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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Halo: Reach grabs September 14 release date]]></title><link>http://www.joystiq.com/2010/05/24/halo-reach-grabs-september-14-release-date/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/24/halo-reach-grabs-september-14-release-date/</guid><comments>http://www.joystiq.com/2010/05/24/halo-reach-grabs-september-14-release-date/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://finance.yahoo.com/news/27-million-gamers-reach-for-apf-1987519760.html?x=0&amp;.v=2"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/haloreachmulti580.jpg" /></a></div>
According to an <a href="http://finance.yahoo.com/news/27-million-gamers-reach-for-apf-1987519760.html?x=0&amp;.v=2">Associated Press report</a>, Bungie has revealed that <em><a href="http://www.joystiq.com/tag/halo-reach">Halo: Reach</a></em> will hit store shelves worldwide on September 14 (with the exception of Japan, where it will launch the following day). That's going to be a rough, rough way to start your school year.<br />
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The report also reveals that over 2.7 million players logged more than 16 million hours and 1.1 billion kills in the <a href="http://www.joystiq.com/tag/halo-reach-beta"><em>Reach</em> beta</a> during its 18 days of availability. Some may see that as a precursor to <em>Reach</em>'s certain retail success -- we see it as a testament to <em>Halo</em> players' <em>startling</em> murder efficiency.<br />
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[Via <a href="http://www.vg247.com/2010/05/24/halo-reach-confirmed-for-september-14-release-beta-played-by-2-7-million/">VG247</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/24/halo-reach-grabs-september-14-release-date/">Halo: Reach grabs September 14 release date</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 24 May 2010 09:03:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://finance.yahoo.com/news/27-million-gamers-reach-for-apf-1987519760.html?x=0&amp;.v=2>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/24/halo-reach-grabs-september-14-release-date/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19488780/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/24/halo-reach-grabs-september-14-release-date/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>fps</category><category>halo</category><category>halo-reach</category><category>halo-reach-beta</category><category>microsoft</category><category>multiplayer</category><category>release-date</category><category>Xbox-360</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Mon, 24 May 2010 09:03:00 EST</pubDate></item><item><title><![CDATA[Halo: Reach beta extended to Thursday, May 20]]></title><link>http://www.joystiq.com/2010/05/18/halo-reach-beta-extended-to-thursday-may-20/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/18/halo-reach-beta-extended-to-thursday-may-20/</guid><comments>http://www.joystiq.com/2010/05/18/halo-reach-beta-extended-to-thursday-may-20/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://twitter.com/bungietweets/status/13552889901"><img hspace="0" height="326" border="1" width="580" vspace="4" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/reachmpbetaboneyardinvasion3580w.jpg" alt="" /></a></div>
We'll keep this quick: Bungie's Brian Jarrard has just informed Joystiq, "Our official plans as of now are to turn off the <em>Reach</em> beta on Thursday, 5/20 at 10AM PDT." Previously, the beta was scheduled to end tomorrow, May 19, at an unspecified time.<br />
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That's what we call a <a href="http://www.joystiq.com/2010/05/03/halo-reach-beta-now-available-through-odst/">reprieve</a>! Get back into the fight, folks. <br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/halo-reach-multiplayer-beta/">Halo: Reach (Multiplayer Beta)</a></strong></p><a href="http://www.joystiq.com/photos/halo-reach-multiplayer-beta/#2910977"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/reachmpbetapostgame_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/halo-reach-multiplayer-beta/#2910976"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/reachmpbetachallenges_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/halo-reach-multiplayer-beta/#2910971"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/reachmpbetaarmorychest01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/halo-reach-multiplayer-beta/#2910972"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/reachmpbetaarmoryhelm01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/halo-reach-multiplayer-beta/#2910973"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/reachmpbetaarmoryhelm02_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/18/halo-reach-beta-extended-to-thursday-may-20/">Halo: Reach beta extended to Thursday, May 20</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 18 May 2010 20:07:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/05/18/halo-reach-beta-extended-to-thursday-may-20/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19482577/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/18/halo-reach-beta-extended-to-thursday-may-20/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>brian-jarrard</category><category>halo</category><category>halo-reach</category><category>halo-reach-beta</category><category>Microsoft</category><category>Xbox-360</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 18 May 2010 20:07:00 EST</pubDate></item><item><title><![CDATA[Halo: Reach beta Generator Defense playlist now live]]></title><link>http://www.joystiq.com/2010/05/14/halo-reach-beta-generator-defense-playlist-now-live/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/14/halo-reach-beta-generator-defense-playlist-now-live/</guid><comments>http://www.joystiq.com/2010/05/14/halo-reach-beta-generator-defense-playlist-now-live/#comments</comments><description><![CDATA[<div style="text-align: center;"><img width="580" vspace="0" hspace="0" height="326" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/gen-d.jpg" /></div>
<div style="text-align: left;">The <a href="http://joystiq.com/tag/halo-reach-beta"><em>Halo: Reach</em> beta</a> has less than a week to go, and now you have one more reason to put a few <em>more</em> hours into it: Generator Defense. The new playlist is now live, presenting players with a 3-on-3 match of Spartans vs. Elites. The objective is simple: Elites attack the generators and Spartans defend them. Be sure to remember that the actual playlist is called "Network Test 1" -- an apt title, if our first few laggy games were any indication. But hey, what's a little lag when the survival of the <em>whole human race</em> is at stake?<br />
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In other news, a second episode of <a href="http://xbox.joystiq.com/2010/05/05/halo-reach-betabusters-things-you-probably-didnt-know-about-t/"><em>Halo: Reach </em>Betabusters</a> is available, and it includes plenty of things you might not know about in the beta (including the ability to assassinate players <em>through glass</em>). Find it after the break.</div><p><a href="http://www.joystiq.com/2010/05/14/halo-reach-beta-generator-defense-playlist-now-live/" rel="bookmark">Continue reading <em>Halo: Reach beta Generator Defense playlist now live</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/14/halo-reach-beta-generator-defense-playlist-now-live/">Halo: Reach beta Generator Defense playlist now live</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 14 May 2010 16:27:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/05/14/halo-reach-beta-generator-defense-playlist-now-live/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19477904/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/14/halo-reach-beta-generator-defense-playlist-now-live/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>343-industries</category><category>bungie</category><category>halo</category><category>halo-reach</category><category>halo-reach-beta</category><category>Microsoft</category><category>microsoft-game-studios</category><category>Xbox-360</category><category>xbox-live</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 14 May 2010 16:27:00 EST</pubDate></item><item><title><![CDATA[Bungie talks Reach issues, promises fixes for release]]></title><link>http://www.joystiq.com/2010/05/11/bungie-talks-reach-issues-promises-fixes-for-release/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/11/bungie-talks-reach-issues-promises-fixes-for-release/</guid><comments>http://www.joystiq.com/2010/05/11/bungie-talks-reach-issues-promises-fixes-for-release/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.bungie.net/News/content.aspx?type=topnews&amp;link=BWU_050710"><img border="1" vspace="0" hspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/reach-bamboo.jpg" /></a></div>
If you've been playing the <a href="http://joystiq.com/tag/halo-reach"><em>Halo: Reach</em></a> beta -- and, statistically, <a href="http://www.joystiq.com/2010/05/06/halo-reach-beta-logs-over-a-million-players-on-first-day/">you probably have</a> -- you've likely noticed a lot a changes compared to <em>Halo 3</em>. Look a little closer and you'll find something more sinister: bugs, glitches, <em>issues</em>. Of course, it <em>is</em> a beta test, so such things are expected. Still, in the <a href="http://www.bungie.net/News/content.aspx?type=topnews&amp;link=BWU_050710">latest weekly update</a>, the folks at Bungie decided to calm our fears and explain that things will be fixed for the final release this fall. Among the issues addressed: teammates stealing flags in Stockpile, barely visible aiming reticules and the ad nauseam barrage of "Flag taken ... flag dropped" in CTF matches. Bungie assures fans that these and other issues have already been fixed in the current build of Reach.<br />
