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Gran Turismo series ships more than 50 million globally


While it may seem seem like just yesterday that we first played Sony's love note to console gear heads in Gran Turismo, it was actually ten years ago ... a realization that made us feel incredibly old as Sony and developer Polyphony Digital announced that the sim, that first got its license in December 1997, has shipped more than 50 million units across the globe.

This figure, of course, includes the recently released Gran Turismo 5 Prologue, which according to Sony has shipped out more than 2 million units. The company is playing coy, though, as to whether this number includes just physical products or digital downloads over PSN as well. We'd like to extend our hand and congratulate the series for making it this far, but unfortunately it didn't stop between the two yellow lines on the pavement so it's going to have to go back to the start and try again.

Gran Turismo 5 competition will put winners in a real race


Umm ... is this really a good idea? Sony Computer Entertainment Europe and Nissan seem to think so, having announced "the ultimate competitive driving test" in the form of "GT Academy." The eight-month long European competition will see two obsessive Gran Turismo 5 Prologue players win a four-month training programme to "earn their racing licenses" and, consequently, discover that the ol' mid-turn bump-and-go isn't advised in real life. Following the training, the winners will be granted the opportunity to drive a Nissan 350Z in a 24-hour endurance race in Dubai in January 2009.

To get your foot in the door of GT Academy, you'll first have to keep it planted on a pedal as you face "a series of elimination-based competitions on and off the racetrack." Before that, you'll have to qualify in an online GT5 Prologue tournament on the PlayStation Network, details of which will arrive when GT Academy goes live at the end of May. We wish the entrants the best of luck and remind them that the damage modeling in real-life, 80000p racing is totally awesome.

PSN Thursday: Welcome back, Updates

What a week it's been for the PSN! A new store, a Tuesday update and now we get back into the snug confines of routine with a normal Thursday update. The big deal this week, to those who consider "real driving simulators" precious, is that Gran Turismo 5 Prologue can now be purchased on PSN without ever having to deal with those filthy hobbitsez at retail.

Warhawk's expansion, Operation Broken Mirror, is also available for download and there's a discount bundle for those who didn't purchase the Omega Dawn expansion. Don't forget to grab the analog control update if you own DOTY (disaster of the year) Lair. The full list of the PSN update is after the break.

Check out what Europe's update looks like by heading on over to those fine chaps at PS3 Fanboy.

Gallery: PlayStation Store Update Spring '08

Continue reading PSN Thursday: Welcome back, Updates

Gran Turismo 5 Prologue now available on PSN

If you're not content to pick up Gran Turismo 5 Prologue in stores on a fancy Blu-ray disc, Sony has uploaded the game on their shiny new PlayStation Network store. The download will set your hard drive back at least 1.9 GB and your wallet $40 (same price as retail).

While not initially available on the PSN version, you can download the intro and ending films at your leisure to view (the latter unlocked only after beating the game, natch). However, a documentary on the series, "Beyond the Apex," appears to be exclusive to the Blu-ray version for the moment.

Gallery: Gran Turismo 5 Prologue


[Via PS3 Fanboy]

GT5 could maybe possibly come to Chinese PCs, perhaps

Oh, that Kazunori Yamauchi. He loves to tease us. In an interview with Germany's derStandard (partially translated by develop), the man behind the Gran Turismo series says it would be "very, very improbable that GT will come out on another console." No surprise there, but then that little scamp of a developer entices us with a line about the series "perhaps [coming] to the PC. Particularly [for] the Chinese market."

Of course, a PC version would be the only sane choice for the Chinese market, where the PS3 is not officially released and the PC dominates the gaming scene -- and Yamauchi didn't even confirm that such a Chinese PC version exists. But we can just imagine how this quote will morph and mutate in the hands of fanboys, until, sometime soon, someone will ardently argue that Yamauchi actually confirmed an Wii version of GT5 would be out any day now. Mark our words ...

