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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Study: Ads in sports games don't work]]></title><link>http://www.joystiq.com/2006/12/21/study-ads-in-sports-games-dont-work/</link><guid isPermaLink="true">http://www.joystiq.com/2006/12/21/study-ads-in-sports-games-dont-work/</guid><comments>http://www.joystiq.com/2006/12/21/study-ads-in-sports-games-dont-work/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/fashion/" rel="tag">Fashion</a></p><a href="http://www.gamasutra.com/features/20051130/hong_01.shtml"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2006/12/ingamead.jpg" /></a><br />By now everyone knows that in-game advertising is the <a href="javascript:void(0);/*1166717544546*/">hottest</a> <a href="http://www.joystiq.com/2005/04/11/new-york-times-on-in-game-advertising-trends/">thing</a> <a href="http://www.joystiq.com/2006/01/11/in-game-ads-infiltrate-counter-strike/">since</a> <a href="http://www.joystiq.com/2006/12/05/take-two-signs-in-game-advertising-deal/">sliced</a> <a href="http://www.joystiq.com/2006/08/31/ea-jumps-on-the-in-game-ad-bandwagon/">bread</a>. But in all the frenzy to cover every available digital surface with product placement, few people have stopped to ask whether in-game ads actually work. British consulting company <a href="http://www.bunnyfoot.com/articles/gameadvertising.htm">Bunnyfoot</a> took on just that issue recently, using eye-tracking software and surveys of gamers to gauge how well ad banners in sports games connected with the player.<br /><br />Their <a href="http://home.businesswire.com/portal/site/google/index.jsp?ndmViewId=news_view&amp;newsId=20061221005340&amp;newsLang=en">findings</a> are less than encouraging for in-game advertisers. Despite overwhelming brand placement throughout the games under consideration, Bunnyfoot's study showed "a lack of engagement between video game    players and in-game advertising." The firm's Sponsor Fixation Index registered some small results with games like <em>NBA Live</em> and <em>Smackdown Vs. Raw</em> but ad-laden <em>Project Gotham Racing 3</em> elicited what Bunnyfoot called "no consumer engagement at all." Ouch!<br /><br />In-game ads obviously have the potential to be <a href="http://www.joystiq.com/2006/12/21/burger-king-games-go-double-platinum/">extremely successful</a>, but only if they're done right. Just slapping a billboard in the background might not register a blip among gamers who are used to filtering out advertising in everyday life. On the other end, you don't want to make the ads so overwhelming that they <a href="http://www.joystiq.com/2005/07/26/more-commercials-coming-to-ruin-videogames/">interfere with the game experience</a>. And remember what <a href="http://www.joystiq.com/2006/11/29/psa-morgan-minute-on-advertising/">Morgan says</a>: if you're gonna make money on ads, give the gamers a break and lower the price, huh?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/12/21/study-ads-in-sports-games-dont-work/">Study: Ads in sports games don't work</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 21 Dec 2006 14:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://home.businesswire.com/portal/site/google/index.jsp?ndmViewId=news_view&amp;newsId=20061221005340&amp;newsLang=en>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/21/study-ads-in-sports-games-dont-work/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/722855/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/21/study-ads-in-sports-games-dont-work/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advertising</category><category>gamevertisement</category><category>in-game ads</category><category>In-gameAds</category><category>marketing</category><category>PC</category><category>PS3</category><category>Wii</category><category>Xbox-360</category><dc:creator><![CDATA[Kyle Orland]]></dc:creator><pubDate>Thu, 21 Dec 2006 14:25:00 EST</pubDate></item></channel></rss>
