www.joystiq.com/2012/10/21/bioshock-infinite-gameplay-trailer-is-its-own-beast/</link><guid isPermaLink="true">http://www.joystiq.com/2012/10/21/bioshock-infinite-gameplay-trailer-is-its-own-beast/</guid><comments>http://www.joystiq.com/2012/10/21/bioshock-infinite-gameplay-trailer-is-its-own-beast/#comments</comments><description><![CDATA[<div style="text-align: center; "> <iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/bLHW78X1XeE?rel=0&amp;wmode=opaque" width="530"></iframe></div><div style="text-align: center; "> <a class="hidden" href="http://www.joystiq.com/2012/10/21/bioshock-infinite-gameplay-trailer-is-its-own-beast/" target="_self"><img alt="BioShock Infinite gameplay trailer is its own beast" data-src-height="290" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/10/bioshock-infinite-gameplay.jpg" /></a></div><br />This <a href="http://www.joystiq.com/game/bioshock-infinite"><em>BioShock Infinite</em></a> "Beast of America" trailer shows off the streets of Columbia and demonstrates Elizabeth's helpful ways in combat.<br /><br />As the first trailer for the game seen in months, this video was the result of a <a href="http://www.joystiq.com/2012/10/10/bioshock-infinite-holds-elections-for-its-next-trailer-politica/">community vote</a> on the game's official <a href="https://www.facebook.com/bioshock/app_431256273579011">Facebook</a> page.  <em>BioShock Infinite</em> is slated to launch on February 26, 2013 for Xbox 360, PS3 and PC.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/10/21/bioshock-infinite-gameplay-trailer-is-its-own-beast/">BioShock Infinite gameplay trailer is its own beast</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 21 Oct 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/10/21/bioshock-infinite-gameplay-trailer-is-its-own-beast/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20355994/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/10/21/bioshock-infinite-gameplay-trailer-is-its-own-beast/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2K-Games</category><category>bioshock</category><category>bioshock-infinite</category><category>gameplay</category><category>Irrational-Games</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>songbird</category><category>trailer</category><category>xbox</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Sun, 21 Oct 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[Need For Speed: Most Wanted gameplay video is in hot pursuit]]></title><link>http://www.joystiq.com/2012/10/06/need-for-speed-most-wanted-gameplay-video-is-in-hot-pursuit/</link><guid isPermaLink="true">http://www.joystiq.com/2012/10/06/need-for-speed-most-wanted-gameplay-video-is-in-hot-pursuit/</guid><comments>http://www.joystiq.com/2012/10/06/need-for-speed-most-wanted-gameplay-video-is-in-hot-pursuit/#comments</comments><description><![CDATA[<div style="text-align: center; "> <iframe frameborder="0" height="379" id="viddler-a8a20e4e" mozallowfullscreen="true" src="http://www.viddler.com/embed/a8a20e4e/?f=1&amp;autoplay=0&amp;player=full&amp;secret=65530102&amp;loop=false&amp;nologo=false&amp;hd=false" webkitallowfullscreen="true" width="599"></iframe></div><div style="text-align: center; "> <a class="hidden" href="http://www.joystiq.com/2012/10/05/need-for-speed-most-wanted-gameplay-video-is-in-hot-pursuit/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/mostwanted020.jpg" /></a></div>This gameplay trailer for <a href="http://www.joystiq.com/game/need-for-speed-most-wanted-2012"><em>Need for Speed: Most Wanted</em></a> shows a full race in which the driver navigates the city of Fairhaven to outpace his opponent (yes, similar to Criterion's <a href="http://www.joystiq.com/game/burnout-paradise"><em>Burnout</em></a> series). <em>Need for Speed: Most Wanted</em> is scheduled to launch October 30 for PS3, Xbox 360 and PC.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/10/06/need-for-speed-most-wanted-gameplay-video-is-in-hot-pursuit/">Need For Speed: Most Wanted gameplay video is in hot pursuit</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 06 Oct 2012 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/10/06/need-for-speed-most-wanted-gameplay-video-is-in-hot-pursuit/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20343347/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/10/06/need-for-speed-most-wanted-gameplay-video-is-in-hot-pursuit/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Burnout</category><category>criterion</category><category>gameplay</category><category>microsoft</category><category>most-wanted</category><category>Need-for-Speed</category><category>need-for-speed-most-wanted-2012</category><category>pc</category><category>playstation</category><category>ps3</category><category>trailer</category><category>xbox</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Sat, 06 Oct 2012 10:30:00 EST</pubDate></item><item><title><![CDATA[Latest ZombiU gameplay video invades London]]></title><link>http://www.joystiq.com/2012/09/13/latest-zombiu-gameplay-video-invades-london/</link><guid isPermaLink="true">http://www.joystiq.com/2012/09/13/latest-zombiu-gameplay-video-invades-london/</guid><comments>http://www.joystiq.com/2012/09/13/latest-zombiu-gameplay-video-invades-london/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a class="hidden" href="http://www.joystiq.com/2012/09/13/latest-zombiu-gameplay-video-invades-london/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/12081510amzusbuckinghaminsidecricketbatgamescom.jpg" /></a><iframe frameborder="0" height="379" id="viddler-60b5b87e" mozallowfullscreen="true" src="http://www.viddler.com/embed/60b5b87e/?f=1&amp;autoplay=0&amp;player=full&amp;secret=73118367&amp;loop=false&amp;nologo=false&amp;hd=false" webkitallowfullscreen="true" width="599"></iframe></div><br />Ubisoft released a new trailer for <a href="http://www.joystiq.com/game/zombiu"><em>ZombiU</em></a>, which involves gameplay and touch-screen weapons management from the "Tower of London" level in the game. ZombiU was listed as one of the <a href="http://www.joystiq.com/2012/09/13/wii-us-software-launch-list/">launch titles</a> for Wii U during today's Nintendo Direct press briefing.<span><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/zombiu-9-13-12/">ZombiU (9/13/12)</a></strong></p><a href="http://www.joystiq.com/photos/zombiu-9-13-12/#5283656"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/zunycscreenshotsewerscanner_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/zombiu-9-13-12/#5283657"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/zunycscreenshotsupermarketcrickettime_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/zombiu-9-13-12/#5283658"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/zunycscreenshotsupermarketmelee_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/zombiu-9-13-12/#5283659"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/zunycscreenshottowerbridge_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/zombiu-9-13-12/#5283660"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/zunycscreenshotundergroundencircled_thumbnail.jpg" alt="" title="" /></a></div></span><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/09/13/latest-zombiu-gameplay-video-invades-london/">Latest ZombiU gameplay video invades London</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 13 Sep 2012 11:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/09/13/latest-zombiu-gameplay-video-invades-london/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20322831/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/09/13/latest-zombiu-gameplay-video-invades-london/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gameplay</category><category>nintendo</category><category>Ubisoft</category><category>wii-u</category><category>zombies</category><category>zombiu</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Thu, 13 Sep 2012 11:50:00 EST</pubDate></item><item><title><![CDATA[How Ubi is selling Assassin's Creed 3 to the general public]]></title><link>http://www.joystiq.com/2012/09/07/the-way-assassins-creed-3-intends-to-sell-the-general-public/</link><guid isPermaLink="true">http://www.joystiq.com/2012/09/07/the-way-assassins-creed-3-intends-to-sell-the-general-public/</guid><comments>http://www.joystiq.com/2012/09/07/the-way-assassins-creed-3-intends-to-sell-the-general-public/#comments</comments><description><![CDATA[<div style="text-align: center; "> <img alt="" class="hidden" src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/ac3boston530pxheaderimg12512.jpg" /><iframe frameborder="0" height="318" id="viddler-e9469e9f" mozallowfullscreen="true" src="http://www.viddler.com/embed/e9469e9f/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=41249673&amp;loop=false&amp;nologo=false&amp;hd=false" webkitallowfullscreen="true" width="530"></iframe></div><br />Ubisoft debuted the above commercial for holiday blockbuster <a href="http://www.joystiq.com/game/assassins-creed-3"><em>Assassin's Creed 3</em></a> alongside the opening of the NFL season this week, prompting one Joystiq editor's father to call the game "impressive." For us, it serves to highlight how we've become snobs about the music Ubisoft uses in its trailers. Hey, when you set such a high precedent, it's hard to shrug off just some boring old song, you know?