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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[The next Tribes update adds 'Blitz' mode, re-energizes Tech class]]></title><link>http://www.joystiq.com/2012/08/23/the-next-tribes-update-adds-blitz-mode-re-energizes-tech-clas/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/23/the-next-tribes-update-adds-blitz-mode-re-energizes-tech-clas/</guid><comments>http://www.joystiq.com/2012/08/23/the-next-tribes-update-adds-blitz-mode-re-energizes-tech-clas/#comments</comments><description><![CDATA[<div style="text-align: center;"> <iframe frameborder="0" height="318" id="viddler-4c50a120" mozallowfullscreen="true" src="http://www.viddler.com/embed/4c50a120/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=95411082&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="530"></iframe><img alt="The next Tribes update adds 'Blitz' mode, reenergizes Tech class" data-src-height="307" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/tribesupdate530px351351.jpg" style="width: 530px; height: 307px; display:none" /></div><br />This month's update to <a href="http://www.joystiq.com/game/tribes-ascend"><em>Tribes: Ascend</em></a> lavishes the Tech class with a new weapon, a new (super neat) belt item, an additional skin, an extra turret, while everyone gets a new game mode: "Blitz." In Blitz, flag objectives move around the map based on captures, becoming progressively more difficult as the match goes on.<br /><br />LIke always, the update is free. And if you're already playing <em>Tribes: Ascend</em>, <em>we commend you</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/23/the-next-tribes-update-adds-blitz-mode-re-energizes-tech-clas/">The next Tribes update adds 'Blitz' mode, re-energizes Tech class</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 23 Aug 2012 04:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/23/the-next-tribes-update-adds-blitz-mode-re-energizes-tech-clas/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20306943/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/23/the-next-tribes-update-adds-blitz-mode-re-energizes-tech-clas/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blitz</category><category>blitz-mode</category><category>hi-rez</category><category>hi-rez-studios</category><category>monthly-update</category><category>pc</category><category>september-update</category><category>tribes-ascend</category><category>update</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 23 Aug 2012 04:00:00 EST</pubDate></item><item><title><![CDATA[Tribes: Ascend adds a double disc launcher in latest patch]]></title><link>http://www.joystiq.com/2012/07/26/tribes-ascend-adds-a-double-disc-launcher-in-latest-patch/</link><guid isPermaLink="true">http://www.joystiq.com/2012/07/26/tribes-ascend-adds-a-double-disc-launcher-in-latest-patch/</guid><comments>http://www.joystiq.com/2012/07/26/tribes-ascend-adds-a-double-disc-launcher-in-latest-patch/#comments</comments><description><![CDATA[<div style="text-align: center;"> <iframe frameborder="0" height="357" id="viddler-152211d9" mozallowfullscreen="true" src="http://www.viddler.com/embed/152211d9/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=29549002&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="599"></iframe><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/tribes.jpg" style="width: 530px; height: 298px; display:none" /></div><br />Excellent free-to-play shooter <em><a href="http://www.joystiq.com/game/tribes-ascend">Tribes: Ascend</a></em> gets extra content (also for free) in its most recent update. Players gain access to new maps, new voice packs and, most importantly, a deadly double disc launcher. [Disclosure: Since we work under AOL, we are extra proficient at launching discs at people. - Ed.]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/07/26/tribes-ascend-adds-a-double-disc-launcher-in-latest-patch/">Tribes: Ascend adds a double disc launcher in latest patch</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 26 Jul 2012 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/07/26/tribes-ascend-adds-a-double-disc-launcher-in-latest-patch/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20285963/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/07/26/tribes-ascend-adds-a-double-disc-launcher-in-latest-patch/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>august-patch</category><category>gameplay</category><category>hi-rez</category><category>hi-rez-studios</category><category>patch</category><category>pc</category><category>trailer</category><category>tribes-ascend</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 26 Jul 2012 01:00:00 EST</pubDate></item><item><title><![CDATA[Tribes Ascend's July update reinvents 'Stonehenge' map, invents 'Miasma']]></title><link>http://www.joystiq.com/2012/06/26/tribes-ascends-july-update-reinvents-stonehenge-map-invents/</link><guid