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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[The Legend of Zelda: Ocarina of Time 3D review: From Hyrule with Love]]></title><link>http://www.joystiq.com/2011/06/17/the-legend-of-zelda-ocarina-of-time-3d-review/</link><guid isPermaLink="true">http://www.joystiq.com/2011/06/17/the-legend-of-zelda-ocarina-of-time-3d-review/</guid><comments>http://www.joystiq.com/2011/06/17/the-legend-of-zelda-ocarina-of-time-3d-review/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/06/17/the-legend-of-zelda-ocarina-of-time-3d-review/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/gamocarinareview1.jpg" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; " /></a></div>
<em>The Legend of Zelda: Ocarina of Time</em> hasn't stopped being one of the greatest video games ever created in the 13 years since its initial Nintendo 64 release. Its decade-spanning story, lovable characters and groundbreaking methods of interacting with a 3D world were so ahead of their time in 1998, the game still manages to outpace most action-adventure games released today. This is very, very fortunate for Nintendo, because <a href="http://www.joystiq.com/game/the-legend-of-zelda-ocarina-of-time"><em>Ocarina of Time 3D</em></a> is about as straightforward a remake as remakes come.<br />
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Aside from a few neat gimmicks tied to the 3DS' hardware capabilities, Grezzo's renovation of Nintendo EAD's masterpiece is <em>entirely</em> superficial. In this complete aesthetic overhaul, however, Grezzo has exhibited something extremely rare for developers -- more rare, even, than the creativity and inspiration that made the original Ocarina of Time such a revelation: Grezzo designed every gorgeous inch of Hyrule with unswerving, boundless <em>love</em>.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/the-legend-of-zelda-ocarina-of-time-3d-e3-2011/">The Legend of Zelda: Ocarina of Time 3D (E3 2011)</a></strong></p><a href="http://www.joystiq.com/photos/the-legend-of-zelda-ocarina-of-time-3d-e3-2011/#4207286"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/3dszeldaot1scrn01e3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-legend-of-zelda-ocarina-of-time-3d-e3-2011/#4207287"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/3dszeldaot2scrn02e3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-legend-of-zelda-ocarina-of-time-3d-e3-2011/#4207288"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/3dszeldaot3scrn03e3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-legend-of-zelda-ocarina-of-time-3d-e3-2011/#4207289"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/3dszeldaot4scrn04e3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-legend-of-zelda-ocarina-of-time-3d-e3-2011/#4207290"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/3dszeldaot5scrn05e3_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2011/06/17/the-legend-of-zelda-ocarina-of-time-3d-review/" rel="bookmark">Continue reading <em>The Legend of Zelda: Ocarina of Time 3D review: From Hyrule with Love</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/06/17/the-legend-of-zelda-ocarina-of-time-3d-review/">The Legend of Zelda: Ocarina of Time 3D review: From Hyrule with Love</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 17 Jun 2011 15:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/06/17/the-legend-of-zelda-ocarina-of-time-3d-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19968158/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/06/17/the-legend-of-zelda-ocarina-of-time-3d-review/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>ds</category><category>grezzo</category><category>nintendo</category><category>the-legend-of-zelda-ocarina-of-time</category><category>the-legend-of-zelda-ocarina-of-time-3d</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Fri, 17 Jun 2011 15:50:00 EST</pubDate></item><item><title><![CDATA[The Legend of Zelda: Ocarina of Time's development detailed in new Iwata Asks]]></title><link>http://www.joystiq.com/2011/06/16/the-legend-of-zelda-ocarina-of-times-development-detailed-in-n/</link><guid isPermaLink="true">http://www.joystiq.com/2011/06/16/the-legend-of-zelda-ocarina-of-times-development-detailed-in-n/</guid><comments>http://www.joystiq.com/2011/06/16/the-legend-of-zelda-ocarina-of-times-development-detailed-in-n/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/06/16/the-legend-of-zelda-ocarina-of-times-development-detailed-in-n/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/zeldaot3d01_530x330.jpg" style="width: 529px; height: 330px; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; " /></a></div>
Nintendo's regular <a href="http://www.joystiq.com/tag/iwata-asks">Iwata Asks</a> features are typically capable of dredging up some fairly magical feelings of nostalgia, but none have tapped into our happiness centers quite like <a href="http://iwataasks.nintendo.com/interviews/#/3ds/zelda-ocarina-of-time/1/0">the latest installment</a>, which details the development of<em> <a href="http://www.joystiq.com/game/the-legend-of-zelda-ocarina-of-time">The Legend of Zelda: Ocarina of Time</a></em>. Not only does it talk about the game's early prototypes (including that ill-advised, short-lived FPS version), it talks about the inspiration for some of the major revelations that made the game possible. For instance, Z-Targeting? That was inspired by <em>actual ninjas</em>. Seriously!<br />
