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Posts tagged gdc-2012

Overheard@GDC: The craft of mining

Minecraft creator and recent millionaire Notch held a fireside chat with Spyparty's Chris Hecker, seated alongside a pixelated fire roaring across a plasma screen in one of the large halls at GDC. Hecker and Notch kicked off the chat with two bottles of Sierra Nevada and a cheers, and for one hour,...

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Taito's Ishida: 'Expect to see more Groove Coaster'

If you've played Taito's beautifully abstract iOS music game, Groove Coaster, you probably want more of Taito's beautifully abstract iOS music game, Groove Coaster. And you'll have it. During an interview today, producer Reisuke Ishida told Joystiq: "People can expect to see more Groove Coaster in...

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Alone in the Dark creator hopes for an HD remake one day

HD remakes are becoming more prevalent in the video games industry, as a means of introducing a new generation of gamers to something they may have otherwise never played. Frédérick Raynal, designer of the original survival-horror game, Alone in the Dark, said he's totally on board...

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The 'bullshot' dates back to Alone in the Dark

In the games industry, a 'bullshot' is a screenshot that's been manipulated to appear prettier and more exciting than the actual game. It happens more commonly than our tag would have you believe. The thing is, scientists have been trying to determine the genesis of this heinous act for quite some...

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These games inspired Cliff Bleszinski, John Romero, Will Wright, and Sid Meier

Everyone in the industry has a story about their formative experiences with video games, but Jon-Paul Dyson, the director of the International Center for the History of Electronic Games, was a bit more blunt than most. "Great artists don't borrow. They steal," Dyson said, borrowing a quote from...

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Dungeon Defenders on Mac, Eternia Shards Part 2 arrive March 15

Dungeon Defenders for Mac has been slightly delayed, arriving the same date as the second Eternia Shards expansion next week, on March 15. Dungeon Defenders was also showcased at a GDC 2012 press briefing by Epic Games for Unreal Engine 3 in Flash over browsers. Epic VP and co-founder Mark Rein...

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Capcom's Kawata on bringing Resident Evil back to its roots on 3DS

When a new platform hits the market, designers inevitably start thinking about how to exploit all of the new possibilities at their disposal. For producer Masachika Kawata, it was a chance to take Resident Evil back to its roots. "We all agreed that, this time around, we wanted to make a scary...

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Diablo 3's biggest, baddest demon from sketch to final

Like the previous Diablo titles from Blizzard, there's totally a giant main boss named "Diablo" in Diablo 3. Surprise! And during Diablo 3 art director Christian Lichtner's GDC 2012 track keynote, attendees were offered a look at the main baddie across his entire evolution. Second surprise: he...

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Battlefield 3's rendering architect details his dream specs for the next generation of consoles

During the Game Developer's Choice awards, DICE took home the prize of "Best Technology" for its Frostbite 2 engine. After accepting the award on behalf of his team, we asked DICE rendering architect Johan Andersson what the next generation of consoles would need to include for Frostbite 2 to work...

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Harmonix has 'no plans to stop' weekly Rock Band DLC releases

Rock Band Weekly has been in our lives for over four years and the beat will go on. Harmonix told us at GDC 2012 that it has no plans on stopping the weekly release of downloadable tracks for the Rock Band platform. "We've been really pleased with the continued performance of Rock Band downloadable...

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