[via PS3Fanboy]

Kid-focused Gran Turismo for Boys could become GT5 feature


It's been over three years since we first sighed 'awwwe' to Polyphony Digital's plans to develop a kindly, gentler racing simulation with the kid-friendly Gran Turismo for Boys. Now series mastermind Kazunori Yamauchi has come forward about the project, and in a recent CVG interview commented that Gran Turismo for Boys is still coming, though perhaps as an included feature in Gran Turismo 5 rather than a standalone game.

Gran Turismo for Boys
was first revealed in November 2004 by Yamauchi as a way to hook preteens on cars, sort of like candy cigarettes, but since then there's been little said about the effort beyond the occasional footnote to let the world know that the project hadn't been run over. Tykes shouldn't get too excited yet, however, as Yamauchi admits that his team is currently spinning wheels working on GT5, and have little time to spend on side projects. Still, with the game's release about a year off maybe he'll find time to include the child dedicated feature -- and keep us from throwing a tantrum.

Damage coming to GT5 Prologue, weather possible for final release

There's something peculiar about the ability to drive 120 mph into a wall and not see a single scratch on your car. The Gran Turismo series has always been fond of that physics anomaly. Speaking to VideoGamer, series creator Kazunori Yamauchi said damage modeling is coming to GT5: Prologue. "We're not really planning for a trial or test version," he said, "we're going at it full speed. We'll see what happens." In a separate interview with IGN, Yamauchi expressed hope for a Fall release of the update.

Yamauchi also hinted that weather effects would be in the final, non-Prologue Gran Turismo 5, due out about a year from now. We're not expecting Burnout-esque pile ups, but a fender bender in the rain would be nice.

[Via PS3 Fanboy]

Gran Turismo 5 Prologue now available on Euro PSN


No doubt tired of all the screeching that emanated from yesterday's delay of tire-screeching driving sim, Gran Turismo 5 Prologue, Sony has finally sorted out its "technical difficulties" and updated the European PlayStation Store. Our readers from across the sea can now cease sending us irate tips and reserve the gnashing of teeth for when they send an exorbitantly priced car into an unforgiving barrier.

Whether you opted for the downloadable Prologue or the Blu-ray version, we hope you enjoy it long enough for the full game to come hurtling around the corner.

Enjoy your Prologue, Gran Turismo 5 'about a year away'


If you were planning to speed past Gran Turismo 5 Prologue on April 17th because "it's just a demo," you may wish to rifle through your virtues and see if patience is among them. According to a PlayStation Blog comment made by SCEA associate producer, Chris Hinojosa-Miranda, the real real driving simulator is still "about a year away." It's no surprise to see him recommending a Prologue purchase in the meantime, but for automotive fans eagerly awaiting the PlayStation 3's premiere driving sim, the content offered in Polyphony Digital's $40 stopgap puts it well above the status of mere demo.

The news certainly shouldn't come as a surprise to them either, as the immense and laborious task of creating Gran Turismo 5 has been well documented. With so much time spent painstakingly modeling each luxurious vehicle, we often wonder if it wouldn't be easier just to fill that Blu-ray disc with interactive HD video. It would be just like Road Avenger, but classier!

GT5 Prologue North American release gets exclusive music


After unveiling the cars and tracks for its upcoming too-good-to-be-a-demo PS3 racer, it seems only fitting that Sony let us know what kind of music we can expect to bop our heads too while navigating the twisty corners of GT5 Prologue. According to Sony, the North American version of the 'real driving simulator' will include "a dozen exclusive singles," including an "exclusive remix" of Weezer's song "Automatic" from the band's upcoming album.

In addition, the game, which drops next month as both a download and full retail release, will feature a new version of Polyphony Digital's Masahiro Andoh's series theme song, "Moon Over the Castle." Seventeen international musical numbers from such names as Goose and Nittoku Inoue are also included, giving us plenty of tunes to listen to while failing to pass that license test for the umpteenth time.

