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Rock Band 2 to feature the late Bo Diddley's guitar


Rock and Roll legend Bo Diddley passed away from heart failure Monday at the age of 79. Widely acknowledged as the forefather of the mid-century rock revolution, Diddley was a musical genius, responsible for inspiring numerous other rock gods of his era. In one obituary for Diddley, it was announced that his recognizable "cigar-box shaped" guitar would be featured in the "impending" Rock Band 2. Unfortunately, we imagine they're talking about an unlockable guitar actually inside the game, and not about any kind of bundled peripheral.

Whether Harmonix planned for this to be a tribute to the blues luminary is unclear -- regardless, we'll be chomping at the bit to get Diddley's rectangular axe into the hands of our imaginary six-string virtuosos whenever the sequel to our third-best game of 2007 hits store shelves.

Gamestop prices Guitar Hero: World Tour bundle at $189


In order to remain competitive with Harmonix's pre-existing multi-instrument rockstar simulator, Activision's upcoming entry in their insanely lucrative franchise, Guitar Hero: World Tour, needs to match the price of the game it so closely resembles, Rock Band. According to a recent listing on Gamestop, it'll do just that -- the game alone will cost $59.99 on PS3 and 360 ($49.99 on Wii and PS2), a "guitar kit" bundle will run you $99.99, and the full band kit (which we assume will contain a guitar, a mic, and a drum kit) will run you $189.99 on 360, Wii and PS3, and $179.99 on PS2.

If these prices are accurate, you'll be paying $20 more for Activision's bundle than Harmonix's -- perhaps their five-piece drum kit costs more to produce than Rock Band's four-head. We don't mind shelling out the extra Jackson to get our hands on Activision's new skins -- the thousands of dollars we'll spend expanding our living room to contain two fake drum kits and four fake guitars, however, may have a noticeable impact on our finances.

[Thanks, Hashbrown Hunter.]

Nyko ships PS3 Rock Band/GH III compatible guitar


Nyko is now shipping to retailers its Rock Band/Guitar Hero III compatible Front Man wireless guitar for PS3. The third party controller is $60, which is the same price some retailers charge for first party controllers.

The Front Man guitar works up to 25 ft and allegedly gets 80 hours of play time, it also uses a "stomp box" to switch between the two rival rhythm games. It's great that the guitar is compatible with both games unlike the first party controllers, but isn't the whole point of a third party peripheral to be much less expensive than first party? Oh well, we had no complaints about the controller when we got some hands-on time with it at GDC. The Front Man seems like an alternative for those who need another ax quick and a first party controller isn't at the store .

Guitar Hero: Beatles Edition a possibility

Aerosmith is one thing, but a version of Guitar Hero packed with Beatles songs would be the holy grail for many classic rock fans. Unfortunately, that possibility has seemed as ephemeral as the holy grail itself, as Sony/ATV has been extremely protective of digital distribution of the Fab Four's back catalog (it's not even available on iTunes).

There is some reason to hope though, with L.A. Times reporting that Sony/ATV CEO Marty Bandier has said putting Beatles songs into a Guitar Hero game is "something we have talked about and something I'd like to pursue." Whether that possibility is something Activision would also like to pursue is not yet clear, but if the companies can Come Together, they'd both have a Ticket To Ride right to the bank. Come on Activision, Please Please Us and make this thing happen!

Two feet, two guitars, one interesting Guitar Hero phenomenon

Have no friends? No self-respect? No foot fungus? Then the below video of an unorthodox method for playing two Guitar Hero parts at once might just be for you!

When tipster Rob first sent us this extraordinary video, we thought it was somewhat unique. Apparently, though, playing Guitar Hero with your feet became a minor internet trend while we weren't looking. Some wimp out by only doing a solo part, or using their hands for one of the parts. Some use their feet out of necessity, others out of camaraderie. Some take it seriously and some just ham it up. But all of them use their feet for a game that ostensibly requires hands.

One other thing seems constant too... they all pretty much suck. Unsurprisingly, hitting those fret buttons with your stinky toes makes it nearly impossible to play on anything past Easy difficulty ... and even then it's no bed of roses. Think you can prove us wrong? Send us your video of Expert-level, foot-controlled Guitar Hero and we guarantee you a spot of internet semi-fame on this very page. To those about to rock with their feet ... we salute you.

Continue reading Two feet, two guitars, one interesting Guitar Hero phenomenon

Rock Band guitar gets real string mod


Practically anyone who's played Guitar Hero and/or Rock Band has probably come across that one jerk who just can't help denigrating the simple fun of the rhythm game experience. "That's not even close to playing a real guitar," he'll say in a snide, nasally voice. "The guitar doesn't even have strings!" Well, if you want to show up that pompous prick, may we suggest you queue up the below video of a modded, stringed Rock Band guitar on a laptop and then RUB IT IN HIS FACE AHAHAHAHAHAHAHA!

Ahem. Anyway, while this single-stringed beast still has a ways to go to match a real six-string guitar, it looks like it captures the axe-grinding experience a little more authentically. Here's hoping that some sort of officially licensed, purchasable version of this type of guitar will be available soon.

