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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Bayonetta making a cameo in Anarchy Reigns]]></title><link>http://www.joystiq.com/2012/03/21/bayonetta-making-a-cameo-in-anarchy-reigns/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/21/bayonetta-making-a-cameo-in-anarchy-reigns/</guid><comments>http://www.joystiq.com/2012/03/21/bayonetta-making-a-cameo-in-anarchy-reigns/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/03/21/bayonetta-making-a-cameo-in-anarchy-reigns/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/bayonetta530pxheaderimg1351.jpg" /></a></div><a href="http://www.joystiq.com/game/bayonetta"><em>Bayonetta</em></a> may not be getting a big sequel to her high-kicking 2010 debut just yet, but she will be making a cameo appearance in this year's Platinum Games console release, <a href="http://www.joystiq.com/game/anarchy-reigns"><em>Anarchy Reigns</em></a>. Famitsu has the exclusive reveal of <em>Bayonetta</em>'s guest appearance in the game, alongside ... pretty much zero other news about her inclusion in the game.<br /><br />Given the inclusion of <em>MadWorld</em>'s Jack Cayman as a playable character, we're taking a wild guess that <em>Bayonetta</em> will take the same route. We've reached out to Sega in the meantime for more info.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/21/bayonetta-making-a-cameo-in-anarchy-reigns/">Bayonetta making a cameo in Anarchy Reigns</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 21 Mar 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/21/bayonetta-making-a-cameo-in-anarchy-reigns/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20197828/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/21/bayonetta-making-a-cameo-in-anarchy-reigns/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anarchy-reigns</category><category>bayonetta</category><category>cameo</category><category>guest-character</category><category>max-anarchy</category><category>microsoft</category><category>platinum-games</category><category>playstation</category><category>ps3</category><category>sega</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 21 Mar 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[Thank Kojima's son for getting Snake into Smash Bros. Brawl]]></title><link>http://www.joystiq.com/2012/03/19/thank-kojimas-son-for-getting-snake-into-smash-bros-brawl/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/19/thank-kojimas-son-for-getting-snake-into-smash-bros-brawl/</guid><comments>http://www.joystiq.com/2012/03/19/thank-kojimas-son-for-getting-snake-into-smash-bros-brawl/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/03/19/thank-kojimas-son-for-getting-snake-into-smash-bros-brawl/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/solidnsnakessbb530pxheaderimg.jpg" style="width: 530px; height: 298px; " /></a></div>Metal Gear creator Hideo Kojima and Sora Ltd. head Masahiro Sakurai are friends. So when Hideo Kojima wanted one of his most famous characters, Solid Snake, put into Sakurai's fighting series, Super Smash Bros., all the two had to do was talk. "When I was developing <em>Super Smash Bros. Melee</em> for GameCube, Hideo Kojima contacted me and practically begged me to put him in there, but at that time we were deep in dev and it was too late," Sakurai told <a href="http://kotaku.com/173071/e306-super-smash-bros-brawl-qa?tag=gamingnintendo">Kotaku</a> back in 2006. Snake didn't end up in <em>Melee</em>, but did appear in the Wii's iteration of Super Smash Bros.: <em>Brawl</em>.<br /><br />So what drove Kojima to "practically beg" Sakurai to get Snake in the game? "My child likes Super Smash Bros., so we play it a lot together. And he told me that there's no character that you made in that game," Hideo Kojima told a group of interviewers late last week ahead of the Smithsonian's "The Art of Videogames" exhibit. Aside from his son's pleading, Kojima pointed to Metal Gear's low profile on Nintendo consoles as a second reason.<br /><br />"As you know, we did make <em>Twin Snakes</em>, but generally speaking, there hasn't been a lot of Metal Gear on Nintendo platforms. So from that perspective, I thought it was a good way to expose younger people to this character, Snake," he said. It must be working, as Snake is one of Brawl's most popular characters.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/19/thank-kojimas-son-for-getting-snake-into-smash-bros-brawl/">Thank Kojima's son for getting Snake into Smash Bros. Brawl</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 19 Mar 2012 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/19/thank-kojimas-son-for-getting-snake-into-smash-bros-brawl/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20195407/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/19/thank-kojimas-son-for-getting-snake-into-smash-bros-brawl/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>guest-character</category><category>hal-laboratory</category><category>hal-labs</category><category>hideo-kojima</category><category>masahiro-sakurai</category><category>nintendo</category><category>sora-ltd</category><category>Super-Smash-Bros-Brawl</category><category>wii</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Mon, 19 Mar 2012 20:30:00 EST</pubDate></item></channel></rss>