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Posts tagged gravity-rush

Gravity Rush's love affair with the 'bande dessinee' art style

Gravity Rush's art draws heavily from the Franco-Belgian comic book style bande dessinee, which is marked by exaggerating elements that the reader should pay the most attention to. For Gravity Rush, this means creating a large, lush world with multiple, vertical layers and buildings, done with a...

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Gravity Rush demo floats to PSN on May 29 in NA, May 30 in EU

Only five months after it landed on Japanese PlayStation Vitas, Sony's Gravity Rush will arrive on PlayStation Network in both North America and Europe. At least in demo form, that is. After a tweet from EU retailer GAME last week alleged a May 30 date for the game's EU demo, Sony confirmed to...

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Report: Gravity Rush demo falling to European Vitas on May 30

You'll forgive us, but every little drip of information about when we can play Gravity Rush is positively thrilling. Knowing that the game doesn't arrive until late June (ugh), we were totally psyched to see UK retailer GAME reporting a demo arriving on PSN on May 30. Yes, that does mean we'll...

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Gravity Rush started life as a PS3 title, inspired by Crackdown

When Sony's internal Japan Studio set out to work on Gravity Rush (Gravity Daze in Japan), the game was positioned as a PlayStation 3 title. According to an interview with the US PlayStation Blog, the team "came across PS Vita along the way" and realized it was "perfect for the game." That's not...

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Final thoughts from GDC: How JRPGS can dance to Reisuke Ishida's beat

This is a column by Kat Bailey dedicated to the analysis of the once beloved Japanese RPG sub-genre. Tune in every Wednesday for thoughts on white-haired villains, giant robots, Infinity+1 swords, and everything else the wonderful world of JRPGs has to offer. For all the discussion about the dire...

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Art in service of gameplay: Gravity Rush

Sony's next big internally developed PlayStation Vita game, Gravity Rush, is still a few months from launch in North America. In Japan, however, the game has been out since early February, freeing up art director Yoshiaki Yamaguchi to present his work on the already completed game to a room of...

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Vita's Gravity Rush drops in North America June 12

Neither Sony, with its initial "launch window" estimate, nor retailers, with late May targets, were quite right about Gravity Rush's North American release date. The publisher revealed the real date for the action game on the PlayStation Blog today: June 12 -- just over four months after the...

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Retailers think Gravity Rush is out on May 29

We've been under the impression that Gravity Rush was slated to reorient our Newtonian perspectives sometime during the Vita launch window, but Amazon and Gamestop disagree, listing the title's release date as May 29, which is quite a ways away from the Vita's February 22 launch. We called a local...

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Get in touch with Vita launch titles with ten new trailers

Sony sent out a bunch of trailers for first-party launch Vita games, focusing on the Vita-specific features each game uses. The good news: we see clever combinations of controls here, like Escape Plan's "pinch" of both the front and back touch panels. And Gravity Rush looks really neat...

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Uncharted, Killzone, Resistance, LBP ... and Little Deviants among 'NGP' games in development

Sony's bringing out its biggest guns for its new little game machine, the device currently known as "NGP." A slide revealed franchises currently in development for the newly announced handheld, including familiar names like Hot Shots Golf, LittleBigPlanet, WipEout, Killzone, Resistance, and PS3...

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