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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[GameSetWatch ends its six-year vigil]]></title><link>http://www.joystiq.com/2011/11/30/gamesetwatch-ends-its-six-year-vigil/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/30/gamesetwatch-ends-its-six-year-vigil/</guid><comments>http://www.joystiq.com/2011/11/30/gamesetwatch-ends-its-six-year-vigil/#comments</comments><description><![CDATA[<center>
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One of the best sites to find posts about <a href="http://www.gamesetwatch.com/2011/11/vintage_nintendo_preview_music.php">vintage NES music mixtapes</a>, <a href="http://www.gamesetwatch.com/2009/07/countdown_to_virtua_hamster.php"><em>Virtua Hamster</em></a>, and <a href="http://www.gamesetwatch.com/2009/06/personal_trainer_walking_warlo.php">Sengoku pedometer games</a> is leaving us. <a href="http://gamesetwatch.com">GameSetWatch</a>, UBM TechWeb's "alt.game" blog, is going on "semi-permanent hiatus," after six years of operation.<br />
<br />
"So, why are we stopping?" asked EIC Simon Carless in the farewell post. "Well mainly, we're seeing an increasing overlap with sister site <a href="http://indiegames.com">IndieGames.com</a>, just in terms of some of the best material out there being indie-related." Carless also noted that "mainstream game blogs are doing a much better job nowadays of including the weirder and alt.links in amongst their gaming news." Of course, so many of our weirder links came via GSW ...<br />
<br />
The site will remain online, so as odd as it is for us to go tell you to read someone else's site, you should really take a day to go through GSW's wonderfully eclectic archives.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/30/gamesetwatch-ends-its-six-year-vigil/">GameSetWatch ends its six-year vigil</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 30 Nov 2011 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/30/gamesetwatch-ends-its-six-year-vigil/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20117708/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/30/gamesetwatch-ends-its-six-year-vigil/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gamesetwatch</category><category>indie</category><category>ubm-techweb</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 30 Nov 2011 18:30:00 EST</pubDate></item><item><title><![CDATA[See the prototype Big Daddy prototypes from BioShock 2]]></title><link>http://www.joystiq.com/2009/06/25/see-the-prototype-big-daddy-prototypes-from-bioshock-2/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/25/see-the-prototype-big-daddy-prototypes-from-bioshock-2/</guid><comments>http://www.joystiq.com/2009/06/25/see-the-prototype-big-daddy-prototypes-from-bioshock-2/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.2kgames.com/cultofrapture/bdconceptart.html"><img hspace="0" vspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/protodaddies.jpg" /></a><br /></div>
As you're no doubt aware, you'll be playing as the very first Big Daddy<em> </em>in 2K Marin's upcoming <a href="http://www.joystiq.com/tag/bioshock-2"><em>BioShock 2</em></a>. If you're craving a bit more insight into just how said Big Daddy came to be, 2K's just dropped <a href="http://www.2kgames.com/cultofrapture/bdconceptart.html">some concept art</a> showing the development of the hulking bruiser.<br /><br />The final product looks cool, but are we the only ones that would have totally dug this armored Terminator Big Daddy? Just us? Fair enough.<br /><br />[Via <a href="http://www.gamesetwatch.com/2009/06/prototypes_for_the_prototype_b.php">GameSetWatch</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/25/see-the-prototype-big-daddy-prototypes-from-bioshock-2/">See the prototype Big Daddy prototypes from BioShock 2</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 25 Jun 2009 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.2kgames.com/cultofrapture/bdconceptart.