There's been plenty of speculation about what Nintendo may reveal, but Franklin's comments come as Nintendo's more casual oriented Wii Fit storms the sales charts and a certain executive takes a jab at the Nintendo faithful. Franklin concludes that third-party publishers are rolling out more titles as they realize the "Wii is the current platform of choice in this generation." True, but these rollouts don't always equal payoffs. We're looking at you, Boom Blox.
Nintendo promises 'core' gamers will be happy with E3 showing
There's been plenty of speculation about what Nintendo may reveal, but Franklin's comments come as Nintendo's more casual oriented Wii Fit storms the sales charts and a certain executive takes a jab at the Nintendo faithful. Franklin concludes that third-party publishers are rolling out more titles as they realize the "Wii is the current platform of choice in this generation." True, but these rollouts don't always equal payoffs. We're looking at you, Boom Blox.
Sega: Hardcore gamers shouldn't be 'excommunicated' from Wii
After lauding its casual market domination with Mario & Sonic at the Olympics, Sega of America President Simon Jeffrey decided to switch gears, discussing with GameDaily the merits of hardcore gaming on the Wii. In short, Jeffrey feels that Western publishers are making a mistake by ignoring the hardcore gamers who own a Wii. Unfortunately, other than providing a tantalizing and hypothetical (i.e. not happening) assertion that Condemned would have been great to play with the Wii remote, Jeffrey made no clear commitments to release titles appealing to the hardcore crowd, instead saying, "There's no reason why [hardcore gamers] should be excluded or excommunicated from the Nintendo world," Jeffrey said. Our only hope is that "hardcore" to Sega doesn't mean "let's make a darker Sonic and give him a gun."
Suda 51 clarifies Wii remarks on third-party sales
The clarification posted asserts that "unlike a lot of Nintendo Wii titles currently available, [NMH] is the kind of product which will attract a different kind of consumer to the hardware, i.e. gamers who are looking for a different genre to the products which have been successful on this platform thus far." That "different kind of consumer" we're guessing is a more hardcore gamer, given comments earlier in the CVG interview where he said, "I wasn't expecting that Wii would be a console targeted only at non-gamers. I expected more games for hardcore gamers." Obviously, he doesn't want to comment on the sales of other third-party titles, but do you think he might have a point?
For those looking for a reportedly more hardcore Wii experience, No More Heroes comes out today in North America.
Unexpected hardcore gamer in the family
This blogger can remember waking up more than one time at 3AM as a kid to find his mother playing Final Fantasy II (Final Fantasy IV) in the living room -- later on the same thing happened with Final Fantasy III. It's very strange to wake up to the sound of Final Fantasy battle music, walk into the living room and be asked, "What are you doing up?" When that question was obviously a two-way street.
So, let's open it up. Anybody else have those unexpected gamer moments with a family member?
Ultra gamers make up 22% of the market
An important aspect game publishers need to consider is their market. How many people are out there that buy games and of them, what are their buying habits? Jupiter Research, a market research company, has some answers.
Ultra gamers, as Jupiter calls them, make up 22% of the game buying population. The ultra gamers are gamers that spend more than 5 hours per week playing games and more than $50 in the last six months buying them. This means the other 78% is the casual market.
The ultra gamer tag (that would be most of the folks reading this) is certainly odd. We find $50 in six months to be a strangely low number, given the number of games many of us play in the course of a year; even the more economical GameFly subscription would run $132 in that period. Maybe the hardcore segment is a small portion of the ultra gamer segment.
Gamer apparel: the king of games
Ready for some overpriced clothing that'll let the world know you're a gamer? Of course you are! The self-proclaimed "King of Games" in Japan has some threads for you. These suckers are roughly $50 a pop, and feature some really bizarre artwork. Check out the series dedicated to Nintendo's Game & Watch handhelds.It looks like their "Sweat Parka" hoodie has a pocket made just for your DS, but since we can't read Japanese, and their English site is "beta only" right now, we don't know. The Zelda designs on it are pretty nifty though. Our favorite shirt is the "80s Videogamer" model. Simple with a message.
Although right now if forced to choose between a new Wii game and the shirt, we gotta go with the game.
[Thanks, Jeff]
Categorizing gamers, from hardcore to casual
It's always been extremely convenient to categorize the wide spectrum of gamers into the two distinct, warring camps of "hardcore" and "casual" (especially for journalists, who love condensing difficult ideas into single words) . But that dichotomy isn't too useful for accurately describing most gamers, who fall somewhere in between the guys from Penny Arcade and your grandpa who played Tetris that one time. Enter Parks Associates, a market research firm that recently issued a report on online gamers that divides them into six distinct groups based on their time and motivational commitments. Parks' categories include:
- "Power gamers" who spend the most money on games.
- "Social gamers" who use games mainly to socialize (duh!)
- "Leisure gamers" who spend lots of time playing mainly challenging, casual titles.
- "Dormant gamers" who like playing games but just don't have the time.
- "Incidental gamers" who play games because there's nothing better to do.
- "Occasional gamers," who will occasionally play a puzzle, word, or board game.
Splitsville for Microsoft and Sigil after "varying visions"
Sigil Games Online, developers of upcoming MMORPG Vanguard: Saga of Heroes, announced today that they'd be co-publishing the game with Sony Online Entertainment after "it became clear that [Microsoft Games Studios] and Sigil had varying visions and direction for the title's development," according to Brad McQuaid, CEO of Sigil Games Online, as quoted in a company press release on the break-up.
It's rare that a game in beta switches publishers. We have no inside information, but a little digging makes it clear that something's not quite right fresh in Denmark. At least one high-profile game designer recently quit, and Sigil's CEO has been defending the game from legions of WoW Fanboys doubters that have been questioning whether it'll ever be commercially viable.
The surest sign that the game may be in choppy waters is the fact that McQuaid's now doing business with SOE after his high-profile departure from the same company in the fall of 2001. According to MMOG-community gossip circulating at the time, this departure was also the result of diverging creative visions between McQuaid and Sony on the evolution of Everquest, the successful MMORPG that McQuaid co-founded and designed.
Smart observers suggest that the culprit behind all of the churn und drama is the tremendous success of World of Warcraft. To wit: how will Vanguard fare against WoW and the other bajillion MMOGs slated for release? For reaction to this announcement from MMORPG insiders, check the FoH forums, where the unruly mob is being characteristically brutal. Even the President of Sony Online Entertainment is trolled into doing some damage control.
Carnival of Gamers celebrates first anniversary

It's that time of month again -- the Carnival of Gamers has made its fourteenth stop, coincidentally marking its first anniversary (there were two last June). This regular collection of game writing from around the blogosphere is a delightful way to get some alternate opinions aired and always seems to be worth the reading time.
This month's edition covers casual vs hardcore gaming; the Wii; violence and politics; modern MMO issues; and a few other juicy topics from co-op gaming to the ESRB. There's plenty of thought-provoking material in true Carnival style.
See also:
Carnival of Gamers gets n3rfed
Carnival of Gamers rolls on to Virgin Worlds
Carnival of Gamers gathers under Slashdot's tent





















