Posts tagged heads-up-display 
Former DICE designer analyzes in-game user interfaces
Though we rarely acknowledge their existence (unless they're super original or horrifically ugly), heads-up displays and user interfaces play a major role in how we interact with games. Former DICE designer Marcus Andrews was recently tasked by his previous employer with studying a variety of UIs t...
Fable 2 won't have heads-up display, pre-rendered cut scenes
Heads-up displays? Pre-rendered cut scenes? Those are so 2004. Realistic visual indicators of your character's status and interactive cut scenes are all the rage in the salons, and most trendy developers have included one of these features into their recent blockbuster titles. Lionhead Studios, how...