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/25/see-the-prototype-big-daddy-prototypes-from-bioshock-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19078309/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/25/see-the-prototype-big-daddy-prototypes-from-bioshock-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k-games</category><category>2k-marin</category><category>big-daddy</category><category>bioshock</category><category>bioshock-2</category><category>gamesetwatch</category><category>Microsoft</category><category>Xbox-360</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Thu, 25 Jun 2009 20:30:00 EST</pubDate></item><item><title><![CDATA[GameSetWatch picks top 5 freeware games]]></title><link>http://www.joystiq.com/2007/12/19/gamesetwatch-picks-top-5-freeware-games/</link><guid isPermaLink="true">http://www.joystiq.com/2007/12/19/gamesetwatch-picks-top-5-freeware-games/</guid><comments>http://www.joystiq.com/2007/12/19/gamesetwatch-picks-top-5-freeware-games/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a></p><div align="center"><a href="http://www.gamesetwatch.com/2007/12/the_top_5_freeware_games_of_20.php"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/knyttstories490.jpg" /></a><br /></div>
Of all the different video game features, the one that's most desirable is obvious: Being free. Now, GameSetWatch has picked their top five games of the year that have the irresistible feature of being deliciously, decadently without cost. What makes the list so special is how varied and original these game are, with GSW putting a heavy focus on indie-developed titles.<br /><br />There some on the list you may be familiar with (<a href="http://www.joystiq.com/2007/11/17/chain-factor-addictive-puzzle-game-numb3rs-arg/">Chain Factor</a> for instance), while others may be completely foreign to you. Either way, if the last few <a href="http://www.joystiq.com/tag/newgames">weak release weeks</a> have left you hungering for something more substantial, you just might find a few filling meals on the list.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/12/19/gamesetwatch-picks-top-5-freeware-games/">GameSetWatch picks top 5 freeware games</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 19 Dec 2007 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesetwatch.com/2007/12/the_top_5_freeware_games_of_20.php>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/12/19/gamesetwatch-picks-top-5-freeware-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1066688/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/12/19/gamesetwatch-picks-top-5-freeware-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>chain-factor</category><category>freeware</category><category>gamesetwatch</category><category>knytt-stories</category><category>PC</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Wed, 19 Dec 2007 18:30:00 EST</pubDate></item><item><title><![CDATA[Game Informer defends GTA IV 'exclusive' coverage]]></title><link>http://www.joystiq.com/2007/04/23/game-informer-defends-gta-iv-exclusive-coverage/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/23/game-informer-defends-gta-iv-exclusive-coverage/</guid><comments>http://www.joystiq.com/2007/04/23/game-informer-defends-gta-iv-exclusive-coverage/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a></p><a href="http://www.gamesetwatch.com/2007/04/game_informers_mcnamara_talks.php"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/gicover.jpg" alt="" /></a>Kevin Gifford's Game Mag Weaseling is a column run on GameSetWatch where he discusses coverage by the game magazines. In a recent article about Game Informer's "coverage" of <span style="font-style: italic;">Grand Theft Auto IV</span>, Gifford said the piece was full of "glorified feature lists enhanced with developer quotes and insulated by hundred of words of filler."<br /><br />Well, <span style="font-style: italic;">Game Informer's</span> Editor in Chief Andy McNamara <a href="http://www.gamesetwatch.com/2007/04/game_informers_mcnamara_talks.php">wasn't going to take that lightly</a>, writing to the site, "I fail to see how getting world exclusive content that you can't get anywhere else isn't offering our readers something unique and worth the price of a magazine?"<br /><br />Essentially where Gifford and GameSetWatch stood their ground was that the coverage felt managed by Rockstar -- well, of course it was. Rockstar gave <span style="font-style: italic;">GI</span> the pictures, quotes and whatever else they wanted to. It's not like <span style="font-style: italic;">GI</span> infiltrated the Rockstar building and retrieved the information for their readers. There was some deal made and <span style="font-style: italic;">GI</span> got the exclusive -- good for them, it shows the muscle that comes with 2 million <span style="text-decoration: line-through;">hard-sold Gamestop customers</span> subscribers. <br /><br />If you're happy with that ending and don't want to hear a potential spoiler, enjoy that ending for this post and don't look after the break!