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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Here's a Microsoft patent for a bizarre gaming helmet]]></title><link>http://www.joystiq.com/2012/03/20/heres-a-microsoft-patent-for-a-bizarre-gaming-helmet/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/20/heres-a-microsoft-patent-for-a-bizarre-gaming-helmet/</guid><comments>http://www.joystiq.com/2012/03/20/heres-a-microsoft-patent-for-a-bizarre-gaming-helmet/#comments</comments><description><![CDATA[<div style="text-align: center; "> <img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/helmetwhoooooaaa.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 350px; " /></div>The gaming world certainly isn't without its crazy <a href="http://joystiq.com/tag/patents">patents</a> and, today, we see Microsoft add another to the pile. The patent in question is a "laser-scanning virtual image display" able to display an image very close to a user's eyes. Specifically, two such displays would be incorporated into a helmet, allowing a user to see a stereoscopic, three dimensional image. While not exclusively meant for video games, the patent does mention that the helmet could "be used in applications ranging from video gaming to aviation."<br /><br />Furthermore, as spotted by <a href="http://www.patentbolt.com/2012/03/microsoft-invents-projector-eyewear-for-xbox-beyond.html">Patent Bolt</a>, the displays "may be at least partly transparent," which would allow the user to see the world around him as well as the projected image. That's good, because we prefer our pilots to keep their eyes on the sky, <em>thank you very much</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/20/heres-a-microsoft-patent-for-a-bizarre-gaming-helmet/">Here's a Microsoft patent for a bizarre gaming helmet</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 20 Mar 2012 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/20/heres-a-microsoft-patent-for-a-bizarre-gaming-helmet/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20196978/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/20/heres-a-microsoft-patent-for-a-bizarre-gaming-helmet/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>head-mounted-display</category><category>helmet</category><category>microsoft</category><category>patent</category><category>patents</category><category>xbox</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 20 Mar 2012 12:30:00 EST</pubDate></item><item><title><![CDATA[Kinect Hacks: First-person slipping]]></title><link>http://www.joystiq.com/2010/12/22/kinect-hacks-first-person-slipping/</link><guid isPermaLink="true">http://www.joystiq.com/2010/12/22/kinect-hacks-first-person-slipping/</guid><comments>http://www.joystiq.com/2010/12/22/kinect-hacks-first-person-slipping/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/12/22/kinect-hacks-first-person-slipping/#continued"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/kienct-hacks-naou-play.jpg" /></a></div>
Full-body mapping isn't new to Kinect -- <a href="http://www.youtube.com/watch?v=JQvLt7DQhaI">not even</a> hacking it to control the <a href="http://en.wikipedia.org/wiki/MikuMikuDance">MikuMikuDance</a> is new. But this isn't the apparent innovation put <a href="http://www.youtube.com/watch?v=WDlvn3voblQ">on display</a> by a Kinect tinkerer known as "Nao_u." The adventurous programmer combines Microsoft's camera sensor with a pair of Vuzix VR920 LCD glasses, allowing a player to see through Miku's eyes (projected in the VR920 head-mounted display), while controlling her in-game actions with body movements registered by Kinect. It's total first-person VR -- J-pop style -- with a <a href="http://www.vuzix.com/consumer/products_vr920.html">$400 add-on</a>!<br />
<br />
Feeling confident in his new body, Nao_u steps out onto a precariously placed i-beam (just where did that come from?). High above the sim city, he takes his first, wobbly steps. You can see where this is going (after the break) ...<p><a href="http://www.joystiq.com/2010/12/22/kinect-hacks-first-person-slipping/" rel="bookmark">Continue reading <em>Kinect Hacks: First-person slipping</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/12/22/kinect-hacks-first-person-slipping/">Kinect Hacks: First-person slipping</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 22 Dec 2010 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/12/22/kinect-hacks-first-person-slipping/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19773733/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/12/22/kinect-hacks-first-person-slipping/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>hatsune-miku</category><category>head-mounted-display</category><category>hmd</category><category>japan</category><category>kinect</category><category>kinect-hacks</category><category>microsoft</category><category>mikumikudance</category><category>mmd</category><category>nao_u</category><category>virtual-reality</category><category>vr</category><category>vuzix-vr920</category><category>xbox</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Wed, 22 Dec 2010 14:30:00 EST</pubDate></item></channel></rss>