This may or may not be a surprise to you, depending on your level of cynicism about the relative lack of content in Ridge Racer for PlayStation Vita, but it was developed at a quick pace. A Famitsu interview with director Hideo Teramoto (translated by Andriasang) notes that development started in...
Posted on Jan 27th 2015 8:15AM
Posted on Jan 26th 2015 11:00AM
Posted on Jan 26th 2015 10:00AM