This may or may not be a surprise to you, depending on your level of cynicism about the relative lack of content in Ridge Racer for PlayStation Vita, but it was developed at a quick pace. A Famitsu interview with director Hideo Teramoto (translated by Andriasang) notes that development started in...
Posted on Aug 29th 2014 10:30PM
Posted on Aug 29th 2014 9:30PM
Posted on Aug 29th 2014 2:00PM