<p><a href="http://www.joystiq.com/2007/04/23/game-informer-defends-gta-iv-exclusive-coverage/" rel="bookmark">Continue reading <em>Game Informer defends GTA IV 'exclusive' coverage</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/23/game-informer-defends-gta-iv-exclusive-coverage/">Game Informer defends GTA IV 'exclusive' coverage</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 23 Apr 2007 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesetwatch.com/2007/04/game_informers_mcnamara_talks.php>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/23/game-informer-defends-gta-iv-exclusive-coverage/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/880784/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/23/game-informer-defends-gta-iv-exclusive-coverage/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>exclusive</category><category>gameinformer</category><category>gamesetwatch</category><category>gtaiv</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 23 Apr 2007 23:00:00 EST</pubDate></item><item><title><![CDATA[NIS America open to releasing titles on non-Sony systems]]></title><link>http://www.joystiq.com/2007/04/14/nis-america-open-to-releasing-titles-on-non-sony-systems/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/14/nis-america-open-to-releasing-titles-on-non-sony-systems/</guid><comments>http://www.joystiq.com/2007/04/14/nis-america-open-to-releasing-titles-on-non-sony-systems/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/disgaea/" rel="tag">Disgaea</a></p><div align="center"><a href="http://www.gamesetwatch.com/2007/04/column_game_collectors_melanch_10.php"><img width="425" vspace="4" hspace="4" height="176" border="1" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2006/09/disgang.jpg" alt="" /></a><br /></div>
Jeffrey Fleming from <a href="http://www.gamesetwatch.com/2007/04/column_game_collectors_melanch_10.php">Game Set Watch</a> had a chance to interview RPG fan favorite publisher NIS America (<em>Disgaea</em>). In the interview, he asks if NIS plans on just keeping Sony platforms as their target for game releases. Here's their response:<br /><br />"For a long time, NIS America has been releasing titles for the PS2 and PSP, so some people might think we are solely dedicated to Sony, but that is not true. Our goal is to provide quality games and services to all game fans, and looking ahead, there are several platforms that can help us reach out to a broader audience and gamers can expect surprises from us. Of course, we will also continue to work closely with Sony, providing great games for PS2/PS3/PSP users as well."<br /><br />So while they have no intentions to be a Sony exclusive publisher, they do plan to still support them. Here's hoping our favorite portable continues to get the NIS love.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/14/nis-america-open-to-releasing-titles-on-non-sony-systems/">NIS America open to releasing titles on non-Sony systems</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 14 Apr 2007 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesetwatch.com/2007/04/column_game_collectors_melanch_10.php>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/14/nis-america-open-to-releasing-titles-on-non-sony-systems/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/873488/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/14/nis-america-open-to-releasing-titles-on-non-sony-systems/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>disgaea</category><category>game set watch</category><category>GameSetWatch</category><category>nippon ichi</category><category>NipponIchi</category><category>nis</category><category>nis america</category><category>NisAmerica</category><dc:creator><![CDATA[Steven Bailey]]></dc:creator><pubDate>Sat, 14 Apr 2007 09:00:00 EST</pubDate></item><item><title><![CDATA[Metal Slug model to drool over]]></title><link>http://www.joystiq.com/2007/03/27/metal-slug-model-to-drool-over/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/27/metal-slug-model-to-drool-over/</guid><comments>http://www.joystiq.com/2007/03/27/metal-slug-model-to-drool-over/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan Stuff</a>, <a href="http://www.joystiq.com/category/metal-slug-anthology/" rel="tag">Metal Slug Anthology</a></p><p align="center"><a href="http://www.gamesetwatch.com/2007/03/metal_slugs_wonder_festival_mo.php"><img alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/metalslugmodel.jpg" vspace="4" border="1" /></a></p>