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/09/07/the-way-assassins-creed-3-intends-to-sell-the-general-public/">How Ubi is selling Assassin's Creed 3 to the general public</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 07 Sep 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/09/07/the-way-assassins-creed-3-intends-to-sell-the-general-public/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20318527/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/09/07/the-way-assassins-creed-3-intends-to-sell-the-general-public/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>assassins-creed-3</category><category>commercial</category><category>gameplay</category><category>microsoft</category><category>music-snobs</category><category>national-football-league</category><category>nfl</category><category>nintendo</category><category>pc</category><category>playstation</category><category>ps3</category><category>ubisoft</category><category>ubisoft-montreal</category><category>wii-u</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Fri, 07 Sep 2012 13:00:00 EST</pubDate></item><item><title><![CDATA[Try to ignore the dialogue in this exciting Remember Me clip]]></title><link>http://www.joystiq.com/2012/09/06/try-to-ignore-the-dialogue-in-this-exciting-remember-me-clip/</link><guid isPermaLink="true">http://www.joystiq.com/2012/09/06/try-to-ignore-the-dialogue-in-this-exciting-remember-me-clip/</guid><comments>http://www.joystiq.com/2012/09/06/try-to-ignore-the-dialogue-in-this-exciting-remember-me-clip/#comments</comments><description><![CDATA[<div style="text-align: center; "> <img alt="" class="hidden" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/remembermedontforget.jpg" /><iframe frameborder="0" height="357" id="viddler-d2541b6d" mozallowfullscreen="true" src="http://www.viddler.com/embed/d2541b6d/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=52192913&amp;loop=false&amp;nologo=false&amp;hd=false" webkitallowfullscreen="true" width="599"></iframe></div><br />We really dig the art style and gameplay of <a href="http://www.joystiq.com/game/remember-me"><em>Remember Me</em></a>, but good lord what is with that dialogue? Keep an ear out for "Stay frosty" around the seven minute mark. Or actually, don't. Maybe ignore all the dialogue and just focus on the snazzy combat and platforming. You'll thank us.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/09/06/try-to-ignore-the-dialogue-in-this-exciting-remember-me-clip/">Try to ignore the dialogue in this exciting Remember Me clip</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 06 Sep 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/09/06/try-to-ignore-the-dialogue-in-this-exciting-remember-me-clip/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20317695/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/09/06/try-to-ignore-the-dialogue-in-this-exciting-remember-me-clip/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adrift</category><category>capcom</category><category>dontnod</category><category>dontnod-entertainment</category><category>gameplay</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>remember-me</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 06 Sep 2012 13:00:00 EST</pubDate></item><item><title><![CDATA[Drive whatever car you fancy in Need for Speed: Most Wanted ... if you can find it, that is]]></title><link>http://www.joystiq.com/2012/08/28/drive-whatever-car-you-fancy-in-need-for-speed-most-wanted/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/28/drive-whatever-car-you-fancy-in-need-for-speed-most-wanted/</guid><comments>http://www.joystiq.com/2012/08/28/drive-whatever-car-you-fancy-in-need-for-speed-most-wanted/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img alt="Drive whatever car you fancy in Need for Speed Most Wanted  if you can find it, that is" data-src-height="374" data-src-width="599" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/gtrnfsmw599px.jpg" style="width: 599px; height: 374px; display:none" /><iframe frameborder="0" height="357" id="viddler-ebb982fd" mozallowfullscreen="true" src="http://www.viddler.com/embed/ebb982fd/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=45306628&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="599"></iframe></div><br />As if <a href="http://www.joystiq.com/2012/08/14/need-for-speed-most-wanted-to-ditch-traditional-car-unlocks-le/">driving through pictures of your friends</a> on billboards weren't enough to get you exploring the open world of <a href="http://www.joystiq.com/game/need-for-speed-most-wanted"><em>Need for Speed: Most Wanted</em></a>, perhaps finding lavish sports cars will sway you. Criterion's betting on exactly that, as seen in the latest trailer.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/28/drive-whatever-car-you-fancy-in-need-for-speed-most-wanted/">Drive whatever car you fancy in Need for Speed: Most Wanted ... if you can find it, that is</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 28 Aug 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/28/drive-whatever-car-you-fancy-in-need-for-speed-most-wanted/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20310964/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/28/drive-whatever-car-you-fancy-in-need-for-speed-most-wanted/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>criterion</category><category>criterion-games</category><category>ea</category><category>ea-criterion</category><category>electronic-arts</category><category>gameplay</category><category>kinect</category><category>microsoft</category><category>need-for-speed-most-wanted-2012</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 28 Aug 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[Luftrausers probably doesn't cost $5,000 (it might!), but it's definitely launching on PC/Mac this year]]></title><link>http://www.joystiq.com/2012/08/28/luftrausers-probably-doesnt-cost-5-000-it-might-but-its-d/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/28/luftrausers-probably-doesnt-cost-5-000-it-might-but-its-d/</guid><comments>http://www.joystiq.com/2012/08/28/luftrausers-probably-doesnt-cost-5-000-it-might-but-its-d/#comments</comments><description><![CDATA[<div style="text-align: center;"> <iframe frameborder="0" height="318" id="viddler-c32eccf" mozallowfullscreen="true" src="http://www.viddler.com/embed/c32eccf/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=41885247&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="530"></iframe><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/luftrausers530.jpg" style="width: 530px; height: 350px; display:none" /></div><br />Vlambeer, the folks behind hyperaddictive rage inducer <em><a href="http://www.joystiq.com/game/super-crate-box">Super Crate Box</a>,</em> have another game on the way, <a href="http://www.joystiq.com/game/luftrausers"><em>Luftrausers</em></a>, and it's coming out pretty soon. "<em>Luftrausers</em> is set to release on PC and Mac in late 2012," says newly announced publisher Devolver Digital. Devolver previously worked with Vlambeer on the <em>Serious Sam 3</em> spinoff game, "The Random Encounter."<br /><br />"But what's a Luftrauser?" you ask? Well, it's a fictional warplane created by the Vlambeer dudes, and it comes in a bunch of different varieties ("125 deadly combinations," says the PR). In practice, this means you spawn with a trio of settings for your plane and you've gotta survive as long as possible (while destroying enemy ships, planes, etc.). Mastering each combination and learning your favorite should help add plenty of depth to the basic spawn/shoot/die/respawn loop.<br /><br />In a few rounds I played during <a href="http://www.joystiq.com/tag/gdc-europe-2012">GDC Europe</a>, it was quick to pick up and hard to put down. The concept of playing it with an actual gamepad makes <em>Luftrausers</em>' core gameplay all the more thrilling - I was playing on a laptop keyboard with WASD, which worked surprisingly well, but I'd prefer a pad. Moreover, the soundtrack is delightfully retro-sounding with modern influence - think 16-bit era midi with dubstep influence.<br /><br /><em>Luftrausers</em> arrives later this year on both PC and Mac, "with a price point set at $5,000." Of course, the phrase "release date and price subject to change" is attached to that hilariously high price, so don't go expecting to pay that much when the game launches.