Posts tagged hands-on 
The Witness preview: Peering through the Myst
"Hey man, come in," a weary looking Jonathan Blow said. He was welcoming me into his temporary New York City abode, a swanky hotel in midtown where he'd been put up for a few days to show off a preview build of his next game, The Witness. His bare feet indicated to me that I'd either just woken ...
Need for Speed: The Run preview: Getting back behind the wheel
"You're not trying to get first, you're trying to make up ground," Need for Speed: The Run producer Alex Grimbley explained to me during a demo session in midtown Manhattan last week. Rather than putting priority on being the absolute first during individual races, The Run focuses on an overall ...
Sound Shapes preview: Run, jump, dance
Do you own any of the following? A. Very flexible, DJ-quality headphones B. A messenger bag sized specifically for vinyl records C. A modded Game Boy/Game Boy Color/etc. for creating music D. The freshest styles and moves, straight from Planet Funketron If you answered "Yes" to any of ...
Inversion preview: New perspectives on an old game
The gimmick in Saber Interactive's Inversion -- combat across multiple planes -- isn't quite enough to carry the lackluster shooting. Like Dark Void, Fracture, and Timeshift before it, Inversion relies heavily on its unique twist to set it apart from other shooters, while leaving the central ...
Soulcalibur V preview: A tale of buttons mashed, eternally retold
After being ushered into a tiny dark room in the back of Namco's E3 booth with three other journos and several reps from the publisher (several from Project Soul, specifically), I watched the same initial presentation of Soulcalibur V that you watched on Joystiq back in mid-May (seen above). I ...
Kirby Wii preview: King Dedede, you, and me
It's hard to speak about Kirby Wii without a tinge of regret, and harder still to do so after seeing this video of a very similar, cancelled Kirby title for the GameCube. The game was never quite "cancelled" per se, but it was put on hold for quite some time while its developer, HAL Laboratory, ...
Mass Effect 3 preview: Run and gun
Since the beginning of the Mass Effect series, BioWare has had to walk the line between the role-playing genre the company is known for, and the series' setting-driven third-person shooter combat. The first game in the series was arguably a role-playing game with shooter elements, and the second ...
Preview: SingStar Dance and SingStar Guitar
A music game that's just about singing? That's so 2003. Or if you're the SingStar franchise, it's so, um, today. Sony's PlayStation karaoke series has proudly focused on grading vocals for years now, but that's about the change with this fall's release of both SingStar Dance and SingStar Guitar. I ...
Preview: Fallout: New Vegas
The chance to play Fallout: New Vegas has been hard to come by -- we've seen it in action before, but it wasn't until a little while back at a pre-E3 event that I was able to finally grab a controller and explore Obsidian's take on the streets and surroundings of a post-apocalyptic Sin City. But ...
Preview: Vanquish
Vanquish was introduced to us at Sega's pre-E3 event as Shinji Mikami's take on Gears of War, and though I only got to play through one brief battle, that's an apt description. The game combines the frantic over-the-top action that Platinum Games is known for thanks to titles like Bayonetta and ...
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Dark Side 'Cause It Looks Cool: The Failings of Moral Choice in Games
Posted on Feb 10th 2012 7:45PM



