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Posts tagged glen-schofield

Hit List Q&A: Glen Schofield, co-founder of Sledgehammer Games

In the "Hit List" from the Academy of Interactive Arts & Sciences, the video game industry's top talents describe their current gaming addictions, their most anticipated releases and more. This week: Sledgehammer Games co-founder Glen Schofield. Glen Schofield is co-founder and studio head of S...

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Sledgehammer Games working on Call of Duty game

When Glen Schofield and Michael Condrey left Visceral Games to form Sledgehammer Games with Activision, you may have jokingly speculated that the Dead Space creators set to work immediately on Call of Duty. After all, it was either that or Guitar Hero. You would have been correct. Activision t...

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What's in a Name: Sledgehammer Games

It's been awhile since we've brought you the origin story of an industry presence, so here's what Glen Schofield had to say about coining his new studio, "Sledgehammer Games," during our recent chat: "We wanted to establish, with more than just a name, our passion and dedication to the studio go...

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Interview: Glen Schofield on Dead Space, Sledgehammer Games and the transition from EA to Activision

We don't have to tell you who Glen Schofield is. The guy's been cementing his name in the industry for years now, and considering his recent realignment from EA's banner to Activision's, starting a new studio in Sledgehammer Games, we all have a lot of questions. Let's get to it: You were one of...

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Dead Space 2 producer confirms Sprawl, doesn't sweat Schofield departure

Dead Space 2 is shaping up to be quite the sequel, as executive producer Steve Papoutsis told CVG a lot of what we've heard about the Game Informer cover story is in fact true: engineer Isaac Clarke is a lot more vocal in the sequel and won't be confined to the claustrophobic corridors of the Ishim...

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Ex-Visceral Games staff find new home with Activision's 'Sledgehammer Games'

It's official: Visceral Games staffers Glen Schofield and Michael Condrey (best known for Dead Space) have taken positions at a new Activision studio in Foster City, California, called Sledgehammer Games. This tidily clears up two rumors we've been hearing. Yes, Schofield and Condrey went to Activis...

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Visceral execs wooed away from EA by Activision [update]

Update: An EA spokesperson confirmed to IndustryGamers that the two have indeed flown the coop. There's no word on replacements for them as of yet, but we'll be sure to keep you posted. Original post: EA's Visceral Games (formerly EA Redwood Shores) may have lost two key personnel, if a rumor orig...

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Dead Space Extraction is EA 'experiment' in mature content for Wii

In an interview with gamesindustry.biz, Glen Schofield, VP and general manager of the recently re-branded Visceral Games, said that the EA studio's upcoming Wii title Dead Space Extraction is an experiment in mature content on the platform for the publisher. Asked how he felt given the large port...

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EA Redwood Shores becomes Visceral Games, gets moody logo

EA Redwood Shores (aka EARS), an internal development studio within EA, was suffering a bit of an identity crisis. Known for making some of EA's best and brightest stuff -- including last year's Dead Space and the upcoming Dante's Inferno -- the studio just didn't feel right with such a ... less t...

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WSJ explores claims of racism in Resident Evil 5

The Wall Street Journal's Jamin Brophy-Warren has a piece today exploring the racial connotations some are seeing in Capcom's latest effort, Resident Evil 5. The game's producer Jun Takeuchi recently said, "There is no racial element to it at all," and Capcom's Chris Kramer expands on that point, ...

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