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In other <em>Reach </em>news, Bungie has posted a handy <a href="http://www.bungie.net/News/content.aspx?type=topnews&amp;cid=26366">beta survival guide</a> compiled by community member Shake Appeal. If you're having trouble adjusting to the new weapons, abilities and overall <em>feel</em> of <em>Halo: Reach</em>, you may want to give the guide a once over.<br />
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<a href="http://www.bungie.net/News/content.aspx?type=topnews&amp;link=BWU_050710">Source</a> - Bungie Weekly Update 5.07.10<br />
<a href="http://www.bungie.net/News/content.aspx?type=topnews&amp;cid=26366">Source</a> - Halo: Reach beta survival guide<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/11/bungie-talks-reach-issues-promises-fixes-for-release/">Bungie talks Reach issues, promises fixes for release</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 11 May 2010 19:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bungie.net/News/content.aspx?type=topnews&amp;link=BWU_050710>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/11/bungie-talks-reach-issues-promises-fixes-for-release/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19473462/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/11/bungie-talks-reach-issues-promises-fixes-for-release/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>343-industries</category><category>bungie</category><category>halo</category><category>halo-reach</category><category>halo-reach-beta</category><category>microsoft-game-studios</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 11 May 2010 19:20:00 EST</pubDate></item><item><title><![CDATA[PSA: Halo: Reach beta gets Invasion mode today]]></title><link>http://www.joystiq.com/2010/05/07/halo-reach-beta-gets-invasion-mode-today/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/07/halo-reach-beta-gets-invasion-mode-today/</guid><comments>http://www.joystiq.com/2010/05/07/halo-reach-beta-gets-invasion-mode-today/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://twitter.com/bungietweets/status/13552889901"><img width="580" vspace="0" hspace="0" height="326" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/reachmpbetaboneyardinvasion3580w.jpg" alt="" /></a></div>
If you've been waiting to lay waste to some split-jawed Elites -- or, conversely, to some uppity Spartans -- then today is your lucky day. Bungie has <a href="http://twitter.com/bungietweets/status/13552889901">tweeted</a> that Invasion mode will be added to the <a href="http://joystiq.com/tag/halo-reach-beta"><em>Halo: Reach</em> beta</a> at "around 11am PDT" today.<br />
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Lest you forgot <a href="http://www.joystiq.com/2010/04/21/halo-reach-multiplayer-beta-preview/">how Invasion mode works</a>, it's a 6-on-6, Spartan vs. Elite gametype that sees the Elites on the offensive, trying to take objectives and unlock new sections of the map. The Spartans, obviously, have to defend said objectives. Also, unlike most other modes in <em>Reach</em>, Invasion allows players to respawn next to a designated teammate (out of combat), adding to the strategic possibilities. On paper, it sounds a bit like <em>Bad Company 2's</em> Rush mode. In the beta, Invasion can only be played on Boneyard, a new, <em>huge</em> map with lots of vehicles and progressively deadlier weaponry unlocked as the match plays on.<br />
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In other words, clear your schedule. You have <em>plans</em> tonight.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/07/halo-reach-beta-gets-invasion-mode-today/">PSA: Halo: Reach beta gets Invasion mode today</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 07 May 2010 12:02:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://twitter.com/bungietweets/status/13552889901>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/07/halo-reach-beta-gets-invasion-mode-today/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19468891/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/07/halo-reach-beta-gets-invasion-mode-today/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>343-industries</category><category>beta</category><category>bungie</category><category>halo</category><category>halo-reach</category><category>halo-reach-beta</category><category>invasion-mode</category><category>Microsoft</category><category>microsoft-game-studios</category><category>update</category><category>Xbox-360</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 07 May 2010 12:02:00 EST</pubDate></item><item><title><![CDATA[Halo: Reach beta opens to Xbox Live Silver members May 14]]></title><link>http://www.joystiq.com/2010/05/05/halo-reach-beta-opens-to-xbox-live-silver-members-may-14/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/05/halo-reach-beta-opens-to-xbox-live-silver-members-may-14/</guid><comments>http://www.joystiq.com/2010/05/05/halo-reach-beta-opens-to-xbox-live-silver-members-may-14/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.shacknews.com/onearticle.x/63651"><img width="580" vspace="0" hspace="0" height="324" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/beta-access.jpg" /></a></div>
Are you an Xbox Live Silver member? Have you been staring with green-eyed envy at all your Gold-subscribing friends currently enjoying the <a href="http://joystiq.com/tag/halo-reach"><em>Halo: Reach</em></a> multiplayer beta? If so, we've got some good news, because <a href="http://www.shacknews.com/onearticle.x/63651">Shacknews</a> reports that the <em>Reach</em> beta will be opening up to Xbox Live Silver members next week. Starting May 14 at 9:00am PT, Silver members with a copy of <em>Halo 3: ODST</em> will be able to access the beta. You'd better get as much as you can though, because the party ends on May 17 at 9:00am PT, two days before the beta closes for everyone else. But hey, some <em>Reach</em> is better than no <em>Reach</em>, right?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/05/halo-reach-beta-opens-to-xbox-live-silver-members-may-14/">Halo: Reach beta opens to Xbox Live Silver members May 14</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 05 May 2010 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.shacknews.com/onearticle.x/63651>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/05/halo-reach-beta-opens-to-xbox-live-silver-members-may-14/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19466198/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/05/halo-reach-beta-opens-to-xbox-live-silver-members-may-14/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>343-industries</category><category>bungie</category><category>halo</category><category>halo-reach</category><category>halo-reach-beta</category><category>mgs</category><category>Microsoft</category><category>microsoft-game-studios</category><category>Xbox-360</category><category>xbox-live</category><category>xbox-live-silver</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 05 May 2010 19:00:00 EST</pubDate></item><item><title><![CDATA[Halo: Reach Betabusters: things you probably didn't know about the beta]]></title><link>http://www.joystiq.com/2010/05/05/halo-reach-betabusters-things-you-probably-didnt-know-about-t/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/05/halo-reach-betabusters-things-you-probably-didnt-know-about-t/</guid><comments>http://www.joystiq.com/2010/05/05/halo-reach-betabusters-things-you-probably-didnt-know-about-t/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.youtube.com/watch?v=tPFQCVYSxkk"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/haloreachbetabusters580.jpg" /></a></div>
For as much as you've been tirelessly playing (or <a href="http://www.joystiq.com/2010/05/04/halo-reach-beta-update-chugging-along-but-still-needs-a-littl/">trying</a> to play) the <a href="http://www.joystiq.com/tag/halo-reach"><em>Halo: Reach</em></a> beta, we're sure there are some things you didn't know. Example: did you know that you can actually kill somebody by hitting them in the face with a grenade? Yup, totally possible. How about a tried-and-true way to avoid fall damage? It's a lot simpler than you may think!<br />
<br />