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/28/luftrausers-probably-doesnt-cost-5-000-it-might-but-its-d/">Luftrausers probably doesn't cost $5,000 (it might!), but it's definitely launching on PC/Mac this year</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 28 Aug 2012 14:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/28/luftrausers-probably-doesnt-cost-5-000-it-might-but-its-d/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20310933/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/28/luftrausers-probably-doesnt-cost-5-000-it-might-but-its-d/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>devolver-digital</category><category>gameplay</category><category>luftrausers</category><category>mac</category><category>pc</category><category>trailer</category><category>vlambeer</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 28 Aug 2012 14:20:00 EST</pubDate></item><item><title><![CDATA[Sea Assassin's Creed 3 naval battles with creative lead Alex Hutchinson]]></title><link>http://www.joystiq.com/2012/08/28/take-a-walk-through-assassins-creed-3s-naval-battles-with-crea/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/28/take-a-walk-through-assassins-creed-3s-naval-battles-with-crea/</guid><comments>http://www.joystiq.com/2012/08/28/take-a-walk-through-assassins-creed-3s-naval-battles-with-crea/#comments</comments><description><![CDATA[<div style="text-align: center;"> <iframe frameborder="0" height="357" id="viddler-9e120fd3" mozallowfullscreen="true" src="http://www.viddler.com/embed/9e120fd3/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=45265249&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="599"></iframe><img alt="Get your sea legs on with Assassin's Creed 3's Naval trailer from Gamescom" data-src-height="333" data-src-width="599" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/ac3headerimgships599px.jpg" style="width: 599px; height: 333px; display:none" /></div><br />When <a href="http://www.joystiq.com/game/assassins-creed-3"><em>Assassin's Creed 3</em></a> launches later this year, Connor's gonna have more than Red Coats and wolves to contend with - he's also the captain of a colonial warship, naturally. If you thought the myriad systems of past AC games were insane, take a look at the video above and see how truly insane they can be.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/28/take-a-walk-through-assassins-creed-3s-naval-battles-with-crea/">Sea Assassin's Creed 3 naval battles with creative lead Alex Hutchinson</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 28 Aug 2012 12:02:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/28/take-a-walk-through-assassins-creed-3s-naval-battles-with-crea/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20310893/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/28/take-a-walk-through-assassins-creed-3s-naval-battles-with-crea/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alex-hutchinson</category><category>assassins-creed-3</category><category>gameplay</category><category>microsoft</category><category>nintendo</category><category>pc</category><category>playstation</category><category>ps3</category><category>ubisoft</category><category>ubisoft-montreal</category><category>wii-u</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 28 Aug 2012 12:02:00 EST</pubDate></item><item><title><![CDATA[Here, watch this hour of XCOM gameplay]]></title><link>http://www.joystiq.com/2012/08/28/here-watch-this-hour-of-xcom-gameplay/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/28/here-watch-this-hour-of-xcom-gameplay/</guid><comments>http://www.joystiq.com/2012/08/28/here-watch-this-hour-of-xcom-gameplay/#comments</comments><description><![CDATA[<div style="text-align: center;"> <object bgcolor="#000000" data="http://www.twitch.tv/widgets/archive_embed_player.swf" height="323" id="clip_embed_player_flash" type="application/x-shockwave-flash" width="530"><param name="movie" value="http://www.twitch.tv/widgets/archive_embed_player.swf" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="title=2K+Greg%2C+Jake+Solomon%2C+and+Garth+DeAngelis+are+showing+off+BRAND+NEW+gameplay+of+XCOM%3A+Enemy+Unknown%2C+Monday+8%2F27+at+1pm+Eastern&amp;auto_play=false&amp;archive_id=330155062&amp;hostname=www.twitch.tv&amp;start_volume=25&amp;channel=2k" /></object><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/xcomeugcmutonchryssalid_530x298.jpg" style="width: 530px; height: 298px; display:none" /></div><br />Were you looking to watch an overabundance of new <a href="http://www.joystiq.com/game/xcom-enemy-unknown"><em>XCOM</em></a> footage? 2K Games and Firaxis are sure hoping so, as the two companies took to Twitch.tv yesterday afternoon for just that - an entire hour of <em>XCOM: Enemy Unknown</em> hosted by Firaxis' Jake Solomon and Garth DeAngelis.<br /><br />What's that? You want even more XCOM coverage? We've got this handy, international-flavored podcast with the aforementioned Firaxis devs <a href="http://www.joystiq.com/2012/08/15/super-joystiq-podcast-gamescom-2012-special-day-3/">right here</a>. You can almost taste the Gaffel K&ouml;lsch!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/28/here-watch-this-hour-of-xcom-gameplay/">Here, watch this hour of XCOM gameplay</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 28 Aug 2012 11:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/28/here-watch-this-hour-of-xcom-gameplay/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20310721/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/28/here-watch-this-hour-of-xcom-gameplay/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k</category><category>2k-games</category><category>firaxis</category><category>firaxis-games</category><category>gameplay</category><category>garth-deangelis</category><category>jake-solomon</category><category>livestream</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>stream</category><category>take-two</category><category>take-two-interactive</category><category>twitch.tv</category><category>xbox</category><category>xcom-enemy-unknown</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 28 Aug 2012 11:20:00 EST</pubDate></item><item><title><![CDATA[The planes, trucks, and helicopters of Grand Theft Auto 5]]></title><link>http://www.joystiq.com/2012/08/24/the-planes-trucks-and-helicopters-of-grand-theft-auto-5/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/24/the-planes-trucks-and-helicopters-of-grand-theft-auto-5/</guid><comments>http://www.joystiq.com/2012/08/24/the-planes-trucks-and-helicopters-of-grand-theft-auto-5/#comments</comments><description><![CDATA[<div style="text-align: center; "> <img alt="The planes, trucks, and helicopters of Grand Theft Auto 5" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/gta5headaf.jpg" style="margin:4px" /></div>For the third time this week, Rockstar Games lifted the lid on a small handful of <a href="http://www.joystiq.com/game/grand-theft-auto-5"><em>Gran</em></a><em><a href="http://www.joystiq.com/game/grand-theft-auto-5">d Theft Auto 5</a></em> screenshots. Like previous releases, these screens depict just some of the things you'll be doing in Rockstar's next big GTA entry. For instance, jumping onto a moving truck while police trail behind. Or flying a propellor plane. Naturally!<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/grand-theft-auto-5-8-24-12/">Grand Theft Auto 5 (Business)</a></strong></p><a href="http://www.joystiq.com/photos/grand-theft-auto-5-8-24-12/#5232714"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/91-1345814321_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/grand-theft-auto-5-8-24-12/#5232715"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/101-1345814322_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/grand-theft-auto-5-8-24-12/#5232716"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/111-1345814323_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/grand-theft-auto-5-8-24-12/#5232717"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/heli-1345814323_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/24/the-planes-trucks-and-helicopters-of-grand-theft-auto-5/">The planes, trucks, and helicopters of Grand Theft Auto 5</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 24 Aug 2012 09:14:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/24/the-planes-trucks-and-helicopters-of-grand-theft-auto-5/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20308410/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/24/the-planes-trucks-and-helicopters-of-grand-theft-auto-5/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gameplay</category><category>grand-theft-auto-5</category><category>gta5</category><category>rockstar</category><category>rockstar-games</category><category>rockstar-north</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Fri, 24 Aug 2012 09:14:00 EST</pubDate></item><item><title><![CDATA[Citizens! Rise up against the alien scum by joining XCOM!]]