isPermaLink="true">http://www.joystiq.com/2012/06/26/tribes-ascends-july-update-reinvents-stonehenge-map-invents/</guid><comments>http://www.joystiq.com/2012/06/26/tribes-ascends-july-update-reinvents-stonehenge-map-invents/#comments</comments><description><![CDATA[<div style="text-align: center;"> <iframe frameborder="0" height="318" id="viddler-c73df1af" mozallowfullscreen="true" src="http://www.viddler.com/embed/c73df1af/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=67666807&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="530"></iframe><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/tribes311.jpg" style="width: 530px; height: 276px; display:none" /></div><br />Continuing its promise of monthly new content, Hi-Rez Studios unveiled its latest <a href="http://www.joystiq.com/game/tribes-ascend"><em>Tribes: Ascend</em></a> update video this morning. The update is a biggun for both new players and vets, as two new maps are set to be deployed: a remake of <em>Tribes 1</em>'s "Stonehenge" map, and the brand new "Miasma." Now all we need is something borrowed and something blue, and we'll be all set to wed this game.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/06/26/tribes-ascends-july-update-reinvents-stonehenge-map-invents/">Tribes Ascend's July update reinvents 'Stonehenge' map, invents 'Miasma'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 26 Jun 2012 02:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/06/26/tribes-ascends-july-update-reinvents-stonehenge-map-invents/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20265522/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/06/26/tribes-ascends-july-update-reinvents-stonehenge-map-invents/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gameplay</category><category>hi-rez</category><category>hi-rez-studios</category><category>july-2012-update</category><category>july-update</category><category>miasma</category><category>pc</category><category>stonehenge</category><category>tribes-ascend</category><category>update</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 26 Jun 2012 02:00:00 EST</pubDate></item><item><title><![CDATA[The next Tribes: Ascend update helps you level up guns even faster]]></title><link>http://www.joystiq.com/2012/06/12/the-next-tribes-ascend-update-helps-you-level-up-guns-even-fast/</link><guid isPermaLink="true">http://www.joystiq.com/2012/06/12/the-next-tribes-ascend-update-helps-you-level-up-guns-even-fast/</guid><comments>http://www.joystiq.com/2012/06/12/the-next-tribes-ascend-update-helps-you-level-up-guns-even-fast/#comments</comments><description><![CDATA[<div style="text-align: center;"> <iframe frameborder="0" height="318" id="viddler-4ec00b42" mozallowfullscreen="true" src="http://www.viddler.com/embed/4ec00b42/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=34244081&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="530"></iframe><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/tribes311.jpg" style="width: 530px; height: 276px; display:none" /></div><br /><a href="http://www.joystiq.com/game/tribes-ascend"><em>Tribes: Ascend</em></a>'s June update adds more than a couple new Capture-and-Hold maps, a whole variety of weapon variants, and "significant balance adjustments." Beyond all that free stuff, Hi-Rez is doling out a speed boost to the game's weapon upgrade system, and has thusly dubbed its latest update "Accelerate." <br /><br />Rather than solely upgrading weapons via XP earned in-game, each weapon will accordingly level up through use. The system seems like an interesting workaround to adding tons of weapons and players feeling unable to master any particular one. Hi-Rez demonstrates the system in the video above.<p><a href="http://www.joystiq.com/2012/06/12/the-next-tribes-ascend-update-helps-you-level-up-guns-even-fast/" rel="bookmark">Continue reading <em>The next Tribes: Ascend update helps you level up guns even faster</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/06/12/the-next-tribes-ascend-update-helps-you-level-up-guns-even-fast/">The next Tribes: Ascend update helps you level up guns even faster</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 12 Jun 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/06/12/the-next-tribes-ascend-update-helps-you-level-up-guns-even-fast/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20256760/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/06/12/the-next-tribes-ascend-update-helps-you-level-up-guns-even-fast/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>accelerate</category><category>accelerate-update</category><category>free-to-play</category><category>hi-rez</category><category>hi-rez-studios</category><category>june-2012-update</category><category>june-update</category><category>pc</category><category>tribes-ascend</category><category>update</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 12 Jun 2012 14:00:00 EST</pubDate></item><item><title><![CDATA[Get down with yo' bad self in Tribes: Ascend's latest update]]></title><link>http://www.joystiq.com/2012/05/22/get-down-with-yo-bad-self-in-tribes-ascends-latest-update/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/22/get-down-with-yo-bad-self-in-tribes-ascends-latest-update/</guid><comments>http://www.joystiq.com/2012/05/22/get-down-with-yo-bad-self-in-tribes-ascends-latest-update/#comments</comments><description><![CDATA[<div style="text-align: center;"><!