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Check out the full interview for more details, like the developmental relationship between <em>OoT</em> and <em>Super Mario 64</em>, as well as a long-overdue admission that, yes, Link is running around Hyrule in long, white underwear.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/06/16/the-legend-of-zelda-ocarina-of-times-development-detailed-in-n/">The Legend of Zelda: Ocarina of Time's development detailed in new Iwata Asks</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 16 Jun 2011 18:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/06/16/the-legend-of-zelda-ocarina-of-times-development-detailed-in-n/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19968894/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/06/16/the-legend-of-zelda-ocarina-of-times-development-detailed-in-n/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>ds</category><category>grezzo</category><category>iwata-asks</category><category>nintendo</category><category>the-legend-of-zelda-ocarina-of-time</category><category>the-legend-of-zelda-ocarina-of-time-3d</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Thu, 16 Jun 2011 18:10:00 EST</pubDate></item><item><title><![CDATA[Australia getting its own awesome Ocarina of Time 3D bundle]]></title><link>http://www.joystiq.com/2011/05/26/australia-getting-its-own-awesome-ocarina-of-time-3d-bundle/</link><guid isPermaLink="true">http://www.joystiq.com/2011/05/26/australia-getting-its-own-awesome-ocarina-of-time-3d-bundle/</guid><comments>http://www.joystiq.com/2011/05/26/australia-getting-its-own-awesome-ocarina-of-time-3d-bundle/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/05/25/australia-getting-its-own-awesome-ocarina-of-time-3d-bundle/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/gamootocarinabundle530.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; " /></a></div>
Though not nearly as radical as <a href="http://www.joystiq.com/2011/05/05/greeces-ocarina-of-time-pre-order-bonuses-are-the-best-bonuses/">Greece's Deku Nut-packed bundle</a>, Australia's getting its own special edition of <a href="http://www.joystiq.com/tag/the-legend-of-zelda-the-ocarina-of-time-3d">The Legend of Zelda: Ocarina of Time 3D</a>. Shedding the legumes and baseball cap of its Grecian counterpart, the Australian Ocarina Bundle -- available exclusively as a pre-order bonus from <a href="http://www.ebgames.com.au/3ds-153997-The-Legend-of-Zelda-Ocarina-Edition-3DS-Nintendo-3DS?utm_source=website&amp;utm_medium=skin&amp;utm_campaign=Zelda_Ocarina">EB Games</a> -- includes an Ocarina, some sheet music to help you play some of <em>OoT</em>'s transportative jingles and a large box with which to contain said instrument and tabulature.<br />
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Just a note, Nintendo of America: We are rapidly approaching the day where you won't be able to announce this kind of Ocarina-filled special edition for US release anymore, because the game will have already come out, and then we won't have an Ocarina, and then we'll be sad all the time. We really need you to come through for <em>future us</em>, Nintendo.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/05/26/australia-getting-its-own-awesome-ocarina-of-time-3d-bundle/">Australia getting its own awesome Ocarina of Time 3D bundle</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 26 May 2011 00:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/05/26/australia-getting-its-own-awesome-ocarina-of-time-3d-bundle/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19950278/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/05/26/australia-getting-its-own-awesome-ocarina-of-time-3d-bundle/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bundle</category><category>ds</category><category>grezzo</category><category>nintendo</category><category>ocarina</category><category>the-legend-of-zelda-ocarina-of-time</category><category>the-legend-of-zelda-ocarina-of-time-3d</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Thu, 26 May 2011 00:00:00 EST</pubDate></item><item><title><![CDATA[Ocarina of Time 3D title screen opening vid makes us happy all day]]></title><link>http://www.joystiq.com/2011/04/25/ocarina-of-time-3d-title-screen-opening-vid-makes-us-happy-all-d/</link><guid isPermaLink="true">http://www.joystiq.com/2011/04/25/ocarina-of-time-3d-title-screen-opening-vid-makes-us-happy-all-d/</guid><comments>http://www.joystiq.com/2011/04/25/ocarina-of-time-3d-title-screen-opening-vid-makes-us-happy-all-d/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/04/25/ocarina-of-time-3d-title-screen-opening-vid-makes-us-happy-all-d/#continued"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/gamocarina3dtitlescreen530.jpg" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
