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Posts tagged hci

Game Over!: An exercise in futility (by design)

Don't you hate it when a decent game is ruined by one horrible, overriding problem? How about a game with 21 of those problems? The FORTH Institute of Comupter Science designed Game Over! to be the world's first universally inaccessible game. Each level of the simple, reverse-Space-Invaders-clone is...

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Xbox 360's third-party support may suffer, says analyst

In his morning research report, Michael Pachter of Wedbush Morgan Securities backs up our own conjecture that Sony's PS3 controller (dubbed "dual shake" by bloggers) is going to make Microsoft's life difficult. He writes, "The Xbox 360 controller is a conventional controller with no motion sensors ...

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PS3 investing in tangible user interfaces

During the Sony press conference earlier today, there was a sneak preview of a technological concept that takes the PS2's current motion detection (EyeToy) one step further. Using a camera and barcoded physical cards, a card game can become digitally visualised. Augmented reality and tangible use...

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Sony confirms plans to chuck boomerang controller (and it won't come back)

Sony today confirmed they plan to toss the much-reviled boomerangamajig PS3 controller thingy, according to CNNMoney.com reporter Chris Morris. A redesigned controller is expected to be unveiled at E3, in May. What's funny about this is that the decision was most likely fueled by gamer reaction to...

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Design ideas we love and want more of in 2015

Posted on Jan 27th 2015 8:15AM

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On my iPad: Helix

Posted on Jan 26th 2015 11:00AM

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