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Posts tagged gamescom

35 minutes of The Witcher 3: Wild Hunt gameplay

If you didn't have the opportunity to travel all the way to Gamescom last week and check out the latest footage of The Witcher 3: Wild Hunt in action, are you ever in luck right now! Here's 35 minutes taken directly from the presentation at last week's show. Now, there are some elements from the...

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Around 335,000 attend Gamescom 2014

Gamescom: The Year of Sechs, according to the Koelnmesse organizers, reduced last year's attendance of over 340,000 to "around 335,000." Things were quieter a few years back - you know, with only around 275,000 attendees - thanks to Microsoft and Nintendo's absence, but that certainly wasn't the ca...

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Spencer: 'I don't want the Rare brand to mean Kinect Sports'

Xbox head Phil Spencer has some encouraging words to fans of GoldenEye and Banjo-Kazooie development studio Rare. Speaking to CVG at Gamescom, Spencer said that the company is developing a new game - a new "Rare game." "I think it's about them thinking about the next game that's going to be th...

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Gamescom 2014 round-up: Xbox, PlayStation, everything

We've still got a few more pieces coming as part of our Gamescom 2014 coverage, but we've wrapped up our week of daily treks to the Koelnmesse convention center. Yes, German readers, what I just wrote there was redundant, but let's just move on. If you missed our coverage, here are the highligh...

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Gamescom Awards evolve, favor 2K's monstrous game

The votes are in, and the winner of the Gamescom 2014 Awards is ... *drumroll* Oh, you saw the headline and figured out the pun already? Well, you're right; it's Evolve, the 4v1 monster-on-human huntfest from Left 4 Dead developer Turtle Rock Studios. The game took home not only the award for "Best...

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Everything is 'OP' in Hearthstone and how Blizzard counters perceptions

Blizzard's collectible card game Hearthstone is rapidly building an audience, but it's also common for fans of the game to say "X is overpowered, when are they going to fix it?" We discussed with Senior Game Producer Yong Woo at Gamescom when they're finally going to nerf priests and give hunters b...

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Super Joystiq Podcast Special: Gamescom 2014 Day 5

We promised we'd be back. We promised a show every day from Gamescom 2014, and here we are. Come join us for the final hoorah from Germany. For the grand finale we are joined by Humble Bundle's John Graham to discuss the origins of the company, why it works, and the good that has been done by treat...

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Super Joystiq Podcast Special: Gamescom 2014 Day 4

Another day, more independent developers and publishers spill their secrets from Gamescom 2014. On today's show, DR Albright of Signal Studios, Sean Velasco of Yacht Club Games, and Jordi DePaco and Jorge Plaza of Deconstructeam talk Toy Soldiers, Shovel Knight, and Gods Will be Watching. From diff...

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Quantum Break turning time and television

Remedy Creative Director Sam Lake took a moment at Gamescom 2014 to discuss the manipulation of time in the developer's upcoming adventure, Quantum Break. The studio that created Alan Wake is now tackling what amounts to a "superhero origin story" in the Xbox One exclusive that gives players the ...

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This is what makes the snapping bone sound in Mortal Kombat X

That juicy explosion of a crushed skull in Mortal Kombat X is actually the sound of a watermelon splattering on a layer of plastic in NetherRealm's foley studio. The remaining bone snaps, cranium hits and squishy organ sounds are mostly made with various fruits and vegetables, Warner Bros Marketing...

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