Thanks to Defend The House -- of <a href="http://www.joystiq.com/2009/12/15/modern-warfare-2-mythbusters-explosive-hydrants-uncovered/"><em>Modern Warfare 2</em> Mythbusters</a> fame -- we now know how. And you too can feel the Quickening-like surge of power that is <em>knowledge</em> by simply heading past the break and watching the first episode of <em><a href="http://www.youtube.com/watch?v=tPFQCVYSxkk">Halo: Reach Betabusters</a>.</em> Enjoy!<p><a href="http://www.joystiq.com/2010/05/05/halo-reach-betabusters-things-you-probably-didnt-know-about-t/" rel="bookmark">Continue reading <em>Halo: Reach Betabusters: things you probably didn't know about the beta</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/05/halo-reach-betabusters-things-you-probably-didnt-know-about-t/">Halo: Reach Betabusters: things you probably didn't know about the beta</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 05 May 2010 14:02:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=tPFQCVYSxkk>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/05/halo-reach-betabusters-things-you-probably-didnt-know-about-t/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19465494/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/05/halo-reach-betabusters-things-you-probably-didnt-know-about-t/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>bungie-studios</category><category>defend-the-house</category><category>defendthehouse</category><category>halo</category><category>halo-reach</category><category>halo-reach-beta</category><category>halo-reach-betabusters</category><category>machinima.com</category><category>myths</category><category>video</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 05 May 2010 14:02:00 EST</pubDate></item><item><title><![CDATA[Halo: Reach beta update: chugging along, but still needs a little work]]></title><link>http://www.joystiq.com/2010/05/04/halo-reach-beta-update-chugging-along-but-still-needs-a-littl/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/04/halo-reach-beta-update-chugging-along-but-still-needs-a-littl/</guid><comments>http://www.joystiq.com/2010/05/04/halo-reach-beta-update-chugging-along-but-still-needs-a-littl/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.bungie.net/News/Blog.aspx?mode=news#cid26086"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/haloreachbeta1upscreenwmed580pxheaderimg.jpg" /></a></div>
If you were trying to get your <a href="http://www.joystiq.com/tag/halo-reach"><em>Halo: Reach</em></a> on last night, you probably remember that crucial point in time when it just plain stopped working. It was a <em>dark </em>time, to say the least, but Bungie is working hard to get things in order.<br />
<br />
A recent <a href="http://www.bungie.net/News/Blog.aspx?mode=news#cid26086">post</a> on its forums states that while you should still expect "suboptimal performance," you can at least get into some games now. While we'd certainly appreciate a fully functional beta, we're not complaining -- playing a few matches is better than playing no matches, after all.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/04/halo-reach-beta-update-chugging-along-but-still-needs-a-littl/">Halo: Reach beta update: chugging along, but still needs a little work</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 04 May 2010 13:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bungie.net/News/Blog.aspx?mode=news#cid26086>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/04/halo-reach-beta-update-chugging-along-but-still-needs-a-littl/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19464054/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/04/halo-reach-beta-update-chugging-along-but-still-needs-a-littl/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>bungie</category><category>halo</category><category>halo-reach</category><category>halo-reach-beta</category><category>matchmaking</category><category>multiplayer</category><category>multiplayer-beta</category><category>xbox-live</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 04 May 2010 13:15:00 EST</pubDate></item><item><title><![CDATA[Halo: Reach beta now available through ODST]]></title><link>http://www.joystiq.com/2010/05/03/halo-reach-beta-now-available-through-odst/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/03/halo-reach-beta-now-available-through-odst/</guid><comments>http://www.joystiq.com/2010/05/03/halo-reach-beta-now-available-through-odst/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.bungie.net/projects/reach/article.aspx?ucc=faq&amp;cid=25854"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/reachbetadph04212010.jpg" /></a></div>
Fly -- don't run -- to your Xbox 360 and cram that <a href="http://www.joystiq.com/tag/halo-3-odst"><em>Halo 3: ODST</em></a> disc into the drive, because it's time to play some <a href="http://www.joystiq.com/tag/halo-reach"><em>Halo: Reach</em></a>. Bungie has just informed us that the beta, which runs until May 19, is now live. Have you watched <a href="http://www.joystiq.com/2010/05/03/aisha-tyler-halo-reach-beta-tester-and-teacher/">Aisha Tyler's informative introduction</a> yet? You don't want to waste time fiddling with the controls on your first day.<br />
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Let us know how the download process goes and what you think of the game once you're set -- assuming it all goes smoothly. You're not preparing <a href="http://www.joystiq.com/2007/05/16/bungie-i-am-so-mad-at-you/">another outrageous letter</a>, are you?<br />
<br />
Some quick <a href="http://www.bungie.net/projects/reach/article.aspx?ucc=faq&amp;cid=25854">words of warning</a> from Bungie: "The download process may be subject to extended wait times. Server load is expected to be extremely high, especially during the first few hours and days of Beta availability. Please bear with us and stay tuned to Bungie.net for news and information."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/03/halo-reach-beta-now-available-through-odst/">Halo: Reach beta now available through ODST</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 03 May 2010 13:05:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bungie.net/projects/reach/article.aspx?ucc=faq&amp;cid=25854>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/03/halo-reach-beta-now-available-through-odst/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19462476/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/03/halo-reach-beta-now-available-through-odst/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>bungie</category><category>halo</category><category>halo-3</category><category>Halo-3-ODST</category><category>halo-reach</category><category>halo-reach-beta</category><category>Microsoft</category><category>Xbox-360</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 03 May 2010 13:05:00 EST</pubDate></item><item><title><![CDATA[Aisha Tyler: Halo Reach beta tester and teacher]]></title><link>http://www.joystiq.com/2010/05/03/aisha-tyler-halo-reach-beta-tester-and-teacher/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/03/aisha-tyler-halo-reach-beta-tester-and-teacher/</guid><comments>http://www.joystiq.com/2010/05/03/aisha-tyler-halo-reach-beta-tester-and-teacher/#comments</comments><description><![CDATA[<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_8c5f02f9"><param name="movie" value="http://www.viddler.com/simple/8c5f02f9/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/8c5f02f9/" width="580" height="346" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_8c5f02f9"></embed></object>    Aisha Tyler provided us with countless chuckles and guffaws during her stint as the host of <em>Talk Soup</em> -- now she's providing us with sage-like advice on how to succeed in the <a href="http://www.joystiq.com/tag/halo-reach-beta"><em>Halo: Reach</em> multiplayer beta</a>, which <a href="http://www.bungie.net/News/content.aspx?type=topnews&amp;link=Welcome_to_the_Beta">Bungie says</a> will drop "late morning PDT." Check out <a href="http://www.viddler.com/explore/Joystiq/videos/3316/">the video above</a> to watch Tyler give a rundown of the series' new maps, game types and weapons. She'll even demonstrate the proper way to handle said weapons using comically oversized props.<br />
<br />
Heads up: Throughout the course of the video, Tyler uses about 22 variations of the phrase "kick your ass," so you should file this one under "NSFW."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/03/aisha-tyler-halo-reach-beta-tester-and-teacher/">Aisha Tyler: Halo Reach beta tester and teacher</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 03 May 2010 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.viddler.com/explore/Joystiq/videos/3316/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/03/aisha-tyler-halo-reach-beta-tester-and-teacher/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19462392/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/03/aisha-tyler-halo-reach-beta-tester-and-teacher/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>bungie</category><category>halo</category><category>halo-reach</category><category>halo-reach-beta</category><category>microsoft</category><category>multiplayer</category><category>trailer</category><category>video</category><category>Xbox-360</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Mon, 03 May 2010 11:30:00 EST</pubDate></item><item><title><![CDATA[Win early access to the Halo: Reach beta!]]></title><link>http://www.joystiq.com/2010/04/29/win-early-access-to-the-halo-reach-beta/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/29/win-early-access-to-the-halo-reach-beta/</guid><comments>http://www.joystiq.com/2010/04/29/win-early-access-to-the-halo-reach-beta/#comments</comments><description><![CDATA[<div style="text-align: center;"><em><img hspace="0" vspace="4" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/reachwallpaper580.jpg" alt="" /></em></div>
What are you doing this weekend? The answer should be: "Playing the <a href="http://www.joystiq.com/tag/halo-reach"><em>Halo: Reach</em></a> beta with all my friends from Joystiq." If you're itching to get early access to the <em>Halo: Reach</em> beta, you could be in luck! Enter our giveaway for a chance to win an Xbox Live code that gets you into the beta <em>right now</em> -- no <em>ODST</em> required.<br />
<br />
Become a Joystiq fan on Facebook and you might win a code! To enter:<br />
<ul>
    <li>Be sure to join Joystiq's Facebook fan page at <a href="http://www.facebook.com/joystiq">facebook.com/Joystiq</a>.</li>
    <li>Then, leave <strong>one comment</strong> with your Xbox Live Gamertag on this <a href="http://www.facebook.com/topic.php?uid=93716346764&amp;topic=13905"><strong>Facebook thread</strong></a>.</li>
