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Gran Turismo series ships more than 50 million globally


While it may seem seem like just yesterday that we first played Sony's love note to console gear heads in Gran Turismo, it was actually ten years ago ... a realization that made us feel incredibly old as Sony and developer Polyphony Digital announced that the sim, that first got its license in December 1997, has shipped more than 50 million units across the globe.

This figure, of course, includes the recently released Gran Turismo 5 Prologue, which according to Sony has shipped out more than 2 million units. The company is playing coy, though, as to whether this number includes just physical products or digital downloads over PSN as well. We'd like to extend our hand and congratulate the series for making it this far, but unfortunately it didn't stop between the two yellow lines on the pavement so it's going to have to go back to the start and try again.

Gran Turismo 5 Prologue now available on PSN

If you're not content to pick up Gran Turismo 5 Prologue in stores on a fancy Blu-ray disc, Sony has uploaded the game on their shiny new PlayStation Network store. The download will set your hard drive back at least 1.9 GB and your wallet $40 (same price as retail).

While not initially available on the PSN version, you can download the intro and ending films at your leisure to view (the latter unlocked only after beating the game, natch). However, a documentary on the series, "Beyond the Apex," appears to be exclusive to the Blu-ray version for the moment.

Gallery: Gran Turismo 5 Prologue


[Via PS3 Fanboy]

Damage coming to GT5 Prologue, weather possible for final release

There's something peculiar about the ability to drive 120 mph into a wall and not see a single scratch on your car. The Gran Turismo series has always been fond of that physics anomaly. Speaking to VideoGamer, series creator Kazunori Yamauchi said damage modeling is coming to GT5: Prologue. "We're not really planning for a trial or test version," he said, "we're going at it full speed. We'll see what happens." In a separate interview with IGN, Yamauchi expressed hope for a Fall release of the update.

Yamauchi also hinted that weather effects would be in the final, non-Prologue Gran Turismo 5, due out about a year from now. We're not expecting Burnout-esque pile ups, but a fender bender in the rain would be nice.

[Via PS3 Fanboy]

GT5 Prologue North American release gets exclusive music


After unveiling the cars and tracks for its upcoming too-good-to-be-a-demo PS3 racer, it seems only fitting that Sony let us know what kind of music we can expect to bop our heads too while navigating the twisty corners of GT5 Prologue. According to Sony, the North American version of the 'real driving simulator' will include "a dozen exclusive singles," including an "exclusive remix" of Weezer's song "Automatic" from the band's upcoming album.

In addition, the game, which drops next month as both a download and full retail release, will feature a new version of Polyphony Digital's Masahiro Andoh's series theme song, "Moon Over the Castle." Seventeen international musical numbers from such names as Goose and Nittoku Inoue are also included, giving us plenty of tunes to listen to while failing to pass that license test for the umpteenth time.

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