></title><link>http://www.joystiq.com/2012/08/24/citizens-rise-up-against-the-alien-scum-by-joining-xcom/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/24/citizens-rise-up-against-the-alien-scum-by-joining-xcom/</guid><comments>http://www.joystiq.com/2012/08/24/citizens-rise-up-against-the-alien-scum-by-joining-xcom/#comments</comments><description><![CDATA[<div style="text-align: center; "> <iframe frameborder="0" height="357" id="viddler-e1ff1d92" mozallowfullscreen="true" src="http://www.viddler.com/embed/e1ff1d92/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=25135434&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="599"></iframe><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/xcomeulasersnipe01_599x337.jpg" style="width: 599px; height: 337px; display:none" /></div><br />The time is now: war is upon us, and the alien invaders must be beaten back. Luckily for us, the aliens operate on a turn-by-turn basis, so there's plenty of time to decide how best to defend Earth. The <a href="http://www.joystiq.com/game/xcom-enemy-unknown"><em>XCOM</em></a> awaits, soldier. The enemy, however, remains <em>unknown</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/24/citizens-rise-up-against-the-alien-scum-by-joining-xcom/">Citizens! Rise up against the alien scum by joining XCOM!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 24 Aug 2012 09:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/24/citizens-rise-up-against-the-alien-scum-by-joining-xcom/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20308390/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/24/citizens-rise-up-against-the-alien-scum-by-joining-xcom/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k</category><category>2k-games</category><category>firaxis</category><category>firaxis-games</category><category>gameplay</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>take-two</category><category>take-two-interactive</category><category>xbox</category><category>xcom-enemy-unknown</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Fri, 24 Aug 2012 09:10:00 EST</pubDate></item><item><title><![CDATA[Learning how to creep in Dishonored]]></title><link>http://www.joystiq.com/2012/08/23/learning-how-to-creep-in-dishonored/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/23/learning-how-to-creep-in-dishonored/</guid><comments>http://www.joystiq.com/2012/08/23/learning-how-to-creep-in-dishonored/#comments</comments><description><![CDATA[<div style="text-align: center;"> <iframe frameborder="0" height="357" id="viddler-5f8ce4fc" mozallowfullscreen="true" src="http://www.viddler.com/embed/5f8ce4fc/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=107411071&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="599"></iframe><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/dishonoredps301_530x298.jpg" style="width: 530px; height: 298px; display:none" /></div><br />Creeping up on your enemies and offing them is a crucial part of Arkane's <a href="http://www.joystiq.com/game/dishonored"><em>Dishonored</em></a>. Protip: <em>Don't</em> walk in through the front door.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/23/learning-how-to-creep-in-dishonored/">Learning how to creep in Dishonored</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 23 Aug 2012 13:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/23/learning-how-to-creep-in-dishonored/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20307548/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/23/learning-how-to-creep-in-dishonored/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arkane</category><category>arkane-studios</category><category>bethesda</category><category>bethesda-game-studios</category><category>bethesda-softworks</category><category>dishonored</category><category>gameplay</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>trailer</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 23 Aug 2012 13:20:00 EST</pubDate></item><item><title><![CDATA[Assassin's Creed 3 gets its own Ken Burns-esque video series, and here's part one]]></title><link>http://www.joystiq.com/2012/08/23/assassins-creed-3-gets-its-own-ken-burns-esque-video-series-an/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/23/assassins-creed-3-gets-its-own-ken-burns-esque-video-series-an/</guid><comments>http://www.joystiq.com/2012/08/23/assassins-creed-3-gets-its-own-ken-burns-esque-video-series-an/#comments</comments><description><![CDATA[<div style="text-align: center;"> <iframe frameborder="0" height="318" id="viddler-197940d0" mozallowfullscreen="true" src="http://www.viddler.com/embed/197940d0/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=37472836&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="530"></iframe><img alt="Assassin's Creed 3 gets its own Ken Burnsesque video series, and here's part one" data-src-height="282" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/ac3headerimgsoar.jpg" style="width: 530px; height: 282px; display:none" /></div><br />Not that we needed any reassurance from real historians, but <a href="http://www.joystiq.com/game/assassins-creed-3"><em>Assassin's Creed 3</em></a> protagonist Connor is <em>very good</em> at killing Red Coats. Sure, it's more than a little weird when Sons of the American Revolution rep Gary Bohannon says, "If George Washington had had Connor on his team, he wouldn't have needed many other people," but Ubisoft has to establish the seriousness of its historical experts, right?<br /><br />All kidding aside, the first episode of <em>AC3</em>'s video series features tons of great in-game footage paired with marketing-heavy missives from the Ubisoft Montreal creative leads. Try your best to ignore the lofty, generic statements while enjoying the footage. You can <em>totally</em> do it.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/23/assassins-creed-3-gets-its-own-ken-burns-esque-video-series-an/">Assassin's Creed 3 gets its own Ken Burns-esque video series, and here's part one</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 23 Aug 2012 11:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/23/assassins-creed-3-gets-its-own-ken-burns-esque-video-series-an/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20307515/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/23/assassins-creed-3-gets-its-own-ken-burns-esque-video-series-an/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>assassins-creed-3</category><category>gameplay</category><category>microsoft</category><category>nintendo</category><category>pc</category><category>playstation</category><category>ps3</category><category>sons-of-the-american-revolution</category><category>ubisoft</category><category>ubisoft-montreal</category><category>wii-u</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 23 Aug 2012 11:45:00 EST</pubDate></item><item><title><![CDATA[Shoot and hide cooperatively in Army of Two: The Devil's Cartel screens]]></title><link>http://www.joystiq.com/2012/08/22/shoot-and-hide-cooperatively-in-army-of-two-the-devils-cartel/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/22/shoot-and-hide-cooperatively-in-army-of-two-the-devils-cartel/</guid><comments>http://www.joystiq.com/2012/08/22/shoot-and-hide-cooperatively-in-army-of-two-the-devils-cartel/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/08/22/shoot-and-hide-cooperatively-in-army-of-two-the-devils-cartel/"><img alt="Shoot and hide cooperatively in the latest Army of Two The Devil's Cartel screens" data-src-height="337" data-src-width="599" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/aottdchidebros599px.jpg" style="margin:4px" /></a></div>A new duo of masked bros debuts in <a href="http://www.joystiq.com/game/army-of-two-the-devils-cartel"><em>Army of Two: The Devil's Cartel</em></a>. See as the two bros shoot stuff, hide from other bros shooting stuff, and shoot even bigger stuff while manning a turret. Shooting and hiding has <em>never been so cooperative</em>.<p><a href="http://www.joystiq.com/2012/08/22/shoot-and-hide-cooperatively-in-army-of-two-the-devils-cartel/" rel="bookmark">Continue reading <em>Shoot and hide cooperatively in Army of Two: The Devil's Cartel screens</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/22/shoot-and-hide-cooperatively-in-army-of-two-the-devils-cartel/">Shoot and hide cooperatively in Army of Two: The Devil's Cartel screens</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 22 Aug 2012 19:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/22/shoot-and-hide-cooperatively-in-army-of-two-the-devils-cartel/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20306517/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/22/shoot-and-hide-cooperatively-in-army-of-two-the-devils-cartel/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>army-of-two-the-devils-cartel</category><category>bro-bros</category><category>bros</category><category>ea</category><category>ea-visceral</category><category>electronic-arts</category><category>gameplay</category><category>hiding-bros</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>shooting-bros</category><category>visceral-games</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 22 Aug 2012 19:15:00 EST</pubDate></item><item><title><![CDATA[15 minutes of Ni no Kuni footage straight from Gamescom (bonus: British hosts!)]]