    <li>You must be 18 years or older and a resident of the US or Canada (excluding Quebec).</li>
    <li><strong>Limit 1 entry per person</strong>.</li>
    <li>The entry period is now open and will end at <strong>6:00PM ET on Friday, April 30</strong>.</li>
    <li>At that time, we will randomly select <strong>25</strong> entries to receive a code for access to the <em>Halo: Reach</em> multiplayer beta (no ARV). Codes will be distributed via Facebook. Codes are only compatible with Xbox 360 and require an Xbox Live Gold account and internet access to redeem. The beta file requires approximately 1.15 GB of hard drive space. (The <em>Halo 3: ODST</em> game disc will <u>not</u> be required to participate in the beta through this giveaway.)</li>
    <li>The <em>Halo: Reach</em> multiplayer beta will end on May 19.</li>
    <li>For a list of complete rules, <a href="http://www.joystiq.com/official-giveaway-rules/" target="_blank">click here</a>.</li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/29/win-early-access-to-the-halo-reach-beta/">Win early access to the Halo: Reach beta!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 29 Apr 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/04/29/win-early-access-to-the-halo-reach-beta/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19459442/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/29/win-early-access-to-the-halo-reach-beta/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>halo-reach-beta</category><category>joyswag</category><category>Microsoft</category><category>Xbox-360</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 29 Apr 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[Halo: Reach beta's live-action short makes its online debut]]></title><link>http://www.joystiq.com/2010/04/27/halo-reach-betas-live-action-short-makes-its-online-debut/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/27/halo-reach-betas-live-action-short-makes-its-online-debut/</guid><comments>http://www.joystiq.com/2010/04/27/halo-reach-betas-live-action-short-makes-its-online-debut/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_51bd2187"><param name="movie" value="http://www.viddler.com/simple/51bd2187/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/51bd2187/" width="580" height="346" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_51bd2187"></embed></object></center>  Alright folks -- it's time for another live-action <em>Halo</em> short, this one for the upcoming <a href="http://www.joystiq.com/tag/halo-reach-beta"><em>Reach </em>beta</a>. We <a href="http://www.joystiq.com/2010/04/26/halo-reach-live-action-short-arrives-this-week/">told you about it yesterday</a>, now a <em>short </em>version of the short is making its way through the pipes of the internet, <strike>winding up </strike><a href="http://www.youtube.com/watch?v=rKHZf_4HTN8"><strike>on YouTube</strike></a><strike> in advance of a higher-quality version due later this evening</strike> arriving from Microsoft on Wednesday morning.<br />
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We've embedded the clip -- "Birth of a Spartan" -- <strike>after the break</strike> above The not-so-short (i.e. full) version of the, er, <em>short</em> will hit Thursday morning, April 29. Consider your appetite for more officially whetted.<br />
<br />
[Via Geoff Keighley, <a href="http://twitter.com/geoffkeighley/statuses/12975957461">Twitter</a>]<p><a href="http://www.joystiq.com/2010/04/27/halo-reach-betas-live-action-short-makes-its-online-debut/" rel="bookmark">Continue reading <em>Halo: Reach beta's live-action short makes its online debut</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/27/halo-reach-betas-live-action-short-makes-its-online-debut/">Halo: Reach beta's live-action short makes its online debut</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 27 Apr 2010 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=rKHZf_4HTN8>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/27/halo-reach-betas-live-action-short-makes-its-online-debut/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19456609/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/27/halo-reach-betas-live-action-short-makes-its-online-debut/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>halo</category><category>halo-reach</category><category>halo-reach-beta</category><category>microsoft</category><category>microsoft-game-studios</category><category>video</category><category>Xbox-360</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Tue, 27 Apr 2010 21:30:00 EST</pubDate></item><item><title><![CDATA[Waypoint's Halo Reach content schedule, Avatar award teased]]></title><link>http://www.joystiq.com/2010/04/27/waypoints-halo-reach-content-schedule-avatar-award-teased/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/27/waypoints-halo-reach-content-schedule-avatar-award-teased/</guid><comments>http://www.joystiq.com/2010/04/27/waypoints-halo-reach-content-schedule-avatar-award-teased/#comments</comments><description><![CDATA[<div style="text-align: center;"><img hspace="0" border="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/haloreachmulti580.jpg" /></div>
The <a href="http://www.joystiq.com/tag/Halo-Reach/"><em>Halo: Reach</em></a> marketing machine is working overtime this week, as <a href="http://www.joystiq.com/tag/Halo-Waypoint/"><em>Halo Waypoint</em></a> will release new content everyday until the Beta launches on May 3. If that isn't a big enough tease for you, the schedule of content the team at <em>Waypoint</em> sent to us still has a few "To be announced" placeholders. It's bad enough <em>Halo</em> fans need to wait, but waiting for the content provided to <em>help</em> diminish the wait for the<em> </em>Beta is just cruel, guys. Here's the <em>Halo Waypoint</em> schedule of content for the days leading to the <em>Halo: Reach</em> Beta.<br />
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In a recent <a href="http://xbox.joystiq.com/2010/04/22/halo-reach-vidoc-carnage-carnivale-plus-a-3d-screenshot/"><em>Reach</em> ViDoc</a>, an Avatar award is briefly mentioned by designer Luke Smith as the only thing beta testers will start with when they begin their testing duties on May 3. <em>Halo Waypoint</em> will also see a title update sometime before the beta launches. While it's unconfirmed if the two are related, Team Waypoint recently <a href="http://twitter.com/HaloWaypoint/status/12600510036">tweeted more "details"</a> would be released regarding an image of a "<em>Halo: Reach</em> Beta Tester" Avatar hoodie recently uncovered by NeoGAF; it's looking likely that this is the gear you could be getting for playing the <em>Halo: Reach</em> beta. The content schedule for <em>Halo Waypoint</em> can be found after the break.<p><a href="http://www.joystiq.com/2010/04/27/waypoints-halo-reach-content-schedule-avatar-award-teased/" rel="bookmark">Continue reading <em>Waypoint's Halo Reach content schedule, Avatar award teased</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/27/waypoints-halo-reach-content-schedule-avatar-award-teased/">Waypoint's Halo Reach content schedule, Avatar award teased</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 27 Apr 2010 16:44:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/04/27/waypoints-halo-reach-content-schedule-avatar-award-teased/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19455793/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/27/waypoints-halo-reach-content-schedule-avatar-award-teased/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>avatar-awards</category><category>beta</category><category>bungie</category><category>bungie-studios</category><category>halo</category><category>halo-reach</category><category>halo-reach-beta</category><category>halo-waypoint</category><category>Microsoft</category><category>microsoft-game-studios</category><category>Xbox-360</category><dc:creator><![CDATA[Xav de Matos]]></dc:creator><pubDate>Tue, 27 Apr 2010 16:44:00 EST</pubDate></item><item><title><![CDATA[Bungie expects 'upwards of three million' for Halo: Reach beta]]></title><link>http://www.joystiq.com/2010/04/22/bungie-expects-upwards-of-three-million-for-halo-reach-beta/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/22/bungie-expects-upwards-of-three-million-for-halo-reach-beta/</guid><comments>http://www.joystiq.com/2010/04/22/bungie-expects-upwards-of-three-million-for-halo-reach-beta/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://seattletimes.nwsource.com/html/businesstechnology/2011649386_brier20.html"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/reachbetadph04212010.jpg" /></a></div>
Are you guys excited for this <a href="http://www.joystiq.com/tag/halo-reach"><em>Halo: Reach</em></a> thing? Yeah, we're not that concerned with it, but apparently it's kind of a "big deal" or something -- we guess there's a beta coming <a href="http://www.joystiq.com/2010/02/11/halo-reach-beta-dated-may-3-only-for-odst-owners/">on May 3</a>? Psh, <em>whatevs</em>. Anyway, according to a <a href="http://seattletimes.nwsource.com/html/businesstechnology/2011649386_brier20.html">The Seattle Times</a> interview with Bungie's Brian Jarrard and Chris Carney, the developer is anticipating quite the turnout.<br />
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"My expectation is it could be upwards of 3 million people. I think that's a fairly conservative estimate," Jarrard said. "Certainly there will never be a console beta of this magnitude." That's a considerable increase from the <em>Halo 3</em> beta, which managed to snag 820,000 participants during <a href="http://www.joystiq.com/2007/06/13/halo-3-beta-by-the-numbers/">its 26-day run</a> during the summer of 2007. <br />
