OK, we have a situation. Yahtzee's latest Zero Punctuation piece couldn't knock one out of the park with such a simple target like Haze. Even standard reviews did a good job roasting it. The curmudgeon expat still trashes the game, but it's like he received a Nectar injection and was fighting the effects as he put together the review ... seriously, we're talking about the game that can already be found for $40. We're hoping this week's review is merely a hiccup and that Haze will finally sink in on Yahtzee, making him go ballistic next week.
Due to technical difficulties we are unable to post ZP after the break. Please click the image above to see this week's episode.
There was a not unconsiderable amount of debate about Haze yesterday, with IGN giving it a 4.5 and Free Radical Design's feelings being terribly hurt. (We believe "MEGAowch" was the soon-to-be-a-meme that was used.) Now there's a wider spectrum of reviews available and while scores fall on both sides of the 4.5 mark, all the reviewers seem to be wishing there was a clever way of fitting the word "meh" into "Haze." (There isn't yet, but we've got our top people on it.)
Giant Bomb(40/100): "Haze attempts to deal with the concept of wartime propaganda and how troop morale is the most important thing an army can have. But it does it in such a blatant way that it's hard to care about the point the game's story is trying to make. Tack on a short campaign, dull weapons, lame enemy artificial intelligence, and lackluster multiplayer options and you're left with a game that occasionally looks nice, but not much else."
Game Informer(64/100): "Though the drug Nectar hardly makes Haze a good game, when Free Radical takes it away a quarter of the way through, the game world suddenly feels barren, and you long for one last hit to make the drab experience mildly interesting again. So much for Haze being a killer app for the PS3."
Gamer's Hell(65/100): "Free Radical's newest FPS tries to push boundaries, in both the technical and philosophical senses, but what we're left with is a game which doesn't do much to fuel the PS3's cause."
With its long development time and PS3-exclusive status, Hazehas had a lot riding on its shoulders. If a new review by IGN is any indication, the game seems to have been crushed by the weight. The site gave Haze a paltry 4.5 out of 10, calling the effort a "middling, generic first-person shooter with bland visuals, a weak plot and laughable characters."
Developer Free Radical Design leapt to the defense of its game, telling PSU, "Haze has had mixed reviews, but even GoldenEye got a 4/10 when it first came out. With a 9/10 in the Italian PSM, and an extremely positive review in Famitsu [34/40, fyi], we're looking forward to people playing Haze and making a judgment for themselves."
We're currently compiling such judgments from across the netweb for a metareview. We'll let you know when there's something approximating a consensus.
With Free Radical's Hazeset to finally step out of the fog this week, we figured there was nothing that could come along and make us feel uneasy about the oft-delayed FPS again. And then this video showed up to remind us all that the universe is not without an unique sense of humor.
The video, a mock dating game between UK FragdollKitt and a pair of devs fresh off Ubisoft's nectar-filled shooter, is a stern reminder that just because you can do something doesn't necessarily mean you should.
Free Radical has confirmed that ambiguously exclusive PlayStation 3 shooter, Haze, will not be the source of standard, high-definition visuals. Speaking to Ripten, Creative Lead Derek Littlewood explained that, much like other sub-HD games, the 1024x576 resolution was chosen to ensure "a nice smooth framerate." Says Littlewood: "Well, as you develop an engine you're aiming for a certain thing, but as all the pieces slot into place, you end up realising what sort of resolution you can run it at and that's where we ended up with for Haze."
Though the PlayStation 3 will upscale 576p images to 720p (1280x720), it's unlikely to provide Free Radical's penance in the eagle eyes of pixel-counting pedants. With any luck, people will be too busy complaining about geebees to notice the lack of pees, as Ubisoft also confirmed that Haze will require a 4GB installation. Look forward to discussions involving the game's more obscure features (gameplay, story, blah blah blah) once it's out on May 20.
It was a close call for the featured pick this week, and not because we don't see the value in people getting healthy with Wii Fit. But the Joystiq moms and wives all agree that we're perfect just the way we are, so the stereotype perpetuators among us will continue to rock the hearty keg or spindly champagne flute look in lieu of a six-pack.
Check out all of this week's releases, like Haze on the PS3 and (finally) Garfield: Lasagna World Tour on the PS2, right after the break.