></title><link>http://www.joystiq.com/2012/08/22/heres-15-minutes-of-ni-no-kuni-footage-straight-from-gamescom/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/22/heres-15-minutes-of-ni-no-kuni-footage-straight-from-gamescom/</guid><comments>http://www.joystiq.com/2012/08/22/heres-15-minutes-of-ni-no-kuni-footage-straight-from-gamescom/#comments</comments><description><![CDATA[<div style="text-align: center;"> <iframe allowfullscreen="" frameborder="0" height="337" src="http://www.youtube.com/embed/3kUPIPBDA-I?wmode=opaque" width="599"></iframe><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/ninokuni817.jpg" style="width: 530px; height: 298px; display:none" /></div><br />The Gamescom demo of <a href="http://www.joystiq.com/game/ni-no-kuni"><em>Ni no Kuni</em></a> was hands-on and, as expected, full of adorable moments. GameSpot UK's editor supreme Guy Cocker narrates the proceedings alongside Namco's Hollie Bennett, which can be seen above.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/22/heres-15-minutes-of-ni-no-kuni-footage-straight-from-gamescom/">15 minutes of Ni no Kuni footage straight from Gamescom (bonus: British hosts!)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 22 Aug 2012 12:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/22/heres-15-minutes-of-ni-no-kuni-footage-straight-from-gamescom/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20306708/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/22/heres-15-minutes-of-ni-no-kuni-footage-straight-from-gamescom/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gameplay</category><category>gamescom-2012</category><category>namco</category><category>namco-bandai</category><category>ni-no-kuni</category><category>playstation</category><category>ps3</category><category>studio-ghibli</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 22 Aug 2012 12:40:00 EST</pubDate></item><item><title><![CDATA[More Dance Central 3 tracks than you can shake a leg at]]></title><link>http://www.joystiq.com/2012/08/21/more-dance-central-3-tracks-than-you-can-shake-a-leg-at/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/21/more-dance-central-3-tracks-than-you-can-shake-a-leg-at/</guid><comments>http://www.joystiq.com/2012/08/21/more-dance-central-3-tracks-than-you-can-shake-a-leg-at/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/dc4hidefscreen-01_530x298.jpg" style="display:none;" vspace="4" /><iframe frameborder="0" height="318" id="viddler-bb464c4a" mozallowfullscreen="true" src="http://www.viddler.com/embed/bb464c4a/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=107934185&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="530"></iframe></div><br />Ready to stomp out rhythmic crimes across several decades with some stylish dance police? Yes, <a href="http://www.joystiq.com/game/dance-central-3"><em>Dance Central 3</em></a>'s bizarro storyline is ... well, <em>bizarro</em>, but that just makes us all the more interested in it. Several Harmonix devs are happy to explain the game's kooky story in the latest trailer, revealed alongside several tracks for this fall's DC entry (listed after the break).<br /><br />In total, there are nine new songs revealed, but let's not kid ourselves - the one we're concerned with is Daft Punk's "Around the World." The fact that we've had two Dance Central games without it is the real dance crime.<p><a href="http://www.joystiq.com/2012/08/21/more-dance-central-3-tracks-than-you-can-shake-a-leg-at/" rel="bookmark">Continue reading <em>More Dance Central 3 tracks than you can shake a leg at</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/21/more-dance-central-3-tracks-than-you-can-shake-a-leg-at/">More Dance Central 3 tracks than you can shake a leg at</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 21 Aug 2012 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/21/more-dance-central-3-tracks-than-you-can-shake-a-leg-at/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20305561/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/21/more-dance-central-3-tracks-than-you-can-shake-a-leg-at/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>daft-punk</category><category>dance-central-3</category><category>gameplay</category><category>harmonix</category><category>harmonix-music-systems</category><category>kinect</category><category>microsoft</category><category>tracks</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 21 Aug 2012 19:00:00 EST</pubDate></item><item><title><![CDATA[Sleeping Dogs and the amazing disappearing woman trick]]></title><link>http://www.joystiq.com/2012/08/21/sleeping-dogs-and-the-amazing-disappearing-woman-trick/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/21/sleeping-dogs-and-the-amazing-disappearing-woman-trick/</guid><comments>http://www.joystiq.com/2012/08/21/sleeping-dogs-and-the-amazing-disappearing-woman-trick/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/sleepingdogslady_229x128.png" style="display:none;" vspace="4" /><iframe allowfullscreen="" frameborder="0" height="337" src="http://www.youtube.com/embed/5acsFqdoZAI?rel=0&amp;wmode=opaque" width="599"></iframe></div><br /><em><a href="http://joystiq.com/game/sleeping-dogs">Sleeping Dogs</a></em> protagonist Wei Shen is the Vegas magician of Hong Kong. He can make women disappear by placing them in bathrooms ... the only problem is making them <em>reappear</em> once the trick is over. Shen likely picked up the trick visiting <em>Saints Row 2</em>'s town of Stilwater.<p><a href="http://www.joystiq.com/2012/08/21/sleeping-dogs-and-the-amazing-disappearing-woman-trick/" rel="bookmark">Continue reading <em>Sleeping Dogs and the amazing disappearing woman trick</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/21/sleeping-dogs-and-the-amazing-disappearing-woman-trick/">Sleeping Dogs and the amazing disappearing woman trick</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 21 Aug 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/21/sleeping-dogs-and-the-amazing-disappearing-woman-trick/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20305501/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/21/sleeping-dogs-and-the-amazing-disappearing-woman-trick/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gameplay</category><category>magic</category><category>saints-row-2</category><category>sleeping-dogs</category><category>Square-Enix</category><category>square-enix-london-studios</category><category>united-front-games</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 21 Aug 2012 13:00:00 EST</pubDate></item><item><title><![CDATA[Ten whole minutes of Splinter Cell: Blacklist gameplay]]></title><link>http://www.joystiq.com/2012/08/17/ten-whole-minutes-of-splinter-cell-blacklist-gameplay/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/17/ten-whole-minutes-of-splinter-cell-blacklist-gameplay/</guid><comments>http://www.joystiq.com/2012/08/17/ten-whole-minutes-of-splinter-cell-blacklist-gameplay/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/08/17/ten-whole-minutes-of-splinter-cell-blacklist-gameplay/" target="_self"><img alt="Ten whole minutes of Splinter Cell Blacklist gameplay" data-src-height="297" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/blacklist.png" style="margin: 4px; display:none;" /></a><iframe frameborder="0" height="357" id="viddler-6083e5f0" mozallowfullscreen="true" src="http://www.viddler.com/embed/6083e5f0/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=66251080&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="599"></iframe></div><br />Allow <em><a href="http://www.joystiq.com/game/splinter-cell-blacklist">Splinter Cell: Blacklist</a> </em>creative director Maxime Beland (and his soothing accent) to walk you through 10 full minutes of <em>Blacklist</em> gameplay, as Sam Fisher infiltrates a terrorist cell on the Iraq/Iran border.