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Guitar Hero World Tour's mystery instrument: a MIDI sequencer


That's right, a MIDI sequencer. While a far cry from our keytar-brandishing dreams, the addition will allow those savvy enough to wrap their heads around the process to compose music on the PC and then import their creations into Guitar Hero World Tour. The feature, however, doesn't sound like it's suited for the faint of heart, as Neversoft's Brian Bright tells Shacknews that "it's going to take an FAQ on the Guitar Hero site--it's not something that your average user is gonna do."

However, MIDI aficionados planning to compose their digital masterpieces on the Xbox 360 will likely find the experience lacking. While the PS3 sequencer will reportedly support a variety of instruments, including rhythm and lead guitars, bass, keyboards and drum tracks, the Xbox 360 alternative will be limited to drums alone due to "hardware issues." Then again, for those planning on channeling their inner John Bonham, what more do you need?

Warner Music wants more money for licensed songs


Developers vying for a slice of the rhythm game pie may soon find the cost to dig in to be increasing -- at least if they want players to nod along with music they know. According to Reuters, Warner Music's top exec Edgar Bronfman has come forward, stating that game companies should pay more to the music industry in order to include licensed tunes in their music-based games.

Says Bronfman, who compared the relationship to the likes of MTV or Apple's iPod, "The amount being paid to the music industry, even though their games are entirely dependent on the content we own and control, is far too small." Given Warner's interest in music currently flowing through both Guitar Hero III and Rock Band, not to mention the war that is about to unfold on living room stages later this year, it will be interesting to see who will 5-star this game of financial tug-of-war.

Rumorong: Activision, Red Octane call shenanigans on World Tour set list


We hope you didn't get your hopes up regarding Guitar Hero World Tour's hypothetical set list, which included songs from such bands as REO Speedwagon, Rob Zombie, and whole lot of Tool. Game Informer reports that both Activision and Red Octane have come forward, denouncing the list as a fraud.

While some of the tracks listed will make it into the game, such as Van Halen's Hot for Teacher, the report calls the lion's share of the list "wishful thinking and pure speculation." We're sorry Tool fans, but you'll have to get your progressive rock fix somewhere else.

Guitar Hero: On Tour peripheral lends a hand to homebrew painting app


We know there are probably one too many prerequisites for you to find this story truly interesting -- but if you're one of those rare DS Lite owners who recently purchased Guitar Hero: On Tour, and is also into homebrew applications for the handheld, and also fancies themselves a modern day Botticelli, then there's a new homebrew painting application with some surprising peripheral functionality that the four of you should really consider picking up.

The app in question is BassAceGold's UAPaint (v1.02), which allows the use of the On Tour guitar grip buttons for easily accessible short cuts to important tools, streamlining the digital painting process. It's a really sleek setup -- unfortunately, we're not entirely convinced that DS doodlers really need faster, more powerful methods of etching poorly-rendered genitalia into their luminescent screens.

McFarlane Toys casting Guitar Hero in plastic


You have room on your desk, right? Right there between the Varia Suit Samus statue and Battle Armor Skeletor sits a space just begging to be filled. Now, McFarlane Toys, whose figs have more in common with plastic sculptures than actual toys, has announced plans to fill that space on your already crowded desk with figures based on Guitar Hero this November.

Already known for creating figures based on other video game properties such as Metal Gear Solid and Halo, McFarlane Toys has announced a manly lineup of four Guitar Hero personalities, each featuring 15-18 moving parts and a price between $10-15. The first wave of plastic rockers will include Johnny Napalm, Lars Ümlaut, Axel Steel, and God of Rock, while Casey Lynch and Judy Nails cheer lead the first wave from the sidelines.

