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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Off the Grid: Gygaxian game design]]></title><link>http://www.joystiq.com/2008/03/13/off-the-grid-gygaxian-game-design/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/13/off-the-grid-gygaxian-game-design/</guid><comments>http://www.joystiq.com/2008/03/13/off-the-grid-gygaxian-game-design/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a></p><div style="text-align: center;"><font color="#808080"><span style="font-style: italic;"><img vspace="4" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/otg_gygaxcomic.jpg" /></span></font><br /><font color="#808080"><span style="font-style: italic;"></span></font></div>
<font color="#808080"><span style="font-style: italic;">Every other week Scott Jon Siegel contributes </span><a href="http://joystiq.com/tag/offthegrid/">Off the Grid</a><span style="font-style: italic;">, a column about card games, board games, and everything else non-digital.</span></font><br /><br />The <a href="http://www.joystiq.com/2008/03/04/dandd-creator-gary-gygax-dead-at-69/">passing of <span style="font-style: italic;">Dungeons &amp; Dragons</span> co-creator Gary Gygax</a> means the passing of one of gaming's most notable and influential designers. The legacy of Gary Gygax, however, is more difficult to discern than most realize. After all, the evolution of <span style="font-style: italic;">D&amp;D</span> is credited to both Gygax and co-designer Dave Arneson -- not to mention Gygax's other games, both before and after the golden age of his company Tactical Studies Rules. So what kind of designer <span style="font-style: italic;">was</span> Gary Gygax?<br /><br />Gaming was already social when Gygax came on the scene. He was only one of a growing force of war-gamers. But it was Gygax that made gaming personal, with his own designs uniquely focused around the role of the individual. Instead of controlling the army, Gygax wanted to control the soldier. Instead of manning the fleet, Gygax wanted to man the ship.<p><a href="http://www.joystiq.com/2008/03/13/off-the-grid-gygaxian-game-design/" rel="bookmark">Continue reading <em>Off the Grid: Gygaxian game design</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/13/off-the-grid-gygaxian-game-design/">Off the Grid: Gygaxian game design</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 13 Mar 2008 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/03/13/off-the-grid-gygaxian-game-design/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1139450/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/13/off-the-grid-gygaxian-game-design/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dnd</category><category>gary-gygax</category><category>garygygax</category><category>gygax</category><category>gygaxian</category><category>off-the-grid</category><category>offthegrid</category><dc:creator><![CDATA[Scott Jon Siegel]]></dc:creator><pubDate>Thu, 13 Mar 2008 18:00:00 EST</pubDate></item></channel></rss>