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Sure, the inclusion of <a href="http://www.joystiq.com/2010/03/03/leaked-halo-reach-beta-trailer-shows-jet-packs-assassinations/">jetpacks</a> undoubtedly raised some eyebrows, but we would never have thought the potential for <a href="http://www.virtualshackles.com/91">atomic teabags</a> would be <em>that</em> big of a selling point. C'est la vie.<br />
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[Via <a href="http://www.1up.com/do/newsStory?cId=3178924">1UP</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/22/bungie-expects-upwards-of-three-million-for-halo-reach-beta/">Bungie expects 'upwards of three million' for Halo: Reach beta</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 22 Apr 2010 01:01:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://seattletimes.nwsource.com/html/businesstechnology/2011649386_brier20.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/22/bungie-expects-upwards-of-three-million-for-halo-reach-beta/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19448973/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/22/bungie-expects-upwards-of-three-million-for-halo-reach-beta/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>343-industries</category><category>beta</category><category>bungie</category><category>fps</category><category>halo</category><category>halo-reach</category><category>halo-reach-beta</category><category>Microsoft</category><category>online-beta</category><category>Xbox-360</category><category>xbox-live</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 22 Apr 2010 01:01:00 EST</pubDate></item><item><title><![CDATA[Interview: Bungie's Lars Bakken on Halo: Reach and the franchise]]></title><link>http://www.joystiq.com/2010/04/21/bungie-lars-bakken-halo-reach-multiplayer-beta-interview/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/21/bungie-lars-bakken-halo-reach-multiplayer-beta-interview/</guid><comments>http://www.joystiq.com/2010/04/21/bungie-lars-bakken-halo-reach-multiplayer-beta-interview/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/photos/halo-reach-multiplayer-beta/full/#2911216"><img hspace="0" vspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/reachmpbetaboneyardinvasion2-1271782390580w.jpg"  alt="" /></a></div>
Following my extensive <a href="http://www.joystiq.com/2010/04/21/halo-reach-multiplayer-beta-preview/">hands-on preview</a> of the <em>Halo: Reach</em> multiplayer beta at Bungie's Seattle area offices last week, I spoke with Lars Bakken, lead multiplayer designer, to discuss how <em>Reach</em> fits into the studio's long term strategy, how community feedback affects design decisions and the future of the <em>Halo</em> franchise.<br />
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<strong>Joystiq: </strong><strong>What did you learn from how you conducted the <em>Halo 3</em> multiplayer beta? What are you doing differently for the <em>Reach</em> beta?</strong><br />
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Lars Bakken: I think one of the things we learned from the <em>Halo 3</em> beta is that we want to keep this thing focused and that might mean less playlists initially. But that's really to keep the people focused and keep them playing the same thing, so we'll be turning on things and turning off other things as the beta progresses. And that's something we really learned from <em>Halo 3,</em> because we wanted to make sure that we were getting all the relevant information that we needed to get -- all the data -- and make decisions and changes on the final game.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/halo-reach-multiplayer-beta/">Halo: Reach (Multiplayer Beta)</a></strong></p><a href="http://www.joystiq.com/photos/halo-reach-multiplayer-beta/#2910977"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/reachmpbetapostgame_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/halo-reach-multiplayer-beta/#2910976"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/reachmpbetachallenges_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/halo-reach-multiplayer-beta/#2910971"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/reachmpbetaarmorychest01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/halo-reach-multiplayer-beta/#2910972"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/reachmpbetaarmoryhelm01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/halo-reach-multiplayer-beta/#2910973"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/reachmpbetaarmoryhelm02_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/04/21/bungie-lars-bakken-halo-reach-multiplayer-beta-interview/" rel="bookmark">Continue reading <em>Interview: Bungie's Lars Bakken on Halo: Reach and the franchise</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/21/bungie-lars-bakken-halo-reach-multiplayer-beta-interview/">Interview: Bungie's Lars Bakken on Halo: Reach and the franchise</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 21 Apr 2010 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/04/21/bungie-lars-bakken-halo-reach-multiplayer-beta-interview/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19446071/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/21/bungie-lars-bakken-halo-reach-multiplayer-beta-interview/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>bungie</category><category>halo</category><category>halo-3</category><category>halo-reach</category><category>halo-reach-beta</category><category>interview</category><category>lars-bakken</category><category>Microsoft</category><category>multiplayer</category><category>Xbox-360</category><dc:creator><![CDATA[Cory Banks]]></dc:creator><pubDate>Wed, 21 Apr 2010 09:30:00 EST</pubDate></item><item><title><![CDATA[Hands-on: Halo: Reach Multiplayer Beta]]></title><link>http://www.joystiq.com/2010/04/21/halo-reach-multiplayer-beta-preview/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/21/halo-reach-multiplayer-beta-preview/</guid><comments>http://www.joystiq.com/2010/04/21/halo-reach-multiplayer-beta-preview/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/photos/halo-reach-multiplayer-beta/full/#2911032"><img hspace="0" vspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/reachmpbetagendefense04580w.jpg" /></a></div>
Compared to the clamor and congestion of downtown Seattle, Bungie's Kirkland offices are peaceful and serene. There's little outside distraction and certainly no incessant honking. It's a beautiful day. No one would ever guess that, in two unadorned conference rooms on the third floor, people are blowing each other up. Well, maybe they noticed the Battle Rifle in the lobby.<br />
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Bungie invited media to its offices for a <em><a href="http://www.joystiq.com/tag/halo-reach">Halo: Reach</a></em> mulitplayer beta preview last week, introducing us to four new game types, Generator Defense, Headhunter, Stockplile and Invasion. I filled six hours with as many frags as my controller could possibly deliver and it simply wasn't enough. <em>Reach's</em> new team-driven game types are addictive and ambitious, focused on objective-based progression and strategic action.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/halo-reach-multiplayer-beta/">Halo: Reach (Multiplayer Beta)</a></strong></p><a href="http://www.joystiq.com/photos/halo-reach-multiplayer-beta/#2910977"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/reachmpbetapostgame_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/halo-reach-multiplayer-beta/#2910976"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/reachmpbetachallenges_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/halo-reach-multiplayer-beta/#2910971"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/reachmpbetaarmorychest01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/halo-reach-multiplayer-beta/#2910972"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/reachmpbetaarmoryhelm01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/halo-reach-multiplayer-beta/#2910973"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/reachmpbetaarmoryhelm02_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/04/21/halo-reach-multiplayer-beta-preview/" rel="bookmark">Continue reading <em>Hands-on: Halo: Reach Multiplayer Beta</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/21/halo-reach-multiplayer-beta-preview/">Hands-on: Halo: Reach Multiplayer Beta</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 21 Apr 2010 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/04/21/halo-reach-multiplayer-beta-preview/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19446072/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/21/halo-reach-multiplayer-beta-preview/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>bungie</category><category>halo</category><category>halo-reach</category><category>halo-reach-beta</category><category>Microsoft</category><category>multiplayer</category><category>Xbox-360</category><dc:creator><![CDATA[Cory Banks]]></dc:creator><pubDate>Wed, 21 Apr 2010 09:00:00 EST</pubDate></item><item><title><![CDATA[Halo: Reach 'Invasion' mode unveiled on latest GTTV]]></title><link>http://www.joystiq.com/2010/04/17/halo-reach-invasion-mode-unveiled-on-latest-gttv/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/17/halo-reach-invasion-mode-unveiled-on-latest-gttv/</guid><comments>http://www.joystiq.com/2010/04/17/halo-reach-invasion-mode-unveiled-on-latest-gttv/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.gametrailers.com/episode/gametrailers-tv/89&amp;ch=1&amp;sd=0?ep=89&amp;ch=1&amp;sd=0"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/haloreachswordbaselooksdope580px.jpg" /></a></div>