Gallery: Guitar Hero McFarlane Toys

Joystiq eyes and ears-on: Guitar Hero: World Tour


Activision invited us out to the House of Blues last week, which was a fitting place to give us a first look at Guitar Hero: World Tour in action. Though we didn't get to play it, we did watch the folks from RedOctane take a spin through all the new features. Suffice it to say, this isn't simply Guitar Hero: Rock Band ... which is what we thought it might turn out to be. Read on after the break to find out why you'll soon have a closet filled with enough peripherals to make your own one-man band.

Gallery: Guitar Hero: World Tour (06-20-08)

Continue reading Joystiq eyes and ears-on: Guitar Hero: World Tour

Gamestop prices Guitar Hero: World Tour bundle at $189


In order to remain competitive with Harmonix's pre-existing multi-instrument rockstar simulator, Activision's upcoming entry in their insanely lucrative franchise, Guitar Hero: World Tour, needs to match the price of the game it so closely resembles, Rock Band. According to a recent listing on Gamestop, it'll do just that -- the game alone will cost $59.99 on PS3 and 360 ($49.99 on Wii and PS2), a "guitar kit" bundle will run you $99.99, and the full band kit (which we assume will contain a guitar, a mic, and a drum kit) will run you $189.99 on 360, Wii and PS3, and $179.99 on PS2.

If these prices are accurate, you'll be paying $20 more for Activision's bundle than Harmonix's -- perhaps their five-piece drum kit costs more to produce than Rock Band's four-head. We don't mind shelling out the extra Jackson to get our hands on Activision's new skins -- the thousands of dollars we'll spend expanding our living room to contain two fake drum kits and four fake guitars, however, may have a noticeable impact on our finances.

[Thanks, Hashbrown Hunter.]

Ted Nugent confirms his appearance in Guitar Hero IV on talk radio show


For a game subtitled "Legends of Rock", Guitar Hero III didn't feature that many real-life six-string virtuosos. Sure, you had Rage's Tom Morello, GnR's Slash and a brief cameo by VH1's latest lothario, Poison frontman Bret Michaels -- but many classic rock aficionados who tried their hand at Activision's shredding simulator were left unsatisfied in terms of quantity (and in the minds of those belonging to the churches of Hendrix and Clapton, quality).

Until now, we've yet to hear anything about the roster for the next legit entry in Activision's golden goose franchise (no, we're not nor will we ever count Guitar Hero: Aerosmith), however, that silence was recently broken by the whistle of a flaming arrow through the night air, fired from the heavenly compound bow of the Motor City Madman himself, Ted Nugent. Listen to his radio interview on Detroit's WRIF (about 12:30 in), where he uses all manner of colorful language to describe the mocap process. Now, if they could only get the rest of the Damn Yankees involved, it would definitely ensure a purchase on our end. How 'bout it, Blades?

[Thanks, Tyler.]

Guitar Hero III getting triple-pack of Muse on May 8

It seems that Activision has stumbled across the correct formula for getting us to drop our drumsticks and don our trusty, dusty Les Paul peripherals -- a three-song DLC pack for Guitar Hero III featuring the music of the epic British prog-rock trio, Muse. As of May 8, "Supermassive Black Hole" and "Exo-Politics" from their 2006 album Black Holes and Revelations as well as the fan-favorite "Stockholm Syndrome" from 2003's Absolution will be available to download for a heretofore unannounced price (we're assuming it will match the $6.25 price of former GHIII packs). We've got videos for all three tunes after the jump -- go decide which ones are purchase-worthy! (Hint: All of them.)

Continue reading Guitar Hero III getting triple-pack of Muse on May 8

Joystiq impressions: Guitar Hero: On Tour (DS)


Activision and Nintendo briefly demonstrated Guitar Hero: On Tour at last week's Nintendo Media Summit. As previously announced, the portable rhythm game includes a four-fret controller that slips into the DS GBA slot. A stylus shaped like a guitar pick can be stored inside and pulled out for portable rocking.

Guitar Hero: On Tour includes the same kind of career mode and single-song play as Guitar Hero III; many of the portable songs also overlap with other versions of the game. But 20 new tracks, a few control twists, and a new versus mode should make it more than Guitar Hero Lite.

