Posts tagged gfwlive 
Xbox Game Room pricing, partners detailed
The pricing structure for Microsoft's newly announced Avatar-occupied Game Room has been detailed in an online fact sheet, and we'd suggest you stock up on Microsoft funny money. Players have three options: 400 ($5) grants a dual-platform license for one game (for unlimited play on Xbox 360 and PC)...
Xbox Game Room bringing arcades back to Xbox 360 and Games for Windows Live users [update 3]
Update 3: An online fact sheet [.doc link] from Microsoft reveals that the Game Room itself will be free, while games will range in price from 400 ($5) for a dual-license purchase of arcade classics, 240 ($3) for a single-platform license or 40 ($0.50) for "two quarters" worth of play. Users can t...
PSA: Games for Windows Live's Games on Demand launches
Microsoft's Games on Demand for Games for Windows Live is now live and on demandable. The launch lineup doesn't exactly conjure up thoughts of exploding confetti, but here goes nothing: Dirt 2 ($40) Fallout 3 ($50) Kane and Lynch: Dead Men ("1600") -- really, that's what it says (aka $20) ...
Games for Windows Live goes free
This topic sure to be a hotbed of commenting action. Yesterday Microsoft announced that Games for Windows Live, the PC-based equivalent of the Xbox Live service, has changed to a completely free business model. After a lukewarm launch against PC service powerhouse Steam the Games for Live service h...
Former EA exec joins Microsoft as VP of Live
Like Superman and Batman trading capes, or Aquaman borrowing Wonder Woman's uh ... invisible plane, EA and Microsoft have been awfully chummy lately. First, Xbox exec Peter Moore leaves Microsoft to be closer to his family in San Francisco ... and take a lucrative position at EA Sports. Of course, h...
Mobile Live Anywhere still a bridge to be built
During E3, Microsoft invited us to suffer through a 30-minute Xbox Live marketing spiel (we were lured by the promise of Xbox Live Arcade content -- there wasn't any), puffed with ridiculous figures like the 3 billion hours we've spent collectively on Xbox Live as a community that will soon surpas...
