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Posts tagged gdc-2009

Guitar controllers axed from Brutal Legend

Tim Schafer, speaking to a group of (likely excited) game journalists, broke the hard truth last week during GDC 2009: "I was trying to figure out how you would throw down the controller and pick up the guitar," he said. MTV Multiplayer is reporting that Mr. Schafer then told the group there are "...

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Mega64 punches people, makes out at IGF Awards

If you thoroughly enjoyed Mega64's video shenanigans at last year's Independent Games Festival Awards show, brace yourselves for round two. This year's IGF Awards featured a pair of clips from the comedic quartet, both of which you can find posted after the jump. The first video is aptly titled IF...

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GDC09 interview: OnLive founder Steve Perlman, continued

You didn't think that was it, right? Following up on part 1 of our interview with sounds-too-good-to-be-true cloud gaming platform OnLive's Steve Perlman from yesterday comes ... part 2! In our final installment, we ask about bandwidth caps, cable box integration, DLC, server cost, privacy concern...

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Reggie: No plans to reveal DSi-enhanced software until after launch

NOA president Reggie Fils-Aime spoke with MTV Multiplayer about the DSi and the GDC announcement of DSi-exclusive and DSi-enhanced software. Though Nintendo isn't making specific announcements about hybrid games until after the system is in stores -- "It would be reasonable to talk about that after ...

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Take-Two files trademark for 'Irrational Boston'

The clues have been building up and it appears that 2K Boston may be changing its name to Irrational Boston, the original name of the development studio (albeit now with a location tacked on to the name). The information comes by way of a trademark registration (via superannuation) filed by parent...

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Industry professionals having trouble finding work

Things are tough all over, and after months of industry cutbacks and studio closures, a number of video game professionals have been left holding the bag in one hand and a pink slip in the other. While last week's Game Developers Conference gave many jobless developers the opportunity to hand out ...

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GDC09 interview: OnLive founder Steve Perlman wants you to be skeptical

Early last week, a new gaming startup was announced, kicking off GDC with an immense focus on "cloud computing" and, specifically, "cloud gaming." Everywhere you turned, people were talking about OnLive. "Can it be done?" or "Sounds too good to be true." You may have heard some of this debate on o...

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More than 17,000 people attended GDC 2009

How much did limiting the number of press invites affect the total attendance of the 2009 Game Developers Conference? By about 1,000 people, according to a press release from organizer Think Services. This year's GDC hosted "more than 17,000 game industry professionals," down from last year's 18,000...

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GDC09: G.I. Joe impressions

click to enlarge It's always troubling when you're not allowed to actually play a game due out within a couple months. Such was the case with our GDC demo of EA's G.I. Joe: the Game. Sure, we could pretty much gather everything we needed to know about the canonical sequel to the film (yep, we guess...

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GDC09: Boom Blox Bash Party hands-on

click to enlarge A couple of years back, Steven Spielberg picked up the phone and called EA. After absolutely no time on hold, he told (insert random executive here) all about his idea for a Wii game about throwing blocks at other blocks. Although it had received similar proposals in the past -- mo...

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