Gallery: Guitar Hero: On Tour (DS)

Continue reading Joystiq impressions: Guitar Hero: On Tour (DS)

Guitar Hero III squeezes out version for BlackBerry


Poor Bessy, the Guitar Hero cow is getting her teats squeezed raw by Activision. Hands-On Mobile announced another addition to the GH III oeuvre as the "number one selling" mobile version of Guitar Hero III became available for BlackBerry smartphones. Come on Bessy, just keep squirting.

According to Hands-On the mobile version of Guitar Hero III has achieved 7.5 million song downloads in less than six months and will be available on the nation's top four mobile carriers by April. Oh well, more power to 'em. Observing someone play GH III on a phone can't possibly be more awkward than it'll be watching someone play the DS version of GH III on the subway in the morning.

First Guitar Hero: Aerosmith tracks include 'Draw the Line,' 'Sweet Emotion'


Though we were briefly distracted by mention of some other bands set to feature in Guitar Hero: Aerosmith, Activision has reminded us that the rhythmography will, in fact, include Aerosmith tunes. Gamespot reports that of the 40-plus songs in the game, 60 percent will be devoted to the increasingly decrepit crooners.

Ah, but age is just a number and fans aren't likely to care when they start pressing plastic in rhythm to these confirmed numbers:
Expect further songs to be revealed at an excruciatingly slow pace as the game's June release walks this way.

Counting Rupees: Battle of the brands


Each week Jeff Engel and Geoff Brooks contribute Counting Rupees, a column on the business behind gaming:

When Guitar Hero 3 launched last year it was an immediate success, selling out at a fairly quick pace throughout the holiday season. Following just behind it was Rock Band, selling very well, but not nearly as quickly as Guitar Hero. So far, all versions of Guitar Hero III have sold about 9.1M copies, versus just roughly 1.5M for Rock Band. Of course, part of the discrepancy lies in the fact that Rock Band launched on two platforms while Guitar Hero 3 launched on four, but that is about to be remedied with Harmonix's recent announcement of Rock Band for Wii. While Rock Band was a more ambitious game and representative of an evolution of the music game, it did seem like Activision may have made the right choice in buying the Guitar Hero publisher (and thus the Guitar Hero brand), but not the developer. With so much brand awareness already built into Guitar Hero, was there any way that Harmonix could possibly top the original creation that it no longer owned the rights to?

Continue reading Counting Rupees: Battle of the brands

Activision believes Gibson's patent has 'no merit'


Activision has made a formal statement about its lawsuit against Gibson Guitar Corporation's patent claim on Guitar Hero. Activision calls Gibson's squeeze-play a "transparent end run ... on patent assertions that Gibson knows have no merit." According to Activision, Gibson waited three years until this past January to make its patent allegations and only did so after Activision said it was no longer interested in renewing its "marketing and support agreement with Gibson."

Poor Gibson, looks like it's just a little bitter about (Warning: double cliché alert) not seeing the light on its patent many moons ago and missing the boat on a billion dollar franchise. Meanwhile, Harmonix is still making money off the franchise it lost and is currently working out a deal with Activision over the $14.5 million the company says it's due in royalty fees.

Guitar Hero III Guinness record holder wins tournament, beats previous record

Chris Chike, currently the Guinness world record holder for points in Guitar Hero III, won the Play N Trade GHIII tournament last weekend and bested his record-setting score. Chike's Guinness score was 870,647 (seen in video above) before he won the tournament, along with $2000 of in-store credit, with 889,256 points.

The best part of this story is that Chike actually drove two hours to compete at the Play N Trade store in Bloomington, Minnesota. Guess when you're the world record holder the trip seems worth it, considering you've probably got the win in the bag. Chike says he still hasn't done as well at any tournament event than he's done at home. The good thing about tournaments and competition is you only have to be better than second place.

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