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/17/ten-whole-minutes-of-splinter-cell-blacklist-gameplay/">Ten whole minutes of Splinter Cell: Blacklist gameplay</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 17 Aug 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/17/ten-whole-minutes-of-splinter-cell-blacklist-gameplay/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20303357/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/17/ten-whole-minutes-of-splinter-cell-blacklist-gameplay/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gameplay</category><category>gamescom-2012</category><category>maxime-beland</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>splinter-cell-blacklist</category><category>Ubisoft</category><category>ubisoft-toronto</category><category>xbox</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Fri, 17 Aug 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[Get your sea legs on with Assassin's Creed 3's Naval trailer from Gamescom]]></title><link>http://www.joystiq.com/2012/08/14/get-your-sea-legs-on-with-assassins-creed-3s-naval-trailer-fro/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/14/get-your-sea-legs-on-with-assassins-creed-3s-naval-trailer-fro/</guid><comments>http://www.joystiq.com/2012/08/14/get-your-sea-legs-on-with-assassins-creed-3s-naval-trailer-fro/#comments</comments><description><![CDATA[<div style="text-align: center;"> <iframe frameborder="0" height="318" id="viddler-541f1326" mozallowfullscreen="true" src="http://www.viddler.com/embed/541f1326/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=48589778&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="530"></iframe><img alt="Get your sea legs on with Assassin's Creed 3's Naval trailer from Gamescom" data-src-height="333" data-src-width="599" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/ac3headerimgships599px.jpg" style="width: 599px; height: 333px; display:none" /></div><br />Who's that dashing sea captain with the ragged hair? Ah, of course - it's the half-Native / half-British protagonist of <a href="http://www.joystiq.com/game/assassins-creed-3"><em>Assassin's Creed 3</em></a>, Connor. And wouldn't you know it, he's got his trusty tomahawk aboard that colonial era ship. <strike>Take a peek at the leaked footage above before Ubi pulls it!</strike><br /><br /><strong>Update</strong>: Ubisoft has officially released the trailer, after pulling it earlier today with a convenient copyright claim. Celebrate your freedom to watch it now.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/assassins-creed-3-gamescom-2012/">Assassin's Creed 3 (Gamescom 2012)</a></strong></p><a href="http://www.joystiq.com/photos/assassins-creed-3-gamescom-2012/#5210351"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/ac3gc2012-01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/assassins-creed-3-gamescom-2012/#5210352"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/ac3gc2012-02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/assassins-creed-3-gamescom-2012/#5210353"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/ac3gc2012-03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/assassins-creed-3-gamescom-2012/#5210354"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/ac3gc2012-04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/assassins-creed-3-gamescom-2012/#5210355"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/ac3gc2012-05_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/14/get-your-sea-legs-on-with-assassins-creed-3s-naval-trailer-fro/">Get your sea legs on with Assassin's Creed 3's Naval trailer from Gamescom</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 14 Aug 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/14/get-your-sea-legs-on-with-assassins-creed-3s-naval-trailer-fro/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20300113/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/14/get-your-sea-legs-on-with-assassins-creed-3s-naval-trailer-fro/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>assassins-creed-3</category><category>gameplay</category><category>gamescom-2012</category><category>gdc-europe-2012</category><category>leak</category><category>microsoft</category><category>naval-trailer</category><category>pc</category><category>playstation</category><category>ps3</category><category>ubisoft</category><category>ubisoft-montreal</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 14 Aug 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[Take another look at Star Wars 1313's very pretty underworld]]></title><link>http://www.joystiq.com/2012/08/14/take-another-look-at-star-wars-1313s-very-pretty-underworld/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/14/take-another-look-at-star-wars-1313s-very-pretty-underworld/</guid><comments>http://www.joystiq.com/2012/08/14/take-another-look-at-star-wars-1313s-very-pretty-underworld/#comments</comments><description><![CDATA[<div style="text-align: center;"> <iframe allowfullscreen="" frameborder="0" height="337" src="http://www.youtube.com/embed/7nDWUL1z-bk?wmode=opaque" width="599"></iframe><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/starwars1313header.jpg" style="width: 530px; height: 239px; display:none" /></div><br />Would you like to see a quick cut version of all the <a href="http://www.joystiq.com/game/star-wars-1313"><em>Star Wars 1313</em></a> footage we saw at E3? Good, because we've got just that, care of IGN.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/14/take-another-look-at-star-wars-1313s-very-pretty-underworld/">Take another look at Star Wars 1313's very pretty underworld</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 14 Aug 2012 05:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/14/take-another-look-at-star-wars-1313s-very-pretty-underworld/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20300146/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/14/take-another-look-at-star-wars-1313s-very-pretty-underworld/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gameplay</category><category>lucas-arts</category><category>lucasarts</category><category>star-wars-1313</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 14 Aug 2012 05:00:00 EST</pubDate></item><item><title><![CDATA[Explore the engine powering the gorgeous Assassin's Creed 3]]></title><link>http://www.joystiq.com/2012/08/02/explore-the-engine-enabling-assassins-creed-3-to-look-so-so-pr/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/02/explore-the-engine-enabling-assassins-creed-3-to-look-so-so-pr/</guid><comments>http://www.joystiq.com/2012/08/02/explore-the-engine-enabling-assassins-creed-3-to-look-so-so-pr/#comments</comments><description><![CDATA[<div style="text-align: center;"> <iframe frameborder="0" height="357" id="viddler-d12b39d6" mozallowfullscreen="true" src="http://www.viddler.com/embed/d12b39d6/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=36291748&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="599"></iframe><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/ac3boston530pxheaderimg12512.jpg" style="width: 530px; height: 298px; display:none" /></div><br />What is "Anvil Next," aside from two words that have absolutely nothing to do with each other? It's the evolution of Ubisoft's Anvil engine - the engine that powers the upcoming <a href="http://www.joystiq.com/game/assassins-creed-3"><em>Assassin's Creed 3</em></a>. The latest video of this October's <em>AC</em> game is more than happy to give you a thorough walkthrough.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/02/explore-the-engine-enabling-assassins-creed-3-to-look-so-so-pr/">Explore the engine powering the gorgeous Assassin's Creed 3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 02 Aug 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/02/explore-the-engine-enabling-assassins-creed-3-to-look-so-so-pr/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20292157/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/02/explore-the-engine-enabling-assassins-creed-3-to-look-so-so-pr/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anvil</category><category>anvil-next</category><category>assassins-creed-3</category><category>game-engine</category><category>gameplay</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>ubisoft</category><category>ubisoft-montreal</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 02 Aug 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[Need for Speed: Most Wanted's pretty cars with dirty faces]]></title><link>http://www.joystiq.com/2012/08/02/need-for-speed-most-wanteds-pretty-cars-with-dirty-faces/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/02/need-for-speed-most-wanteds-pretty-cars-with-dirty-faces/</guid><comments>http://www.joystiq.com/2012/08/02/need-for-speed-most-wanteds-pretty-cars-with-dirty-faces/#comments</comments><description><![CDATA[<div style="text-align: center;"> <iframe frameborder="0" height="357" id="viddler-3d14b8dc" mozallowfullscreen="true" src="http://www.viddler.com/embed/3d14b8dc/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=103788796&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="599"></iframe><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/criterionnfsmw530pxheaderimg.jpg" style="width: 530px; height: 331px; display:none" /></div><br /><a href="http://www.joystiq.com/game/need-for-speed-most-wanted"><em>Need for