Continue reading GT5 Prologue North American release gets exclusive music

GT5 Prologue hits 1 million Euro pre-orders

The upcoming Gran Turismo 5 Prologue for PlayStation 3 has already reached a milestone, with SCEE confirming the title has reach one million in European pre-orders. That pretty much assures the racer of hitting platinum status within its first week of release.

For those wishing to go the download route, Prologue will only cost your hard drive 1.9 GB. Filling out the remainder of the Blu-ray disc version are cinematics from the game, still available to the downloaded version in-game through GT TV. As explained by Eurogamer (via PS3 Fanboy), you can download the opening movie at any time, and the ending movie becomes available once you beat the game. No word yet on how big those movies are.

GT5 Prologue is due out next Friday, March 28, in Europe (March 27 for download) and April 17 in North America.

Gallery: Gran Turismo 5 Prologue

Full Gran Turismo 5 Prologue vehicle and track list announced


We're not terrifically interested in paying top dollar for what is tantamount to a glorified demo, so we aren't that excited for the April 17 release of Gran Turismo 5 Prologue. But, as Gary Coleman taught us, it takes diff'rent strokes to move the world, so far be it from us to withhold the torrent of GT5P news we were bombarded with this morning.

In addition to a full car and track list (which you can find after the break) we learned the North American version will include a Drift Mode, the ability to tune your car, two-player split screen racing and a new set of race events. It's still not enough to justify the $40 price tag for us, but if you're a fan, it sounds like it could be a bargain.

Continue reading Full Gran Turismo 5 Prologue vehicle and track list announced

GDC08: Logitech unveils Gran Turismo wheel

gt racing wheel
Want the perfect prologue to sim racing's most-distinguished brand? Tack another $150 onto that $40 download, as Logitech has unveiled the official, and pricey Driving Force GT racing wheel. Engineered specifically for Gran Turismo 5 Prologue (but compatible with GT4 and GT5 on PS2), the Driving Force features requisite force feedback, plus a new 24-position realtime adjustment dial (see -- it's red!), so you can fine-tune the brake bias, traction control and damper settings on-the-fly. Brake bias? Damper settings? Just point us to the boost button!

The Driving Force GT wheel is "expected" to ship in May.

Gallery: Logitech Driving Force GT Wheel

Gran Turismo 5 Prologue arrives stateside April 17

Were you the sort of kid who could never wait to open their Christmas presents? The tot who would lift one corner of the wrapping paper to catch a glimpse of the treasure inside? Now, would you have paid someone $40 for the privilege to do so? If so, you might be the perfect candidate for the $40 Gran Turismo 5 Prologue, which Sony dated today for an April 17 release.

The sample will feature 60 cars from manufacturers like Ferrari, Audi and Nissan and five tracks like Daytona International Speedway and one on the streets of London. You can get your GT fix either from the PlayStation Network store or on a retail disc, though the latter option ships with an exclusive video. Both also include a parental scolding for not being able to restrain yourself.

GT5 Prologue scores third place in Japanese charts


You know times have changed when the top three spots in Japan's software sales chart are no longer occupied by traditional fare, but rather a miasma of Mario mini-games, a balancercise board and a glorified automotive demo. Gamasutra runs down last week's top ten, highlighting Polyphony Digital's Gran Turismo 5 Prologue which made its debut in third position with approximately 116,000 units sold. Professor Layton bully, Wii Fit, found itself parking off in second position with 124,000 units after having switched places with Mario Party DS and its 180,000 attendees.

Nintendo proved the overall wii-ner, with six first-party titles accounted for in the chart -- in fact, Gran Turismo 5 Prologue was the only game not to be found on the Wii or DS. The two systems are expected to enjoy continued good fortune in the hardware sales chart due for release tomorrow.

Gallery: Gran Turismo 5 Prologue

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