We're sure PS3 owners can carve out a little time today from all the GTA IV and echochrome playing to check out the demo for "exclusive" shooter Haze. Of course, what most are probably excited about is that PixelJunk Monsters' expansion is out today at a reasonable $6 price. There are also plenty of other little interesting things in the North Amercan update that might pique some of your interests, and it can all be found after the break.
It's been a long time coming, but Ubisoft's Free Radical-developed shooter, Haze,has finally been given the demo treatment, with the publisher sending word that a single and multiplayer-flavored demo is now available over PSN in Europe and that the same hors d'oeuvre will make the rounds in the U.S. starting May 8.
As if offering apology for Haze'snumerousdelays, the demo will include both a sampling of the game's single player campaign called "Salva Region," as well as "drop-in drop-out" co-op multiplayer for up to four players online or over a LAN, or with two players via split-screen. We're sure that there is some "coming out of the haze" joke to be made here, but honestly, after months of waiting we're simply all joked out.
We were initially indifferent when first told of nu metal rockers Korn's vocal enthusiasm for Haze, or as vocalist Jonathan Davis so eloquently calls it, "the shit." However, after now exposing our ears to the band's Haze-inspired title track, we can't help but hope that the aural assault will be kept at an absolute minimum once Ubisoft pushes the game from out of the mist.
The two and a half minute scream session not withstanding, the video does show off a bevy of CG and gameplay for Free Radical's overly-yellow shooter, which is currently circled -- in pencil mind you -- on our calender for release around May 20or so, which should be right around the time our ears stop ringing.
Haze's hazy path to becoming an actual, released game became a little more concrete today, with Ubisoft's announcement of a May PSN demo and yet another new release date for the somewhat issue-prone first-person shooter. Surprisingly enough, the new May 20 date is actually three days earlier than the previously "definite" May 23 release (though that may have applied to Europe only). It might not seem like much, but after moredelaysthanwecancount (not literally), any move in the other direction is a welcome announcement. Will this release date be the final one? As the Magic 8-Ball might say: "Outlook hazy, try again later."
Yeah, yeah. The folks at Eurogamer have heard Ubisoft's latest cry that a wolf is "definitely" bound to emerge from the dense development forest on May 23rd. Though it's still comically unclear whether Free Radical's heavily scripted first-person shooter, Haze, only has a taste for the PS3 flock, it would be in Ubisoft's best interests to stick to a date before the townsfolk decide it's not really worth going outside (if they haven't already).
Since we're still keen on that 4-player co-op, we remain hopeful that Haze will sink its teeth into us Aesop. Err, ASAP.
Forget what Ubisoft announced yesterday about Haze clearing for a May 22 release; now the game's release is back to the full month of May. It's become so convoluted that we can't keep Haze's release date saga straight anymore, but at least there are firm answers about the game's PS3 exclusivity ... oh, wait.
We're starting to wonder if the marketing department at Ubisoft isn't on its own form of Nectar (the psychotropic drug in Haze). It really shouldn't be this hard to craft a message on one game's release date and exclusivity.
Can it be true this time? Ubisoft has told MCV that Free Radical's Haze is expected to hit retailers May 22. The perpetually delayed, ambiguously exclusive shooter was original set to come out last December.
The above picture isn't actually from Haze, but a snapshot of our good friend Jonas, who has been waiting for the game since it was announced and has resorted to screaming into his homemade Haze mask every time it gets delayed. Please don't make him don the helmet again, Ubisoft.
You may remember last week reading about a Canadian EB promotion that would allow you to buy Haze, play it for a week and then return it to the store for full credit. It's a great promotion, but we're not sure it makes a lot of dollars and sense for Ubisoft. That's probably a good clue as to why we're sadly reporting that the deal is no more.
MTV was told by Ubisoft that "there had been a miscommunication between the publisher's Canadian arm and the EB Games retail chain in Canada." You know, the offer seems pretty self-explanatory to us, we're not sure how a miscommunication could have happened.
EB Games: Wait, so you want us to give people full price back if they return the game within a week? Ubisoft: Absolutely. EB Games hangs up. Ubisoft: Oh, and by full price we mean $30. Hello? Are you still there?
[Update: Reader Duggy promptly pointed out that this ad is still on the EB Canada website. So, what does that mean? We're trying to find out.]