Aha! That's why no one's talking about it! The first video and details on <em><a href="http://www.joystiq.com/tag/halo-reach">Halo: Reach</a></em>'s "Invasion" mode were shown off <em>exclusively</em> in last night's episode of <a href="http://www.gametrailers.com/episode/gametrailers-tv/89&amp;ch=1&amp;sd=0?ep=89&amp;ch=1&amp;sd=0">GameTrailers TV</a>, with Bungie additionally dishing some deets about the game we'd yet to hear. As we <a href="http://www.joystiq.com/2010/04/14/halo-reach-multiplayer-modes-blown-wide-open/">already know</a>, Invasion is a game mode that's only available in Boneyard (also scantly detailed until now) and, as promised, features a ton of vehicles. The multi-tiered level unlocks in "three phases (similar to <em><a href="http://www.joystiq.com/tag/battlefield-bad-company-2">Bad Company 2</a></em>'s "Rush" mode), with various weapon loadouts and vehicles becoming available alongside it. <br />
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Among the smattering of new footage, Bungie reps introduce the human grenade launcher and plasma launcher, two exciting looking additions to the <em>Halo</em> arsenal. Unfortunately, when pressed on whether or not <em><a href="http://www.joystiq.com/tag/halo-3-odst">ODST</a></em>'s Firefight mode would be making a return appearance in <em>Reach</em>, Bungie's Chris Carney says that the mode "is not in the beta" and he's "not sure what those guys have planned." As you might expect, there's also a tease that we'll hear more about the game (campaign mode specifically) "in June."<br type="_moz" /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/17/halo-reach-invasion-mode-unveiled-on-latest-gttv/">Halo: Reach 'Invasion' mode unveiled on latest GTTV</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 17 Apr 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/episode/gametrailers-tv/89&amp;ch=1&amp;sd=0?ep=89&amp;ch=1&amp;sd=0>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/17/halo-reach-invasion-mode-unveiled-on-latest-gttv/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19443890/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/17/halo-reach-invasion-mode-unveiled-on-latest-gttv/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>boneyard</category><category>brian-jarrard</category><category>bungie</category><category>bungie-studios</category><category>chris-carney</category><category>gttv</category><category>halo</category><category>halo-3-odst</category><category>halo-reach</category><category>halo-reach-beta</category><category>invasion</category><category>Microsoft</category><category>multiplayer</category><category>video</category><category>Xbox-360</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Sat, 17 Apr 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[Halo: Reach multiplayer modes blown wide open]]></title><link>http://www.joystiq.com/2010/04/14/halo-reach-multiplayer-modes-blown-wide-open/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/14/halo-reach-multiplayer-modes-blown-wide-open/</guid><comments>http://www.joystiq.com/2010/04/14/halo-reach-multiplayer-modes-blown-wide-open/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.1up.com/do/previewPage?pager.offset=0&amp;cId=3178811&amp;p="><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/haloreachbeta1upscreenwmed580pxheaderimg.jpg" /></a></div>
<div style="text-align: right;"><small>[<a href="http://www.1up.com/do/previewPage?pager.offset=0&amp;cId=3178811&amp;p=">1UP</a>]</small></div>
As we predicted with our last post on <em><a href="http://www.joystiq.com/tag/halo-reach">Halo: Reach</a></em>, the flow of information on <a href="http://www.joystiq.com/2009/07/24/bungie-says-halo-reach-is-its-last-halo-game-working-on-new-ip/">Bungie's final </a><em><a href="http://www.joystiq.com/2009/07/24/bungie-says-halo-reach-is-its-last-halo-game-working-on-new-ip/">Halo</a></em><a href="http://www.joystiq.com/2009/07/24/bungie-says-halo-reach-is-its-last-halo-game-working-on-new-ip/"> game</a> -- well, the beta, anyway -- has now become steady and consistent. Today's exclusive preview of the beta's new multiplayer game types (read: not CTF/Slayer/etc.) at <a href="http://www.1up.com/do/previewPage?pager.offset=0&amp;cId=3178811&amp;p=">1UP</a> is further evidence of just such a trend, detailing the Headhunter, Invasion, Stockpile and Generator Defense (quaintly dubbed "Network Test 1 Beta" by Bungie internally) multiplayer modes. Read on after the break for all the details.<p><a href="http://www.joystiq.com/2010/04/14/halo-reach-multiplayer-modes-blown-wide-open/" rel="bookmark">Continue reading <em>Halo: Reach multiplayer modes blown wide open</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/14/halo-reach-multiplayer-modes-blown-wide-open/">Halo: Reach multiplayer modes blown wide open</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 14 Apr 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.1up.com/do/previewPage?pager.offset=0&amp;cId=3178811&amp;p=>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/14/halo-reach-multiplayer-modes-blown-wide-open/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19440275/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/14/halo-reach-multiplayer-modes-blown-wide-open/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>bungie</category><category>bungie-studios</category><category>generator-defense</category><category>halo</category><category>halo-reach</category><category>halo-reach-beta</category><category>headhunter</category><category>invasion</category><category>lars-bakken</category><category>Microsoft</category><category>microsoft-game-studios</category><category>stockpile</category><category>Xbox-360</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 14 Apr 2010 20:00:00 EST</pubDate></item><item><title><![CDATA[New high-res Halo: Reach weapons and vehicle renders]]></title><link>http://www.joystiq.com/2010/04/06/new-high-res-halo-reach-weapons-and-vehicle-renders/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/06/new-high-res-halo-reach-weapons-and-vehicle-renders/</guid><comments>http://www.joystiq.com/2010/04/06/new-high-res-halo-reach-weapons-and-vehicle-renders/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/photos/halo-reach-renders/full/#2868711"><img hspace="0" height="326" width="580" vspace="0" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/reach-dangerous.jpg" /></a><br />
<small><em>Click to get high ... resolution<br />
</em></small></div>
<br />
<div style="text-align: left;">Good news for fans of <em>Halo </em>minutia -- and who isn't -- as Bungie has <a href="http://www.bungie.net/News/content.aspx?type=news&amp;cid=25432">released</a> a whole slew of <a href="http://joystiq.com/tag/halo-reach"><em>Halo: Reach</em></a> character, weapon and vehicle renders. Not only that, but these renders are in <em>high resolution</em>. That means you can take in all the tiny details of each and every image, from trigger mechanisms to faceplates to ... whatever the stubby wing things are called on the Banshee.<br />
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Our favorite image so far is the plasma launcher (pictured above), which, according to the <a href="http://www.joystiq.com/2010/04/03/bungie-talks-halo-reach-armor-weapons-and-jet-packs/">latest Bungie Weekly Update</a>, sends "a volley of one to four plasma explosives" at your enemy. <em>Fun</em>. Check out the complete gallery of renders below.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/halo-reach-renders/">Halo: Reach (renders)</a></strong></p><a href="http://www.joystiq.com/photos/halo-reach-renders/#2868711"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/reach-renders-1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/halo-reach-renders/#2868712"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/reach-renders-2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/halo-reach-renders/#2868713"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/reach-renders-3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/halo-reach-renders/#2868714"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/reach-renders-4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/halo-reach-renders/#2868715"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/reach-renders-5_thumbnail.jpg" alt="" title="" /></a></div></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/06/new-high-res-halo-reach-weapons-and-vehicle-renders/">New high-res Halo: Reach weapons and vehicle renders</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 06 Apr 2010 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bungie.net/News/content.aspx?type=news&amp;cid=25432>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/06/new-high-res-halo-reach-weapons-and-vehicle-renders/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19428660/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/06/new-high-res-halo-reach-weapons-and-vehicle-renders/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>343-industries</category><category>bungie</category><category>bungie-studios</category><category>halo</category><category>halo-reach</category><category>halo-reach-beta</category><category>Microsoft</category><category>microsoft-game-studios</category><category>screenshots</category><category>Xbox-360</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 06 Apr 2010 17:00:00 EST</pubDate></item><item><title><![CDATA[Halo: Reach character customization detailed]]></title><link>http://www.joystiq.com/2010/03/25/halo-reach-character-customization-detailed/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/25/halo-reach-character-customization-detailed/</guid><comments>http://www.joystiq.com/2010/03/25/halo-reach-character-customization-detailed/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://g4tv.com/thefeed/blog/post/703448/Bungie-Reveals-Halo-Reachs-All-Encompassing-Player-Investment-System.html"><img width="580" vspace="0" hspace="0" height="326" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/reach-custom.jpg"  alt="" /></a></div>
