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Posts tagged gamescom-2014

Assassin's Creed competitive killing takes a break

The dense history of Assassin's Creed starts humbly in 2007, with polarizing reviews seeing more potential than anything else in the first game. Still, big sales paved the way for Assassin's Creed 2, which took the franchise into 15th century Italy and along an unbroken streak of bigger, annual rel...

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35 minutes of The Witcher 3: Wild Hunt gameplay

If you didn't have the opportunity to travel all the way to Gamescom last week and check out the latest footage of The Witcher 3: Wild Hunt in action, are you ever in luck right now! Here's 35 minutes taken directly from the presentation at last week's show. Now, there are some elements from the...

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Bloodborne has Dark Souls in its veins

When Sony showed us Bloodborne at E3, it was like that disconcertingly racy feeling of seeing someone you really like and then realizing it's their younger, even more attractive sibling. It looked like a Souls game, albeit one even deeper into a goth phase, but bits and pieces felt weirdly unfamili...

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Around 335,000 attend Gamescom 2014

Gamescom: The Year of Sechs, according to the Koelnmesse organizers, reduced last year's attendance of over 340,000 to "around 335,000." Things were quieter a few years back - you know, with only around 275,000 attendees - thanks to Microsoft and Nintendo's absence, but that certainly wasn't the ca...

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Ninja Theory: Hellblade isn't tied to Heavenly Sword at all

Like many of you, when Ninja Theory showed its new game at Gamescom we turned to each other and whispered "Heavenly Sword 2? Come on, that's totally Kai!" But no, it was Hellblade, and in an Eurogamer interview the studio's confirmed the PS4 game has no ties whatsoever to the 2007 hack-and-slash. A...

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Far Cry 4: Crouching tiger, hidden Blood Dragon

If there's one game that doesn't quite fit into Far Cry's exotic zoo of flammable locales, it's Far Cry 3: Blood Dragon. The standalone spinoff (often confused for DLC) dragged the franchise's jungle-stalking into a neon cyber-parody of 1980s action, stripping off a serious face to reveal a toothy ...

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Halo: is it the TV you're looking for?

The custodians of Halo have considered "what it means to move television forward," says executive producer Kiki Wolfkill. It's an unusual line coming from 343 Industries, maker of Halo 4, but it shows a more practical streak than Microsoft's own (and now defunct) Xbox Entertainment Studios. 343'...

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Titan Souls: One hit point, one bow, one arrow, lots of deaths

Of the three key influences in Acid Nerve's Titan Souls, From Software's Souls series is the least obvious. The PS4, Vita and PC game is an immediate callback to top-down Zeldas like A Link to the Past, with its pixelated bow-wielding hero dueling with boss after boss hidden in room-like caverns. T...

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Spencer: 'I don't want the Rare brand to mean Kinect Sports'

Xbox head Phil Spencer has some encouraging words to fans of GoldenEye and Banjo-Kazooie development studio Rare. Speaking to CVG at Gamescom, Spencer said that the company is developing a new game - a new "Rare game." "I think it's about them thinking about the next game that's going to be th...

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Gamescom 2014 round-up: Xbox, PlayStation, everything

We've still got a few more pieces coming as part of our Gamescom 2014 coverage, but we've wrapped up our week of daily treks to the Koelnmesse convention center. Yes, German readers, what I just wrote there was redundant, but let's just move on. If you missed our coverage, here are the highligh...

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