Posts tagged gamescom-2013 
Opinion: Blue Estate's humiliated mermaid won't leave me alone
When the embargo for Blue Estate lifted last week, I had two options: write about the game and include that I felt excluded while playing it, or don't write about it at all. The second choice is hardly an option when it's my job to provide feedback on games the world hasn't seen yet, and I take my ...
Dead Rising 3 has up to ten endings, brings back Overtime mode
Capcom Vancouver producer Mike Jones confirmed Dead Rising 3 will follow the series' precedent of branching paths and multiple endings. "I think typically we've always had about somewhere between six and 10, something like that," Jones said during a Gamescom meeting with OXM. "There's a handful of ...
How to make players sick in your virtual reality game
There is a great, undiscovered potential in virtual reality development. Sure, you can create lifelike virtual worlds, but you can also make players sick. Oculus VR founder Palmer Luckey and VP of product Nate Mitchell hosted a panel at GDC Europe last week, instructing developers on how to avoid t...
Yaiba 'is its own thing,' Team Ninja would love to make Yaiba 2
Although it's set in the Ninja Gaiden universe, Team Ninja looks at Yaiba: Ninja Gaiden Z as its own entity, separate from Ryu Hayabusa's outings and able to develop into its own property. Speaking to Joystiq at Gamescom, studio head Yosuke Hayashi said his team would love to make a Yaiba 2, but it...
Super Joystiq Podcast Special: The Games of Gamescom 2013
Gamescom 2013 is done, but the crew makes a surprise return for one more Super Joystiq Podcast Special. This is the one where we put the "games" in Gamescom (incidentally, we still don't know where the "com" comes from). Alexander, Richard, Jess, and Sinan take their final night in Germany to sh...
Gamescom 2013 attendance more than 340,000
Gamescom: The Fünfening pushed the limits of the Koelnmesse, with attendance numbers causing shutdowns and resulting in the annual gathering being completely sold out. Organizers at the Koelnmesse said today the premier public gaming event's attendance reached over 340,000. Last year's atte...
Switch Galaxy Ultra boosts to PS4 and Vita
Reflex-based time trial and high score hybrid Switch Galaxy Ultra is signaling to merge into the PS4 and Vita lanes, an announcement following Sony's GDC presentation revealed. The announcement states that Switch Galaxy Ultra is a revamp of PlayStation Mobile's Switch Galaxy that will improve ...
Team Ninja still open to Wii U, but no current plans to port existing games
Team Ninja is open to making more Wii U games, but the Japanese studio doesn't have any plans for ports like Ninja Gaiden 3: Razor's Edge at the moment. Despite the Wii U's commercial struggles, studio head Yosuke Hayashi told Joystiq his team would consider games for the Nintendo system, as long a...
Secrets of Rætikon soars above the clouds and into our hearts
We all dream differently: The ocean is green to Bob and purple to Jane; Dave's teeth fall out and Carol's hair sheds from her head; Felix flies by flapping his arms and Martin floats above the ground effortlessly. That last example is a real-world tale from two friends, Broken Rules co-founders ...
Project Spark expected to add Kinect gameplay too, says producer
At Gamescom, Team Dakota gave me a quick demonstration of how to animate characters using Kinect motion capture in the Xbox One game-maker Project Spark. I've got to say, there are few things that have given me more pleasure in Cologne than watching a game designer pretend to be a troll, stomping h...