<a href="http://g4tv.com/thefeed/blog/post/703448/Bungie-Reveals-Halo-Reachs-All-Encompassing-Player-Investment-System.html">G4</a> has posted an article detailing the 'Player Investment' system. As the name implies, it's designed to keep you -- the player -- invested in the character you've created. The character you create in <a href="http://g4tv.com/thefeed/blog/post/703448/Bungie-Reveals-Halo-Reachs-All-Encompassing-Player-Investment-System.html"><em>Halo: Reach</em></a> is persistent across both the single-player campaign and multiplayer -- even appearing in the cutscenes -- and both modes will allow players to unlock new customization options. Players earn credits (abbreviated cR) simply by playing the game and then these credits can be used to purchase different custom pieces of armor. Many different tasks will yield credits, though G4 notes that Bungie is making sure to balance task so they don't get in the way of normal gameplay. Each piece of armor, incidentally, is solely for visual customization -- they won't provide any gameplay benefits <em>a la</em> <a href="http://joystiq.com/tag/modern-warfare-2"><em>Modern Warfare</em></a>.<br />
<br />
One of the ways players will earn cR is with the new challenge system. Bungie will create daily and weekly challenges, small goals designed to keep players interested over the long term. The challenges can be anything, with Bungie's Luke Smith noting "kill X dudes" as an example. Whether said dudes be in multiplayer or single-player, that's up to Bungie.<br />
<br />
The article also touches on the new ranking system.  In addition to ranking players based on skill, the game will also track <em>how</em> they play. Players can earn "Commendations" which reflect their playing style. Make kills with a specific weapon and you earn Commendations for that weapon, which other players can see. Commendations can be earned for other actions too, like driving vehicles.<br />
<br />
Finally, Microsoft has announced that new <em>Halo: Reach</em> multiplayer info will be dropping every Friday between now and the launch of the <a href="http://www.joystiq.com/tag/halo-reach-beta">multiplayer beta</a> in May. The updates will appear on Bungie.net starting this Friday, so be sure to keep your eyes peeled (for jet packs).<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/25/halo-reach-character-customization-detailed/">Halo: Reach character customization detailed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 25 Mar 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://g4tv.com/thefeed/blog/post/703448/Bungie-Reveals-Halo-Reachs-All-Encompassing-Player-Investment-System.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/25/halo-reach-character-customization-detailed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19414794/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/25/halo-reach-character-customization-detailed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>343-industries</category><category>bungie</category><category>halo</category><category>halo-reach</category><category>halo-reach-beta</category><category>Microsoft</category><category>microsoft-game-studios</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 25 Mar 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[Halo: Reach beta matchmaking and UI details surface]]></title><link>http://www.joystiq.com/2010/03/18/halo-reach-beta-matchmaking-and-ui-details-surface/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/18/halo-reach-beta-matchmaking-and-ui-details-surface/</guid><comments>http://www.joystiq.com/2010/03/18/halo-reach-beta-matchmaking-and-ui-details-surface/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.shacknews.com/onearticle.x/62865"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/hreachbetamatch03182010.jpg" /></a></div>
<div style="text-align: right;"><small>[Shacknews]</small></div>
<br />
Up until now, we were content with what few details we had about the <em>Halo: Reach</em> beta: its <a href="http://www.joystiq.com/2010/02/11/halo-reach-beta-dated-may-3-only-for-odst-owners/">date of arrival</a> and all of that sexy <a href="http://www.joystiq.com/2010/02/11/halo-reach-beta-dated-may-3-only-for-odst-owners/">jetpack stuff</a>. According to some details over at <a href="http://www.shacknews.com/onearticle.x/62865">Shacknews</a>, there's plenty more to get excited about than just atomic teabagging: new matchmaking and UI features, of course! <br />
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The first big addition is Arena playlists, a set of Slayer and Team Slayer playlists for the more hardcore players, complete with its own ranking system. Ranks will be determined through a variety of factors, and will section off players into one of five groups: Onyx, Gold, Silver, Bronze, and Steel. As such, Ranked and Social will now be one combined playlist.<br />
<br />
Other improvements come to the lobby system, giving players the power to vote on potential games that come up in matchmaking and an auto-queue feature that lets you join friends immediately after they complete a match. There's even a throwback to <a href="http://www.joystiq.com/tag/halo-2"><em>Halo 2</em></a> in the Active Roster screen, an area that shows all of your friends who are playing the game.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/18/halo-reach-beta-matchmaking-and-ui-details-surface/">Halo: Reach beta matchmaking and UI details surface</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 18 Mar 2010 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.shacknews.com/onearticle.x/62865>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/18/halo-reach-beta-matchmaking-and-ui-details-surface/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19405605/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/18/halo-reach-beta-matchmaking-and-ui-details-surface/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>bungie</category><category>halo</category><category>halo-reach</category><category>halo-reach-beta</category><category>microsoft</category><category>Xbox-360</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 18 Mar 2010 21:00:00 EST</pubDate></item><item><title><![CDATA[Halo 2 players getting Reach beta invites via email]]></title><link>http://www.joystiq.com/2010/03/04/halo-2-players-getting-reach-beta-invites-via-email/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/04/halo-2-players-getting-reach-beta-invites-via-email/</guid><comments>http://www.joystiq.com/2010/03/04/halo-2-players-getting-reach-beta-invites-via-email/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_d8ee697b"><param name="movie" value="http://www.viddler.com/simple/d8ee697b/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/d8ee697b/" width="580" height="346" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_d8ee697b"></embed></object></center> <center><small><em>This is what you get for being loyal to Halo 2</em></small></center><br />
If you're one of the die-hard Master Chief fans that just can't let go of <em>Halo 2</em>, there's a chance that you've got some good news waiting in your inbox. Microsoft is currently sending out emails to Xbox Live users, specifically those who insist on clinging to the old ways. As the Xbox Live service for original Xbox games will <a href="http://www.joystiq.com/2010/02/05/xbox-live-service-for-xbox-1-games-to-be-discontinued-on-apr-15/">shut down next month</a>, Microsoft is offering <em>Halo 2</em> fans <a href="http://ebm.email.xbox.com/c/tag/hBLj69PAlyGDmB791i$M4V9lNRZ/doc.html">quite a severance package</a>.<br />
<br />
All told, OG Xbox gamers will receive three months of Xbox Live Gold, 400 Microsoft Points <em>and</em> an invite to the upcoming <em><a href="http://www.joystiq.com/tag/halo-reach">Halo: Reach</a></em> multiplayer beta. Granted, it's probably not going to console those who have yet to upgrade to an Xbox 360 -- or those loyal to games <em>other</em> than <em>Halo 2</em> -- but it's certainly better than nothing. And hey, <a href="http://www.joystiq.com/2010/03/03/leaked-halo-reach-beta-trailer-shows-jet-packs-assassinations/"><em>jet packs</em></a>, right?<br />
<br />