--[if IE]><object width="599" height="357" id="viddlerOuter-11f83dd3" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/11f83dd3/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=11416960&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-11f83dd3"><video id="viddlerVideo-11f83dd3" src="//www.viddler.com/file/11f83dd3/html5mobile?openURL=11416960" type="video/mp4" width="599" height="337" poster="//www.viddler.com/thumbnail/11f83dd3/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--> <object data="//www.viddler.com/simple/11f83dd3/" height="357" id="viddlerOuter-11f83dd3" type="application/x-shockwave-flash" width="599"><param name="movie" value="//www.viddler.com/simple/11f83dd3/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=11416960&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-11f83dd3"><video controls="controls" height="337" id="viddlerVideo-11f83dd3" poster="//www.viddler.com/thumbnail/11f83dd3/" src="//www.viddler.com/file/11f83dd3/html5mobile?openURL=11416960" type="video/mp4" width="599" x-webkit-airplay="allow"></video></object></object><!--<![endif]--><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/stayingalive599pxheaderimg13512.jpg" style="width: 599px; height: 333px; display:none" /></div><br /><a href="http://www.joystiq.com/game/tribes-ascend"><em>Tribes: Ascend</em></a>'s upcoming "Staying Alive" update adds more than just a smattering of new weapons for you disco dancing disc launchers. The update also brings live streams and training videos into the game's main menu, allowing you to spend even more time wrapped up in <em>Ascend</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/22/get-down-with-yo-bad-self-in-tribes-ascends-latest-update/">Get down with yo' bad self in Tribes: Ascend's latest update</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 22 May 2012 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/22/get-down-with-yo-bad-self-in-tribes-ascends-latest-update/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20242663/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/22/get-down-with-yo-bad-self-in-tribes-ascends-latest-update/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>hi-rez</category><category>hi-rez-studios</category><category>patch</category><category>pc</category><category>staying-alive</category><category>staying-alive-update</category><category>tribes-ascend</category><category>twitch-tv</category><category>twitch.tv</category><category>update</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 22 May 2012 15:30:00 EST</pubDate></item><item><title><![CDATA[Tribes: Ascend pulled down 1.2 million times thus far]]></title><link>http://www.joystiq.com/2012/05/16/tribes-ascend-pulled-down-1-2-million-times-thus-far/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/16/tribes-ascend-pulled-down-1-2-million-times-thus-far/</guid><comments>http://www.joystiq.com/2012/05/16/tribes-ascend-pulled-down-1-2-million-times-thus-far/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/16/tribes-ascend-pulled-down-1-2-million-times-thus-far/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/tribes311.jpg" style="width: 530px; height: 276px; " /></a></div>Free-to-play shooter <em>Tribes: Ascend</em> has been downloaded 1.2 million times, a significant boost from the debatably framed <a href="http://www.joystiq.com/2012/04/27/tribes-ascend-has-over-800k-registered-accounts/">800K registered accounts</a> from a month ago.<br /><br />"It is truly the player support of the title that has driven the population growth and fuels our team to deliver updates," said Hi-Rez Studio COO Todd Harris. "We see the community expanding primarily thru positive word of mouth."<br /><br />Hi-Rez Studios also noted over 110,000 people have joined <em>Tribes: Ascend</em> through the company's <a class="releaselink" href="http://hi-rez.custhelp.com/app/answers/detail/a_id/308/%7E/tribes%3A-ascend-friend-referral-program" target="_new">referral system</a>. Our experience with the game since launch has been chronicled by our "<a href="http://www.joystiq.com/2012/05/08/the-diary-of-a-murderous-skier-spending-real-money-in-tribes-a/">Murderous Skier</a>."