Few games on this planet are capable of washing us away in a deluge of nostalgia like <a href="http://www.joystiq.com/game/the-legend-of-zelda-ocarina-of-time"><em>The Legend of Zelda: Ocarina of Time</em></a>. The game's official site recently uploaded the 3DS remake's title screen opening, and ... man, that takes us <em>back</em>. To a simpler time. Like, 1998, to be exact.<p><a href="http://www.joystiq.com/2011/04/25/ocarina-of-time-3d-title-screen-opening-vid-makes-us-happy-all-d/" rel="bookmark">Continue reading <em>Ocarina of Time 3D title screen opening vid makes us happy all day</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/04/25/ocarina-of-time-3d-title-screen-opening-vid-makes-us-happy-all-d/">Ocarina of Time 3D title screen opening vid makes us happy all day</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 25 Apr 2011 11:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/04/25/ocarina-of-time-3d-title-screen-opening-vid-makes-us-happy-all-d/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19922689/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/04/25/ocarina-of-time-3d-title-screen-opening-vid-makes-us-happy-all-d/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>ds</category><category>grezzo</category><category>nintendo</category><category>the-legend-of-zelda-ocarina-of-time</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Mon, 25 Apr 2011 11:15:00 EST</pubDate></item><item><title><![CDATA[Ocarina of Time 3D includes new 'Boss Challenge' mode]]></title><link>http://www.joystiq.com/2011/04/19/ocarina-of-time-3d-includes-new-boss-challenge-mode/</link><guid isPermaLink="true">http://www.joystiq.com/2011/04/19/ocarina-of-time-3d-includes-new-boss-challenge-mode/</guid><comments>http://www.joystiq.com/2011/04/19/ocarina-of-time-3d-includes-new-boss-challenge-mode/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/04/19/ocarina-of-time-3d-includes-new-boss-challenge-mode/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/5303dszeldaot03scrn03ev.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; width: 530px; height: 318px; " /></a></div>
<a href="http://www.joystiq.com/game/the-legend-of-zelda-ocarina-of-time"><em>The Legend of Zelda: Ocarina of Time 3D</em></a> may not possess a boundless cornucopia of new features over its Nintendo 64 predecessor, but Nintendo revealed one neat gameplay mode in <a href="http://www.nintendo.co.uk/NOE/en_GB/news/2011/a_legend_returns_in_magical_3d_this_june_32795.html">a press release</a> published earlier today. After reaching a certain point in the game, players will access the "Boss Challenge" mode, which will "provide players with the opportunity to face any of the previous Bosses they have defeated once again, or, the option to face and confront them one-by-one, all in a continuous battle."<br />
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Oh, you mean we'd have to pummel Queen Gohma, King Dodongo, Barinade, Shadow Ganondorf, Volvagia, Morpha, Bongo Bongo, Twinrova, Ganondorf and Ganon all in one sitting? That's a whole lot of weak points to exploit, but we're pretty confident that we can handle it.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/04/19/ocarina-of-time-3d-includes-new-boss-challenge-mode/">Ocarina of Time 3D includes new 'Boss Challenge' mode</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 19 Apr 2011 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/04/19/ocarina-of-time-3d-includes-new-boss-challenge-mode/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19917713/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/04/19/ocarina-of-time-3d-includes-new-boss-challenge-mode/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>ds</category><category>grezzo</category><category>nintendo</category><category>the-legend-of-zelda-ocarina-of-time</category><category>the-legend-of-zelda-ocarina-of-time-3d</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Tue, 19 Apr 2011 16:00:00 EST</pubDate></item><item><title><![CDATA[Grezzo behind The Legend of Zelda: Ocarina of Time 3D]]></title><link>http://www.joystiq.com/2011/04/13/grezzo-behind-the-legend-of-zelda-ocarina-of-time-3d/</link><guid isPermaLink="true">http://www.joystiq.com/2011/04/13/grezzo-behind-the-legend-of-zelda-ocarina-of-time-3d/</guid><comments>http://www.joystiq.com/2011/04/13/grezzo-behind-the-legend-of-zelda-ocarina-of-time-3d/#comments</comments><description><![CDATA[<center>
	<a href="http://www.joystiq.com/2011/04/13/grezzo-behind-the-legend-of-zelda-ocarina-of-time-3d/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/grezzo413-1302701117.jpg" style="margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; " /></a></center>
<a href="http://www.joystiq.com/2010/07/23/nintendo-line-attack-heroes-moves-from-retail-to-wiiware/">Grezzo</a> is a company founded by <em>Secret of Mana</em> and <em>Final Fantasy XI</em> director Koichi Ishii. It currently only has one released game to its credit: <a href="http://joystiq.com/tag/line-attack-heroes"><em>Line Attack Heroes</em></a>, which was originally planned as a retail Wii game and then released as WiiWare in Japan. Grezzo's second project is a much higher-profile one, it turns out: <em><a href="http://joystiq.com/game/the-legend-of-zelda-ocarina-of-time">The Legend of Zelda: Ocarina of Time 3D</a></em>.<br />
