At this year's Montreal International Game Summit, the game development collective Kokoromi held their
second annual Gamma event, challenging designers and coders to create games under strict guidelines. For this year's event, games had to be a maximum of 256 x 256 pixels, and be fully playable in around five minutes.
With these constraints, Jason Rohrer designed
Passage, a tiny game that has been making tiny waves in our tiny community.
There's not much to say about
Passage. The game is available for Mac, PC, and Linux, and lasts exactly five minutes. In short, there's no excuse not to play it.
[Via
Raph Koster]