[Via Engadget]

Continue reading Rock Band guitar gets real string mod

PS2 guitar pedal allows for precision rocking



Sure, everyone loves activating star power and wailing on the whammy bar in Guitar Hero. But for a certain, incredibly anal subset of players, these actions and their distracting arm movements represent potential streak killers. Well, those finicky gamers are in luck, because peripheral maker React has now released a foot pedal that transfers those pesky arm motions to your feet, which were just sitting there tapping out a rhythm before.

The wireless pedals, which require 4 AA batteries and work with any PS2 guitar, might seem steep at $25, but they're a bargain for the truly compulsive GH player. As the sole Best Buy reviewer put it, "I bought this pedal primarily because activating Star Power by raising my guitar usually results in missed notes." And was we all know, rock music is about exacting precision above all else.

[Thanks Dan]

Mad Catz to make Rock Band instruments

With the absolute flood of third-party guitars for the Guitar Hero series, it's not that surprising that accessory-makers are jumping on the Rock Band-wagon, too. Well, at least one is. Mad Catz today announced a "multi-year licensing agreement" with MTV Games to produce "both wired and wireless bass guitars, a drum percussion set bundled with professional quality wooden drum sticks, and a wired microphone."

While having extra options for drum kits and microphones is nice, the addition of officially licensed, wireless, third-party guitars will be welcome news to PS3 owners tired of not being able to use their Guitar Hero III guitars with Rock Band and Xbox 360 owners tired of tripping over wires -- not to mention general Rock Band owners tired of replacing their broken bundled guitars. The instruments will be available in the "first half of 2008," according to the release.

While the release specifically addresses Rock Band instruments, it also leaves the door open for other applicable "game accessories." We personally can't wait for the inevitable pyrotechnics launcher that goes off every time you nail a tough solo. Just, er, be careful with it, OK?

Harmonix: Blame Activision for PS3 Rock Band guitar issues


After Harmonix's valid attempt at easing tensions over PS3 guitar compatibility issues for Rock Band, the time for détente between MTV/Harmonix's Rock Band and Activision/Red Octane's Guitar Hero is over. Harmonix has issued a detailed statement saying the company created a patch for Guitar Hero controllers to be compatible with Rock Band on PS3, but that Activision blocked Sony from releasing the patch.

Harmonix reiterates in the statement that it believes in an "open standard philosophy of hardware and game compatibility." The company says that such a policy is in the interest of consumers, game developers and console manufacturers and "will only help to grow the music game genre as well as inspire innovation and creativity." Harmonix says that on Tuesday, December 4 it was ready to release a patch approved by Sony so that Guitar Hero controllers would be compatible with Rock Band, but that Activision objected to the release and now Sony is holding onto the patch due to Activision's "continued objection." The full statement from Harmonix can be found after the break. The ball is now quite publicly in Activision's court.

Continue reading Harmonix: Blame Activision for PS3 Rock Band guitar issues

Rock Band and turkey: A Thanksgiving family test, part 2


Add the Sterns to the great family bands of popular culture. Put us on a flashing marquee like the Osmonds, Jacksons, and von Trapps that came before. With a rotating lineup of three generations, a band dog who curls up next to the drummer, and enough hijinks for a Monkees plot, we've toured across the country from San Francisco to Boston. It doesn't matter to us if our fame is virtual and our fans digital; Rock Band was a hit at our annual Thanksgiving gathering.

Before I left the West Coast, I loaded up a dedicated carry-on with an Xbox 360, Wii, and the full complement of power supplies, video cables, and controllers. I made it through airport security without any problems. (And on the flight home, I wondered how many Rock Band kits the TSA had been screening.)

Like last year, the Wii was still popular. But we mostly stuck with Wii Sports. Even casual gamers have a glut of titles to wade through; we never opened Zack and Wiki and only briefly tried EA Playground and Rayman Rabbids 2.

Instead, Rock Band filled most of our game time. While I thought it'd be fun to try with my family, I never expected it to be "this year's Wii" as my sister said. Disguised as a rhythm game, Rock Band is a sleeper family hit. Every day, we joked about "getting the band back together" before assembling that evening's players.

Continue reading Rock Band and turkey: A Thanksgiving family test, part 2

Rock Band store accessories and the drum bag


Harmonix's Rock Band store is mostly full of unnecessary merchandise, but there are a few things that might help in protecting your $170 "music platform." As the drum set taking up a square meter of real estate in the living room grows into an eyesore, the one handy thing the store has is the Rock Band drum bag.

The $50 drum bag is an easy storage solution when "company" comes over. Nobody likes the first question out of a new visitor during the holidays when they see the drum kit to be, "What the hell is that thing?!" There are also guitar and drum stick sleeves, plus new drum sticks and stickers in the store that are neat, but the drum bag does feel like an obvious solution to something that will be an issue in time. Disassembling the kit and putting it into a Bloomingdales Big Brown Bag just seems wrong. But if someone finds other DIY storage solutions we're all ears.