Speed: Most Wanted</em></a> features a bunch of very fast, very pretty cars. As it turns out, when those cars go real fast, they get pretty banged up. Also, some short cuts of dubstep play for some reason. We don't quite understand the latter effect, but the former just makes 'em look kinda <em>rugged</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/02/need-for-speed-most-wanteds-pretty-cars-with-dirty-faces/">Need for Speed: Most Wanted's pretty cars with dirty faces</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 02 Aug 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/02/need-for-speed-most-wanteds-pretty-cars-with-dirty-faces/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20291918/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/02/need-for-speed-most-wanteds-pretty-cars-with-dirty-faces/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>criterion</category><category>criterion-games</category><category>ea</category><category>electronic-arts</category><category>gameplay</category><category>microsoft</category><category>need-for-speed-most-wanted-2012</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 02 Aug 2012 13:00:00 EST</pubDate></item><item><title><![CDATA[Shadowrun Online also getting Ouya and Linux support]]></title><link>http://www.joystiq.com/2012/08/02/shadowrun-online-also-getting-ouya-and-linux-support/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/02/shadowrun-online-also-getting-ouya-and-linux-support/</guid><comments>http://www.joystiq.com/2012/08/02/shadowrun-online-also-getting-ouya-and-linux-support/#comments</comments><description><![CDATA[<div style="text-align: center;"> <iframe frameborder="0" height="318" id="viddler-18d7cdbc" mozallowfullscreen="true" src="http://www.viddler.com/embed/18d7cdbc/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=92170188&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="530"></iframe><img alt="Shadowrun Online also getting Ouya and Linux support" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/shadowonline530pxh313512.jpg" style="width: 530px; height: 298px; display:none" /></div><br /><a href="http://www.joystiq.com/game/shadowrun-online"><em>Shadowrun Online</em></a> isn't just heading to tablets, smartphones, and computers, it seems. This morning, developer Cliffhanger Productions announced the game as coming to the <a href="http://www.joystiq.com/tag/ouya">Ouya</a>, as well as Linux-based systems. Cliffhanger co-founder Michael Paeck is all about the news, saying, "Adding these platforms will make Shadowrun an even better cross-platform experience!"<br /><br />Beyond allowing more players to get their Shadowrunning on, Paeck explains the cloud-based functionality that'll allow players to "play the game on your tablet, switch to your desktop PC, and then later enjoy it on your Ouya-connected TV - without ever having to switch your account or characters or suffer from restrictions based on your device!"<br /><br />Of course, <em>Shadowrun Online</em> is still well behind in its targeted <a href="http://www.kickstarter.com/projects/1964352341/shadowrun-online">Kickstarter funding goal</a> wth less than two weeks remaining. So, despite its new support for Ouya, it stands to reason that the Shadowrun MMO won't launch for any platform if Cliffhanger's $500,000 goal is not met.<p><a href="http://www.joystiq.com/2012/08/02/shadowrun-online-also-getting-ouya-and-linux-support/" rel="bookmark">Continue reading <em>Shadowrun Online also getting Ouya and Linux support</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/02/shadowrun-online-also-getting-ouya-and-linux-support/">Shadowrun Online also getting Ouya and Linux support</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 02 Aug 2012 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/02/shadowrun-online-also-getting-ouya-and-linux-support/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20291785/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/02/shadowrun-online-also-getting-ouya-and-linux-support/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>cliffhanger-productions</category><category>gameplay</category><category>ios</category><category>ipad</category><category>iphone</category><category>mac</category><category>michael-paeck</category><category>mobile</category><category>ouya</category><category>pc</category><category>shadowrun-online</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 02 Aug 2012 11:00:00 EST</pubDate></item><item><title><![CDATA[Watch Ada Wong's playable role in Resident Evil 6 right here]]></title><link>http://www.joystiq.com/2012/08/01/watch-ada-wongs-playable-role-in-resident-evil-6-right-here/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/01/watch-ada-wongs-playable-role-in-resident-evil-6-right-here/</guid><comments>http://www.joystiq.com/2012/08/01/watch-ada-wongs-playable-role-in-resident-evil-6-right-here/#comments</comments><description><![CDATA[<div style="text-align: center;"> <iframe frameborder="0" height="318" id="viddler-a1dee34a" mozallowfullscreen="true" src="http://www.viddler.com/embed/a1dee34a/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=80082529&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="530"></iframe><img alt="Watch Ada Wong's playable role in Resident Evil 6 right here" data-src-height="276" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/adawong530pxheaderimg12512.jpg" style="width: 530px; height: 276px; display:none" /></div><br />Yes - <em>surprise, surprise</em> - Ada Wong is totally a playable character in <a href="http://www.joystiq.com/game/resident-evil-6"><em>Resident Evil 6</em></a>. Capcom (finally) confirmed as much to Famitsu, and released the video you see above of Ms. Wong in action. It seems her portion is only playable once all three other campaigns are finished.<br /><br />In addition to Wong's big reveal, a new mode dubbed "Agent Hunt" was announced, wherein players control either one of the game's four protagonists or one of two enemy characters (a B.O.W. or a J'avo, according to <a href="http://www.siliconera.com/2012/08/01/resident-evil-6-video-shows-off-playable-ada-wong/">Siliconera</a>). We expect we'll see more Western-geared variants of these trailers in the not too distant future. For now, enjoy the Japanese versions.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/resident-evil-6-ada-wong/">Resident Evil 6 (Ada Wong Campaign)</a></strong></p><a href="http://www.joystiq.com/photos/resident-evil-6-ada-wong/#5190823"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/re6adawong000bmpjpgcopy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/resident-evil-6-ada-wong/#5190824"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/re6adawong001bmpjpgcopy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/resident-evil-6-ada-wong/#5190825"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/re6adawong002bmpjpgcopy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/resident-evil-6-ada-wong/#5190826"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/re6adawong003bmpjpgcopy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/resident-evil-6-ada-wong/#5190827"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/re6adawong004bmpjpgcopy_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/08/01/watch-ada-wongs-playable-role-in-resident-evil-6-right-here/" rel="bookmark">Continue reading <em>Watch Ada Wong's playable role in Resident Evil 6 right here</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/01/watch-ada-wongs-playable-role-in-resident-evil-6-right-here/">Watch Ada Wong's playable role in Resident Evil 6 right here</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 01 Aug 2012 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/01/watch-ada-wongs-playable-role-in-resident-evil-6-right-here/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20290994/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/01/watch-ada-wongs-playable-role-in-resident-evil-6-right-here/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ada-wong</category><category>capcom</category><category>capcom-japan</category><category>gameplay</category><category>japan</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>resident-evil-6</category><category>trailer</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 01 Aug 2012 22:30:00 EST</pubDate></item><item><title><![CDATA[You must watch Jon Mak build this super hot Sound Shapes jam]]></title><link>http://www.joystiq.com/2012/08/01/you-must-watch-jon-mak-build-this-super-hot-sound-shapes-jam/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/01/you-must-watch-jon-mak-build-this-super-hot-sound-shapes-jam/</guid><comments>http://www.joystiq.com/2012/08/01/you-must-watch-jon-mak-build-this-super-hot-sound-shapes-jam/#comments</comments><description><![CDATA[<div style="text-align: center;"> <iframe