<p><a href="http://www.joystiq.com/2012/05/16/tribes-ascend-pulled-down-1-2-million-times-thus-far/" rel="bookmark">Continue reading <em>Tribes: Ascend pulled down 1.2 million times thus far</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/16/tribes-ascend-pulled-down-1-2-million-times-thus-far/">Tribes: Ascend pulled down 1.2 million times thus far</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 16 May 2012 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/16/tribes-ascend-pulled-down-1-2-million-times-thus-far/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20239216/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/16/tribes-ascend-pulled-down-1-2-million-times-thus-far/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>hi-rez</category><category>hi-rez-studios</category><category>pc</category><category>tribes-ascend</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 16 May 2012 12:30:00 EST</pubDate></item><item><title><![CDATA[The diary of a murderous skier: Spending real money in Tribes: Ascend]]></title><link>http://www.joystiq.com/2012/05/08/the-diary-of-a-murderous-skier-spending-real-money-in-tribes-a/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/08/the-diary-of-a-murderous-skier-spending-real-money-in-tribes-a/</guid><comments>http://www.joystiq.com/2012/05/08/the-diary-of-a-murderous-skier-spending-real-money-in-tribes-a/#comments</comments><description><![CDATA[<font color="#808080"><small>As free-to-play games are constantly changing, traditional reviews can't really do them justice, so we rely on a series of unscored review diaries to record our experiences with them. Today brings part two of our <em>Tribes: Ascend</em> diaries.</small></font><hr size="2" style="padding-left: 5px; " width="100%" /><div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/08/the-diary-of-a-murderous-skier-spending-real-money-in-tribes-a/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/tribesgoldheaderimg530px145125.jpg" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 307px; " /></a></div>I gave in. I dropped $50 on <a href="http://www.joystiq.com/game/tribes-ascend"><em>Tribes: Ascend</em></a> and haven't looked back. After three weeks of loving the game in its totally free form, I decided it was time to suck it up and unlock some other classes. And not only did that $50 get me a ton of Gold, but also a mess of bonus XP. Shopping time!<br /><br />For the price of a full PC game, I unlocked seven of the game's nine classes, a variety of skins, and upgrades across all my classes, and increased the rate at which I earned in-game XP (the only currency that will upgrade weapons, packs, and armor, and which <em>thankfully</em> cannot be purchased with real dollars). I still have some gold coins to spare (the in-game currency that's converted from real dollars, which can't be earned), but I'm saving them for ... well, I don't really know. I'd feel weird spending them all.<p><a href="http://www.joystiq.com/2012/05/08/the-diary-of-a-murderous-skier-spending-real-money-in-tribes-a/" rel="bookmark">Continue reading <em>The diary of a murderous skier: Spending real money in Tribes: Ascend</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/08/the-diary-of-a-murderous-skier-spending-real-money-in-tribes-a/">The diary of a murderous skier: Spending real money in Tribes: Ascend</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 08 May 2012 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/08/the-diary-of-a-murderous-skier-spending-real-money-in-tribes-a/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20232648/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/08/the-diary-of-a-murderous-skier-spending-real-money-in-tribes-a/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>hi-rez</category><category>hi-rez-studios</category><category>tribes-ascend</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 08 May 2012 20:30:00 EST</pubDate></item><item><title><![CDATA[Tribes: Ascend getting two new maps, custom loadouts in Tartarus update]]></title><link>http://www.joystiq.com/2012/05/08/tribes-ascend-getting-two-new-maps-custom-loadouts-in-tartarus/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/08/tribes-ascend-getting-two-new-maps-custom-loadouts-in-tartarus/</guid><comments>http://www.joystiq.com/2012/05/08/tribes-ascend-getting-two-new-maps-custom-loadouts-in-tartarus/#comments</comments><description><![CDATA[<div style="text-align: center;"><!--[if IE]><object width="599" height="357" id="viddlerOuter-a661593f" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/a661593f/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=52360877&amp;autoplay=f&amp;loop=false&amp;nologo=false&amp;hd=false"><object id="viddlerInner-a661593f"><video id="viddlerVideo-a661593f" src="//www.viddler.com/file/a661593f/html5mobile?openURL=52360877" type="video/mp4" width="599" height="337" poster="//www.viddler.com/thumbnail/a661593f/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--> <object data="//www.viddler.com/simple/a661593f/" height="357" id="viddlerOuter-a661593f" type="application/x-shockwave-flash" width="599"><param name="movie" value="//www.viddler.com/simple/a661593f/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=52360877&amp;autoplay=f&amp;loop=false&amp;nologo=false&amp;hd=false" /><object id="viddlerInner-a661593f"><video controls="controls" height="337" id="viddlerVideo-a661593f" poster="//www.viddler.com/thumbnail/a661593f/" src="//www.viddler.com/file/a661593f/html5mobile?openURL=52360877" type="video/mp4" width="599" x-webkit-airplay="allow"></video></object></object><!