[Thanks to everyone that sent this in!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/04/halo-2-players-getting-reach-beta-invites-via-email/">Halo 2 players getting Reach beta invites via email</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 04 Mar 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ebm.email.xbox.com/c/tag/hBLj69PAlyGDmB791i$M4V9lNRZ/doc.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/04/halo-2-players-getting-reach-beta-invites-via-email/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19383340/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/04/halo-2-players-getting-reach-beta-invites-via-email/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>343-industries</category><category>bungie</category><category>halo</category><category>halo-2</category><category>halo-reach</category><category>halo-reach-beta</category><category>microsoft</category><category>microsoft-game-studios</category><category>Xbox-360</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 04 Mar 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[Halo Reach Beta trailer shows jet packs, assassinations [update]]]></title><link>http://www.joystiq.com/2010/03/03/leaked-halo-reach-beta-trailer-shows-jet-packs-assassinations/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/03/leaked-halo-reach-beta-trailer-shows-jet-packs-assassinations/</guid><comments>http://www.joystiq.com/2010/03/03/leaked-halo-reach-beta-trailer-shows-jet-packs-assassinations/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_d8ee697b"><param name="movie" value="http://www.viddler.com/simple/d8ee697b/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/d8ee697b/" width="580" height="346" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_d8ee697b"></embed></object></center> <span style="float: right; margin-bottom: 16px; margin-left: 4px;"><script> digg_url = 'http://www.joystiq.com/2010/03/03/leaked-halo-reach-beta-trailer-shows-jet-packs-assassinations/?d'; </script><script src="http://digg.com/tools/diggthis.js"></script></span>Huh? What do you think you're doing? You're reading a post that has "shows jet packs" in the headline? When you know that there's a <a href="http://www.joystiq.com/tag/halo-reach"><em>Halo Reach</em></a> beta trailer (initially leaked by a Taiwanese site called <a href="http://gnn.gamer.com.tw/4/42684.html">GNN</a>) <strike>right after the break</strike>? We're just going to assume you've already watched it, because any other scenario speaks ill of your mental stability.<br />
<br />
That said ... DUDE! Jet packs! Assassinations! Load outs! New modes! The only feature Bungie forgot to list that was also included in the trailer? <em>Like 50 million boners</em>. Why don't you start digging through the clip and let us know in the comments what else you can find?<br />
<br />
<strong>Update:</strong> We've replaced the leaked video that was posted after the break with the now officially released trailer above and added <a href="http://www.joystiq.com/photos/halo-reach/full/#2763706">one new piece of art</a> in the gallery below. Good news: The trailer's still got jet packs!<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/halo-reach/">Halo: Reach</a></strong></p><a href="http://www.joystiq.com/photos/halo-reach/#2701411"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/haloreachboxhead-1265929701_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/halo-reach/#2701348"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/haloreach01262010image1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/halo-reach/#2701349"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/haloreach01262010image2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/halo-reach/#2701350"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/haloreach01262010image3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/halo-reach/#2701351"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/haloreach01262010image4_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/03/leaked-halo-reach-beta-trailer-shows-jet-packs-assassinations/">Halo Reach Beta trailer shows jet packs, assassinations [update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 03 Mar 2010 07:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/03/leaked-halo-reach-beta-trailer-shows-jet-packs-assassinations/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19381060/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/03/leaked-halo-reach-beta-trailer-shows-jet-packs-assassinations/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>bungie</category><category>halo</category><category>halo-reach</category><category>halo-reach-beta</category><category>Microsoft</category><category>trailer</category><category>video</category><category>Xbox-360</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Wed, 03 Mar 2010 07:00:00 EST</pubDate></item><item><title><![CDATA[Halo: Reach beta dated May 3, only for ODST owners]]></title><link>http://www.joystiq.com/2010/02/11/halo-reach-beta-dated-may-3-only-for-odst-owners/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/11/halo-reach-beta-dated-may-3-only-for-odst-owners/</guid><comments>http://www.joystiq.com/2010/02/11/halo-reach-beta-dated-may-3-only-for-odst-owners/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/photos/halo-reach/full/#2701411"><img hspace="4" border="0" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/haloreachboxhead-1265927603.jpg" alt="" /> </a></div>
<div style="text-align: center;"><small><em>Click to Spartan-size<br />
</em></small></div>
<div style="text-align: left;"><br />
With the <a href="http://joystiq.com/tag/x10">X10</a> event underway in San Francisco, Microsoft has finally <a href="http://majornelson.com/archive/2010/02/11/10-things-you-need-to-know-from-x10.aspx">announced</a> the first details surrounding the <a href="http://www.joystiq.com/tag/Halo-Reach/"><em>Halo: Reach</em></a> multiplayer beta. The beta test will officially begin on May 3, 2010. <a href="http://www.joystiq.com/2009/08/22/how-to-reach-the-reach-beta-on-odst/">As promised</a>, owners of <a href="http://joystiq.com/tag/halo-3-odst"><em>Halo 3: ODST</em></a> will be able to access the beta through the <em>ODST</em> game disc.<br />
<br />
We'll have more details about the beta shorty. For now, sit tight and direct your attention on that <em>new box art!</em></div>
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/halo-reach/">Halo: Reach</a></strong></p><a href="http://www.joystiq.com/photos/halo-reach/#2701411"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/haloreachboxhead-1265929701_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/halo-reach/#2701348"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/haloreach01262010image1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/halo-reach/#2701349"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/haloreach01262010image2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/halo-reach/#2701350"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/haloreach01262010image3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/halo-reach/#2701351"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/haloreach01262010image4_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/11/halo-reach-beta-dated-may-3-only-for-odst-owners/">Halo: Reach beta dated May 3, only for ODST owners</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 11 Feb 2010 16:39:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://majornelson.com/archive/2010/02/11/10-things-you-need-to-know-from-x10.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/11/halo-reach-beta-dated-may-3-only-for-odst-owners/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19354944/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/11/halo-reach-beta-dated-may-3-only-for-odst-owners/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>bungie</category><category>halo</category><category>halo-reach</category><category>halo-reach-beta</category><category>mgs</category><category>Microsoft</category><category>microsoft-game-studios</category><category>release-date</category><category>x10</category><category>Xbox-360</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 11 Feb 2010 16:39:00 EST</pubDate></item><item><title><![CDATA[How to reach the Reach beta on ODST]]></title><link>http://www.joystiq.com/2009/08/22/how-to-reach-the-reach-beta-on-odst/</link><guid isPermaLink="true">http://www.joystiq.com/2009/08/22/how-to-reach-the-reach-beta-on-odst/</guid><comments>http://www.joystiq.com/2009/08/22/how-to-reach-the-reach-beta-on-odst/#comments</comments><description><![CDATA[<div align="center"><img width="580" vspace="4" hspace="0" height="327" border="0" align="top" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/reachbeta580.jpg" /><br /></div>
Bungie is trying to make entry into <a href="http://joystiq.com/tag/halo-reach"><em>Halo: Reach</em></a>'s beta as easy as possible -- at least if you pick up <em>Halo 3 ODST</em> next month. Bungie explained to Joystiq at <a href="http://joystiq.com/tag/gamescom-2009">GamesCom</a> <em>ODST</em>'s main menu will host an "extras" tab, which will contain access to the <em>Reach</em> beta once it activates sometime next year.<br /><br />Bungie considers the beta to be "a big part of the value of the disc." And as much as the studio hopes that the beta launch will "work like <em>buttah</em>," we're already preparing to shut down our tips box on that day to stop <a href="http://www.joystiq.com/2007/05/16/bungie-i-am-so-mad-at-you/">the whining wave of entitlement</a> <strike>when</strike> if something <strike>inevitably</strike> goes wrong.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/08/22/how-to-reach-the-reach-beta-on-odst/">How to reach the Reach beta on ODST</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 22 Aug 2009 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/08/22/how-to-reach-the-reach-beta-on-odst/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19137430/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/08/22/how-to-reach-the-reach-beta-on-odst/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>gamescom</category><category>gamescom-2009</category><category>halo</category><category>halo-3-odst</category><category>halo-reach</category><category>halo-reach-beta</category><category>Microsoft</category><category>Xbox-360</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Sat, 22 Aug 2009 14:00:00 EST</pubDate></item></channel></rss>