<p><em>Metal Slug</em> fansite <a href="http://mslugdb.com/index.php">Metal Slug Database</a> has put up this gorgeous looking <em>Metal Slug</em> model that fans of the series should certainly appreciate. It's a resin model kit and assembly and painting is needed, so if you did buy this, it's unlikely it'd look as good as the image above. It's unclear if the model is official or not, but it's officially awesome. If only the model came free with copies of <em>Metal Slug Anthology</em> for PSP, then it would be the ultimate collectors edition. Do any readers love <em>Metal Slug</em> still like myself?</p>
<p>[Via <a href="http://www.gamesetwatch.com/2007/03/metal_slugs_wonder_festival_mo.php">Game Set Watch</a>]</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/27/metal-slug-model-to-drool-over/">Metal Slug model to drool over</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 27 Mar 2007 08:31:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesetwatch.com/2007/03/metal_slugs_wonder_festival_mo.php>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/27/metal-slug-model-to-drool-over/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/861174/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/27/metal-slug-model-to-drool-over/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>game set watch</category><category>GameSetWatch</category><category>metal slug</category><category>metal slug anthology</category><category>metal slug database</category><category>metal slug model</category><category>MetalSlug</category><category>MetalSlugAnthology</category><category>MetalSlugDatabase</category><category>MetalSlugModel</category><dc:creator><![CDATA[Steven Bailey]]></dc:creator><pubDate>Tue, 27 Mar 2007 08:31:00 EST</pubDate></item><item><title><![CDATA[A history lesson about punching faces]]></title><link>http://www.joystiq.com/2007/03/23/a-history-lesson-about-punching-faces/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/23/a-history-lesson-about-punching-faces/</guid><comments>http://www.joystiq.com/2007/03/23/a-history-lesson-about-punching-faces/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan Stuff</a></p><p><a href="http://hg101.classicgaming.gamespy.com/darkstalkers/darkstalkers.htm"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/darkstalkerpaint.jpg" /></a>Those that have had a PSP since launch may know that <em>Darkstalkers</em> was one of the first games on the system and certainly still one of the best fighters on the handheld. But for those that only know the PSP version or don't know the interesting and varied history of <em>Darkstalkers</em>, you may want to check out Gamespy's <a href="http://hg101.classicgaming.gamespy.com/darkstalkers/darkstalkers.htm">Hardcore Gaming 101</a> write up on the spooky brawler.</p>
<p>Even fans of the series may not know facts like <em>Darkstalkers</em> was the first Capcom fighter to have a Super guage and air-blocking or the number of <em>Darkstalkers</em> characters that appeared in <em>Namco X Capcom</em> (a game I'm still sad never came to the US). Cheer up your next gaming party with <em>Darkstalkers</em> trivia or have unhealthy thoughts over the Lilith art. The choice is yours.</p>
<p>[Via <a href="http://www.gamesetwatch.com/2007/03/the_history_of_capcoms_darksta_1.php">Game Set Watch</a>]</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/23/a-history-lesson-about-punching-faces/">A history lesson about punching faces</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 23 Mar 2007 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesetwatch.com/2007/03/the_history_of_capcoms_darksta_1.php>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/23/a-history-lesson-about-punching-faces/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/855507/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/23/a-history-lesson-about-punching-faces/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>darkstalkers</category><category>game set watch</category><category>gamepsy</category><category>GameSetWatch</category><category>hardcore gaming 101</category><category>HardcoreGaming101</category><category>history of darkstalkers</category><category>HistoryOfDarkstalkers</category><dc:creator><![CDATA[Steven Bailey]]></dc:creator><pubDate>Fri, 23 Mar 2007 08:00:00 EST</pubDate></item><item><title><![CDATA[Famitsu primer for the uninitiated]]></title><link>http://www.joystiq.com/2007/01/21/famitsu-primer-for-the-uninitiated/</link><guid