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Posts tagged gdce-2011

Amnesia dev discusses success; next project won't lose the 'scary atmosphere'

Thomas Grip, project manager at Amnesia: The Dark Descent developer Frictional Games, spoke on "Evoking Emotions" earlier this week at GDC Europe, and explained the intricacies of the game that absolutely terrified those who played it. We wanted to discuss his emotions on the success of the game,...

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Seen@GDC Europe: Epic Games president Mike Capps' adorable laptop wallpaper

Hello Gears of War! As seen above, Epic Games prez Mike Capps has a taste for the ironic in his desktop wallpapers. So, what do we call this adorable little symbol ... COGKitty? Perhaps Hello Kitty of War? She'll chainsaw right through you with a lollipop!...

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Microsoft looking into Gears of War 1 and 2 in Germany

Epic Games president Mike Capps spoke at GDC Europe today, reiterating his surprise that Gears of War 3 received an "18" rating from the German USK, making it the first Gears not to be indexed in the region. "We were so surprised that Gears of War 3 was rated here that we really didn't have an...

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Why Epic Games hasn't made Shadow Complex 2 (but 'never say never')

When Shadow Complex was released in 2009, it received critical praise and became a commercial hit. After Epic Games announced that Chair's next game would instead be an iOS title named Infinity Blade, many were curious as to what had happened to the obligatory, post-success sequel. "The reviews w...

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Five games in development at Epic Games, none from the Gears of War franchise

During an Epic Games culture-heavy talk this morning at GDC Europe, company president Mike Capps briefly noted several projects that are currently in some form of development at his company. According to a slide entitled "So what's our next story," there are currently "five new games at various s...

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IGF chair continues campaign against game cloning

Independent Games Festival chairman Brandon Boyer is quite unhappy with Gamenaut's iOS title Ninja Fishing, a game that's more than "inspired" by indie studio Vlambeer's Flash game Radical Fishing. Vlambeer was secretly in the process of porting the game to iOS when the studio was blindsided by t...

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Amnesia: The Dark Descent scares up 400,000 in sales

We're still not sure what drives players to submit themselves to the psychological assault of Amnesia: The Dark Descent. Whatever it is, it seems to affect quite a few gamers, as Frictional Games' Thomas Grip revealed at GDC Europe that the survival horror title has sold 400,000 copies. It's a...

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Silent Hill: Downpour 'not missing out' without Yamaoka, says Vatra dev

Vatra Games design director Brian Gomez doesn't feel that his studio's upcoming survival-horror title, Silent Hill: Downpour, is being too adversely affected by the absence of longtime series composer Akira Yamaoka. "I was worried when we lost him, we lost him really early on in Downpour. But I w...

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Brink dev says launch was rough, game found success on PC

Neil Alphonso, lead designer at Splash Damage, readily admits that Brink could have undergone a better launch. "A lot of the game's complaints were entirely valid," he said. "It was rough, but in the end the game's done alright," Alphonso told Joystiq, shortly after his GDC Europe presentation...

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Magicka sales near 800K, Vietnam expansion a financial success

Last we heard, Paradox Interactive's publishing deal for Magicka with Arrowhead Games was working out pretty well. This morning, just after a GDC Europe presentation by the niche Swedish publishing house, Paradox CEO Fredrik Wester further added to the game's history of financial success, when he...

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