frameborder="0" height="357" id="viddler-1b59c537" mozallowfullscreen="true" src="http://www.viddler.com/embed/1b59c537/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=24761557&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="599"></iframe><img alt="You must watch Jon Mak build this super hot Sound Shapes jam" data-src-height="337" data-src-width="599" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/soundshapeseditorjonmak.jpg" style="width: 599px; height: 337px; display:none" /></div><br />Could you refer to Jon Mak's on-the-fly <a href="http://www.joystiq.com/game/sound-shapes"><em>Sound Shapes</em></a> level as a "club banger?" Why yes, yes you could. We'd even go so far as to say you <em>should</em> refer to it that way, but you may just call it "that really impressive thing that convinced me to buy <em>Sound Shapes</em>." <p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/01/you-must-watch-jon-mak-build-this-super-hot-sound-shapes-jam/">You must watch Jon Mak build this super hot Sound Shapes jam</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 01 Aug 2012 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/01/you-must-watch-jon-mak-build-this-super-hot-sound-shapes-jam/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20290923/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/01/you-must-watch-jon-mak-build-this-super-hot-sound-shapes-jam/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gameplay</category><category>jon-mak</category><category>jonathan-mak</category><category>level-editor</category><category>playstation</category><category>playstation-vita</category><category>ps3</category><category>queasy-games</category><category>sound-shapes</category><category>vita</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 01 Aug 2012 13:30:00 EST</pubDate></item><item><title><![CDATA[Learn the story behind the bullets in latest Medal of Honor: Warfighter trailer]]></title><link>http://www.joystiq.com/2012/08/01/learn-the-story-behind-the-bullets-in-the-latest-medal-of-honor/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/01/learn-the-story-behind-the-bullets-in-the-latest-medal-of-honor/</guid><comments>http://www.joystiq.com/2012/08/01/learn-the-story-behind-the-bullets-in-the-latest-medal-of-honor/#comments</comments><description><![CDATA[<div style="text-align: center;"> <iframe frameborder="0" height="357" id="viddler-b1cabc59" mozallowfullscreen="true" src="http://www.viddler.com/embed/b1cabc59/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=82192936&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="599"></iframe><img alt="Learn the story behind the bullets in the latest Medal of Honor Warfighter trailer" data-src-height="337" data-src-width="599" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/mohwarf599pxheaerimg12512.jpg" style="width: 599px; height: 337px; display:none" /></div><br />There's more to <a href="http://www.joystiq.com/game/medal-of-honor-warfighter"><em>Medal of Honor: Warfighter</em></a>'s premise than "spot bad guys and shoot them first," apparently. The latest trailer, above, gives a taste of that narrative arc ... and mixes it with lots of shooting and explosions. A little something for everyone, then!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/01/learn-the-story-behind-the-bullets-in-the-latest-medal-of-honor/">Learn the story behind the bullets in latest Medal of Honor: Warfighter trailer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 01 Aug 2012 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/01/learn-the-story-behind-the-bullets-in-the-latest-medal-of-honor/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20290791/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/01/learn-the-story-behind-the-bullets-in-the-latest-medal-of-honor/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>danger-close</category><category>ea</category><category>ea-danger-close</category><category>ea-la</category><category>eala</category><category>electronic-arts</category><category>gameplay</category><category>medal-of-honor-warfighter</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>trailer</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 01 Aug 2012 10:30:00 EST</pubDate></item><item><title><![CDATA[Assassin's Creed 3 multiplayer trailer sneaks out]]></title><link>http://www.joystiq.com/2012/07/27/assassins-creed-3-multiplayer-trailer-sneaks-out/</link><guid isPermaLink="true">http://www.joystiq.com/2012/07/27/assassins-creed-3-multiplayer-trailer-sneaks-out/</guid><comments>http://www.joystiq.com/2012/07/27/assassins-creed-3-multiplayer-trailer-sneaks-out/#comments</comments><description><![CDATA[<div style="text-align: center; "> <img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/aciiinorthwestpassagemapdominationmapkryncommanderscreenshot_530x298.jpg" style="display: none; " /><iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/n68zZytN6QM?rel=0&amp;wmode=opaque" width="530"></iframe></div><br />A new trailer for <a href="http://joystiq.com/game/assassins-creed-3"><em>Assassin's Creed 3</em></a> multiplayer was posted on GameTrailers yesterday. Apparently it wasn't quite ready for prime time, as it was quickly taken down - but not quickly enough to keep it off YouTube. The trailer is framed as a commercial for Animus technology, created by the evil Abstergo Corporation that's dogged Desmond across several games now, and showcases several different multiplayer modes and features.<br /><br />Check out the video for a look at character customization as well as the Domination and Wolfpack modes, which we <a href="http://www.joystiq.com/2012/07/13/assassins-creed-3-multiplayer-domination-and-wolfpack-modes/">tried out</a> earlier this month at Comic-Con.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/07/27/assassins-creed-3-multiplayer-trailer-sneaks-out/">Assassin's Creed 3 multiplayer trailer sneaks out</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 27 Jul 2012 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/07/27/assassins-creed-3-multiplayer-trailer-sneaks-out/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20287735/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/07/27/assassins-creed-3-multiplayer-trailer-sneaks-out/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>assassins-creed-3</category><category>co-op</category><category>domination</category><category>gameplay</category><category>microsoft</category><category>multiplayer</category><category>pc</category><category>playstation</category><category>ps3</category><category>ubisoft</category><category>ubisoft-montreal</category><category>wolfpack</category><category>xbox</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 27 Jul 2012 10:30:00 EST</pubDate></item><item><title><![CDATA[Choose your daring escape in latest Dishonored trailer]]></title><link>http://www.joystiq.com/2012/07/26/choose-your-daring-escape-in-latest-dishonored-trailer/</link><guid isPermaLink="true">http://www.joystiq.com/2012/07/26/choose-your-daring-escape-in-latest-dishonored-trailer/</guid><comments>http://www.joystiq.com/2012/07/26/choose-your-daring-escape-in-latest-dishonored-trailer/#comments</comments><description><![CDATA[<div style="text-align: center;"> <iframe frameborder="0" height="357" id="viddler-9b3312a4" mozallowfullscreen="true" src="http://www.viddler.com/embed/9b3312a4/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=16611600&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="599"></iframe><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/dishonored530.jpg" style="width: 530px; height: 345px; display:none" /></div><br />How will you get away from the bobby-esque policemen who patrol Arkane's <a href="http://www.joystiq.com/game/dishonored"><em>Dishonored</em></a>? As it turns out, you've got a whole bevy of options at the ready, beyond the two weapons in your hands. Take a look at just a few in the latest trailer, above.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/07/26/choose-your-daring-escape-in-latest-dishonored-trailer/">Choose your daring escape in latest Dishonored trailer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 26 Jul 2012 10:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/07/26/choose-your-daring-escape-in-latest-dishonored-trailer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20286830/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/07/26/choose-your-daring-escape-in-latest-dishonored-trailer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arkane</category><category>arkane-studios</category><category>bethesda</category><category>bethesda-softworks</category><category>dishonored</category><category>gameplay</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>trailer</category><category>xbox</category><category>zenimax-media</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 26 Jul 2012 10:35:00 EST</pubDate></item></channel></rss>