isPermaLink="true">http://www.joystiq.com/2007/01/21/famitsu-primer-for-the-uninitiated/</guid><comments>http://www.joystiq.com/2007/01/21/famitsu-primer-for-the-uninitiated/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a></p><a href="http://www.gamesetwatch.com/2007/01/column_game_mag_weaseling_the_2.php"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/01/famitsu.jpg" /></a>GameSetWatch's Kevin Gifford <a href="http://www.gamesetwatch.com/2007/01/column_game_mag_weaseling_the_2.php">published</a> a piece that finally explains what the big deal is with Japanese game magazine <em>Famitsu</em>. Not caring what <em>Famitsu</em> thinks about games is a big faux pas in the industry. Those who dare state publicly they could care less what some random Japanese magazine thinks are shunned in some circles. Most of the time journalists who cite the magazine for being &uuml;ber have never even read it -- but apparently it's respected as the holy grail of game journalism, so in the words of the Beatles, we'll follow their words of wisdom and "let it be."<br /><br />Gifford explains that the multi-editor score card originated with <em>Famitsu</em> and EGM went on to copy it. According to the article, <em>Famitsu's </em>scores actually matter though because they've been said to directly influence sales. The magazine has also not been immune to the shrinking print publishing industry, losing almost 40 percent of its circulation in the last six years. Gifford's piece gives a great rundown of this supposedly venerable magazine. He should have called the article: Everything you always wanted to know about <em>Famitsu</em>* but were afraid to ask pretentious geeks.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/01/21/famitsu-primer-for-the-uninitiated/">Famitsu primer for the uninitiated</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 21 Jan 2007 16:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesetwatch.com/2007/01/column_game_mag_weaseling_the_2.php>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/21/famitsu-primer-for-the-uninitiated/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/739874/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/21/famitsu-primer-for-the-uninitiated/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>famitsu</category><category>gamesetwatch</category><category>magazines</category><category>why do we care?</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Sun, 21 Jan 2007 16:25:00 EST</pubDate></item><item><title><![CDATA[PlayStation 4 is forthcoming ... so what?]]></title><link>http://www.joystiq.com/2006/12/06/playstation-4-is-forthcoming-so-what/</link><guid isPermaLink="true">http://www.joystiq.com/2006/12/06/playstation-4-is-forthcoming-so-what/</guid><comments>http://www.joystiq.com/2006/12/06/playstation-4-is-forthcoming-so-what/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://www.smarthouse.com.au/Games_And_Devices/Console?Article=/Games%20And%20Devices/Console/W2D5W7X5"><img vspace="16" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/12/ps3-not-so-much-4.jpg" id="vimage_1" alt="" /></a>There is a piece circulating the internet on comments made by Paul Holman,  VP of Technology for SCEE, where we claimed that we would not see a PlayStation 4 until at least 2010. Unfortunately, 2010 is never actually quoted by Holman, implying that it might have been a fabricated/sensationalized number created by the article's author, David Richards, at SmartHouse.<br /><br />Here's what we gather from the article: following one analyst predictions that were circulating the internet (notice a trend here?) that predicted Sony's executive shift would result in them leaving the hardware market, Holman states that, "to say that there will be no PS4 because of a management change is a bit far fetched." That is the only thing he says about a PlayStation 4, yet the article uses the topic, with an unsubstantiated number, as its headline. The article has been picked up by many press outlets either as "at least 2010" or just plain "PS4 arriving in 2010."<br /><br />We're not going to say anything regarding their spelling and punctuation, but the 2010 claim (<em>at least</em> 2010, mind you) is not supported by any quotes from Holman. <a href="http://www.gamesetwatch.com/2006/12/anatomy_of_a_goof_xbox_360_sal.php">GameSetWatch</a> also tackles this issue, both specifically and generally.