Posts tagged head-tracking 
Forza 4 tuned up to take checkered flag, boosted by Kinect
In the unending competition to create the preeminent simulation racing game, Turn 10 Studios has kicked it into overdrive for this fall's Forza 4, reports MSN Autos. Let's run through some highlights from the development process (as documented by MSN), shall we? 3-D laser-scan "select cars, incl...
Kinect hacks: Chest tracking, grotesque morphing, MIDI music and more
Homebrew developers continue to do much more interesting things with the Kinect sensor than have been done in any of the retail games so far. Two recent projects manage to use the sensor for proof-of-concept programs that are simultaneously sophisticated and kind of juvenile. Dan Wilcox rigged up...
Nintendo 3DS handheld announced, more news at E3
A press release on Nintendo's Japanese website appears to confirm the company's next handheld console, temporarily named the "Nintendo 3DS," and said to include hardware and software that will enable "3D effects" without the need for special glasses. The console is stated to be backwards compatible...
A peek (and head tilt) into the future: head-tracking in FPS games
Move over Johnny Lee. Now that you've gone corporate, there's a new student researcher in town ready to take up your mantle. What mantle is that, you ask? The "show us cool tech that can be used in video games via YouTube" mantle, of course. Introducing Torben Sko, a PhD candidate at Australian Na...
Top 5: Activities that Need Waggle
Hardcore gamers sure do hate tacked-on waggle. Indeed, no one likes to flail their arms around like they're trying to signal aircraft when a simple button press will do. And the guys on the other sides seem to be under the impression that the Wii is nothing but a PS2 that replaces thumb p...
Top 5: Nintendo on YouTube
When describing people like us, the media tends to churn out some pretty hideous labels. One of the more sickening terms is "the YouTube Generation." As though our entire existence revolves around Miss Teen South Carolina and Rickrolling. Though the generalization is annoying, one does have to...
Wii Fanboy Interview: Johnny Lee
In 2005, when the then-Revolution was unveiled, the hearts of Nintendo fans everywhere swelled with hope, but it took a Ph.D. candidate at Carnegie Mellon to begin to actually fulfill some of the crazier dreams the console first inspired. Johnny Lee's Wii remote projects have widened our percep...
Johnny Lee: We may see head tracking from Sony or Microsoft first
NWF: Speaking of what the companies are doing and/or not doing, there was some discussion that EA was going to include your head tracking in BOOM BLOX, and then suddenly it was announced that head tracking was no longer going to be available as the discussed easter egg. We're pretty interested in wh...
NMS08: Head-tracking disappears from EA's Boom Blox
Remember how awesome it was when we found out that BOOM BLOX was going to incorporate Johnny Chung Lee's incredible head-tracking 3D demo? There was dancing in the streets (and an extra helping of crow for the staff here). Well, put away the maracas and forget the confetti: EA has cut the Easter eg...
Head-tracking feature pulled from Boom Blox
At the Nintendo Media Summit, Boom Blox senior producer Amir Rahimi confirmed that the final version of the game will lack the head-tracking mode. We understand that it was always an Easter egg, requiring gamers to set up Wii Remotes as cameras, and hacking together their own IR LED glasses. But y...
