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Posts tagged gamma

Passage is a lifetime in five minutes

At this year's Montreal International Game Summit, the game development collective Kokoromi held their second annual Gamma event, challenging designers and coders to create games under strict guidelines. For this year's event, games had to be a maximum of 256 x 256 pixels, and be fully playable in ...

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The Joystiq Indie Pitch: Bam fu

Posted on May 23rd 2013 10:30PM

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Super Joystiq Podcast 051 Live: Xbox One

Posted on May 23rd 2013 3:30PM

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