<br /><br />The rest of the article discusses the new-gen PlayStation 3 firmware (<a href="http://www.joystiq.com/2006/12/05/major-ps3-firmware-update-in-march/">we've blogged this</a>). What you should take from the article is that a PlayStation 4 will arrive, eventually, but a launch year is not yet being discussed. And read the full article, as the headlines can be misleading or worse, as in this case, unsupported by the article itself.<br /><br />Last month, Ken Kutaragi <a href="http://news.bbc.co.uk/1/hi/programmes/click_online/4428626.stm">told BBC</a> that he wanted a PlayStation 4 "within the next decade." Maybe we can say, then, that PS4 will be out by 2020? Nah, let's not be presumptuous.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/12/06/playstation-4-is-forthcoming-so-what/">PlayStation 4 is forthcoming ... so what?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 06 Dec 2006 00:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.smarthouse.com.au/Games_And_Devices/Console?Article=/Games%20And%20Devices/Console/W2D5W7X5>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/06/playstation-4-is-forthcoming-so-what/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/713428/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/06/playstation-4-is-forthcoming-so-what/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>game set watch</category><category>GameSetWatch</category><category>playstation 4</category><category>Playstation4</category><category>PS3</category><category>ps4</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Wed, 06 Dec 2006 00:55:00 EST</pubDate></item><item><title><![CDATA[Retro look at extreme exaggeration in game adverts]]></title><link>http://www.joystiq.com/2006/06/06/retro-look-at-extreme-exaggeration-in-game-adverts/</link><guid isPermaLink="true">http://www.joystiq.com/2006/06/06/retro-look-at-extreme-exaggeration-in-game-adverts/</guid><comments>http://www.joystiq.com/2006/06/06/retro-look-at-extreme-exaggeration-in-game-adverts/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a></p><center><a href="http://www.gamesetwatch.com/2006/05/game_ads_agogo_visual_hyperbol_1.php"><img vspace="4" hspace="4" border="1" alt="" src="http://www.joystiq.com/media/2006/06/worshipthearcadecqh.jpg" /></a></center><em>"Do not have any other arcade machines before Me. Do not represent such arcade machines by any stories or pictures of anything in the heaven above, on the earth below, or in the water below the land. Do not bow down to arcade machines or worship them. I am God your Lord, a God who demands exclusive worship."<br /><br /></em>Obviously <a href="http://www.gamesetwatch.com/2006/05/game_ads_agogo_visual_hyperbol_1.php">someone from Neo-Geo</a> forgot to read the Bible. We all know that we're supposed to bow down and worship our [fanboys, insert your console of choice here] on a daily basis. Arcade machines are for heathens.<br /><br /><a href="http://www.gamesetwatch.com/2006/05/game_ads_agogo_visual_hyperbol_1.php">GameSetWatch has posted</a> a brilliant article that highlights several examples of "visual hyperbole" being used in video game advertisements. The article looks at several examples where the marketing department might have gone <em>a little too far</em>, although in retrospect we're glad they did because it gives us the chance to laugh our socks off at their outrageous attempts to get people to buy their games.<br /><br />[Via <a href="http://www.vintagecomputing.com/index.php/archives/135">Vintage Computing</a>]<br /><br />See also:<br /><a href="http://www.joystiq.com/2006/04/14/ad-critic-laras-booty-too-big-to-believe/">Lara advert portrays her massive butt</a><br /><a href="http://www.joystiq.com/2006/04/07/ad-critic-hitman-advertisement/">Hitman ad with undertones of rape</a><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/06/06/retro-look-at-extreme-exaggeration-in-game-adverts/">Retro look at extreme exaggeration in game adverts</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 06 Jun 2006 19:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesetwatch.com/2006/05/game_ads_agogo_visual_hyperbol_1.php>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/06/retro-look-at-extreme-exaggeration-in-game-adverts/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/630471/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/06/retro-look-at-extreme-exaggeration-in-game-adverts/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Advert</category><category>Commercial</category><category>GameSetWatch</category><category>Retro</category><dc:creator><![CDATA[Conrad Quilty-Harper]]></dc:creator><pubDate>Tue, 06 Jun 2006 19:25:00 EST</pubDate></item></channel></rss>