Nega-review: Rock Band



"If you're looking for another game to whittle away the hours perfecting guitar parts by yourself, Rock Band likely won't live up to your expectations." (2) "Rock Band's singing and guitar campaigns aren't as developed ... as standalone games like SingStar or Guitar Hero." (8) The game "isn't great if you're playing by yourself. ... it's not nearly as compelling going through songs with a single instrument." (3) "There just isn't as big of a sense of accomplishment as you climb the ranks without all the little animations and feedback you got on Guitar Hero 3." (5) Yes, "the Solo Tours lack the animations and story elements of Guitar Hero's solo campaign, which make them slightly less interesting to play by yourself." (8) "Expect more than a few awkward silences if you're by yourself." (3) "Guitar Hero is better if you're playing alone." (5)

"The actual online play, honestly, isn't quite as crucial a component as you'd think." (3) "One omission is online cooperative play." (7) "For the full co-op career mode, you have to play offline. That's disappointing." (9) Yup, "you can't do co-op career online - a major disappointment." (1) That's right, "the Band World Tour mode is not available online, and that's a shame." (5) What's more, "you may hear some out-of-sync bleed through the headset ... and the singer's signal won't be transmitted due to lag: the other players will hear the pre-recorded vocal track." (1)

Continue reading Nega-review: Rock Band

Comparing Rock Band to Guitar Hero in difficulty


Games Radar has put together a little piece comparing the difficulty of Guitar Hero to Rock Band. Their basic conclusion is that "Guitar Hero III hard = Guitar Hero II expert" and "Rock Band Expert = Guitar Hero II hard." They say that Guitar Hero is tough to jump into and Rock Band may be too easy at the medium level for seasoned vets.

Having had significant time with Rock Band on a visit to Harmonix on Tuesday, we can say that when comparing the guitar portion of the game, Rock Band on hard feels close to Guitar Hero II on medium -- except you do have to deal with that pesky orange button, so in essence it feels the same. That doesn't mean that there isn't a challenge in there for the average player, it's just a point of reference for jumping in. Now that's just the guitar, we're not even talking about the beasts of drumming and singing, nor the extreme joy the social interaction of the game provides.

PS3's Guitar Hero III dongle explained, leading to more questions [update]

Answers are slowly starting to emerge about the mysterious dongle the PS3 uses for wireless guitar capabilities in Guitar Hero III. The over-simplified version is that even though PS3 and Wii both use Bluetooth, the Wii guitar plugs directly into the Wiimote hijacking the signal, while the Sixaxis doesn't plug into the guitar -- hence the USB wired dongle as a wireless bridge.

Before we go any further, this isn't just a GH III problem. Rock Band will also use some sort of PS3 dongle. This might also explain a lot about why there isn't a Wii version of Rock Band announced yet. Although it's completely disputable, here's our basic idea: Two USB ports on the back of the Wii for the drum and mic (which are wired on every console), then if Harmonix wants the guitars to be wireless they need to design a guitar modeled around the Wiimote to plug into so that Rock Band does the same signal hijack that GH III accomplishes.

Apparently Sony doesn't feel up to talking about why these dongles are necessary as they stonewalled 1UP when the site went looking for answers. Maybe Sony will give Red Octane and Harmonix the tools to make their guitars work dongle-less one day, but to get things done for this holiday season this was the only (or most cost effective) solution available.

Update: We were trying to avoid bringing the Xbox 360 into this, but considering there is some confusion, the Xbox 360 version of Guitar Hero III is "dongle-less." Meaning a direct connection is made between the guitar and Xbox 360. Regarding Guitar Hero I & II support on PS3, Red Octane wrote us: "In regards to your other question about GH and GHII (on PS2), they do work on PS3 (w/ both SG and Kramer), though they will require an appropriate adapter for the guitar controller."

Rock Band FAQ: Part 1


MTV's Multiplayer blog has posted answers to frequently asked questions regarding the corporate fustercluck (MTV/EA/Harmonix) published rhythm game Rock Band. We could bother to put the question and the answer, but if y'all can't figure out what the original question was you can hit up Multiplayer:
  • No other hardware combinations have been announced yet beyond the standard (guitar, drum, mic) bundle. And yes, the bass guitar is just a second guitar controller which you probably have lying around ...
  • ... because Harmonix will keep an "open platform philosophy" and games will be compatible with third-party controllers "that conform to the various platform controller standards."
  • If you're short on guitars but want to play head to head, the online play will be both cooperative and competitive.
  • The Xbox 360 gee-tar will come with a USB hub (remember the guitar in the bundle is wired).
  • A Wii version has not been announced ... yet.
Now, we don't have insta-access to Rock Band like MTV's Multiplayer blog, but we can try to get some questions answered too -- we're scrappy like that. So if you have some lingering Rock Band questions (and there are plenty good ones still left), leave 'em in the comments and we'll try to get some answers. And automatic name calling to the people who ask questions already answered by bullet points above.

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