--<![endif]--><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/tribestartarus599pxheaderimg.jpg" style="width: 599px; height: 414px; display:none" /></div><br /><a href="http://www.joystiq.com/game/tribes-ascend"><em>Tribes: Ascend</em></a> continues to be both <em>free</em> and <em>excellent</em>, which is to say we were pretty excited this morning when we heard that a content update is in the works. Two crazy-looking new maps, custom loadouts, and a variety of requested player tweaks are planned for the Tartarus update, which is said to be "coming soon."<p><a href="http://www.joystiq.com/2012/05/08/tribes-ascend-getting-two-new-maps-custom-loadouts-in-tartarus/" rel="bookmark">Continue reading <em>Tribes: Ascend getting two new maps, custom loadouts in Tartarus update</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/08/tribes-ascend-getting-two-new-maps-custom-loadouts-in-tartarus/">Tribes: Ascend getting two new maps, custom loadouts in Tartarus update</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 08 May 2012 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/08/tribes-ascend-getting-two-new-maps-custom-loadouts-in-tartarus/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20233896/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/08/tribes-ascend-getting-two-new-maps-custom-loadouts-in-tartarus/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>content-update</category><category>gameplay</category><category>hi-rez</category><category>hi-rez-studios</category><category>pc</category><category>tartarus</category><category>tribes-ascend</category><category>update</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 08 May 2012 16:30:00 EST</pubDate></item><item><title><![CDATA[The diary of a murderous skier: My first two weeks with Tribes: Ascend]]></title><link>http://www.joystiq.com/2012/04/27/the-diary-of-a-murderous-skier-my-first-two-weeks-with-tribes/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/27/the-diary-of-a-murderous-skier-my-first-two-weeks-with-tribes/</guid><comments>http://www.joystiq.com/2012/04/27/the-diary-of-a-murderous-skier-my-first-two-weeks-with-tribes/#comments</comments><description><![CDATA[<font color="#808080"><small>As free-to-play games are constantly changing, traditional reviews can't really do them justice, so Joystiq relies on a series of unscored review diaries to record our experiences with them.</small></font><hr size="2" style="padding-left: 5px; " width="100%" /><center> <img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/gamtribesascendarena530.jpg" style="display: none; width: 530px; height: 298px; " /><!--[if IE]><object width="530" height="318" id="viddlerOuter-c55cd7b7" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/c55cd7b7/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=72357241&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-c55cd7b7"><video id="viddlerVideo-c55cd7b7" src="//www.viddler.com/file/c55cd7b7/html5mobile?openURL=72357241" type="video/mp4" width="530" height="298" poster="//www.viddler.com/thumbnail/c55cd7b7/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/c55cd7b7/" height="318" id="viddlerOuter-c55cd7b7" type="application/x-shockwave-flash" width="530"><param name="movie" value="//www.viddler.com/simple/c55cd7b7/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=72357241&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-c55cd7b7"><video controls="controls" height="298" id="viddlerVideo-c55cd7b7" poster="//www.viddler.com/thumbnail/c55cd7b7/" src="//www.viddler.com/file/c55cd7b7/html5mobile?openURL=72357241" tabindex="0" type="video/mp4" width="530" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></center><br />It's been over a decade since I last played PC games with any regularity. Outside of <em>Word Munchers</em>, <em>The Secret Island of Dr. Quandary </em>and <em>The Oregon Trail</em>, I grew up with a controller instead of a keyboard and mouse. There were brief flirtations with <em>Duke Nukem 3D</em> and <em>Doom</em>, but I was busy playing <em>GoldenEye</em> over <em>Quake</em>.<br /><br /><em>Starsiege: Tribes</em> changed that. It barely ran on my father's computer, and our little 28.8Kbps modem could hardly handle the data stream necessary for online play, but I spent hours tying up our phone line regardless. Its fast pace, enormous outdoor environments, and central gameplay twist - "skiing" down hills and jetpacking up the other side, making for constant air battles with other players - entranced my adolescent brain. It seemed so vastly ahead of anything else available and, in many ways, still does.