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Grezzo turned up as the "author" of the 3DS remake in the <a href="http://www.classification.gov.au/www/cob/find.nsf/5b6ebdff7f5b9a24ca2575ca00062226/a13741957e396ac6ca25786f005d80a3?OpenDocument">Australian classification board's listing</a>. Following a recent hands-on event (look for our preview later today), Nintendo confirmed this information to Joystiq. That means there is now a direct link between Square's <em>Zelda</em>-esque <em>Mana</em> series and <em>Zelda</em> itself. What's next, Mario and Sonic in games together?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/04/13/grezzo-behind-the-legend-of-zelda-ocarina-of-time-3d/">Grezzo behind The Legend of Zelda: Ocarina of Time 3D</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 13 Apr 2011 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/04/13/grezzo-behind-the-legend-of-zelda-ocarina-of-time-3d/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19911620/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/04/13/grezzo-behind-the-legend-of-zelda-ocarina-of-time-3d/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>ds</category><category>grezzo</category><category>koichi-ishii</category><category>nintendo</category><category>the-legend-of-zelda-ocarina-of-time</category><category>the-legend-of-zelda-ocarina-of-time-3d</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 13 Apr 2011 09:30:00 EST</pubDate></item><item><title><![CDATA[Nintendo's 'Line Attack Heroes' moves from retail to WiiWare]]></title><link>http://www.joystiq.com/2010/07/23/nintendo-line-attack-heroes-moves-from-retail-to-wiiware/</link><guid isPermaLink="true">http://www.joystiq.com/2010/07/23/nintendo-line-attack-heroes-moves-from-retail-to-wiiware/</guid><comments>http://www.joystiq.com/2010/07/23/nintendo-line-attack-heroes-moves-from-retail-to-wiiware/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><center><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/lineattack723.jpg" alt="" /></center>
<div style="text-align: left;">At E3 2009, we played Nintendo's <em><a href="http://www.joystiq.com/2009/06/08/hands-on-line-attack-heroes/">Line Attack Heroes</a></em>, a bizarre action game, designed by <em>Secret of Mana</em> creator <a href="http://en.wikipedia.org/wiki/K%C5%8Dichi_Ishii">Koichi Ishii</a>. In the game, players build a line of allies, which is used to attack enemies. While fun, the simple gameplay and single-screen level design seemed like an experience better fit for WiiWare instead of the proposed disc release.</div>
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Surprise! The game <em>has</em> been turned into a WiiWare title, due out next Tuesday (in Japan) for just 1,000 Wii Points. The odd fighter still features cooperative and competitive multiplayer modes, including Battle Royale, Flag Battle and Tag Match. All of these multiplayer game types are demonstrated in video on <a href="http://www.nintendo.co.jp/wii/wiiware/wc8j/index.html">Nintendo of Japan's site</a>; though with four small <em>armies</em> running around the tiny rectangular arenas, it's pretty incomprehensible.<br />
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Given its appearance as a retail title at E3 last year, <em>Line Attack Heroes</em> would seem to be a title Nintendo is interested in localizing. It'll be even easier to do so now that it's been transitioned to WiiWare.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/07/23/nintendo-line-attack-heroes-moves-from-retail-to-wiiware/">Nintendo's 'Line Attack Heroes' moves from retail to WiiWare</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 23 Jul 2010 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/07/23/nintendo-line-attack-heroes-moves-from-retail-to-wiiware/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19565966/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/23/nintendo-line-attack-heroes-moves-from-retail-to-wiiware/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action</category><category>grezzo</category><category>japan</category><category>line-attack-heroes</category><category>nintendo</category><category>wii</category><category>wiiware</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 23 Jul 2010 16:00:00 EST</pubDate></item><item><title><![CDATA[Hands-on: Line Attack Heroes]]></title><link>http://www.joystiq.com/2009/06/08/hands-on-line-attack-heroes/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/08/hands-on-line-attack-heroes/</guid><comments>http://www.joystiq.com/2009/06/08/hands-on-line-attack-heroes/#comments</comments><description><![CDATA[<center><img hspace="4" border="1" vspace="4" alt=""  src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/lineattack0608.jpg" /></center>Nintendo's <em>Line Attack Heroes</em> seems like a game from another time. The self-contained, themed, square levels and simplistic bring to mind NES classics like <em>Kickle Cubicle</em> and <em>Adventures of Lolo</em> and retro arcade games like <em>Toy Pop</em> more than any modern game. Unlike those, however, <em>Line Attack Heroes</em> is all action, with no puzzles to be found, except for perhaps the puzzle of <em>why this is so much fun</em>.<br /><br /><p><a href="http://www.joystiq.com/2009/06/08/hands-on-line-attack-heroes/" rel="bookmark">Continue reading <em>Hands-on: Line Attack Heroes</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/08/hands-on-line-attack-heroes/">Hands-on: Line Attack Heroes</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Jun 2009 15:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/06/08/hands-on-line-attack-heroes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19061043/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/08/hands-on-line-attack-heroes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action</category><category>e3-2009</category><category>grezzo</category><category>line-attack-heroes</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 08 Jun 2009 15:15:00 EST</pubDate></item></channel></rss>