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Off the Grid: Gygaxian game design


Every other week Scott Jon Siegel contributes Off the Grid, a column about card games, board games, and everything else non-digital.

The passing of Dungeons & Dragons co-creator Gary Gygax means the passing of one of gaming's most notable and influential designers. The legacy of Gary Gygax, however, is more difficult to discern than most realize. After all, the evolution of D&D is credited to both Gygax and co-designer Dave Arneson -- not to mention Gygax's other games, both before and after the golden age of his company Tactical Studies Rules. So what kind of designer was Gary Gygax?

Gaming was already social when Gygax came on the scene. He was only one of a growing force of war-gamers. But it was Gygax that made gaming personal, with his own designs uniquely focused around the role of the individual. Instead of controlling the army, Gygax wanted to control the soldier. Instead of manning the fleet, Gygax wanted to man the ship.

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D&D creator Gary Gygax dead at 69

The Associated Press is reporting that Gary Gygax, one of the co-creators of Dungeons & Dragons, is dead today at age 69. He had been suffering ill health for several years, according to his wife.

Dungeons and Dragons birthed the idea of the modern RPG as we know it -- conventions such as hit points, character classes, leveling and countless others were shaped by the pen and paper game, if not outright stolen from it. The seminal game was an explicit influence for countless video game developers, from Ultima's Richard Garriott to Deus Ex's Harvey Smith.

We'll be sure to keep you updated with funeral details and other ways to pay your respects as soon as we hear about them.

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