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/tribes-ascend-2-22-12/">Tribes Ascend (2/22/12)</a></strong></p><a href="http://www.joystiq.com/photos/tribes-ascend-2-22-12/#4836499"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/tribesascendairarena_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/tribes-ascend-2-22-12/#4836500"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/tribesascendctfruinsprimary_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/tribes-ascend-2-22-12/#4836501"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/tribesascendlavarenaprimary_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/tribes-ascend-2-22-12/#4836502"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/tribesascendproximitygrenade_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/tribes-ascend-2-22-12/#4836503"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/tribesascendutilitypack_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/04/27/the-diary-of-a-murderous-skier-my-first-two-weeks-with-tribes/" rel="bookmark">Continue reading <em>The diary of a murderous skier: My first two weeks with Tribes: Ascend</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/27/the-diary-of-a-murderous-skier-my-first-two-weeks-with-tribes/">The diary of a murderous skier: My first two weeks with Tribes: Ascend</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 27 Apr 2012 17:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/27/the-diary-of-a-murderous-skier-my-first-two-weeks-with-tribes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20222825/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/27/the-diary-of-a-murderous-skier-my-first-two-weeks-with-tribes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>f2p</category><category>free-to-play</category><category>hi-rez</category><category>hi-rez-studios</category><category>mac</category><category>pc</category><category>tribes-ascend</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Fri, 27 Apr 2012 17:45:00 EST</pubDate></item><item><title><![CDATA[Hi-Rez only working on Tribes: Ascend for now, MMO and singleplayer could come later]]></title><link>http://www.joystiq.com/2012/01/05/hi-rez-only-working-on-tribes-ascend-for-now-mmo-and-singlepla/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/05/hi-rez-only-working-on-tribes-ascend-for-now-mmo-and-singlepla/</guid><comments>http://www.joystiq.com/2012/01/05/hi-rez-only-working-on-tribes-ascend-for-now-mmo-and-singlepla/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2012/01/05/hi-rez-only-working-on-tribes-ascend-for-now-mmo-and-singlepla/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/tribesascend.jpg" style="border-width: 0px; border-style: solid; margin: 4px 0px;" /></a></div>
Hi-Rez Studios had big plans for the <em>Tribes</em> property after picking it up a few years ago, and hoped to revamp the single-player game with <a href="http://joystiq.com/game/tribes-ascend"><em>Tribes: Ascend</em></a>, and <a href="http://www.joystiq.com/2010/10/24/hi-rez-studios-acquires-tribes-franchise-turning-it-into-an-mmo/">develop the franchise into a full-fledged MMO</a>. Things have changed since then -- Hi-Rez's COO Todd Harris says, "right now our Tribes dev team is working only on <em>Ascend</em>."<br />
<br />
Speaking to <a href="http://www.pcpowerplay.com.au/2012/01/soar-with-the-blood-eagles/">PC PowerPlay</a>, Harris described <em>Ascend</em> as borrowing heavily from the earlier, fondly remembers <em>Tribes </em>games. Focusing solely on an action game means Hi-Rez could make sure to "get the movement and physics and combat feeling right." Some settings and weapons from the first game will return, but there will be new content, new weapons, and frequent releases of cosmetic items ("much the way League of Legends does in the MOBA genre," says Harris).<br />
<br />
Both the MMO and single-player content are possibilities for the future, Harris adds, but <em>Tribes: Ascend</em> is the focus for now.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/05/hi-rez-only-working-on-tribes-ascend-for-now-mmo-and-singlepla/">Hi-Rez only working on Tribes: Ascend for now, MMO and singleplayer could come later</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 05 Jan 2012 20:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/05/hi-rez-only-working-on-tribes-ascend-for-now-mmo-and-singlepla/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20141605/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/05/hi-rez-only-working-on-tribes-ascend-for-now-mmo-and-singlepla/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>free-to-play</category><category>hi-rez</category><category>hi-rez-studios</category><category>mmo</category><category>pc</category><category>todd-harris</category><category>tribes</category><category>tribes-ascend</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Thu, 05 Jan 2012 20:45:00 EST</pubDate></item></channel></rss>